Get ready to embark on an extraordinary adventure like never before. In this exclusive event, we are thrilled to offer you the chance to receive a Free Premium Character!
Don't miss out on this incredible chance to enhance your gameplay and elevate your experience to new heights.special rewards.
Join us now and be part of this momentous occasion!
Event Period: 2024/07/10 ~ 08/27 23:59 (PDT)
1. Select your desired character and receive a character coupon. 2. Create the premium character and participate in the missions. 3. Clear missions and receive generous rewards in the Locker room.
Check out the cards given to you after creating the Premium Character!
Main Mission Rewards:
[Premium Special] All-Star World Wish Box
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Don't miss out—participate now and be part of something extraordinary!
-this update brings many more languages support to the game. Basically now we have basic localisation using Google Translate for every language that Steam Store supports
Fixes:
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Added/Changed:
-Due to feedback and suggestions we’ve added Russian and Ukrainian localization to the game
-Given we’ve been working on localization we’ve added more languages such as: Polish, Vietnamese, Traditional Chinese, Korean, Indonesian, Portuguese, Portuguese(Brazil), Danish, Dutch, Czech, Greek, Bulgarian, Thai, Spanish (Latin America), Hungarian, Even though we used google translate for these translations we believe it will be better than nothing, and you could get a hold of what the real meaning is.
Patch v5.2.2 focuses on minor fixes and QoL changes. The full list of changes is below.
Content updates:
For the first 30 seconds after game load, the player can spawn units without cooldown (hunting dogs, necromancer skeletons). The player also gains 90% damage immunity for the first 30 seconds or until he attacks an enemy.
When the player removes the trait of being "Old", he will gain immunity to acquiring it again.
Added 2 new hidden talents and 3 new hidden characters.
Balance:
Buff to Runebinder "Rune Of Sorcery" skill (now it also increases magic damage).
Walking Dead skeletons cost 20% more mana to summon (their mana per second is unchanged).
Buffed stone golem health pool.
Equipping the "bat necklace" now also provides night vision.
Fixes:
Fixed issue with wrong animation when switching to a shield without a weapon equipped.
Fixed bug where the screen would shake while golems or trolls fought in the distance.
Fixed issue with horde shout sound at game start.
Fixed issue where attributes would not passively grow when fighting unarmed (without weapons).
Fixed issue where discovering a lot of alchemy recipes would not unlock new recipe books straight away.
QoL:
Feeling Lucky skill is a bit smarter now, when casting it over far-away enemies, it will try to avoid low-range skills.
New shortcut - when looting a fallen enemy, press enter to take all items automatically.
There will be a balance patch with the July 10th (UTC) summer season update. We will continue to check for issues after the patch and if needed, apply hotfixes. Please check the information below for details. And once again, we ask you for your feedback and opinions regarding the balance changes.
*The Mastery Skills for all positions will be reset.
1) New Skills A. Fast Back Dribble SW Position – Crossover Swingman Mastery Skill
Quickly move backward during drive-through dribble to create distance from the defense. Dribble state is maintained during this action. Fast Back Dribble Speed increases based on the Drive Speed ↑ Attribute. (Note: You can use the skill without equipping Fast Back Dribble.)
B. Normal / Enhanced Pull-up Jumper
SW Position – Crossover Swingman Mastery Skill Allows you to perform an extremely quick jump shot while drive dribbling. In offensive situations, if the HOME team's C or PF position is not in the post-push area, the regular Pull-up Jumper skill will be activated. (You can use the skill only when you have the Pull-up Jumper skill equipped.)
C. Back Roll Turn Pull-up Jumper
SG Position – Crossover Shooting Guard Mastery Skill Quickly perform a Fade Away shot during a back roll turn. (Note: When using the 'Back Back Roll Turn 1' skill, you can only use the 'Backroll Pull-Up Jumper' skill if you have the 'Pull-Up Jumper' skill equipped.)
2) Mastery Changes
3) Skill Changes
4) Play Logic Balance Changes A. Timing Fake Conditions Adjustment (Play Logic) 1) In offensive situations, if the HOME team's C or PF position is not in the post-push area, Timing Fake is not applied. - Timing Fake is applied to the SF position’s ‘Technical Shot Master’ regardless of HOME team’s location. 2) If there is an ‘Away Screen Move Shooting Guard’ in HOME team, Timing Fake is not applied to ‘Quick Jumper’ in the Mid-Range Shot area.
B. Screen Body Check (Normal Skill) 1) If ‘Away Screen Move’ can be activated (MOVE tag shown), Stamina is greatly decreased when using Screen Body Check.
C. Diving Throw (Mastery Skill) 1) The shortcut to use is change to [W]. 2) The range and release point will be greatly increased compared to ‘Diving Catch’.
D. Screen: Collision Range↑ (Attribute) 1) The range increased for each Screen: Collision Range↑ Attribute is reduced. 2) Screen: Collision Range’s effectiveness is decreased when Screen Body Checking.
E. Side Hop Step (Normal/Mastery Skill) 1) Side Hop Step Speed increases based on Drive Speed ↑ Attribute.
F. Character Attribute (Attribute) 1) The difference in Attributes between ‘Power Type’ and ‘Balance Type’ / ‘Shrewd Type’ and ‘Balance Type’ will be decreased.
*The example attribute above represents the basic attribute value for the Center position, without the unique effect of each character applied.
G. Last Resistance (Normal Skill) C, PF, and CT position are not checked under the last resistance subbone conditions. (When there are positions other than C, PF, and CT, the use of the last resistance skill changes.)
H. Move Speed Increase during Defense 1) The existing 'Move Speed Increase during Defense' Mastery is the same as the 'Move Speed Increase during Defense' stat +19. 2) If the Move Speed Increase during Defense is less than +19, it is less than the speed of the existing Mastery
5. Bug Fixes A. Long Range Shot Success Rate Revised 1) Commonly identified as a bug, the issue of relatively long range shots in certain areas has been resolved.
6) Balance Improvements A. Alley-oop Pass - If you are pressing [V], Alley-oop Pass will not activate.
B. Training System - The following characters will be added to the Training System. → Lukas → Aurora → Unlimit Jake
C. New Records Added - The Season OP and Season DP after a match will be removed and new records will be added. → Jump Ball: The number of Jump Balls obtained, starting from the beginning of the game. (Excluding overtime) → Effective Resistance: An indicator that increases when effective block resistance is applied to shots from the opponent. (When multiple players have resisted, the player who have the highest resistance will be recorded.) * Records such as player info, ranking, match stats, and more will be added.
D. Normal/Magic Character Attributes Enhancement 1) All parts that could be obtained through the Parts Collection Event will be removed. - Normal Character Parts - Naughty Kitty Parts (Ginger, Nicki, Liu) - Black Lightning Parts (Lyn, Nick, James Kim) - Team Slam Parts (Gorilla, Michelle, Simon)
2) Unique Effect skills will be added for normal characters. - Game Changer Regular Attributes - All Stats +3 (All Training Stats +3)
3) Unique Effect skills will be added for magic characters. 1> Game Changer Regular Attributes - All Stats +1 (All Training Stats +1)
4) Parts of normal/magic characters are deleted and replaced with unique effect skills. The added attributes may be reduced compared to before.
- The motion change system in the character performance upgrade allows you to exchange character motions or adjust insufficient attribute values according to your preference. (For more details, please refer to the 'Character Performance Upgrade' update.)
5) The unique effects of normal/magic characters can be adjusted for some attributes and effects through balance patches.
6) Balance planning: - The use of new skills in the training system will be updated later.
Side42 the tavern of infinity - Gaêl-Dk- InfiniVerse
🚀 Demo Update for Side42: The Tavern of Infinity!
We are excited to announce that the demo of Side42: The Tavern of Infinity now includes a French version (VF) 🇫🇷.
Additionally, dynamic camera integration during player-initiated changes has been added 📸.
Dive into this retro adventure full of challenges across 5 chapters and 20 thrilling levels. Feel free to leave your feedback and comments on the demo 📝. Your input is invaluable in helping us improve our game!
Hello friends! Due to the fact that many people had to stay at home in isolation due to COVID-19, we decided to add another Let's Play Together competition in the middle of the week, just for fun-with different crazy levels and (alas!) no prizes. We think it is clear by now this extra LPT is a permanent addition too :)
The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun! Visit our Discord server (#lets-play-together channel) to learn more.
English ############Content############### [Pet]You can now pet Big Cats. [Pet]Big Cats will now also meow to you when you pet them in the menu. [Faith]The "Cat Worshiper" tenet now also applies to Big Cats. [Character Customization]Added one more playable male character appearance. 简体中文 ##########Content################# 【宠物】你现在可以爱抚大猫猫。 【宠物】在菜单中爱抚大猫猫,他们现在也会对你喵。 【信仰】【猫猫崇拜者】信条现在对大猫猫也有效。 【角色自定义】加入了一个新的可用男性角色外观。