Shut Up and Dance: Special Edition - MrBoringGames
Hey guys!
I'm already working on Megan's big scene and I'm about 1/3 into it already. The scene actually starts with Dr. Wood visiting MC to do his daily procedures and then, when they're over, Megan decides to pay him a visit too. Then, after a bit of talking and listening to MC's dumb jokes, Megan has a choice to have or not to have some fun with him. She's quite doubtful about because she doesn't really like staying in the hospital a lot and she also thinks MC may be not so "ready" to all the possible fun she's capable of... Though, if you're on the right route (Spoiler - Megan's Love path!), she may change her mind and you'll be able to play through the full scene instead of its vatiation. :)
Right now almost all the "preparation" and "talking" parts of the scene are done, ready to dig deeper into its hot moments!
As for the current numbers: over 550 still images are fully done at the moment, about a dozen more is waiting in the render queue, and I'm continuing working on the rest of the scene.
That's it for now guys, stay tuned, I'll talk to you soon!
Oh, and if everything goes as planned, I'll be ready to announce the beginning of works related to translations either next week or in a week. :)
Hello everyone! We’re excited to announce the launch of the Roku and Rei Discord channel! 🎮✨ You can join it by clicking on the discord icon below!
Join us to: - Share your custom levels. - Get the latest news and updates. - Provide feedback and suggestions. - Ask questions and get support from the community and developers. - Share memes!
We hope you enjoy your time there! Happy puzzling! 🧩
New functionality that many have asked for is in this update. The ability to filter the card list and stone list in the forge and new journey. You will be able to filter by effects and even select multiple effects to filter by.
The rest of the update is some balancing, bug fixes and fixes for grammar/spelling.
New
Ability to filter cards and stones in forge.
Fewer clicks to fragmentize stones.
Update
Updated many events for spelling and grammar issues.
Fixes
Fixed a few spelling errors.
Fixed an issue where additional map paths appeared towards the end of a map.
Balance
Increased rerolling cost in card and stone shop from 200 to 500.
Today, we have good news for you! The latest update, which has just been released, fixes the bugs you reported - you can already check the effects by downloading the latest version. You can see the list of changes below:
M590 defined missing forearm attachment ports
Fix position of muzzle devices after game loaded
Localization fixes
Different randomization for auctions to prevent certain guns "running out of stock"
Fixes for specific situations when selecting/replacing parts on assembly table
Fix ugc adding textures
Small improvements in boresight guns
Fixed for testing m1911 with a suppressor attached
Broken parts that need to be replaced by variants will now need to be removed while changing configuration
But that's not all we wanted to share – a very big update is coming soon. We can't reveal what's in it, but we promise it will have a "boom" effect.
We also want to remind you about the ongoing Summer Sale! Until July 11th, you can get Gunsmith Simulator for 30% off! Don't waste any time – buy it now!
It has been a long road since the inception of NFT and sometimes our efforts in the game development space don't work out. This project is one of those efforts. The time that is required to make games means we have to choose our battles wisely and the journey to realise this particular game has met its demise due to time constraints and other projects that require dedicated focus.
Fighting games also require meticulous attention to animations. Every character in the game requires its own set of unique animations, and for a solo developer this has been a difficult bar to clear. I am primarily a programmer, so to find and produce animations that I am happy with and feel comfortable releasing to the world has been plagued with dissatisfaction and a primary blocker to progress.
This is not the end, though. Not by a long shot. And to everyone who wishlisted this game I thank you for your attention and look forward to sharing my future projects with you that have had some success in the progress department.
Thanks for coming along for the ride, it's time to switch gears and leave this project in the dust.
We shall see you in the next exciting project that beckons to see the light of day.
If you need rescuing, call the town's only unreliable fireman! Well-fire-LADY. This racy blonde bombshell is a fire-hazard herself… for your dick! ”I am addicted to all things sexual. You might say that I am insatiable that way.”
Snaps are a chance to bring back old events, and grab any juicy scenes you might have missed!
Get ready for the upcoming City Night Event, where the excitement reaches new heights! During this special event, players can get exclusive loot drops available only for a limited time.
Make sure to participate and take full advantage of this event to elevate your in-game experience and stand out from the crowd with your new treasures. Don't miss out on the chance to collect these special rewards before they're gone! From the 12th of July at 7:00 AM UTC until the 15th of July at 4:00 AM UTC!