This is just a small update to fix a bunch of small bugs, typos and similar such errors, as well as updating compatibility with the Steam Deck. There is no new content in this update.
This time the focus was on Elena and Kate. They both have interesting new events that let you see some hot things. Hopefully, you’ll enjoy this update as much as the girls enjoyed your attention.
❄️ Feliciberta, the Weaver 🧊 [Melee, Legendary, Support] Element: Ice
Feliciberta, a mysterious figure renowned for her mastery of ice and cunning strategies, enters the fray. Her unique abilities focus on controlling the battlefield, disrupting enemy tactics, and empowering her allies. With her Captain skill boosting her team's Attack in the Grand Gladiator Arena, her Ultimate freezing and hindering foes, and her Battle Skill stealing buffs, Feliciberta is a force to be reckoned with.
Unleash Feliciberta's icy prowess in the Celestial Alternate Summons III. #dragonheir #dragonheirsilentgods #downloadnow 🔥 Download Dragonheir NOW: {LINK REMOVED}https://bit.ly/dragonheir-downloadnow
There have been some additions to the roster, mostly splitting off from existing units with weapon options: Goblin Spear Mob, Saurian Spear, Skeleton Spear
The Abyssal Champion has a new mount, the Manticore.
The Campaign has 2 new difficulty levels. One lets the AI Rally it's fleeing troops, and the final one is a super secret End Game!
Ranked mode now has a new progression mode that lets you level up your Rank. The score you get in a ranked match from killing and routing enemy units is accumulated and unlocks new Ranks. The old Elo rating system is still there for the more serious competitive players.
Ranked mode also has a Stats page that shows a bunch of information about your game history.
2 New Maps, Twilight Glade and Lost Temple. Both created by Justin Frébourg, great job Justin!
Wight Lord has a new Commander Ability, Terror.
New Spell for Necromancer and Vampire Knight: Unholy Vigor
Custom games are no longer using the Game Clock, play at your own pace!
Spears and Halberds both have updated rules.
Rear charges now only give +1 combat score, but units attacked in the rear are not allowed to attack back.
Balance changes:
Inferno Cannon gets "Protected Crew"
Goatman Longhorn has Warcry ability.
Boar Riders: Points Cost changed from 20 to 19
Imperial Knights: Points Cost changed from 18 to 19
Skeleton Knights: Points Cost changed from 22 to 20
Dread Knights: Points Cost changed from 32 to 30
Skeleton Bowmen: Defense changed from 3 to 2
Skeleton Bowmen: Points Cost changed from 8 to 6
Feral Giant: Points Cost changed from 100 to 85
Zombies: Points Cost changed from 5 to 4
Skeleton Warriors: Points Cost changed from 6 to 5
Dwarf Flying Machine: Points Cost changed from 70 to 65
Inferno Cannon: Points Cost changed from 85 to 75
Dwarf Miners: Points Cost changed from 8 to 7
Triceratops: Points Cost changed from 100 to 110
Newt Skirmishers: Points Cost changed from 5 to 6
Pterodactyl Riders: Points Cost changed from 24 to 25
Giant Eagle: Points Cost changed from 45 to 50
Northmen Horse: Points Cost changed from 18 to 16
Dragon Spawn: Points Cost changed from 55 to 50
Abyssal Sorcerer: Points Cost changed from 60 to 50
Abyssal Champion: Points Cost changed from 70 to 60
Minotaurs: Skill changed from 3 to 4
Minotaurs: Points Cost changed from 40 to 38
Centaurs: Points Cost changed from 17 to 15
Mongrel Skirmishers: Points Cost changed from 8 to 7
Goatman Longhorn: Points Cost changed from 60 to 50
Vampire Knight: Points Cost changed from 60 to 50
Abyssal Knights: Points Cost changed from 38 to 35
Abyssal Warriors: Points Cost changed from 18 to 16
1-We added a Star System to rate the gameplay at the end of the respective level and on the Level Selection screen. With the Star System, users will be able to improve their skills, track their development, enjoy victories more, have more fun etc. 2- As the game is in Early Access, we incorporated a tool that the user can delete the stars received and replay the respective level as it has the potential to be altered during the Early Access process. 3- We optimized some UI elements. 4- We facilitated the Loans section. 5- We fixed some minor bugs.