We will pull out the CDK * 4 of "Cute Pet Dismantling Music" from the small black box! Welcome everyone to participate! (See comments for link) Moe Pet Demolition is a multiplayer collaborative game where cute pets crazily demolish their homes. Due to the owner's graduation and lack of time to accompany their pet, the pet plans to plan a sabotage at home to attract the owner's attention and encourage them to spend more time with them. Pets can use rich gameplay and physical mechanisms to disrupt and disrupt, and of course, they can also play the role of owners to catch bad pets Chuanchuan joins cute pets to crazily demolish homes! Strong bark, beautiful meow, talking parrot and gingerbread man visit the candy world!
With version 1.6.10f, I think I'm mostly done with Book 1 of Love of Magic; far enough that I can start on Book 2's New Game+ mode, at least. I spent the weekend setting it up, and porting the codebase to the NG+ codebase (with all the new gems, rollback and other nice quality of life updates). Hopefully it should start updating it over the next couple of weeks.
This update has a number of little bug-fixes, typos solved, and lots of updates to make it play better on Steamdeck.
It's a different world with some of the same souls; and a chance for me to repay my sins to Katie.
It's got multiple endings, different romances and a grittier world inspired by The Crow, Rocky, Highlander and John Wick. And match 3 combat; Katie would approve.
I hope to be done with that sometime in the fall; currently I'm optimistically saying end of September; currently finishing up Act 5 (of 6).
For those of you curious how to activate New Game+; start Book 1 after finishing Book 3, and you'll get an option to start a new game with all your gems, higher starting stats, and a story that's slightly different. Lots of dialog got rewritten, new events added, and (if you defeated Hel in Book 3) a new Questline has opened.
Hope you enjoy it, and thanks for all the support over the years!
Hi everybody! My name is Rishu and I'm the lead programmer and composer here at Bug Burrow. Amelia is out sick today so for today's community post, you've got me instead!
We hope you've been enjoying Garage Sale over this past launch week! It has been super rewarding for everyone here at Bug Burrow to watch people play through our little game on YouTube and/or Twitch. Thanks for bearing with us as we continue to take care of the remaining bugs that we encounter. It was Independence Day weekend over here in the US, so progress has been a little bit slow as we take some time to rest and enjoy spending time with our families. However, we were able to knock out several smaller issues that people ran into. Here are the notes:
Fixed issue where the continue button would not show up on the title screen even if the player had an autosave in the game
Large gibberish tooltip when hovering over document buttons removed
Fixed issue where the end credits music would not be affected by the user's music volume settings
Minor keyboard navigation bug fix in the title screen options menu
Fixed issue with the volume sliders not properly recalling user configurations upon starting new session
Fullscreen button on the pause menu is no longer broken (previously only worked from title screen options)
Using the fullscreen button in the corner of the window instead of the in-game fullscreen toggle no longer causes issues
Viewing the credits from the title screen no longer shows statistics from a non-existent playthrough
Theo no longer gives you the silent treatment if you reject his quest at first
Fixed UI stylings on buttons
Icon for the game updated to be less blurry
Game misidentifying the names of buttons on controllers partially fixed (we are still working on making sure every type of controller is supported, stay tuned for a later update)
Midnight players no longer mocked by autosave label (fixed issue where it would display 0:00am instead of 12:00am)
On behalf of the whole team, I'd like to sincerely apologize if you ran into any of these bugs earlier and it affected your enjoyment of the game. We are still aware of a few bugs and are continuing to work on fixing them. Namely, the game very infrequently and mysteriously crashes while viewing some of the documents. If you run into this issue, please let us know via email or Discord. We are trying to hunt down the cause of this bug, but we have not been able to recreate it from our end, and we will need more information from your session logs.
As always, please email us at garagesalegame@gmail.com or send a message in our Discord server to inform us of any bugs or general concerns. We'll even give you a special role in the Discord if we use your report to fix something!
Your fave waifus are back and ready to keep you entertained! They never let you down and always have something special in store. This week, we've got limited summons, spicy rewards, naughty cosplay fun, and epic deals that’ll keep you hooked. ☆*:.。.o(≧▽≦)o.。.:*☆
Mark your calendar and get ready for nonstop lewd action with the sexiest girls in the multiverse ❤︎ Let’s stop the teasing and dive into this week’s juicy treats:
Freya Limited Summon & Fire Awaken Pack period: July 8th ~ 22nd. Christina Cosplay Event period: July 8th ~ 21st. Treasure Hunt, Blair Step-Up Summon & Camille Limited Summon period: July 11th ~ August 1st. Katherine Drop Rate Up Summon Event period: July 12th ~ 17th