- New flooring on the Main Menu - Steam Rich Presence - Vitrines have now smaller colliders, the player can walk into vitrines - Debugging option to create a log file
------------------------- Ver. 0.6.3 released! Lobby update - Fixed lobby countdown counter sync bug - Fixed lobby reconnection stats - Fixed lobby hero pick redblock sync - Added lobby screen with loading - Added lobby connection lost info tab,disconnection time - Added lobby chat has joined notify - Added number of current players in the game - Modified lobby leave button removed - Modified lobby start countdown,players ready,start match - Modified lobby all not ready countdown auto leave Heroes update - Fixed heroS,heroX respawn stats restart net bug - Fixed dead action calls - Fixed levelup for both heroes calc with action net - Fixed heroes weapons trigger calls net - Fixed damage calculation with levelup heroS vs heroX - Fixed dead healthbar deactivate net - Fixed dead from enemies for connections net bug - Fixed heroX shield effects activation - Fixed heroS,heroX spell_1 damage calc net bug - Fixed heroX defense mask layer bug - Added heroX respawn animation,countdown,allowgame functions - Added heroX damage blood effects - Added heroX respawn dissolve effect - Added ragdolls to heroS,heroX dead used - Added dead and damage screen effect,new dead badged - Added pvp blood effects on hit net - Added pvp dead drop equip items,crystals,stats calc - Modified heroX level up effect - Modified logic for walk sound terrain trigger,off for now - Modified heroes front light,off for now Enemies update - Fixed skeleton weapon fx dead net bug - Fixed skeleton and dragon on attack multiple dmg net bug - Fixed dragon to heroX damage - Fixed skeleton callback GC allocs - Modified dragon spawn disabled,for now Arena update - Fixed behavior of grass to wind - Added gpui terrain details settings configured - Added baked rocks stable colliders - Added trees,objects gpui setup
The lobby is now fully automated with re-connection When a player dies, they drop all crystals and equipped items, and respawn in different positions
*SIGH* A lot of reviewers have been having a surprisingly difficult time understanding how to use the in-game currency to buy the banana bunches and that this particular clicker game requires actual clicking.
I have now removed the requirement for clicking to get the 2 hour afk bananas despite my preference.