Jul 7, 2024
The Long Drive - THE DOCTOR
Hello there!

As you've all noticed, the server was raided and destroyed.

After assessing the damage, we have concluded the current server is too wrecked to salvage, and we can't be sure it's even entirely safe to use anymore.
In light of this we are currently working on a new server built from a month old template of this server, it will be identical, however the history and content is permanently lost unfortunately.

Here is the link to the one, hope to see you all there!
https://discord.com/invite/geneserver

By Geneserver Staff

However, in the game still has the wrong link(which is lead to nowhere), which will remain so until the next update, one of the new features of which will be that the good link will be there or, if Genesz doesn't decide, there won't be anything xD
Thank you for your steadfast patience and for not giving up. Neither will we.
So keep wait for the update... OR Go on vacation, meet your friends, be with your family, enjoy the summer.
The Long Drive will be there after all of that and we will continue to work on it.

Genesz, Gab, Gus, Doc
后室重生Backrooms Rebirth - SJGZS
Here's our teaser



Jul 7, 2024
Kingdom, Dungeon, and Hero - Kraken Studios
##v1.073
CHANGE siege formula adjust to make it easier to break
ADDED notation on main menu to indicate "computer" bonuses

Small updates while I work on a list of suggestions.
Jul 7, 2024
AREAZ - areazgame
Hi,

implemented UDS Weather to game. Can be used for various weather effect, replacing those from UE4 version.

Currently rain and storm are implemented.
Added and slightly increased chance for rain and storm even for Eden game mode, and they can occur during the first day already now.



Remainder on their effect on character and items:

Negative:

Rain will make character and items wet unless covered in shelter. Rain does not impact items in inventory. Wet wood or other fuel will prevent fire to start up.
You can not start the fire during the rain, but rain will not extinguish already lit fire.

Storm will extinguish even burning fire unless its sheltered.

Positive:

Rain/storm will replenish fresh water catch in rock or in rain-catcher.

Fixed issues with arrows collisions. This was again bug by UE4.0 moving to UE5.0. Its very hard as they do not manifest in editor, only in final packaged game. Additionally the parameters and setting look o.k. in editor, so its literally a guessing game to seek whats wrong.

Thank you for your support! and understanding.

Join our discord community - we have a new link:

https://discord.gg/XW3jaebbwH

I will be also pleased to answer any questions.

Juraj Bachar
Game Creator

Jul 7, 2024
Sonar Shock - raphael.bossniak2
- Fixed a rare softlock in one of the endings
- New sprites for Tashinyan
- Lighter now can't get obstructed by geometry
- (Hopefully) fixed game crashing after the intro cutscene on some hardware
- Respawn the player when he manages to glitch out of bounds (introduced as a safety measure)
- Minor tweaks and typo corrections
Cosmo Rider - nanonull
Hello Riders,

In this update:
  • rework Settings, Dialogs and Ship attributes screens, new Slider UI elements register Left/Right press and Hold actions from keyboard and controller


  • Added camera zoom settings. Higher zoom values can be better for smaller screens (140% zoom is max), like for Steamdeck.
  • Fixed bug in Contracts queue where extra contracts were available for selection from start.
  • Fixed rare bug with Comet spawner on gravity stage.

Thanks and lucky rides!
Jul 7, 2024
SimpleTD - haiyanhudi
Main
  1. Add Target Aim, When In Operate Mode, Aim/Unaim Enemy Target

Other
  1. Fix the bug of shield receive damage but display for 0
  2. Fix the basic mode of always open when set hidden
  3. Fix the bug of copy unit self-copy and none child unit wrong display
  4. Faster Code: Remove unuse function
Jul 7, 2024
On the Bubble - PawelSpook
Changes
  • Remastered all Campaign levels
  • New Sounds and Music
  • Added and improved VFX
  • Main Menu revamped

Additions
  • 2 new Campaign levels
  • Leaderboards
  • New Skyboxes

Fixes
  • Camera clipping
  • Physics improvements
  • Timer starts when you move
  • Visual and Performance improvements

Planned Updates
Level Editor (1.0 release)
Unturned - SDGNelson
Today, we celebrate ten years of Unturned on Steam!

If you'd like to read a long-winded rambling blog post from the overly nostalgic developer, you may enjoy:
Reflecting on 10 Years of Unturned

Event Content

The main menu is decorated with a harkening back to the 2.0 era. And, for the first time, we're releasing a craftable mystery box, or, more accurately, mystery... tophat?

Reach in and draw a random item from the hat! Its design pays homage to the company's early hat-themed logos (I named SDG when I was around 12-13 and unfortunately don't recall quite what I was thinking). The hat contains a variety of classic items from Unturned 2.2.5. It's similar to the original Anniversary Gift Bag, but freely craftable rather than a playtime drop in our continued opposition against bot farms.

For the next two weeks, as part of the anniversary event, you can craft it from Menu > Survivors > Inventory > Crafting:



Credit and special thanks to Toothy Deerryte! We hired her to port the assets from her 2.0 data mining, and I think she brought a special nostalgic perspective as a player from that time.

New SDGNelson Plush

We're also excited to unveil a new collaboration with Makeship to make the SDGNelson/SDG-logo-character into a limited-edition collectible plush toy!


With your own genetic* clone of Unturned's developer (Nelson), you'll have unprecedented access to request features, report bugs, and ask your burning questions about the lore**.

*It's yet unconfirmed whether the original Nelson is composed of polypropylene cotton and ultra-soft fleece. This is almost certainly a marketing gimmick.

**Plushie is incapable of responding or acting on these inquiries. But hey, don't let that stop you from asking away!

View SDGNelson Plush on Makeship

Edit 2024-07-29: The campaign for the SDGNelson Plushie on Makeship has ended. Since the campaign goal was met, these are estimated to start shipping out on October 22, 2024! Once they ship, its estimated to take 7-15 days to arrive. Some regions may take 10-30 days. Thank you for your support!

View Makeship FAQ

Recent Major Update: A Carr Update

In case you missed it, earlier this week we released a major gameplay update, too! Various vehicle improvements, an audio menu, kicking for grass-colored skin, and more:


Read A Carr Update Announcement Post
Jul 7, 2024
Castaway Soul - OOMM Interactive
Hello Everyone,

Blog
Quick bug fix and quality of life update.

Will be working on adding a minimap soon, by popular request.

Also, had some issues with a plugin and our version control, please post on the discord if any new....weird/unexpected interactions or bugs happen.

Now, on to the main show:

New Features
  • Added ~cinematic~ camera zoom out when reaching a new tier for Inner upgrades
  • Boss Surges can now only roll Rare adapt cards
  • Every 5th Surge can only roll uncommon or better adapt cards

Fixes
  • Fixed Cascade sound not stopping, if Cascade was running when player died
  • Removed Outer pedestal collider, should be much easier to start Surges now
  • Minor UI fixes for consistency

Links:
OOMM Interactive Discord: https://discord.gg/TnGm72hCAs

OOMM Interactive Ko-fi page: https://ko-fi.com/oomminteractive
...