A feedback button has been added to the game's main interface, allowing players to give feedback on how they feel about the game, help authors improve the game, and join the thank you list
Hello castaways. We have finally brought you the ability to destroy built structures and crafted utility. Now you can re-organize your hub in any shape as you continue to grow your resources. :-)
The feedback obtained from the forms is extremely helpful for us. If you haven't already, please fill it via the in-game button available on the main menu.
Full changelog
New
Added crafting skill and level requirements to craft some tools and weapons.
Added a sound effect and notification when you catch something on the bird snare.
Added new plants, that you can also plant: Coffee, gooseberry, Hawaiian blueberry, raspberry and starfish plant.
Added virtual mouse for gamepad users.
Bug fixes
Fixed screensaver timer not resetting.
Fixed carriable disappearing if placing is canceled.
Fixed some objects not being able to be hit. (For example, large sticks close to a furnace or torch).
Fixed bird snare stopping working after a few uses.
Fixed bird snare loot not giving feathers.
Fixed wrong UI when you re-arm a bird snare.
Fixed inability to place different raft bases next to each other.
Quality of life
Field of view and swimming motion is applied on the title screen.
Reduced the chances for crashes when loading or unloading a game.
Optimized the amount of time it takes to unload the game.
Adjust title screen UI.
Cancelling a structure gives you back all of the given resources.
Increased parasite chance for raw meat.
Node is now disabled on the furnace when an ingot is spawned.
Ingot fits its container on the furnace.
You can now destroy structures with a hammer, returning 50% of its materials.
Focusing a crossbow adjusts field of view.
Bird snare considers game time and not real time.
Reduced the chances for the land sharks.
Crab can rot, be cooked and burnt.
You can place things on top of a raft.
Rudder interaction acts like a ping-pong instead of cycle.
You can now plant aloe vera and lemongrass.
Mouse is confined to the game window.
All input in the game is visible and bindable on the control settings.
If there is a problem with Resume data and you cannot proceed on a black screen, Resume data is automatically deleted. -> Even if Resume data version and current game version are different, it can be deleted. -> If a problem occurs, such as the weapon or totem disappearing, please select Restart.
Fixed an issue where the corruption of the corrupted totem disappeared when Resume from Nightmare 9.
Fixed an issue where HP was reduced even with barrier when DMG Taken was over 100%.
Fixed an issue where the value of the barrier gained when gaining barrier with Shield: Protection while possessing Totem: 'Transformer' was abnormal.
We are running a Nightmare: The Lunatic Discord, so please join us!
Converted landscape to Nanite and changed landscape textures to nanite compatible materials
Converted all lakes to new improved water
Performance
Players should experience a noticeable performance improvement with the nanite landscape and new water volumes.
Added
Grass rustling sound effects when walking through grass
New roads
A few new lakes
Fixed
Drink interaction not disabling when swimming
Floating dropped items
Ranged bandit AI not behaving properly
Issues with interaction underwater
Multiplayer Fixes
Could not see server names in server browser
Multiplayer server password system not working properly
Wrong Date and time on clients
You can now set your own server name when you create a new server or if you host a server based on your existing save game it will use the save name as the server name unless you change it.
If no server name is set it will use your unique steamID as the server name (not ideal)