DAVE THE DIVER - Dave_CM
Hello Divers! 🤿
DAVE THE DIVER meets Goddess of Victory: NIKKE !

The heat of summer is no match for this HOT new boat skin 👙.

Now you can proudly wear Mast, Anchor and Helm on your boat when diving into the Blue Hole!

How to unlock Aegis Boat Skin
  • 🚢Promotion code: AEGISTHEDIVER
  • Open Smartphone – Call – Operator – Claim Reward - Enter promotion code
Black Desert - [GM] Maslan

Appearing from the Clouds, Only to Vanish with the Fog
[color=#64c1f9]Dosa[/color] of Sangdo School

On a winter's night, with a high full moon, snow blankets the ground, a silent sigh.
In the ruins of Sangdo School, where echoes die, only two remain, in stillness they lie.

Master Hee shattered the stillness, her voice reaching the figure perched upon the worn rooftop.
"Reminiscing about the past again?"

The figure responded,
"The life I led before meeting you is long forsaken, master.
Worry not for your disciple’s sake. The night is cold. Head on inside."

Hee, in a graceful bound, joined him on the roof.
"The entire land is blanketed in snow, shimmering under the moonlight...
And you intended to witness this beautiful world... alone?"
she said, settling beside him.
.
.
.
.
On a summer night, with a half-moon's light, cicadas sing, piercing the quiet night.
In the ruins of Sangdo School, a solitary sight, only one remains, in the silent twilight.

Breaking the quiet, he steeled his gaze upon his sword, Hwando, while uttering a vow.

"Those who speak lightly dare claim you are no longer of this world, master.
But I shall scour the ends of the earth to find you."
.
.
.
.
On a winter night, with an old moon's gleam, the ruins of Sangdo School, a desolate dream.
No one remains, not even a beam, only silence, where memories teem.



"Behind the clouds, the moonlight smiles, how forlorn."

In the 21st year of King Yeongjong’s reign (Elionian Year 254), born as the second son of the noble house of Seonwoo, one of the seven prestigious families, he enjoyed a childhood of abundance and privilege.

in the 28th year of Yeongjong (261 EY), at the tender age of eight, the king's death plunged the realm into chaos, ensnaring his family in the ensuing purge. He alone survived, clinging to life amidst the ruins of his once-great house.

For years, he wandered aimlessly, stealing food to stave off hunger. In the 9th year of King Hyojo’s reign (267 EY), at the age of fourteen, fate led him to Seoul, where he encountered Gang Hee, a Do master of the esteemed Sangdo School.

Taken into the school as her disciple, he initially dismissed her, refusing to accord her the respect of a true master due to being of similar age.

However, upon learning that she too had suffered the annihilation of her family due to treachery, his heart softened.

Moved by her determination to revive the Sangdo School and her genuine care for him, he grew to follow her with unwavering loyalty.
[color=#64c1f9]⦿ Dosa, A Closeup[/color]
Main Weapon:
Sub-weapon:
Hwando
Gombangdae
Brandishing the mighty Hwando sword and the cloud-conjuring Gombangdae pipe,
Dosa is the Sangdo School’s true heir, walking the path of enlightenment to uniting body and spirit.

Dosa can summon archers and spearmen infused with umbral and luminous energies,
and even formidable warriors from his clouds at the ready.
He shrouds the battlefield with fog from his pipe, obscuring the vision of his foes, then closes in to finish them off with his powerful blade.

Beware, for a moment's distraction could lead you to face Dosa’s sudden emergence from the clouds.
[color=#64c1f9]⦿ Main Weapon – Hwando Closeup[/color]

▲ New Class Dosa’s Main Weapon “Hwando”

Inspired by the sword of the Joseon Admiral Yi Sun-sin, the Hwando symbolizes luminous (or yang) energies. #PoetGosanYunSeondo #MorningMistfromNewSongintheMountain

"Fog blankets towering Mount Ahshi's peaks so high,
but soon the sun's rays will clear the sky."


[color=#64c1f9]⦿ Sub-weapon – Gombangdae Closeup[/color]

▲ New Class Dosa’s Sub-weapon “Gombangdae” can summon cloud soldiers.


[color=#64c1f9]⦿ Outfit Closeup[/color]

MorningLight #DosaofSangdoSchool

#Shoulder #Details

#PoetGosanYunSeondo #SongofFiveFriends
"The cloud's light is lovely, yet often it turns dark.
The wind's sound is clear, yet often it does depart.
Is it only water that remains pure and never parts?"


[color=#64c1f9]⦿ Accessories Closeup[/color]



[color=#64c1f9]⦿ Dosa Skills Closeup[/color]
[color=#64c1f9]Autumnal Blitz[/color]

Gather a great deal of luminous energy to summon forth cloud warriors who fire burning arrows at a rapid pace while darting between the clouds.

[color=#64c1f9]Prime: Cloud General[/color]

Summon the cloud general to your aid.

[color=#64c1f9]Taeguk[/color]

Harmoniously blend umbral and luminous energies to unleash your most potent Do art.

[color=#64c1f9]Summer Breeze[/color]

Wrap luminous energy around your hwando to summon forth warriors of fog who extend out with the clouds, attacking in all directions.

[color=#64c1f9]Winter Squall[/color]

Gather a great deal of umbral energy to summon forth warriors of fog who fire icy cold arrows to enemies in the front.

[color=#64c1f9]Wind Shear, Flow: Virga Shaft[/color]

Deflect off enemy blows with your hwando. Like fog turning into clouds, approach your foe, then strike upwards.

[color=#64c1f9]Skill Combo[/color]

Freestyle 2: Street Basketball - [GM] Remi


Dear, Ballers!

We will be having a Temporary Server Maintenance on
July 03, 2024 19:00 ~ 19:30 (PDT)

================================================

Maintenance Details:

- Fix on The Incredible Store Discount issue

================================================

Thank you for your continued support.

Be free to create your own style, Freestyle!

- FreeStyle2 Team
Exoprimal - miyazaki_chk
Trial 41 of Savage Gauntlet will arrive soon!

Five players join together and battle through insurmountable odds in this extremely challenging game mode. Complete the mission within the time limit and prove yourself as an elite exofighter.
The mission objectives are fixed for the duration of each Savage Gauntlet event, so play repeatedly and look for ways to optimize your strategy and complete the mission as fast as possible. Players around the world will be competing for the fastest completion times, with special awards available for the most elite exofighters.


Trial 41 Playable Period
05/07 2024 03:00 UTC ~ 09/07 2024 02:59 UTC
07/04 2024 20:00 PDT ~ 07/08 2024 19:59 PDT

Map
Dam


Rewards
Rank Awards

Acquisition Requirement
Complete Savage Gauntlet at least once.

Rank
Condition
Obtainable Award
Master
Completion time ranking in the top 20%

Gauntlet Master
Fighter
Completion time ranking in the top 50%

Gauntlet Fighter
Survivor
Complete Savage Gauntlet at least once

Gauntlet Survivor
Note: Players with high-ranking clear times can also receive the awards from lower ranks. Results will be displayed on the Main Menu after rankings are calculated. Completion time rankings vary from platform to platform. Award levels can be increased by earning multiple rank awards.

Participation Requirements
Complete the main story.
Players who have fulfilled the participation requirements will be able to join via the "Savage Gauntlet" item in the main menu.

We expect all exofighters to put their best foot forward for the Savage Gauntlet.
Dystobel - kenneth.o.davis
Hello everyone!

I hope you are all feeling well.

I want to let you know that we already have an official release date for the game.
It will be available this July 26th.

I'm super nervous about the release but I hope many of you enjoy the game.

I leave you the link to the video with the new trailer:



See you!
Tattered Sails - Alex The Fi3nd
July 3rd Patch Notes

This update includes a ton of fixes and new recipes to craft. In the long run the demo will be offline only but right now the demo has a server for people to test it out and try things out.
Working on a basic tutorial that has been implemented when you start your character and walk outside. Also great news. We hit over 200 wish lists!

Alot of the bug fixes are thanks to Stello Hexis
Bug Fixes
Fixed bug for bonus stats
Fixed tab issue for account login screen
Fixed tutorial ui
Fixed player damage issue


Additions
New Recipes
Updated Island to have more builds. Thanks to Wilson on this.
Added new items and new models
Add placeholder icons on some items and some new icons overall

Just a reminder.
I am just a solo developer. I do hire out and am quite slow overall due to working but always trying to get time in while trying to maintain regular life.

Upcoming additions will be more for the main game in which I am still planning on getting out this month.
I am currently looking for UI artist. This is a paid position.

Don't forget to join the discord!



KRITIKA: ZERO - s_fujimoto
Sickler
.
It uses its scythe to slice through everything. They are good at close-range attacks on a wide range of enemies, as well as long-range attacks.
The scythe artist can change to one of the "Blood Specter" or "Troubled Rush" classes when the character achieves Lv. 5.





Blood Specter
.
The Blood Yohka uses its blood-sucking ability to absorb and release blood energy to maximize damage and destroy the enemy.

Troubling Rasen

The distressed Rasen can switch freely between two stances to control the battlefield and subdue the enemy.
In close-range combat, it uses its quick movements to avoid enemy attacks and attack from behind, while in long-range combat, it effectively suppresses the enemy with its chain scythe.

Smile, you're being filmed - Xerexes
- Added a button in the night selection to enable or disable replaying the tutorial.
- Adjusted lighting.
- Improved the balloon!

Thank you for your continued support!
Hot Dogs, Horseshoes & Hand Grenades - [RUST]Grumplestiltskin


Howdy Folks!

HAPPY (early) 4TH OF JULY! We've got an out of schedule update for y'all this week, to make sure you have SUFFICIENT EXPLOSIVE HIJINKS on this long weekend. That's right, we've finally got a full-size cannon in the game (an 1841 6 pounder field gun). Make sure to check out the devlog above to see the full manual of arms for the weapon (and all the stupid things you can do with it).

Anywho I hope y'all have a happy, safe and enjoyable holiday weekend.

Cheers,
Anton

TO PLAY THE NEW BUILD FOLLOW THESE STEPS:
  • Right click H3 in Steam
  • Go to Properties
  • Click Betas
  • Click The Dropdown
  • Select Experimental!


Full Changelog - Update 114e3
Additions:
  • Added New Weapon: 6 Pounder Field Cannon
  • Added New Melee Weapons: Cannon Spongeram & Scraper
  • Added Testing NV and Thermals to Arizona and Night Scene
  • Added a bunch of Thermal Tagging to tons and tons and tons and tons of prefabs.

Changes:
  • Changed a bunch of internal stuff with FVRFirearm rounds to enable cannon Hijinks.
  • Made Arizona at Night Scene SIGNIFICANTLY darker
  • A whole bunch of things I didn't think to keep track of.....
Wild Assault - Shawn Z
In this week's Wild Assault dev log✨, we present you a new series of optimizations: mantling, ping system, balance, gameplay smoothness, and jump accuracy penalty! 🛠️

These highly anticipated optimizations are based on our alpha test community feedback and will be implemented in beta. HUGE thanks to our community for co-creating Wild Assault🐾 with us! ❤️🫡

Mantling Optimization
#Discussions_QuoteBlock_Author
"I can't remember how many times I've been turned into Swiss cheese because of failed mantling attempts." — Wild Assault producer Lantin
We've been working hard to address related issues, such as mantling not working or being hard to trigger. With the new algorithm, we have significantly improved the mantling smoothness and ensured that it will be triggered as intended during sprinting and jumping. Check out the GIFs:




Ping System Optimization
Teamwork is one of the most important aspects of Wild Assault. We created the Ping system to enhance your teamwork experience and encourage player collaboration. However, its performance during the alpha test was not ideal.

We re-evaluated the Ping system and focused on the following areas to improve it: user interface, responsiveness, usability, visual performance, and related gameplay experience. Additionally, we have resolved several response delays issues in the Ping system:

  • Optimized marking in the ping system, including the long-press trigger.
  • Resolved issues with difficulty in marking a target and slow responses.
  • Enhanced marks visibility.
  • Added a crosshair in the downed state for easier marking.
  • Marking now gives you assist points.


Mark the enemy for your team and get extra points

Game Balance — Respawn Camping
Respawn camping was one of the most frequently reported issues by players during the alpha test and the Anthro Festival event. We sincerely apologize for the frustration it caused.

To resolve this issue, we have reduced the time players can stay in the enemy base from 10 seconds to 5 seconds. We hope this will initially help prevent respawn camping. We will continue to improve this through further adjustments to the map and gameplay. Thank you!



Gameplay Smoothness Optimization
Jack mains have reported being easily killed by enemies because they couldn't trigger tactical sprint while cocking the rifle.

To address this issue, we've optimized the entire animation logic. Now Jack can tactical sprint immediately after firing and cock the sniper rifle afterward. Another reason to main Jack? XD



Jump Accuracy Penalty
Yeah! It's finally here! Check out the GIF!
BTW we are also working on recoil optimization. We will show you a related demonstration as soon as possible!



More optimizations are on the way. Thank you very much for your support! We'll talk to you again in the next one! ❤️

Follow us on social media:
X/Twitter: https://x.com/WildAssaultGame

Facebook: https://www.facebook.com/WildAssault/

YouTube: https://www.youtube.com/@WildAssault

Discord: https://discord.gg/wildassault

Bluesky: https://bsky.app/profile/wildassault.com
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