Jul 3, 2024
FolkOrigin - lukdol271
Improved
- displaying the character's name
- correct display of objects on the map
- removing items from the inventory
- appearance of a statue of life - wooden

https://store.steampowered.com/app/2863790/FolkOrigin/
Mole Maiden Playtest - Tastie
You can now fight Allen! Please try an beat him
Jul 3, 2024
Military Conflict: Vietnam - waki




[Game]

- Achievements
- New max Rank 35
- New HD player models
- Collectable Poker cards (WiP)
- Collectable Ranks cards (WiP)

[Client]

- Fixed inability to pick up own ammo box after dropping it
- Fixed second grenades dropping when suiciding by holding with first
- Fixed issue where player would continue to hold breath when scoping after death
- Fixed various freecam and spectator issues
- Fixed missing impact damage from projectiles when friendly fire is on
- Fixed various issues related to mines
- Fixed various issues related to gas masks
- Fixed various issues in regards to weapon slots and weapon pickup
- Fixed fire damage bug that caused people to die for no reason
- Fixed ability to teamkill with certain weapons by joining spectator
- Fixed ability to have bayonet equipment and use rifle grenade
- Fixed weapon exploits for M16A1 M203

[Maps]

- Map names are now written in Vietnamese
- The following maps have been revisited, player COLLISION with the world and new bot NAVIGATION meshes have been reworked:

Khe Sanh Depot (DONE)
Battle of Sai Gon (DONE)
Siege of Hue (DONE)
Training Map (DONE)
3rd Field Hospital (COLLISION)
U.S. Embassy (NAVIGATION)
USNS Card (NAVIGATION)
Quang Tri Citadel (PENDING)
Port of Quy Nhon (PENDING)
USMC Camp (PENDING)
Cao Lanh Rice Fields (PENDING)
Canh Tho Slums (PENDING)
Vong Canh Hill (PENDING)
NLF Outpost (PENDING)

[Weapons]

- Sickle and Machete now use hack instead of stab
- New additonal weapons:

AMES M1966 Shovel
Type 65 Shovel
PPK Suppressed pistol
PM-63 RAK Submachine-gun
Type 63 Carbine
Type 58 Assault rifle
Mk. 4 Mod 0 Assault rifle
Montagnard Crossbow (Training)

- Added ANZAC weapons to Training
Jul 3, 2024
The Happies - Amber Falcon - LukyTotal
This update contains:
  • english dubbing
  • polish, french and spanish translation
  • added new void level
  • added new balloon skins
  • improved existing void levels
  • fixed non-playing music in some levels
  • added difficulty settings to the menu
  • fixed baby mode
  • ...
Naomi Clicker - Developer

The limited-time event map “Instrumental” is now available.

Entering the event map requires 1,000 Energy(♥).
Clicking on the event map requires 2 Energy(♥).

The items and photos you can get from the event map are as follows.

Sheet Music (1/400)
Guitar (1/3,333)
Violin (1/6,800)



Sheet Music → Pianist Photo
Guitar → Guitarist photo
Violin → Violinist Photo

The event will run for 10 days until July 14.

Additionally, The first extra event “Become the Best Photographer!” will be held during the same period.

Event Description:
During the event period, if you obtain event valuables from the event map, you get 1 score. And if you obtain event photos, you get 5 score. The top 5 players with the highest scores at the end of the event will be rewarded according to their ranking.


You can check score ranking and 'my score' by clicking the trophy icon within the game. The score ranking is updated at regular intervals.

Ranking Reward:

(Midnight Swimming Pool Photo)

1st place - Midnight Swimming Pool Photo + 1,000 Gems
2nd place - Midnight Swimming Pool Photo + 700 Gems
3rd place - Midnight Swimming Pool Photo + 500 Gems
4th place - 300 Gems
5th place - 100 Gems

Also, the winners will be announced through the community after the event ends.

Have fun with Naomi!
The Chronicles of Lancelot GOLD - Gayeti_Team
✨ Big Gay Update! ✨

Dear our fabulous Gayeti - Unikorn Gaymers,

We've been working our glittery tails off updating the game, and we're thrilled to finally share the magical results with you! 🌈



📋 Guide


🏋️‍♂️ Character Stats


📜 Quest Log


❤️ Enemies HP Bar

🎁 New Items to Avoid Random Battles

⏳ Loading Screen

🎬 New Game Intro

✨ Plus, many minor bugs fixed


Thank you so much for your fabulous support and patience. You truly make our hearts sparkle! :3
Enjoy a sassy summer 25% discount. Don’t miss out—snatch up some hot stuff now! ❤️🔥

We're still putting in the work to make the game shine on low-spec devices and expanding the adventure. Stay tuned for more magical updates! 🏖️☀️


Warm regards,

Gayeti-Unikorn 🌈🦄🏖️☀️


P.S: For any issues or questions, connect with us on Discord: https://discord.gg/VanaDXNdZE, email (info@gayeti.com), or our social pages (Twitter, itch.io). We're here to ensure your experience is seamless.
Jul 3, 2024
Bakemono - Demon Brigade Tenmen Unit 01 - supersane
July 3rd - Bugfixes

Hotfix -

1. Settings in Main Menu removed ( redundant, can now change settings in pause menu anytime )
2. Tutorial Levels Fixed
3. Prelim Tutorial Polish ( MomoTutorial in Redacted - Dev Area )
4. New Cockpit WIP Added
Jul 3, 2024
Naomi Clicker - Developer
- Existing limited event “Fantasy” ends.

- New limited event “Instrumental” underway.
https://store.steampowered.com/news/app/3004950/view/4240783699894055465

- The first extra event “Become the Best Photographer!” underway.

- Added 5 new achievements.

- Game store page update.
Rivals of Aether - Etalus
Last year we announced a one-of-a-kind contest where Rivals Workshop creators had the chance for their own character to be officially added to Rivals 2. Creators had six and a half months to design, animate, and code their creations before submitting them to our dev team for a rigorous judging process. Today, on the one year anniversary of the contest, we're finally revealing the winner and 4 runner-ups!



We were incredibly impressed with the over 80 submissions we received featuring creators' completely original characters. We could clearly see the love and hard work that went into them, and want to thank everyone who entered. If you haven’t gotten to play these amazing characters yet, make sure to try them yourself by filtering in Steam Workshop with the “Rivals 2 Contest” tag.

Our Official Winner

Our official contest winner is La Reina, The Crowd Magnet by Sa-v and Onyx! This acrobatic grappler grabbed our attention from the get-go, and topped our developer panel in all categories including Gameplay, Visuals, and Character Background. Sa-v and Onyx have taken home the first place prize of $5,000 and as shown in the trailer, we’ve already begun some early work on La Reina in 3D. She won’t be playable any time soon, but we’re looking forward to sharing updates on her as we make progress.

#Discussions_QuoteBlock_Author
"La Reina was one of the highest rated characters among our development team after we did our initial judging. What really pushed her over the edge for our team was her undeniable style and her strong roster fit. The original Rivals of Aether doesn’t have a true grappler, which makes sense in a game without a lingering shield or block. But La Reina feels like a grappler cranked to 11. Her playstyle is fun and unique and we are excited to adapt her gameplay and expand her moveset with the new options that Rivals 2 features.” -Dan Fornace, Studio Lead




The Runner-ups
We can’t stress enough how many amazing entries there were in this competition. Choosing just one winner was a tough job. Here are the next four runner-ups from our judging process. These characters will receive special recognition with an exclusive character icon for each creator/team to give out in Rivals 2.

Yono, The Carrier’s Honour



Yono, by FuZZ_lol and garebear, was one of our favorites because he oozes style and personality. He was one of our top ranked lore characters and we love the webcomic that the team created. We were impressed by the backstory behind the Postmen’s Guild and the stage that the team created for Yono. His roster fit was also very strong as he is an awesome and creative take on the air element.

Bhadra, The Golden Vagrant



Bhadra, by PJ and Hemuth, was immediately identified by our team as one of the highest quality entrants. Right when the contest closed, we found ourselves gravitating toward this well-crafted Shiba. While he wears his inspiration on his sleeve, the execution and creativity in converting him to a platform fighter was top notch. We also really liked his elemental fit of Gold as well the wandering samurai lore in his backstory.

Helios, The Unstoppable Peace



Helios, by Goomboo, was our other top ranked lore character. We were blown away by the trailer that Goomboo created. It fit right into the world and we wanted to learn more about Helios and his relationships with the inhabitants of Julesvale. The moveset and elemental fit into fire also earned high points from our team. Like Bhadra, there was clear inspiration, but the moveset felt right at home in a platform fighter. After playing him for even a short period, Helios felt like a character that was always in Rivals.

Awatsu, The Saponaceous Serpent



We can say it. Awatsu, by Selrate, was Dan’s favorite character in the contest while also ranking highly with many of our developers. When it comes to adorable creatures that creatively manipulate their element, Selrate may have outdone Dan himself. The character is so unique in its visual style and the way it moves. The animations and effects are also beautifully executed. When you combine its visuals with the intricate but intuitive bubble system, the character really stands out from the rest.

Thank You
Thank you to everyone who created characters, supported workshop devs throughout the contest, and even those who simply played some of the entries and interacted with the community’s creations. It’s always amazing to see what passionate people can create, and as game devs ourselves, it’s an honor to see other talented devs make their mark on the world of Aether.

uFactory - Lucid Silence Games
Hi everyone! Progress continues on the 2.2 update for uFactory!

The big feature for this next update is Platform Support:
  • uFactory is now running smoothly as a native app on Linux!
  • Work on the Mac version is still ongoing
  • uFactory runs smoothly on Steam Deck too, but the controls were lacking...

...which bring me to my next point. A new surprise feature! uFactory 2.2 will include Full Gamepad Support! Want to sit back in your couch and play with an Xbox controller? Well, soon you can!
This controller support will make the game much more enjoyable on Steam Deck as well.

The goal is still to have this update released by August 1st, 2024!

After 2.2, we'll be very close to feature parity with the old Unity version of uFactory, so that after that, you can expect to start seeing some brand new features and content!

As always, if you want to keep up with the development progress, check the Live Development Roadmap or join our Discord Server.

Thanks again for supporting uFactory! Expect some new content in the next couple weeks!
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