Jul 1, 2024
Destroy Them ! - RoiDeCoeurs
In this update, the Font has been updated on most of the UI to make it look better !

The Menu Before and After :


In Game Before and After :


There are also bug fixes, an improvement to the death screen and much more !
An alt girl for skoof - Vitalii Terletckii
A big DLC addition is planned for release in the second half of July. Add to your wishlist on Steam so you don’t miss the release!

What awaits you:

- Three new Altushkas - Nyusha, Lisa and Kira, each with a unique story
- Altushki is voiced by Alina Rin, Persona 99 and Albina Seksova
- Already includes full voice acting of all characters from Prophet Sunboy
- Completion time is no less than that of the main part of the game
- 9 (nine) new endings (if we haven’t mixed anything up)
- Mini-games with trickы
- Significant development of the plot and universe of the game

Add-on price: $2.49, for the game you will need the main part, which, by the way, is now on sale on Steam with a discount 50%.

The game is in post-production stage, the wait won't be long!
Subscribe to our social networks to be the first to know about all the news

The Last Werewolf - Unnatural Freaks Studio
Hey Everyone!

While I was going to wait for the next major update to release the following, I’ve opted to push them through now, alongside the Steam Summer Sale.

As always, please give me a shout if there are any issues/bugs and I’ll squash them as fast as I can.


Minor Update

Features Added

- Dialogue Portraits are now in the game 🎉🎉🎉🎉

- Additional Volume Settings. You can now adjust Main, SFX and Music. While tech SFX is still incoming, it’s ready to go when it’s in.

- Brightness Settings. You can now adjust the brightness settings for the game. This will not impact the UI, but the game world. Please let us know if there are any issues with the visuals of the brightness settings.


Features Updated

- The character portraits in the journal. We have replaced the screenshot placeholders with some great illustrations.

- Information about controller inputs has moved to the pause menu and is no longer on the Tablet.

- When you first meet Daniel, he now has the option to leave the convo at an earlier point. I agree. My, my, that man can talk.

- Cursor image improved. This one is a long time coming.

- Removed links to external sites due to grey area with Australian Classification guidelines. Related to online interactivity.

- Updated game credits.

- Updated splash screen to include a shout-out to Screenwest.

- Updated Main Menu image.



Also Fixed Some Things

- Fixed error with WASD interfering with buttons and dialogue choices. You now have proper control of your choices.

- Fixed some UI alerts not showing when they are meant to.

- Fixed the two rats in the park. They were camera shy and kept hidden. Now they’ve been given a little push.

- Adjusted lighting in the final scene when you failed the case. Yeah, even though it was meant to be nighttime, that scene was a bit too dark.

- Inventory buttons are now working properly and not overlapping in some areas. I thought I had fixed this, but Unity was saying that I hadn’t. This has now been fixed. Please let me know if there are any issues.
Bail Force: Cyberpunk Bounty Hunters - Chaddest Virgin
Hello! How are you gamers doing?
We are planning a major update for our next demo.
There will be major overhauls, both in graphics and gameplay to truly showcase what Bail Force is.
Please stay tuned while we update the build.
Thank you.
Jul 1, 2024
Creature Clicker - Capture, Train, Ascend! - Phat Phrog Studio
I have updated the game to fix the unknown variable crash
Some of the creatures have a bestiary page in the common collectables page (will add the rest soon)
Ceronteaça has been removed from the drop list
Tiny Glade - h3r2tic
Hey, y'all! Just a quick heads-up: we'll take the demo down today at 22:00 CEST / 13:00 PT / 16:00 ET.

What will happen then? We'll press the big "De-Activate Demo" button in Steam's secret control center. According to that button's bio, this will prevent new downloads, and also prevent existing players from launching the demo.

If you have any builds to finish or sheep to pet, there's still a few hours left 💕

The demo will disappear, but your builds (save files) will stay on your computer, and you'll be able to load them into the full game once it releases. If you don't plan to reinstall your system or switch computers until Tiny Glade ships, all shall be fine. Otherwise, read on:

Your saves also exist in Steam Cloud, and would normally work in the full game even if you change computers or delete your local files, but there's a gotcha. The demo relies on Steam's automatic cloud storage solution; we've run into technical issues with it, and will reimplement the functionality ourselves (by manually using Steam Cloud APIs). We'll do what we can to make the transition seamless, but it's not fully under our control.

If you'd like to back up your save files manually to feel extra safe, they're located at:
  • Windows: %USERPROFILE%\Saved Games\Tiny Glade\Steam\[your steam ID]\saves
  • Linux: ~/.local/share/Tiny Glade/Steam/[your steam ID]/saves
In case of Windows, if you enter %USERPROFILE% into File Explorer, it should expand into something like C:\Users\yourname. On Linux, "~" is your home directory.

That's it for now - we'll post a larger update (very) soon 🖖

Cheers,
Tom & Ana
Pyroworks - s1nn3r
Version 1.2.2 - release build 1
Happy 4th July to all Americans!
And thanks to Amnestey for labels & models.
- Fixed bugs

Added cakes:
- Exploding Stars
- Smoking Alien Excommunicado
- Pandora's Box
- Santa Baby
- Shinigami's Wrath
- Durian Warrior
- Cocoa Puffs
- D-Day
- Demonic Corona

Added rockets:
- 3" Ball Shell Rockets

Added singleshots:
- King Kong
Jul 1, 2024
デュエホロ (DUEHOLO) - takehiro27tanaka
  • Correction of text on some cards
  • Revision of some illustrations
  • Revision of English translations (many card descriptions, event texts, etc.)
*No changes to card effects or systems.
Isles of Etherion - lucas
Etherion is now made up of hundreds of areas:


  • Areas can be defeated by killing monsters local to that area.
  • Once an area is defeated, monsters will no longer spawn in that area.
  • Only one area can be defeated at a time.
  • Monsters summoned by environmental changes do not contribute to the area being defeated.
  • The new UI will show the name of the area, its element, and whether there is a crystal in that area.
  • If an area contains a crystal shard, a beacon will be sent out after the area is defeated, showing the location of that shard.
  • You can now summon and unsummon Fey with the B key.
  • All races now have Blessing of Fey, a passive skill that grants increased health and mana per hit with weapons.
  • Destroying trees or rocks now restores full health and mana at the cost of corrupting the ground with another element.

Aliya: Timelink - 星穹
【彼方的她-Aliya】现已开启新一轮夏季促销-16%折扣,持续时间至2024年7月12日
【彼方的她-Aliya】游戏配乐专辑现已发布至网易云音乐平台!星界余晖EP已发布至B站官号
由于制作组内部交接问题,【彼方的她-Aliya】音画集发售时间已确认延期,新的发售时间暂定为2024年7月底左右,音画集中将包含两首网易云音乐专辑未收录曲目和本体相关世界观漫画内容
对于未能如约将音画集上线,我们团队对此表达真诚的歉意,后续我们将进一步完善我们的协作流程,避免出现类似的问题。最后,感谢大家能够关注和喜欢我们的作品,也欢迎大家通过Steam进入交流群向我们反馈你的想法和意见,并获取关于本项目的最新信息~
...