WARNO - [EUG] Gal Marcel Bigeard
ARMY GENERAL FIXES
    [h4]119OdtTP[/h4]
    • Replaced all T-80UDK (not in service in our timeframe) by more fitting T-80BVK
    [h4]17MSD[/h4]
    • Fixing the localisation error on 17.MSD's units linking them to 11.MSD
    [h4]1BE[/h4]
    • Adding the missing logistical group to Belgian 17th, 18th, 19th & 20th artillery battaillons
    • Duplicating and renaming the FN MAG for Belgian troops in AG
    • Fixing the very lof ammo count on the Belgian MECH. LINIE in AG
    [h4]7PzD[/h4]
    • Replacing all BTR-50PU with BMP-1K SP2 (as historical)
    • Replacing all T-72 (basic, aka "Ural") with T-72M (as historical)
    • Replacing all remaining T-55AM2 with T-55A (as historical)
    • Replacing all W50 truck as transport for MOT.-SCHÜTZEN in Panzeregiment with BMP-1 SP2 (as historical)
Features
  • Added a restart button option for replays
  • Adjusted the AI in Army General mode to consider artillery units outside its vision during combat
  • Improved map preview in the scenario list for both skirmish and Army General
  • New urban map: Urban Frontlines. This map is available in a 4-player and 6-player conquest version.
  • The maps: Dangers Hills and Airport are now available for conquest in their 10vs10 version
  • The maps: Cyrus and Danger Hills, are now available for destruction in their 10vs10 version
Operations
  • Operation Sledgehammer : The gunship rewarded to the player at the completion of the first objective now matches the one displayed in the out-game.
Code fixes
  • Fixed the display of AI names in lobbies
  • Fixed the display of playtime in the profile
  • Fixed an issue where the game would freeze when a player disconnected during a match
  • Fixed the display of smart orders during multi-selection
  • Fixed a crash that occurred when loading a game from the special viewer
  • Fixed a display bug on transport unit cards
  • Added hover hints for missiles on unit cards
  • Improved AI behavior: it now searches for the enemy commander in a contested area instead of indefinitely holding a part of the area
  • Fixed crashes that occurred when surrendering a campaign
  • Fixed a crash when starting a tactical battle from a save
  • Correction of company names on some operations
  • Fixed a crash that occurred at the end of a campaign in Army General mode
  • Fixed the feedback for AA and artillery units in Army General
  • Fixed the display of the introduction video at specific resolutions
  • Displayed division names on the operation end screen
  • Fixed a rare crash when multiple orders needed to be displayed in the same location while infantry was being transported
  • Removed unnecessary information from aircraft unit cards
  • Improved the unit card for FOBs
  • Fixed a crash that occurred when a FOB was destroyed
  • Fixed a crash that occurred when an aircraft was destroyed
  • Fixed certain Steam achievements that were not unlocking
  • Improved the deck creation screen to no longer display empty spaces
  • Fixed a bug in the AG West Germany campaigns, which caused the name “Major Müller” to appear under the portrait of General Richter.
  • Added missing audio feedback for certain units
  • Improved AI in tactical combat launched from AG, which diversifies more the type of unit it takes out
  • Fixed a visual bug in the LoS tool panel, when enabled
  • Fixed AI behavior in Army General to no longer initiate battles during end-of-game animations
  • Fixed a display bug on TwinCities that showed a black square depending on the zoom level
  • Fixed the unit production menu in operations, which changed when loading a save
  • Fixed cases where a division was sometimes empty when starting a ranked game
  • Fixed the issue that caused some players to start a ranked game without a deck.
Data fixes
  • No aiming bonus for helicopter vet 1
  • Correction of various tooltips and missing translations.
  • Removal of obsolete information about unit quality in the first tutorial.
  • Correction of various battalions or companies' localization issues
  • Fixed the number of SVD ammo carried by the WACH. AUFKL.
  • Correction (reduction) of AP weapon damage splash
  • Fixed an error on Dragon missile suppress damage
  • Fixed infantry's napalm rocket launchers (RPO-A, Flash, Handflammpatronne)'s damages, which were nerfed by a formula
Generic
  • Increased all F&F air-to-air missiles' accuracy by +5%
  • All guided air-to-air missiles now apply range scaling
  • All M163 & M167 AA 20mm gatling lose their RADAR trait, with stats & price changed accordingly
Nato forces
    [h4]USA[/h4]
    • M150 renamed M150A1
    • M3A1 BRADLEY CFV : Price increased 110 to 115
    • M3A2 BRADLEY CFV : Price increased 120 to 130
    • AH-1F ATAS : Optics increased Mediocre to Normal
    • NG AH-64A APACHE renamed N.G. AH-64A APACHE
    • N.G. AH-64A APACHE : Price decreased 230 to 225
    • CH-47C CHINOOK : Price decreased 60 to 50
    • CH-47C SUPPLY : Price decreased 80 to 65, Base Availability increased 2 to 3, Supply capacity decreased 3000 to 2000
    • OH-58C/S : Price decreased 70 to 60
    • UH-1H SUPPLY : Price decreased 40 to 35
    • EF-111A RAVEN [EW] : Price decreased 215 to 180
    • F-111F [LGB] : Price increased 215 to 245
    • F-111F [LGB2] : Price increased 240 to 260
    • F-15C EAGLE [AA] : Price increased 275 to 280
    • F-15C EAGLE [AA2] : Price increased 270 to 285
    • F-15E STRIKE EAGLE : Price decreased 330 to 315
    • F-16C [AA] : Price increased 210 to 245
    • F-16C [AA2] : Price increased 185 to 220
    • F-4E PHANTOM II [AA] : Price increased 175 to 185
    • AERO-RIFLE LDR. renamed AERO-RIFLES LDR.
    • AERO-RIFLES LDR. : Price increased 85 to 90, trait Shock added
    • AERO-RIFLES renamed AIR CAV TROOPERS
    • AIR CAV TROOPERS : Price decreased 55 to 50, trait Security added
    • AB FIRE TEAM (AT-4) : Price decreased 40 to 35
    • AIRBORNE GUNNERS : Price decreased 55 to 50
    • ENGINEERS (DRAGON) : Price increased 40 to 45
    • ENGINEERS : Price increased 40 to 45
    • AB M2HB 12,7mm renamed M2HB 12,7mm
    • AB STINGER : Price increased 45 to 50
    • STINGER : Price increased 40 to 45
    • GUNNERS : Price decreased 50 to 45
    • MECH. RIFLES (LAW) : Price increased 55 to 60
    • SNIPER : Price increased 30 to 40
    • M102 105mm : weapon Range decreased 17650m to 14100m
    • M198 155mm : Price decreased 120 to 115
    • HEMTT : Price decreased 70 to 60, Base Availability increased 2 to 3, Supply capacity decreased 2500 to 2000
    • AB M1025 HUMVEE AGL : Removed Forward Deployment trait
    • M1025 HUMVEE M2HB : Removed Forward Deployment trait
    • M113A2 SUPPLY : Price increased 20 to 25, Supply capacity increased 500 to 600
    • M35 SUPPLY : Price increased 20 to 30, Base Availability decreased 10 to 8, Supply capacity increased 500 to 750
    • M548A2 : Price increased 40 to 50, Supply capacity increased 1250 to 1500
    • AB M167 Vulcan 20mm renamed AB M167A1 VADS 20mm
    • AB M167A1 VADS 20mm : Price decreased 75 to 55
    • M163 CS renamed M163A1 CS
    • M163A1 CS : Price decreased 55 to 50
    • M163 PIVADS renamed M163A2 PIVADS
    • M163A2 PIVADS : Price decreased 70 to 60, Aircraft weapon Range decreased 2650m to 2100m

      3RD ARMORED DIVISION

      • HEMTT : Veterancy ratio fixed according to base availability
      • M35 SUPPLY : Veterancy ratio fixed according to base availability
      8TH INFANTRY DIVISION (MECH.)

      • HEMTT : Veterancy ratio fixed according to base availability
      • M35 SUPPLY : Veterancy ratio fixed according to base availability
      11TH ARM. CAVALRY REGT.

      • CH-47C SUPPLY : Veterancy ratio fixed according to base availability
      • UNIMOG S404 MUN. : Veterancy ratio fixed according to base availability
      24TH INFANTRY DIVISION (MECH.)

      • M35 SUPPLY : Veterancy ratio fixed according to base availability
      82ND AIRBORNE DIVISION

      • CH-47C SUPPLY : Veterancy ratio fixed according to base availability
      • M35 SUPPLY : Veterancy ratio fixed according to base availability
      • Added AERO-RIFLES
      • Removed AIR CAV TROOPERS
    [h4]United Kingdom[/h4]
    • CHALLENGER MK.2 : Price decreased 270 to 265
    • CHALLENGER MK.2 : Price decreased 240 to 235
    • CHALLENGER MK.3 : Price decreased 265 to 260
    • FV510 WARRIOR APPLIQUE : Price increased 55 to 60
    • FV510 WARRIOR MILAN : Price increased 45 to 50
    • FV510 WARRIOR : Price increased 40 to 45
    • CHINOOK HC.1 : Price decreased 60 to 50
    • CHINOOK HC.1 SUPPLY : Price decreased 70 to 65
    • PHANTOM F.3 [AA] : Price increased 165 to 175
    • JAVELIN : Price increased 35 to 40
    • ARM. RIFLES : Price decreased 45 to 40
    • L16 81mm : Price increased 35 to 40, weapon Range increased 4925m to 5625m
    • FV432 MORTAR : Price increased 65 to 70, weapon Range increased 4925m to 5625m
    • STOLLY : Price increased 45 to 50, Supply capacity increased 1250 to 1500
    • BEDFORD MJ SUPPLY : Price increased 35 to 40, Base Availability increased 5 to 6
    • ROVER 101FC SUPPLY : Price increased 20 to 25, Base Availability increased 10 to 12

      1ST ARMOURED DIVISION

      • BEDFORD MJ SUPPLY : Veterancy ratio fixed according to base availability
      2ND INFANTRY DIVISION

      • BEDFORD MJ SUPPLY : Veterancy ratio fixed according to base availability
      • ROVER 101FC SUPPLY : Veterancy ratio fixed according to base availability
      BERLIN COMMAND

      • BEDFORD MJ SUPPLY : Veterancy ratio fixed according to base availability
      • M35 SUPPLY : Veterancy ratio fixed according to base availability
      • TRM-2000 LOG. : Veterancy ratio fixed according to base availability
    [h4]Federal Republic of Germany (Bundesrepublik Deutschland)[/h4]
    • CH-53G MUN. : Price decreased 70 to 65
    • CH-53G : Price decreased 60 to 50
    • UH-1D MUN. : Price decreased 40 to 35
    • F-104G [AA] : Price increased 125 to 130
    • F-4F [AA] : Price increased 155 to 165
    • PIONIER (Armbrust) : Price increased 45 to 50
    • PIONIER (Flam) renamed PIONIER (Flam.)
    • PIONIER (Flam.) : Price increased 40 to 50
    • SICHERUNGS : Price increased 35 to 45
    • KANJPZ : Price decreased 55 to 50
    • M113A1 MUN. : Price increased 20 to 25, Supply capacity increased 500 to 600
    • MAN KAT 6x6 MUN. : Price decreased 80 to 60, Base Availability increased 2 to 3, Supply capacity decreased 2500 to 2000
    • SONDERWAGEN 4 : Suppress damage decreased 20 to 15
    • TPz FUCHS MILAN : Price increased 30 to 35
    • UNIMOG S404 MUN. : Price increased 20 to 25, Base Availability increased 10 to 12

      2. PZ.GRENADIER-DIVISION

      • MAN KAT 6x6 MUN. : Veterancy ratio fixed according to base availability
      • UNIMOG S404 MUN. : Veterancy ratio fixed according to base availability
      5. PANZERDIVISION

      • MAN KAT 6x6 MUN. : Veterancy ratio fixed according to base availability
      • UNIMOG S404 MUN. : Veterancy ratio fixed according to base availability
      TERRITORIALKOMMANDO SÜD

      • MAN KAT 6x6 MUN. : Veterancy ratio fixed according to base availability
      • UNIMOG S404 MUN. : Veterancy ratio fixed according to base availability
    [h4]France[/h4]
    • AMX-10 P : Price decreased 40 to 35
    • AMX-10 P MILAN : Price decreased 45 to 40
    • AMX-13 VCI 20mm : Price decreased 40 to 35
    • AMX-30 B CMDT : Price decreased 120 to 115
    • ERC-90 SAGAIE RECO : Price decreased 120 to 115
    • GAZELLE CELTIC : Price decreased 70 to 60
    • MIRAGE 2000C RDI : Price increased 195 to 230
    • MIRAGE F1 CT [LGB] : Price increased 265 to 275
    • MIRAGE III E : Price decreased 155 to 150
    • CHASSEURS : Price increased 40 to 45
    • GROUPE ANTICHAR : Price decreased 50 to 45
    • PARA. GROUPE ANTICHAR : Price decreased 55 to 50
    • PARAS-MARINE : Price increased 70 to 75, Base Availability decreased 8 to 7
    • SAPEUR- PARAS renamed SAPEURS- PARAS
    • GREN.-VOLTIGEURS (APILAS) : Price increased 55 to 60
    • GRENADIER-VOLTIGEURS : Price increased 50 to 55
    • TRM-2000 LOG. : Price increased 20 to 30, Base Availability decreased 10 to 8, Supply capacity increased 500 to 750
    • VAB MILAN : Price increased 35 to 40
    • VLRA LOG. : Base Availability increased 10 to 12

      5E DIVISION BLINDEE

      • TRM-2000 LOG. : Veterancy ratio fixed according to base availability
      11E DIVISION PARACHUTISTE

      • VLRA LOG. : Veterancy ratio fixed according to base availability
    [h4]Belgium[/h4]
    • F-16A [AA] : Price increased 155 to 170
Pact forces
  • Soviet RPO renamed RPO A, and range extended from 499m to 675m

    [h4]USSR (СССР)[/h4]

    • BMP-2 : Price increased 55 to 60
    • BMP-2AG : Price increased 60 to 65
    • BMP-2D : Price increased 55 to 60
    • Mi-24D DESANT : Price decreased 140 to 130
    • Mi-26 GRUZOVOI : Price decreased 160 to 140
    • Mi-8MTV [RKT] : Price decreased 125 to 120, Base Availability decreased 1 to 0
    • Mi-8MT ESKORTNIY : Price decreased 135 to 130
    • Mi-8T [RKT] : Base Availability decreased 2 to 0
    • Mi-8MT GRUZOVOI : Price decreased 60 to 55
    • MiG-23MLD [AA2] : Price increased 185 to 195
    • MiG-29 [AA2] : Price increased 200 to 210
    • MiG-29 [AA3] : Price increased 210 to 215
    • MiG-31B [AA] : Price increased 265 to 275
    • Su-24MP [EW] : Price decreased 220 to 190
    • Su-27S [AA] : Price decreased 260 to 250
    • DSh. MOT. RAZEDKA renamed DSh. MOT. RAZVEDKA
    • IGLA : Price increased 35 to 40
    • DESANT. IGLA : Price increased 40 to 45
    • MOTOSTRELKI (RPG-26) : Price increased 40 to 45
    • PULEMETCHIKI : Price decreased 50 to 45
    • MOTOSTRELKI (RPG-22) : Price increased 35 to 40
    • O.P. SPETSNAZ : Price decreased 45 to 40
    • DESANT. PULEMETCHIKI : Price decreased 55 to 50
    • 2S23 NONA-SVK 120mm : Optics decreased Good to Bad
    • TOS-1 BURATINO : Price decreased 450 to 375
    • RAZV. BMP-2 : Price increased 75 to 80
    • BRDM-2U : Price decreased 100 to 95, Stealth increased Bad to Mediocre
    • BRDM-2 KONKURS-M : Price increased 65 to 75, Stealth increased Mediocre to Good
    • BRDM-2 KONKURS : Price increased 55 to 65, Stealth increased Mediocre to Good
    • GAZ-66 SNAB. : Price increased 20 to 25, Supply capacity increased 500 to 600
    • KrAZ-225B SNAB. : Price decreased 70 to 60, Base Availability increased 2 to 3, Supply capacity decreased 2500 to 2000
    • MT-LB SNAB. : Price increased 20 to 25, Supply capacity increased 500 to 600
    • BELOZOR : Base Availability decreased 3 to 0
    • UAZ-3151 SPG9 renamed UAZ-3151 SPG-9
    • SPADO. UAZ-3151 SPG9 renamed DESANT. UAZ-3151 SPG-9
    • UAZ-3151 SNAB. : Price increased 10 to 20, Supply capacity increased 250 to 300
    • DESANT. UAZ-3151 SNAB. : Price increased 15 to 25, Supply capacity increased 250 to 300
    • URAL-4320 SNAB. : Price increased 35 to 40, Base Availability increased 5 to 6
    • BRDM-2 STRELA-1 : Price decreased 70 to 60

      6-YA OG MOTOSTRELK. BRIG.

      • KrAZ-225B SNAB. : Veterancy ratio fixed according to base availability
      • URAL-4320 SNAB. : Veterancy ratio fixed according to base availability
      27-YA GV. MOTOSTRELK. DIV.

      • SAPERI (RPO) : base Veterancy decreased from XP1 to XP0
      • URAL-4320 SNAB. : Veterancy ratio fixed according to base availability
      39-YA GV. MOTOSTRELK. DIV.

      • URAL-4320 SNAB. : Veterancy ratio fixed according to base availability
      79-YA GV. TANK. DIV.

      • KrAZ-225B SNAB. : Veterancy ratio fixed according to base availability
      • URAL-4320 SNAB. : Veterancy ratio fixed according to base availability
      119-Y ODT. TANK. POLK

      • URAL-4320 SNAB. : Veterancy ratio fixed according to base availability
    [h4]German Democratic Republic (Deutsche Demokratische Republik)[/h4]

    • T-72M1K : Base Availability decreased 1 to 0
    • Mi-2US ADDER : Suppress damage increased 21 to 30
    • Mi-8T MUN. : Price decreased 60 to 55
    • L-39ZO [RKT] : Price decreased 80 to 50
    • MiG-21bis [AA2] : Price increased 140 to 145
    • MiG-21bis [AA3] : Price increased 140 to 145
    • MiG-23MF [AA] : Price increased 155 to 165
    • MiG-23ML [AA] : Price increased 155 to 165
    • Su-22M4P [SEAD] : Base Availability decreased 3 to 2
    • PIONIER (Flam) renamed PIONIER (Flam.)
    • GRENZER (Flam) renamed GRENZER (Flam.)
    • WACH. PANZERJÄGER : Price decreased 55 to 45
    • K.d.A. SCHÜTZEN. : Price increased 35 to 40
    • MOT.-SCHÜTZEN (Metis) : Price increased 55 to 60
    • WACH. AUFK. : trait Resolute removed
    • Fs. SCHARFSCHÜTZE renamed Fs-SCHARFSCHÜTZE
    • VOPOS : Base Availability increased 9 to 10
    • SPW-40P2(K) : Price decreased 100 to 95, Stealth increased Bad to Mediocre
    • SPW-40P2 KONKURS : Price increased 55 to 65, Stealth increased Mediocre to Good
    • SPW-40P2 MALYUTKA-P : Price increased 50 to 55, Stealth increased Mediocre to Good
    • MT-LB Mun. : Price increased 20 to 25, Supply capacity increased 500 to 600
    • T813 MUN. : Price decreased 65 to 50, Base Availability increased 3 to 4, Supply capacity decreased 2000 to 1500
    • UAZ-469 AGS-17 : Optics increased Normal to Good
    • UAZ-469 SPG9 renamed UAZ-469 SPG-9
    • Fs.-UAZ-469 SPG9 renamed Fs-UAZ-469 SPG-9
    • URAL-4320 MUN. : Price increased 35 to 40, Base Availability increased 5 to 6
    • SPW-40P2 STRELA-1 : Price decreased 70 to 60

      4. MOT.-SCHÜTZEN-DIVISION

      • Su-22M4P [SEAD] : Veterancy ratio fixed according to base availability
      • T813 MUN. : Veterancy ratio fixed according to base availability
      7. PANZERDIVISION

      • Su-22M4P [SEAD] : Veterancy ratio fixed according to base availability
      • T813 MUN. : Veterancy ratio fixed according to base availability
      • URAL-4320 MUN. : Veterancy ratio fixed according to base availability
      BERLINER GRUPPIERUNG

      • T813 MUN. : Veterancy ratio fixed according to base availability
      • URAL-4320 MUN. : Veterancy ratio fixed according to base availability
      K.d.A. BEZIRK ERFURT

      • T813 MUN. : Veterancy ratio fixed according to base availability
      • URAL-4320 MUN. : Veterancy ratio fixed according to base availability
Jul 1, 2024
Hex of Steel - A Corsican Frog
ADDED
  • Political map opacity slider.

CHANGED
  • Updated game engine (Unity 2021.3.33 --> 2021.3.40).
  • Multiplayer compatibility version --> 7.5.4.
  • UK and US rules of war declaration on Vichy France.
  • When importing an overlay for the first time, its opacity will be at 100% instead of 0% which could mislead a lot into thinking it was not working properly.
  • Removed the popup window warning you of unsupported setting(s) when playing a campaign, since now all campaign scenarios have been reworked to work in par with manpower and upkeep optional settings.
  • Units are now able to embark/disembark from trains on any railroad tile (hopefully this will solve the previous very tedious process of having to embark units one by one in cities and having to clear cities etc).
  • When political map is ON, zooming in close to the map will fade out the country's names.
  • Units can now embark and disembark in and from trains from any tile that is neighbouring a valid train tile.
  • Reworked entirely the Steam API integration. Much more performant now. Cleaner code.
  • Changed AI AA purchase rule a bit so that it purchases them a bit more often.
  • Changed AI fighters purchase rule so that it purchases them even if things are not going well but are not yet entirely desperate.
  • All AT guns now take 1 turn to produce instead of 2 (base, other modifiers still apply).
  • Heavy tanks production time is now 3 turns instead of 2 (regular tanks).
  • AA units now have a penalty when fighting in 'closed' spaces: Urban tiles (cities, harbours, factories) or in forest tiles. -50% damage modifier.
  • Core units amount is now shown in the store menu for campaign scenarios when the manpower setting is ON (cannot display both at the same place on the UI).
  • Italian counters color changed to prevent confusing them for US ones (when both were used next to each other).
  • Minor rebalance on Europe 1939.

FIXED
  • Potentially fixed a crash on startup on M2 and above Macs (I need confirmation from one of you guys :)).
  • 2 events system objects were in the editor scene when you were trying to import a new overlay.
  • Some UI issues in the standalone games menu.
  • Achievements missing for Pacific 1937, 1941, 1942, 1945 standalone scenarios.
  • RGB color code for drawing not working/appearing.
  • Manpower overlapping with core units amount when playing a campaign with manpower setting ON.
  • Spring Awakening scenario in the soviet campaign had wrong player to be playing the Allies side.
  • Soviet Western 1939 campaign scenario should have been the Poland invasion but started right away with the Winter War.
  • Redeploying units or transferring units would not reset their waypoints.
  • Event sometimes could not fire if they had a check date set but then the event check type was changed.
  • For some reason the trench building had a progressive cost of 50.
  • 2 trench units were with unknown countries.
  • Steam rich presence status would not be working if you played some AI vs AI then went back to the main menu.

REMOVED
  • Bunch of achievements that were not really useful or were impossible / too hard to achieve (winning 100 multiplayer games for example).
Spider Caro - KiaKiaKia
Because the game is new, I haven't considered other players' skills, so the difficulty is relatively high. And there are still some bugs in the game. If you have any opinions or encounter bugs, please raise them here. I will try my best to fix them in the next update and reduce the difficulty of the game overall.
Zombie virus Ukraine 2022 - ANGEL
Error correction
Jul 1, 2024
Metal Toy Excavator - C.G.W.studio
1. Added the traditional control mode, players can switch between the traditional direction control mode and the mouse control mode in the pause menu.
2. Modify the score distribution system, from the previous random distribution, to each level on the basis of the previous level to increase the target score.
3. Fix the timer system, change the current remaining time after reaching the target score, and change it to quickly end the timer after reaching the target score.
3. Greatly increase the time in the very simple mode, reduce the time difficulty in the very simple mode, and increase the leisure.
4. Increase the health recovery speed of players in the very simple mode, reduce the difficulty of the battle in the very simple mode, and increase the casualness.
5. Improve built-in handle support. (I didn't plan to make "support for gamepad control" a formal feature, although it was added early in development and I didn't plan to improve it, but this feature has not been removed, and players can turn it on in the settings.) )
Jul 1, 2024
Rune Coliseum: Chained Warrior - Rafale Software
1.Fixed the issue where the game would freeze during the giant battle when the giant's heavy attack was countered by shield bash combo.
2.Fixed the issue where the game would freeze during the shield bash combo confrontation with Comet.
3.Fixed the issue where the boss's HP would fully restore at the start of the battle.
4.Fixed some translation issues in Brazilian Portuguese.
Jul 1, 2024
ARC TCG - gabry90
Hi everyone, in this update we still continue to improve many graphical stuff

Changes:

  • Increased cards amount from card packages

Improvements:

  • Improved some card effects
  • Improved deck UI
  • Improved card back UI
  • Improved shadow rendering performance
Jul 1, 2024
Heart Clicker - vacantknight5
Blood cell skin, will be leaving the store soon, it is a limited time skin
Jul 1, 2024
Power Fantasy - inbyo
  • Fixed the achievement Hardcore Pacifist
  • Updated the descriptions of older achievements
  • Updated the map Krampus Night
  • Fixed a bug with the invincibility bubble being endless when having a high stamina recovery rate
  • All arrow indicators are now being removed when an endboss spawns
Community Announcements - 我不会dota
◇ 【古神共斗 新BOSS + 玩法重制】
1. 全新机制的超难旅团Boss「烈火.无魂巨龙」加入战场,掉落最强S系列不朽
2. 界面UI全新改版,玩法奖励、难度、开放等级等,BOSS机制重制

◇ 【新等级 + 新挑战】
1. 古魂Ⅳ 难度开放,角色等级60(181)- 60(240)级开放
2. 古神共斗、双生玩法开启新难
3. 开放新等级装备及全新不朽、套装装备
4. 巅峰之路开放全新挑战内容及奖励

◇ 【新系统 魂核赋能】
1. 60(61)后开放,可从旅团商店购买/击败旅团Boss概率掉落,获得赋能道具
2. 对魂核使用赋能道具后会获得全新属性加成以及词条效果

◇ 【幻化时装 职业系列】
伊丝特「白色猎人」+ 海拉「希敏约格」+ 卡奥斯「复仇变异体」

◇ 【回归礼遇】
老玩家回归即可拥有回归特权、领取回归签到奖励、完成回归任务领大奖

◇ 【功能调整】
1. 「前期优化」优化前期体验流程、调整部分玩法/功能解锁节点、调整部分任务、关卡掉落等
2. 「经验加速」上调服务器标准等级变化速率、经验加速数值
3. 「直升特权」角色开启直升特权的等级上调到60(10)
4. 「加载优化」永恒回廊/灵魂猎人关卡加载速度大幅提升
5. 「数值平衡」部分魂核、技能、四属性效果的问题修复及调整
6. 「献祭与救赎」奖励调整为献祭获得幻化碎片,救赎获得魂核碎片。仅首通时可进行献祭与救赎
7. 「双生」玩法波次和难度重制,全部祝福词条效果变更。掉落魂核碎片、抽卡契约
8. 「灵魂猎人」奖励调整,通关进度重制,可再次获得首通奖励
9.「旅团」旅团共斗/争夺/签到等玩法中将产出旅团代币,可前往旅团商店兑换多种道具
10.「排行榜」双生排行榜取消等级区分、关闭献祭救赎排行榜、永恒回廊排行榜移除榜单奖励

◇ 【问题修复】
1. 优化游戏内存占用、综合提高游戏稳定性
2. 优化主角被攻击时的受击效果
3. 修复部分关卡怪物防御力异常为0的问题
4. 修复部分符文之语、套装在图鉴-收集目标中缺失的问题
5. 大量视觉调整,减少红点提醒,优化各主要界面显示效果
……以及其它大量细节..
...