Despite personal challenges and moving twice, I've improved game features and redesigned elements. Early Access is set for early to mid-August. Thanks for your support!
What a few weeks it has been! We have quite a few topics to cover in this post, including Early Access, Boss Life, the gaming universe, and more, though not necessarily in that order.
Firstly, let's address the elephant in the room: what's been happening over the last couple of weeks. Due to some personal issues that required immediate attention, I had to take a week off. This was not an easy decision, but unfortunately, I had no choice. Moving home twice in two months, from the UK to Europe and back again, due to unforeseen circumstances beyond my control, has been quite challenging.
The Steam Demo and Steamfest
I initially aimed to launch Early Access by the end of June and submitted a demo for Steamfest. However, the demo was not reviewed in time, and I had to withdraw from Steamfest. On the bright side, this has allowed me to delve deeper into the gameplay elements.
Despite a busy schedule, I dedicated every spare hour and evening to in-game housekeeping. This included redesigning the PCG forest, reducing culling distances, and adjusting nanite settings to save memory on load times. I’ve added new bushes, ferns, and other elements, and changed the rock styles and textures.
It’s time to introduce the first boss preview. Say hi to Sedrick, or at least a part of him. I have been working with AI behavior trees, animations, and sound to create another boss battle. This involved recording voice and animation sounds, foley, footstep sound editing, and Niagara attack effects. The behavior tree setup is versatile, allowing for unique boss battles while maintaining a template.
Early Access Update
Early Access is on the horizon. While I’d love to announce a date now, there are a few hoops to jump through, including Steam approval. I aim to submit everything by the end of July, with a tentative release date for Early Access around early to mid-August. This timeframe gives me the opportunity to polish the game and add more content, ensuring a richer experience with deeper quest lines.
Other Developments
I've also been working on Robbie the barman and the Rusty Badger. Utilizing MetaHumans and Faceware, I’m capturing facial animations for voice dialogue. My goal is to spend a day on each character, recording lines and facial animations with voice actors. While this is a stretch goal, I already have many voice lines recorded and ready for production. Integrating these into the dialogue framework is a priority, so most questlines should be voiced for Early Access.
Conclusion
Although I am disappointed that the demo was not ready in time for Steamfest, the extra time has allowed me to enhance features, flesh out quest lines, and develop more battles. I view this as a positive step, and with Early Access just around the corner, the additional time will help me deliver a polished and engaging game.
I look forward to sharing more updates with you soon.
"We are His will made manifest!" – Chaplain Letharius
Fight during the Raid event and collect new cards before they are available for crafting and in booster packs! Until the 4th of July, you will earn Medals in three ways: ● By playing Multiplayer matches in varying quantities depending on the Skulls you earned ● As a reward for completing a special daily mission. Sharpen your Ultramarines deck to complete it! ● Purchased with Gold and through special bundles available during the raid event.
Medals are not only added to your personal balance, but also to a collective tally that will serve to unlock even more new content into the game after reaching certain milestones! These Medals can be used to purchase the new content before it's added to the game. Spending them will not reduce your global or personal Raid progress, so start collecting new cards from day 1!
○ Seyoung costume added - Added “Sportwear” - Added "Casual" ※ The unlock conditions are the same as Yoohee’s Sportwear / Casual costume.
○ Improvement - Seyoung's 3rd attack power is doubled.
○ Bug fixes - Fixed an issue where clicking was not possible depending on the position of the title letters - Fixed an issue where motion passing between walls was played infinitely - Adjust the volume of some BGM that was loud - Fixed an issue where the cat drawn by Yoohee was shown on both sides in the model view. - Fixed an issue where the rotation or wall approach speed in the minigame was too fast when the frame rate was high. - Fixed an issue where a question asking whether to save changes appears even if there are no changes in the UI
All girls are creepy perverts! We pretend to be free and independent, but really we dream of submitting in a Pussycat costume! My anal tail is lying idle.... Shall we play, Master? 😺
Nekomimi Miku is going crazy with her fantasies! And right now she's flowing with lust, because the pussy has found her master. She chooses you! Be affectionate with her and you'll hear her purr, or else she'll have to bite your mouse. Hurry up and get in the game: your dirty kitty misses you! 🙀
The Nekomimi Miku event has NOW started and will be available from June 28 to July 11. Be sure to take part in the lewd game with different "pets"! Enjoy a hungry little Mouse Girl, a wind-up Monkey and even a furry Panda..... but don't forget to feed them! They all really love your "milk". 💦💦💦
In a lewd event, you'll be treated to:
MYTHIC card "Nekomimi Miku" from the Kinkies harem;
LEGENDARY "Monkey" card;
EPIC "Mouse" card;
Unique MYTHIC item "Cat Bell";
And such an unusual PANDA PACK for exotic lovers! 🐼
Play with each one while they're hungry and available. Find a special caress for each one and get to know their favorite pose. Otherwise, they'll start playing you..... 😹 And ahead of you is a unique MYTHIC set of cards with a bitch of unusual looks. I love experimentation and new experiences! Looking forward to putting this stuff under you..... And you wait to hear from me, master! 💋
P.S. I'm your dirty pussy, play with me a little! 😻 Your Dayana 💋
Today's the day! Nermal is ready to flaunt his cuteness with arrogance and speed. Do you have what it takes to beat him?
🎮 Join us NOW for an exciting one-hour game of Garfield Kart - Furious Racing. Challenge the sly Nermal and prove you're the ultimate racing champion!
🏆 Your mission: Beat the Microids admin, who will be playing as Nermal. The player with the highest score above the admin will win a Garfield Lasagna Party key at the end of each game. Even if you've already won, you're welcome to join in the fun, though additional rewards won't be given.
📺 We’ll be streaming live on Steam during the event for one hour, so tune in to catch all the action and know when the next race begins.
🌍 Note: To participate, you must be on the European server and join the Admin's room. Only players who reach the Admin's room will be considered participants.
🚫 Rules:
- No "Death Abuse" is allowed. - No glitch exploitation is permitted.
Ready your engines—the challenge to overthrow Nermal starts soon! Celebrate Garfield’s birthday by preparing for victory!