The game was a lacking a little bit in immersion, asking you to punch trees without a reason. I'm adding an intro mission that should bring a little more context and combat before switching to the crafting part.
- Added a new starting quest when you create a new character. You now start in the Autumn biome. - Added a new npc that gives you your mission when you create a new character, he disappears after the start quest. - The autumn biome has beed added back to the world map, it found east. - Added chains of mountains around biomes that are not the autumn biome. - Added random noise to the permanent snow line in mountains. - Reduced fall damage by 50% - Added a new quest objective type: "Death" - Added the "Mysterious Man" npc.
- Fixed a bug with the ice biome main quest where there was no indicator for the village's position.
The following items have been updated in the game. For more details, Please check below.
[Map Changes] - The Prison Lobby map has been redesigned to allow players in the same room to meet and interact with each other.
[Improvements] - Added a ping system (can be used by clicking the mouse wheel, PC only) - Added item durability display - Added playtime display (When the chapter changes, Playtime is reset) - The "Golden Compass" item now shows its effect range when activated - Added visual feedback to the shared coin HUD when coins are acquired - Added sound effects to the Crow NPC - Added background music to the main menu
[Fixed Issues] - Fixed an issue where the player location HUD was displayed incorrectly when moving between chapters while carrying a corpse
We apologize for any inconvenience and kindly ask players to update the again. *(If the update button is not displayed, please manually update through 'Integrity Check'.)
The game was a lacking a little bit in immersion, asking you to punch trees without a reason. I'm adding an intro mission that should bring a little more context and combat before switching to the crafting part.
- Added a new starting quest when you create a new character. You now start in the Autumn biome. - Added a new npc that gives you your mission when you create a new character, he disappears after the start quest. - The autumn biome has beed added back to the world map, it found east. - Added chains of mountains around biomes that are not the autumn biome. - Added random noise to the permanent snow line in mountains. - Reduced fall damage by 50% - Added a new quest objective type: "Death" - Added the "Mysterious Man" npc.
- Fixed a bug with the ice biome main quest where there was no indicator for the village's position.