Due to new features coming to Warlander from July 23 (Tue) at 9:00 am UTC, the following changes will be made to purchasable items in the late July update.
The price of items sold in the Cosmetics tab of the Shop will increase from 20 Goldings to 230 Goldings.
Sales of some Glamours will be suspended.
In accordance with this, approximately 500 items will go on sale in the Cosmetics tab from July 8th at 9:00 am to July 22nd at 9:00 am UTC.
Please stay tuned for more details on the sale and new features. Thank you for your continued support of Warlander.
It's a hotfix for our favorite Fury tonight, bringing you a handful of bug fixes for Porphry's campaign, plus a minor balance update that also benefits Porphry players.
Combat
Adamant enemies are no longer immune to wound but instead simply 50% resistant
Bug Fixes
Porphry's Into the Breach mod will now properly appear in her command list when she also has Honor Warrior equipped
Echo accessories are no longer improperly tagged as Book items; you can now equip them with other book items (but not other Echo items)
Fixed a bug that prevented interaction with the node to obtain a part of Porphry's legendary accessory in Chapter 6.
We’re thrilled to share our fifth location: the Soča Valley in Slovenia! We’ve listened to your feedback and included whitewater rapids which are a blast to navigate through. And for the folks who come to the game to relax, there’s plenty of tranquil exploring to do as this is our largest and most graphically impressive environment to date.
Making the game work with this new whitewater system was no small feat but we’d love to hear what you think (https://kayakvr.com/discord) and if you’d like to see it incorporated into future environments.
We’ve also added upper-body IK to the game so no more floating paddles! 🎉I’d encourage you to check it out in race mode as the ghosts now all include characters too. It really enhances the immersion and after having it in the game it’s hard to imagine it wasn’t always there. This feature might also provide a clue as to what else we’re working on… 👀
Besides the big stuff we’ve also been fixing small bugs and improving things we came across along the way. If you notice the game looking a little sharper on PSVR2 that’s because we found some optimizations along the way 🙂
In other exciting news, we’ll be joining the PS+ Premium Catalogue next week so if you’re a subscriber and haven’t had the opportunity to check the game out this is a great time!
If you want some insight into how we’re doing, here’s a little summary of how Soča Valley came to be and why it took longer than we’d anticipated:
When we first started off we wanted something that would incorporate feedback from our roadmap and would blow you away. This led us to whitewater, which our current water system could not do in a satisfying way. So we had to switch to a new water system with all the complications that it brings to the physics, visuals etc. We were also expanding the scope and scale multiple times when we thought of cool new things to add. But then performance issues would rear their ugly head and we’d have to keep adjusting, tweaking and refining. We hope you can see the work and love that went into Soča Valley as we tried to be as ambitious as possible. We promise you won’t have to wait as long for a future update as we have more in the pipeline that we hope to show in the next few months!
I think this is the last major demo update for now. I've received a lot of useful feedback from all of you, and now I'm going to focus on developing the full game.
- Improved shooting, hitting enemies is now a little easier. - Melee attacks force enemies to back off a bit. - Slightly reduced melee damage. - Melee uses stamina. - Saving the game manually reduces your sanity slightly. - While you are under the influence of a booster, your sanity decreases by 1 unit every 10 seconds. - The restroom door no longer requires a password, but you will need to find a fuse. - Items dropped by enemies are now more visible. - Bug fixes.
We are thrilled to announce that Lost Castle 2 will be available in Early Access on July 25th at 6:00 AM CEST / 5:00 AM BST / 9:00 PM PDT (July 24th).
In the Early Access version, you will experience the following content: five levels, including the Dark Forest, Abandoned Village, Crystal Mountain, Castle Bridge, and Black Castle. Face off against 11 powerful bosses and discover approximately 150 treasures with random passive effects. Equip yourself with around 180 different weapons and about 100 types of armor. Online multiplayer gameplay is also available.
Don't forget to add Lost Castle 2 to your wishlist to stay updated with the latest game news.
The 6/27 maintenance has been completed, and now is your time to turn a new page on your adventures through Planis.
This update is available on both PC and mobile platforms. We hope that you enjoy these latest updates to the game.
* PC: The update will be downloaded and installed automatically upon launching the game
If you are having any issues while playing the game, please make sure to report them through our Customer Support Center.
Masters of the Book,
We would like to inform you about the server maintenance scheduled on 6/27.
■ 06/27 Maintenance
* Period: - 6/27 03:00 AM - 08:00 AM UTC - 6/26 08:00 PM - 6/27 01:00 AM PDT * Details: · Adding a new Knight of Veda, a new Game Mode, and improving game systems * For more details about the update, please check the patch notes: 👉 https://astra.hybeim.com/en/news/notice/637
■ Maintenance Rewards
- Item: Starstones x300 - Distribution Period: · June 27, 2024 after the maintenance - June 28, 2024 02:59 PM (UTC) · June 27, 2024 after the maintenance - June 28, 2024 07:59 AM (PDT)
■ Support for Knights of Veda issue fix compensation
- Item: Gold x200,000 - Distribution Period: · June 27, 2024 after the maintenance - July 3, 2024 02:59 PM (UTC) · June 27, 2024 after the maintenance - July 3, 2024 07:59 AM (PDT)
■ Compensation for the issue where some decimal values were not showing in the webview.
- Item: Starstone x300 - Distribution Period: · June 27, 2024 after the maintenance - July 3, 2024 02:59 PM (UTC) · June 27, 2024 after the maintenance - July 3, 2024 07:59 AM (PDT)
■ Notes
* During the maintenance, both PC and Mobile versions will be inaccessible, and the Coupon page will also be unavailable. * Maintenance time may be changed depending on the circumstances. Any changes will be announced in this notice. * To ensure that your game data remains safe, please make sure to close the game before maintenance begins.
Once the maintenance has been completed, further information will be provided through this notice.
With the update on Tuesday, Jun 25, the loadout tab in the shop has been revamped, allowing daily purchases of all loadouts in Silvings regardless of type or rarity.