Alice Through the Fey Realm - JPMaud
Thank you for your patience! We've been working hard to make adjustments to the game with the help of all your feedback. These changes include:

  • Added Steam achievements.
  • Added multiple save slots.
  • Added option to enable/disable V-Sync.
  • Added graphics presets option.
  • Added new townsfolk.
  • Added new NPC behaviour.
  • Environment revamp.
  • UI revamp (e.g. inventory icons, dice rolling, and more...)
  • Fixed level optimization.
  • Fixed various spelling mistakes & dialogue inconsistencies.
  • Fixed a few softlocks.
  • & Other minor changes / bugfixes.

With the end of our development cycle as students on this project in sight, we will release a final patch in the upcoming two weeks.

Thank you so much for your support. Have fun!
Soulmask - kirov
Dear Chieftains,

Soulmask is very concerned about the fairness of the game and is fully committed to creating a favorable playing environment. Our operations team will review violations and take necessary measures.

If any player is found to have violated the rules, we will take actions such as issuing warnings, imposing speech bans, or even banning accounts.
If you encounter any violations in the game, we strongly recommend that you report the offending player in the game or inform our administrators through the community, so that we can address the violations as soon as possible. We hope you have a pleasant experience in the game!

Recently, a total of 175 players who violated the rules have been banned (including but not limited to behaviors such as cheating, which seriously undermines the fairness of the game, and promoting cheat information in chat channels, etc.). The list includes those who have received either permanent bans or short-term suspension warnings:

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Cats - ,
Exchange cooldown = 5s
Background color = gray
FPS Limit = 60
彷徨之街 The Street of Adrift - YAMAYURI GAMES
亲爱的《彷徨之街》游戏玩家:

我们将通过摩点平台进行《彷徨之街》全新周边的征集与通贩,目前计划创意已经公开,期待您的关注。


使用手机端扫码或者点击链接进入创意页面:https://m.modian.com/idea/5757


计划详情


👨‍👩‍👧‍👦
正式版上线一个月以来,《彷徨之街》获得了来自多半用户的好评,一度达到了“特别好评”的评价,产品总销量也达到了接近3万份的数字。在此非常感谢大家的支持!

在游戏发布后,一直有玩家通过各种渠道向我们咨询周边计划。

其实在2022年9月,我们曾进行过初回版周边的通贩。因为采用了预约生产的形式,周边很快完成了销售。在那之后,我们和@彷徨之街 决定专注于游戏内容本身的开发和打磨,在游戏昨晚前不去分心做其他事,未曾想一晃眼就是一年半……

现在,游戏正式版的Bug修得差不多了,我们想是时候出一些周边了——

我们邀请了担当游戏原画之一的Dk.Senie老师和制作人Yurika-R一同带来了全新的设计!我们计划采用这些设计和游戏开发过程中创作的版权绘推出一些兼顾实用与收藏的新周边产品!我们还计划为错过初回版通贩的朋友复刻一些补完向产品!

在创意历程中,我们使用示意图发布了关于产品的基础方案,但是还没有完全决定好最终的产品种类、套装档位以及解锁塔的附加福利。您可以创意更新贴中参加投票,留言告诉我们您的点子和要求。

因为平台合规原因,主视觉插画无法直接发布全貌,敬请谅解。如果您感兴趣,可以加入🐧讨论组【909537680】

希望可以得到您的喜欢 ♥


关注抽奖




  1. 使用手机端扫码或者点击链接进入创意页面:https://m.modian.com/idea/5757
  2. 点击[♥看好这个创意]可以参加游戏激活码和Steam充值卡的抽奖,期待您的关注!
Jun 24, 2024
PCMark 10 - UL_Jarnis
This update contains several quality-of-life updates to PCMark 10 and includes changes to how OpenGL is used in Writing and Spreadsheets workload. Tests featuring workloads using LibreOffice Writing and Spreadsheets may see minor (~1%) score differences.

Updated
  • Benchmark workloads now run in 64-bit mode by default on ARM devices.

Fixed
  • Fixed an issue where the information on the selected OpenCL device was sometimes missing or incorrect in benchmark results. Devices are now identified and reported based on the vendor and device name.
  • Fixed an issue where benchmarks with LibreOffice Writing and Spreadsheets workloads would crash on devices with very high core counts.
  • OpenGL is now disabled by default in LibreOffice Writing and Spreadsheets workloads. UI includes an option to enable OpenGL for these workloads. This has a very minor impact on scores (~1%).
Jun 24, 2024
Wee Tanks! - Chook
Quick Fix
Fixes the tutorial level, where the player would spawn as a wooden block.
Doomsday - Attent1ve
  1. The safe house has been updated, and players will not be harmed by firearms within the safe house.
  2. Updated NPC. NPCs refresh in the safe room, and players can find NPCs to claim missions.
  3. Fixed a bug in the misalignment of firearms accessories during the modification of AK47 and M4 firearms.
Jun 24, 2024
Xanadu Land - Land Master
UTC time 10:00-11:00

Added Necromancer as a new profession
Unlocked in S2 season for 450 gold or 150,000 silver coins
(888 gold or 250,000 silver coins will be restored next season)

Experience Optimization
Career Achievements - Added Corrupted - Knife Bear Kill Reward - Knife Bear Tombstone
Add dynamic translation to chat - will translate other languages into current client text.

Voxelgram - Procedural Level
https://store.steampowered.com/app/1966470/Voxelgram__DLC_1/

This one is big. If you face any issues after updating, you can roll back to 1.9.11, previous released version in beta branch. After update game will import progress to new save file, so in case of any corruption you can roll back safely.

Dioramas larger than 40x24x40
40x24x40 was initially choosen due to performance reasons. But I grow as a programmer, and 5 years since release was enough to figure out how to deal with this problem. So this limit is gone. DLC is built of larger dioramas, workshop sets can also be now bigger!

Random Puzzles progress saving
This was one was requested multiple times, but it required major changes to the game. But now it's here! Progress for procedural puzzles is now saved. There is 1 slot for each combination of size and type, so you can have multiple puzzles in progress if you desire.

UI improvements
UI was improved in multiple places. Mostly in diorama/puzzle browser, where selector is now scrollable, instead of the previous weird system with button swapping. Multiple navigation issues on game pad were also resolved.

Performace
Game should run a bit faster now, save should be smaller. But as it's based on Compute Shaders, this might cause unexpected results, if you are facing any issues, especially game breaking one, please let me know.
Together in Between - Vigorizm
Dear 'Together in Between' Community,

We are excited to announce that we will be updating our demo on 28/06/2024 at 18:00 GMT +3. With this update, we plan to include support for Simplified Chinese. Our goal is to reach a wider audience and ensure that Chinese-speaking players can enjoy our game as well. By adding Simplified Chinese support, we hope to enhance the gaming experience for a broader community, allowing more players to immerse themselves in the world we've created.

We are excited to see how this update will be received by our Chinese-speaking players and are looking forward to your feedback. Your input is invaluable to us as we continue to improve and expand the game. This update is just one of the many steps we are taking to make Together in Between a game that can be enjoyed by players from diverse backgrounds.

Vellichor Games Developer Team

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