Karyn has repressed her natural desires so deeply that they are bound to burst out somewhere or other. Right? She can't choke herself out like that... Will you help?
Today marks a monumental moment for us, as we proudly unveil the official Early Access launch of Histera! After years of dedication and hard work, we're thrilled to invite you to enter the arena and fight your way through the Glitch!
Welcome to the Time-Glitching Arena
Step into the arena and experience exciting 8v8 battles like never before. In Histera, the battlefield is in a constant state of flux, because of the mysterious anomaly known as the Glitch. Explore diverse landscapes from different eras, from the futuristic Montorro City to the war-torn streets of mid-20th century Novgorod and the prehistoric Pliocene Plateau. All available now!
Early Access and beyond
This is the time to connect with you our community and gather valuable feedback to enhance Histera from its early development stages, to full release and beyond. We want to collaborate with all of you to refine and polish Histera into the ultimate FPS experience.
We kindly ask all that run into issues to check our known issues list. If they issue or bug has not been reported yet you can report them in game or go to our bugs & Feedback page.
Besides bug fixing and patches, Histera is planned to receive frequent content updates during Early Access as well. New weapons, Eras and skins will be added to the game on a regular basis. You can find the roadmap of everything that is to come after Early Access Launch here: https://steamcommunity.com/sharedfiles/filedetails/?id=3270220082
At launch the arsenal you can choose from will feature 8 different weapons originating from the 3 existing Eras. If you think that’s not enough fire power, we have good news for you! After Early Access Launch, we will be releasing 7 new weapons within 2 months. Enough to keep every fight refreshing in the coming period.
Thank you
As we celebrate the Early Access Launch, we want to extend a heartfelt thank you to our incredible community. Your support, feedback, and enthusiasm have been the driving force behind Histera's development. We couldn't have reached this insane milestone without you.
Exclusive Rewards for Early Adopters As a part of showing our appreciation for your support, early adopters that join us in the arena before July 4 will receive an exclusive skin for the AR-77 and people that join at any point of the Early Access will receive a skin for the Stormbringer. It's our way of saying thank you for being there since day one and joining us in this exciting new phase.
We would also like to thank everyone for their patience during the delay that Histera's launch suffered last month. As a token of our appreciation we will offer 2 free weapon skins for everyone that join us in the arena the first week of launch.
Stay Connected Be sure to stay connected with us on Steam, Discord, Twitter, and Reddit for the latest updates, news, and community events. Your feedback is invaluable to us as we continue to refine and enhance the Histera experience.
Thank you for being a part of this incredible journey. See you in the dome!
1. 灵士【阿允】的本命法宝新增技能【彩门千幻】 a. 被动:每5秒,释放武器技能后,其他武器技能冷却减少1秒;释放武器技能后生成对应属性的印记,最多同时存在5个,每增加一个印记,技能伤害提升10%。
b. 主动:消耗所有印记发射气劲对沿途目标造成伤害,同属性印记大于3层时触发额外效果; 火:技能伤害变为火属性,必定暴击; 毒:技能伤害变为毒属性,降低命中目标真气80点并施加【中毒】效果,每秒造成100点伤害,持续10秒; 雷:技能伤害变为雷属性,对命中目标施加眩晕效果,持续1.2秒。 冰:技能伤害变为冰属性,释放后自身获得40%最大生命值护盾,持续4秒。 物:技能伤害变为物理属性,释放后刷新当前武器技能冷却。
2. 新增活动【修罗鏖锋】(测试版本) a. 入口:【玄溟】曜星台左下角NPC【界娥】 b. 境界达到过【元婴】的修仙者,可消耗一定数量的【定玄玉鉴】参与活动 c. 共分为两个阵营,每个阵营共10位修仙者 d. 每个阵营拥有一个己方的【万剑修罗】,击败敌方的【万剑修罗】则获得胜利 e. 战斗结束后依据战斗中的个人贡献和阵营胜败获得一定数量的【剑墟古符】 f. 活动于每周一、三、五、日 20:00~22:00开放 g. 【论剑争玄】活动调整为每周二、四、六 20:00~22:00开放 h. 更多活动详情请于【界娥】处查看
3. 活动中心新增活动 a. 6月21日~6月27日 灵州同行·云游斩妖 b. 6月21日~6月27日 八荒神通·判官诛影 c. 6月21日~6月27日 沙海探秘·六阶猎宝 d. 6月21日~6月27日 霜冻挑战·四阶破冰
【优化内容】
1. 招募频道发布招募时增加对应招募文本
2. 调整部分师徒任务(已经完成的任务将不受影响) a. 组队击败领主【煞劫·仙羚道长】调整为 使用1次仙桃 b. 组队击败领主【煞劫·灵煞犀】调整为 组队击败任意1个玄溟的煞劫领主 c. 组队击败领主【煞劫·凛霜蟹将】调整为 使用1次灵士魂匣·仙品 d. 组队击败领主【煞劫·眸斧狼王】调整为 组队击败任意1个余火的煞劫领主 e. 开启一次余火宝箱【大漠遗冢】调整为 组队击败1个幽骑沙俑 f. 组队击败领主【煞劫·雪狐】调整为 使用1个任意品质灵宠魂瓶 g. 组队击败领主【煞劫·嗜血兽】调整为 使用1次任意类型的丹药 h. 使用一次叩魂关封魔令 调整为 击杀任意1个奇巧宝瓮 i. 参与2次【沧渊】跨服 调整为 境界达到【化神】 j. 组队击败领主【煞劫·孟槐】调整为 组队击败领主【何罗】 k. 完成一把6阶武器的三重试炼 调整为 组队击败1个【黄泉魍魉】
Virtual cats in our game can fight for themselves, but real cats often need help.
At Fallen Leaf, we have not only people who work on video games but also cat lovers. During the planning stage for our next game, many team members mentioned wanting to create a game where the main characters are these adorable animals. That's how the idea for Ultra Mega Cats came about.
Creating the game is one thing, but we also want to use our work to do something beneficial for real cats, who face various issues such as illness, hunger, and abandonment. We know people who are addressing these problems, and we would like to join their efforts.
In our country, there are cafes that, in addition to serving coffee (and other treats), also take care of cats. They do this in various ways: feeding, sheltering abandoned animals, providing medical care, or assisting with adoptions. These are places where people can enjoy the company of cats while drinking their coffee and offer help if they wish.
We found several places to which we gave gadgets related to our game, so they could distribute them among their customers and encourage support for these places. If you are in Poland, it's worth dropping by for a coffee with our friends:
However, we wanted to do more while creating Ultra Mega Cats, so we came up with the idea of a charity stream. As the game's creators, we would encourage support for the "Puszatek" foundation by giving away copies of our game to viewers.
"Puszatek" is an amazing foundation that collaborates with over a hundred shelters across Poland. Their efforts cover practically everything: supporting shelters in improving conditions for the cats, organizing food and material drives, and encouraging people to adopt cats.
We are eager to help the foundation and thought that raising awareness about their work and gathering funds for their beneficiaries would be incredibly helpful. We are in contact with Puszatek and will provide more details soon.
If you want to learn more about them, be sure to check out their website: Puszatek
We have released a new major update that introduces new cards, a new game mechanic, and UI and game balance improvements.
Please read the following patch notes for more details on the update. Even if you've already beaten the game, please try out the new, more polished version as well!
New Cards: Faze and Deceit
Faze (6G) - Get true testimony even if target is a culprit
Deceit (6G) - Get false testimony even if target is innocent
Both cards will appear as rewards upon solving a case and in shops. They can be used to find inconsistencies in a suspect's testimonies and determine whether they're innocent or not.
New Feature: Dice Reroll
You may now spend 7G to reroll the dice once per deduction in Nanase's Story.
Crime Scene UI Visibility Improvements
Adjusted the position of room names to make it clearer which room it labels.
Removed the dots under the "?" icons used to represent suspects. Now the icons will be differentiated by color instead. Suspect locations correspond to the position of the bottom of the "?" icon.
Slowed down the speed at which suspect icons move when switching between points in the timeline.
Balance Improvements
Increased the upper limit of testimonies given by suspects in Nanase's Story from 2 to 3.
Increased the amount of HP healed and maximum HP gained from certain cards.
Raised the maximum amount of HP recovered and money gained from events.
Shortened the time limit in Hard Mode to the following: Natalie's Story - Chapter 1: 160 seconds / Chapter 2: 180 seconds / Chapter 3: 200 seconds / Chapter 4: 220 seconds Nanase's Story - Chapter 1: 180 seconds / Chapter 2: 200 seconds / Chapter 3: 220 seconds / Chapter 4: 240 seconds
Bug Fixes
Fixed an issue in the English version where suspects would sometimes give the wrong testimony when asked to provide one pertaining to their location at a certain point in time.
We hope you will continue to enjoy The Detective Reaper Invites.
We eagerly await your reviews! Be sure to join our friendly community in the Steam hub to stay connected with us and other players, as well as to get the latest and most useful information about the game.
Happy gaming to all! And may you enjoy plenty of sweet ale and thrilling tales.
1. Fixed issue with fences & railroads appearing in the wrong place 2. Updated quests and added rewards, including removing quest item from inventory 3. Fixed some issues with multiple vehicles spawning in the same location 4. Added new points of interest with more NPC characters 5. Improved lake water rendering 6. Improved performance for RTX video cards 7. Improved vegetation
Ale & Tale Tavern: First Pints has been released and is available for download! Install the game and play solo or invite your friends to play together online!
We eagerly await your reviews! Be sure to join our friendly community in the Steam hub to stay connected with us and other players, as well as to get the latest and most useful information about the game.
Happy gaming to all! And may you enjoy plenty of sweet ale and thrilling tales.