Added a text indicating the game is initializing while loading assets when launching the game
Fixed an issue where a command prompt was opened when launching the game
Fixed issues where monsters could sometimes attack slightly out of their actual attack range
Fixed loading an icon for the game
Fixed an issue where music would not continue playing if master volume was set to 0 before entering a mission and then adjusting master volume while in the mission
Because some things were delayed for a long time, point store of Halluci-Sabbat of Koishi finally meet everyone~ we added 12 cards, 10 emoticons, and 9 static backgrounds The points store has 3 MP4 dynamic backgrounds, 4 mini profile dynamic backgrounds, 15 dynamic stickers, 4 avatar frames, and 5 dynamic avatars! All of them were created with our utmost effort, and I like it. Everyone can enjoy it
Point shop and summer promotion is being launched together. A one week discount was arranged before the summer promotion, with a 21 day extended discount period in collaboration with the summer promotion. After the summer promotion, the game will increase in price to 7.99USD in preparation for the official release. That is to say, this summer promotion is likely to become a theoretical historical low. Everyone, seize the opportunity~
谢谢大家的理解! The final version of the game only has three consecutive battles of the final boss left. Some players may have entered the vanguard army of the final boss they see, but that is unfinished. The three consecutive boss battles will be launched together. Only the last battle remains, and we are also working slowly and meticulously. Anyway, tomorrow is June 21st, please allow us to finish playing Elden Ring's DLC before continuing our work. Thank you for your understanding!
Dwarves: Glory, Death and Loot Playtest - ichbinhamma
- Further increased chance to encounter Veteran Dwarves - Increased Rune Circle scaling of 'Path of Fortune' and 'Path of Experience' from 1% to 2% per point - Increased scaling of 'Guardian' from INTx3 to INTx4 - 'Kakapo Egg' Artifact is now unique - Changes to 'Healing Rain' -- Number of targets now increases with WIS -- Duration increased from 3 to 5 seconds (tick applied every 0.5 seconds) - Tavern improvements: -- Retiring Dwarves in the Tavern will now grant their EXP as beers -- Can now distribute light (+1 level) and strong (+10 levels) beers - Updated several UI elements - Fixed an issue with the shop upgrade tooltip for unlocked items
The Steam achievements are now working properly after last night's update!
I apologize for the unexpected bugs; that's what happens when you update your engine to a more recent version just before launching a game! Everything seems to be working fine, when boom! Incompatible features strike again!
That said, after another round of thorough testing, it seems there aren't any bugs left in the game, but of course, if you find one don't hesitate to let me know. There's a pinned post in the Community page of the game for that use ;)
Your saved games might not be working due to the change of engine versions: my sincere apology! Remember you can use the "Skip" mode to run the game again until the point you previously were at.