LONESTAR - 万万-v-
Bug Fixes -
  1. Fixed the conflict between the option of speeding up the animation and the laser appearance.
  2. Fixed an issue where the trail effect of the Spacewalker would disappear when moving in battles.
Apologies for another week of no content updates.

But please bear with us. We spent nearly three years developing the first two spaceships, and we want to ensure the third spaceship is presented in a well-polished status.

Join our Discord: https://discord.com/invite/QFkYZjZ2P4
Primitive Society Simulator - 鸽天下BigDove_YSH
Notice: Those with this icon :check_mark: are inspired by the players’ feedback. Thank you so much again.

Small Feature Additions
  • :check_mark: Trees and grass can be planted.
  • The upper limit of wild tree and grass resources has been lowered, and the density has been lowered.
Bug Fixes
  • :check_mark: Storage area and shelf prioritization would return to default normal after expansion/reduction/merger.
  • Founding named popups would be overwritten by adult, mission accomplished, etc. popups
  • :check_mark: Try to fix the bug that expedition team would starve to death.
Language
  • Korean was added
-YSH Mr. Octopus
Jun 19, 2024
Rust Rivalry - Clemmontine
Much walking and broken pistol sounds. I've left a few eastereggs for things I've been working on.
Megacopter: Blades of the Goddess Playtest - megacoptergame
  • UI: Slim down campaign select buttons and limit to 4 choices. (Fix too many buttons off screen).
  • Gameplay: Add new achievements.
  • Gameplay: Update dialog and 'misty' assets.
  • Gameplay: Increase size of final jeff level (partial redo) and fix its radar circle in minimap.
3on3 FreeStyle: Rebound - [GM] Laren

Dear, Ballers.

We will have server maintenance on June 20, 2024.

[Maintenance Duration]
6/20 00:00 - 6/20 01:00 PDT
6/19 23:00 - 6/20 00:00 PDT

[Maintenance Detail]
-Enforcing skill issue fix patch to all users

Thank you for your patience and understanding.

- 3on3 FreeStyle Team
Mushoku Tensei: Jobless Reincarnation Quest of Memories - NS
“Mushoku Tensei: Jobless Reincarnation Quest of Memories”
is now released on Nintendo Switch・PlayStation4・PlayStation5・Steam!


“Mushoku Tensei: Jobless Reincarnation Quest of Memories” is now released on Nintendo Switch・PlayStation4・PlayStation5・Steam as of June 20, Thursday!

In this game, players can re-experience the adventures of Rudeus and his fellows from “Dead End” while exploring through various fields on the Demon Continent, and enjoy the worldview of the TV anime “Mushoku Tensei” to a full extent.

You can form a party freely with the unique characters and train your members along with the Skill Trees that you can develop as you like. Conquer the battles that require high strategic skills, and defeat the enemies that also appear in the TV anime.

In addition, new scenarios are included in the story of Roxy’s episode, where she searches for Rudeus on the Demon Continent! Other game modes such as the mini game where Roxy works as a helper in a restaurant will be available as well.
Fight To The Death - Amrita
  • Full Controller Support
  • Fix duplicate rune issue
  • Fix duplicate passive character issue
Soulmask - kirov
Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from June 20, at 7:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

[Map Optimizations]

Optimized the level structure of Random Maze Ruins
Optimized the triggering of the one-way door in dungeons to prevent players from getting stuck in the door
Optimized the dungeon's teleportations and its random range to prevent some anomalies
Added new Respawn Points in the advanced area that can be used upon exploration

[Experience Optimizations]

For tribesmen: enhanced their survival capabilities regardless of the deployed states. Upon Feign Death, auto-recover of deployed tribesmen will be much faster
The disease's duration has changed from Permanent to 300 seconds. VFX displays when catching a disease. Antidotes' Intros are added to the disease buff description
Optimized bear's combat skills and AI
While playing the cutscene — the death of “Central Core”, players obtain a Damage Immunity effect
The random chance for some of the Non-Golden Masteries has increased
Invulnerability has been added while repairing nodes in Pyramid to prevent interruption
Attack Speed is now displayed on the stats interface
Optimized bow's mastery "Shooting Technique". The target is easier to hit when locked on
Optimized VFX for the damage reflection of the talent affix "Fight Back"
Granary and Breeding Farm are now unlocked at Lv.10
Damage derement by Sticky Explosive Can to different constructions becomes smoother
Steel Battering Ram and Steel Cannonball deal more damage to Blackstone Constructions
Corrected action and sound effect of drinking from Water Bottle
Added description for Repair Times and Loss Ratio of Max Durability to gear tips

[PVP Cross-server Test is On]

After this update, the cross-server feature of PVP servers in Group01 on Asia Server, North America Server, and Europe Server will unlock at 07:00, 6/20 (UTC). Players on these servers can travel to other servers in Group01 of the same region via the cross-server portal above the pyramid. Other PVP cross-server features are on the way.

[Bug Fixes]

Fixed the special effect remnant issue of Common Mammoth's skills
Fixed the display errors of Quality, Level, and other info under details in Hunting Gallery
Fixed the issue where Tempest Griffin's Wind Projectile wouldn't disappear after being unlashed
Fixed the issue of invisible friend units that couldn't be seen when Rendering Quality under Game Settings - Graphics is set as Low or Ultra-low
Fixed the issue where the display of “Mysterious Stone Table” wasn't refreshed after switching masks with mask hidden
Fixed the mask decor display issue on tribesmen after remodel
Fixed the display anomaly of Upper Limit for Tribesmen on the I interface after the adjustment of Recruitable Tribesmen Coefficient
Fixed the issue of occasional anomaly skin color after the hairstyle was changed
Fix the issue where when the bow was drawn, some feather accessories and Mimicry models would block the view
Fixed the issue where characters could stand on Anti-climb Thorns
Fixed Piranha's growth speed issue
Fixed the teleportation drift issue of animals after being carried through Portal
Fixed the issue where the NPC's action of using bandages still went on after being interrupted
Fixed the issue where the talent affix “Multiple Shooting” could only take effect in the Solo mode
Optimized the clipping issue of Vajra Ape's animation and its attack sound effect
Fixed the model inconsistency of throwable weapons when gripped and not gripped
Fixed the issue where “Mind-Heart Unison”, “Bloodbath Recovery”, and some other talent affixes couldn't be triggered when facing animals or machines
Fixed the issue where barbarians with the “Likes defecation” affix could trigger the continuous effect when entering Outhouse, but the effect would be removed the instant they left Outhouse
Fixed the issue where barbarians with the “Likes dancing” affix could trigger the continuous effect when dancing, but the effect would be removed the instant they stopped dancing
Fixed the action play anomaly of the executed when a barbarian was executed with Backstab
Fixed the issue where players might get stuck in models after being caught and thrown by the boss's Grab skill
Fixed the absence of the footstep's sound effect when riding an ostrich
Fixed the inconsistency between the displayed number and actual number of Turkeys in Turkey Coop
Fixed the issue where "Lighting Module" would reactivate when getting on and off the mount.
Fixed the vibration issue of Sprint while auto-advancing
Optimized the issue where player gets stuck in the air with the Leap Slash skill
Fixed the issue where after the tribesmen on patrol were deployed, the patrol mode was still on
Fixed the occasional display error of buff's time
Fixed the occasional issue where the skill gets stuck or first dry shoot would be released when using the bow’s mastery “Running Fire”
Fixed the occasional animation issue of character execution
Fixed the issue where players could enter the interior of mountains by climbing
Optimized the monster quantity in the dungeon ruins
Jun 19, 2024
Community Announcements - oka
・Added SONIC THE HEDGEHOG collaboration data
・Various function improvements
・Corrected various issues
QuickMatrix - 休莱格
Optimize the logic of shortcut key management.
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