Jun 19, 2024
Lone Fungus - bastiartgames
- Possible fix for being in 'Boss Practice mode' outside of the boss practice zone
- Fixed Acid Queen Crawlers title
- Fixed a bug where the silver shrine at the alternative passage could pop up
- Fixed a bug where the boss room at the end of the alternative passage would pop up
NARAKA: BLADEPOINT - 时崎狂三
Dear players,

Starting on June 20th, 2024 at 03:00 (UTC), we will be carrying out maintenance on NARAKA: BLADEPOINT servers. There is no need to log out during this time, and you can continue to play normally while the servers are being updated.
The details for this update are as follows:

Brand New Content

I. New Casual Mode: Neo-Mech Clash
Game Mode Duration: Jun 20, 2024 03:00 (UTC) - Jul 3, 2024 00:00 (UTC)
Tianhai teams up with Yueshan to confront Feria and Hadi's faction in this score-based game mode
1. Aim to defeat as many enemies as possible within the set time to earn more points.
Periodically, the top player will be marked as the bounty target. Killing the bounty target grants extra points:
  • Kills: +1 point
  • Killstreaks: +1 bonus point
  • Killing the bounty target: +10 bonus points
2. The Exquisite Vessel intermittently produces a mode-exclusive Souljade - [Ultimate·Advance]. Equipping this Souljade will improve Ultimate effects as follows:
  • Tianhai: The Ultimate [Titan's Call] will trigger an additional wide-range strike after smashing the enemy.
  • Almighty General: The Ultimate [General's Call] will deliver an additional thrust strike upon a charged leaping strike.
  • Hadi: The Ultimate [Aerial Ascent] will release additional flaming sword energy with a [Burn] effect after a three-stage charge.
  • Feria Shen: In cannon mode, the Ultimate [Mech Mayhem] will deliver additional laser strikes when firing with the cannon by consuming Energy.
3. The following adjustments are made for this mode:
  • All heroes' Ultimates will have unlimited duration.
  • Rage recovery rate is significantly increased, and cooldown for certain skills is significantly reduced.
  • Some of Yueshan Almighty General's Focus Strikes can now repel the Bronze Mech.

II. Limited-time Events:
1. River Blaze
Event Time: Jun 26, 2024 02:30 (UTC) - Jul 2, 2024 20:00 (UTC)

Event Rules:
  1. Gain [Golden Fluff] and [event points] by completing quests during the event.
  2. Obtain [Golden Fluff] by opening Stashes in the Survival Modes, or clearing Showdown levels. Up to 10 [Golden Fluff] can be obtained from matches per day (this excludes Casual Modes).
  3. Submit Golden Fluff to gain event points. Tapping the Submit button will submit all your [Golden Fluff], granting you 20 points for each Golden Fluff.
  4. You'll also receive a [Midsummer Gift] for every 20 [Golden Fluff] submitted.
  5. You gain certain rewards once you've gained enough event points, a total of 3,000 points is required to gain them all.
  6. Every [Golden Fluff] submitted increases the [Whole-Server points] by 1, and once it reaches its maximum, all players will be rewarded 3 [Martial Trial Treasure Choice Gifts].
*Note: Remember to claim your rewards before the event ends, or you'll miss out!
2. DragonCall, The Wings of Reign
Event Time: Jun 20, 2024 03:00 (UTC) - Jul 2, 2024 20:00 (UTC)

Event Rules:
  1. Gain [Energy Tanks] by completing quests during the event. [Energy Tanks] can be redeemed for great event rewards.
  2. Visit the shop to purchase Yueshan's Legendary Accessory [2674·Ruby-Red Emblem]. You'll receive an exclusive Mech Pilot's License and can fight alongside the DragonCall!

Out-game Adjustments
I. The Bloodbath
The Bloodbath will be temporarily closed while Neo-Mech Clash is available.

Store Updates
I. New Packs
1. Added Yueshan exclusive Pack [Pilot Plight Pack], which contains Legendary Outfit [2674·Pilot Plight], Dagger Legendary Skin [2674·Volt Dagger], Legendary Hairstyle [2674·Fearless] and Legendary Voice Pack [Yueshan·Pilot Plight].

Standard price: 5,100 Gold; Now: 3,000 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!

II. Upgradable Paints
1. Added Legendary Longsword Skin [2674·Prototype], which can be upgraded with Iridescent Paints.
Standard price: 1,500 Gold; Now: 240 Gold. (If you have [Faulty Lightbeam Longsword] in your Inventory, you can get 50% off when purchasing with Gold.)
  • Upgrade [2674·Prototype] to [2674·Elite] with 60 [Glazed Crystals]. (Upgrade to unlock moves' sound effects, attacks' special effects, and change the weapon's appearance.)
  • Upgrade [2674·Elite] to [2674·Ultra] with 700 [Glazed Crystals]. (Upgrading will change the cosmetic's rarity to Extreme, unlock a Souljade special effect, and change the weapon's appearance.)
2. Iridescent Paint Feature
Use [Glazed Crystal] to unlock extra weapon paints, which can only be equipped after unlocking the default skin.
  • Upgrade [2674·Elite] to [2674·Elite·Violet] with 30 [Glazed Crystals], which will also grant you the Iridescent Paint [2674·Ultra·Violet].
  • [2674·Ultra] can be upgraded to [2674·Ultra·Scarlet] with 50 [Glazed Crystals].
3. [Glazed Crystal] limited-time discount. Standard price: 50 Gold; Now: 35 Gold.

III. Discounts
  1. Refreshing Summer Gift available for a limited-time: June 20, 2024 03:00 (UTC) - June 22, 2024 03:00 (UTC)

    Summer Party & 2674 series collections are back for a limited time. Purchase the Refreshing Summer Gift to choose one item each from the returning outfit and hairstyle sets, with a limit of 2 purchases.

    Available in the Shop on the Recommended page.

    Once purchased, you can choose 1 reward each from the following 2 gift sets:
    • [Returning Outfit Choice Gift]: Summer Party·Summer Snowflakes, 2674·CyberKitty, Summer Party·Rosy Meridiem, Summer Party·School Maillot, 2674·GasViper, 2674·Frost Drift, Summer Party·Twilight Sunshine.
    • [Refined Hairstyle Choice Gift]: Ling-er, Poetic Rhymes·Starry Bridge, Ignis, Peacock Plume, Moonlight, Lustrous Gems, Female Hairstyle 13, Male Hairstyle 14, Freelance Hacker, Lab Specialist, Mech Pilot.
  2. Newly added Yueshan Legendary Accessory [2674·Ruby-Red Emblem]. (Unlock it to get a new appearance for his Ultimate [General's Call].) Standard price: 5,800 Gold; Now: 3,350 Gold.
  3. Newly added Longsword Legendary Skin [2674·Prototype]. Standard price: 1,500 Gold; Now: 240 Gold.
  4. Newly added Epic Kill Announcement [2674·Sky Blue]. Standard price: 300 Gold; Now: 200 Gold.
  5. Newly added Yueshan Epic Pose [2674·Legend]. Standard price: 300 Gold; Now: 200 Gold.
  6. Newly added Yueshan Legendary Base [2674·Control Tower]. Standard price: 1,200 Gold; Now: 900 Gold.
  7. Newly added Yueshan Legendary Voice Pack [Yueshan·Pilot Plight Japanese Voice Pack]. Standard price: 1,000 Gold, Now: 800 Gold.
  8. Tessa Legendary Accessory [Calabash Brothers·Magic Calabash]. Unlock it to get a new appearance for Tessa's Ultimate "Enchant". Standard price: 2,000 Gold; Now: 1,200 Gold.
  9. Newly added Tianhai Legendary Accessory [Calabash Brothers·Third Brother]. Unlock it to get a new appearance for Tianhai's Skill "Divine Bell". Standard price: 1,200 Gold; Now: 600 Gold.
  10. Epic Emote Gesture [Frog Salute] for all heroes. Standard price: 300 Gold; Now: 180 Gold.
  11. Legendary Base [Fortune Dog] for all heroes. Standard price: 1,200 Gold, Now: 900 Gold.
  12. Legendary Background [Puppy Balloons] for all heroes. Standard price: 600 Gold; Now: 400 Gold.
  13. Legendary Emote Gesture [Boom Boom Dance] for all heroes. Standard price: 900 Gold; Now: 360 Gold.
  14. The Weapon Skin Pack [Cluck Cluck Crow Crow] has been removed from the Shop. The Nunchuck Legendary Skin [Crow Crow] and the Repeating Crossbow Legendary Skin [Cluck Cluck] will each return to their standard price of 1,500 Gold.

IV. Audio
Newly added Voice Pack [Yueshan·Pilot Plight Japanese Voice Pack]. Standard price: 1,000 Gold, Now: 800 Gold.

Jun 19, 2024
Elsword - webops



  • 2024-06-19 00:00 ~ 2024-06-19 3:00 AM PDT

  • Lithia 4th Path Update
  • PvP League Reset

★ Added
★ On-going
★ Ended

★ Added
★ Ended

★ New Character: Lithia 4th Path
  • Lithia 4th path, who uses and develops demon magic disguised as magic tricks to ravage enemies, is updated!
    • Trick Finder – Cynical Sneer – Mischief
★ Lithia El Search Party Collection
  • Lithia 4th path collection is added.
  • Synergy will be added at a later date.

★ Life Content UI Improvements
  • After the 6/19 game maintenance, Pet expedition and Fishing UI will be changed to match the new UI design.
★ El House Improvements
  • Wooden Picture Frame for 3rd Class Advance for each character can now be crafted at NPC Ariel.
★ Character
[Elsword]
  • [Sword Knight]
    • Fixed a bug where [Luriel] Sword Knight Promotional Weapon did not change appearance upon awakening.

  • [Genesis]
    • Fixed a bug where ZZZ hits in Dash XZZZ Command was considered as Destruction.
[Aisha]
  • Fixed quest titles for Aisha’s Before Joining story quest in the Media Gallery.
[Rena]
  • [Sniping Ranger]
    • Changed Additional Commands tooltip in the Job Change Completion page.
      • Before: During dash, fire 3 arrows backwards.
      • After: During dash, attack 2 times backwards then fire 3 arrows backwards.
  • [Grand Archer]
    • Fixed command list to include the below commands.
      • ZZX + Siege Mode
      • ZZZX + Siege Mode
[Raven]
  • Fixed a bug where equipping certain glove costumes after equipping Victorian Classic Top Piece caused the character’s shoulder to have abnormal graphics.
[Ara]
  • Fixed a bug where equipping Waltz of Flowers Bottom Piece costume caused abnormal graphics in the flower.
[Elesis]
  • Fixed abnormal upper body graphics when using “Pastel Bubble Flower: Blowing Bubbles” custom idle motion.
  • Fixed abnormal weapon effect when equipping Elesis’s Sunshine Week Claymore – Deep Blue Sea.
[Add]
  • [Doom Bringer]
    • Fixed a bug where Nasod Armor Cannon could not be chained after [Change] Pulse Cannon if Action Speed was above a certain value.
[Lu/Ciel]
  • Fixed a bug where motions with the knee bending while Ciel is wearing the Trump Bunny Waiter Bottom Piece caused abnormal graphics for the knee.
[Rose]
  • [Tempest Burster]
    • Fixed a bug where Enhanced Heavy Weapon Passive’s Cannon Skill damage was not displayed under skill damage in Free Training Mode.
    • Changed Enhanced Heavy Weaponry Passive such that Laser Skill effect is applied to all enemies hit by Laser Skills.
  • [Crimson Rose]
    • Fixed a bug where Frenzy’s Enemy Critical Damage Received increase effect only applied to targets with Bleed effect.
[Ain]
  • [Schatz Reprise]
    • Fixed where Steal (Physical) had an abnormal multi hit count when using Wegnahme Skill.
[Lithia]
  • Duelist’s Sparring Equipment added to Magic Wardrobe List.
  • Fixed typo in Gemstones tooltip.
    • Before: Upon reawakening, use all Gemstones. Skill Cooldown decrease by 10% per Gemstone.
    • After: Upon awakening, use all Gemstones. Skill Cooldown decrease by 10% per Gemstone.
  • Fixed a bug where the Fishing Rod did not display when equipping certain Fishing Rods.
  • Fixed a bug where using “Gentle Chamberlain: Maid for You” Idle Motion caused the weapon to not be displayed.
  • Fixed a bug where the damage reduction effect from Gemstones were not applied after dying and reviving in certain situations.
  • [Mighty Miner]
    • Fixed a bug where Mining skill’s time window for the Drill Relic was abnormal in PvP.
    • Fixed a bug where Sixth Sense’s MP Gain when Attacking Increase was different from described in the tooltip.
★ Dungeon/PvP/Field
  • Changed player numbers for Elrianode City Dungeon in Dungeon UI
    • Before: Players: 1
    • After: Players: 1~3
  • Fixed a bug where the Confusion debuff that swapped up and down direction keys also applied to title switching.
  • Fixed a bug where Twisted Time and Space – Fahrmann’s Peak Dungeon awarded an F rank reward regardless of contribution in certain situations.
  • Fixed a bug where characters would sometimes not return to the front after being transported to the back area in The Great Steel Wall Dungeon Stage 3.
  • Change player numbers for Varnimyr/Pruinaum Raids.
    • Before: Players 5~6
    • After: Players 3~6
  • Fixed a bug in Secret Dungeons where Treasure Chests and Treasure Chest Monsters would appear.
  • Fixed a bug in Challenge Mode – Berserk Berthe players would be transported to Isolation while trapped in the Ice Prison.
  • Fixed a bug in Dimension of Sinister Intent where the character could not move as intended after being hit by “Unicorn Master Rona’s” Impact Zone.
  • Fixed a bug in Tricky House Boss Stage where the Diamond suite pattern could not be seen in the frames in the background.
★ Pet/Mount
  • Fixed a bug where Pet Passive skill effect was included in character detailed stat (PvP).
★ Item
  • Fixed typos in the following Custom Idle Motion tooltips.
    • Before: Custom Motion
    • After: Custom Idle Motion

★ ETC
  • Maximum character space will be increased with the addition of Lithia 4th Path (Max 71 > Max 72)
  • Fixed a bug where the General’s Dignity title’s special dialogue (This is pretty interesting…) was not displayed in Elysion Tower Dungeon Boss Stage.
  • Changed tooltip for “Alchemy Specialist” Guild Skill.
    • Before: [Dungeon] Potion, Food, Dungeon Recovery Item Effect + %
    • After: [Dungeon] Recovery Item Effect + %
  • Fixed a bug where equipped Bottom Piece Accessory was not displayed when using sitting customs in certain situations.
  • Fixed a bug where Tenebrous Equipment’s barrier creation socket effect would activate during Guild Mini Games.
  • Fixed a bug where the party invitation window did not disappear immediately when sending party invitations to characters already in the party through Guild UI.
  • Fixed a bug where the buttons on the dungeon result screen were not responsive after opening the additional pop-up windows in the inventory.
  • Fixed a bug where leaving the dungeon by leaving the party caused the expel notification to appear in certain situations.
  • Fixed a bug where the quest marker effect appeared at an abnormal location while talking to NPCs.
  • Fixed a bug where equipping an item by dragging the item in the Fishing UI would display duplicated effects.
  • Fixed a bug where the 4th path preview button was not able to be clicked in certain situations.
  • Fixed a bug where the full party name was not displayed in the Party List UI if the party name was too long.




Jun 19, 2024
EON Trooper - nicolasrizzi
An issue that caused the game to close in sector 2 has been corrected.

An issue that prevented the game from detecting completed objectives has been fixed.

User interface elements have been adjusted.
Bloons TD Battles 2 - samninjakiwi


New Features
  • Nexus Tournament Rewards
    - Congratulations to Boltrix for winning the recent Nexus Tournament and well done to runners up ISAB and Tewtiy.
    - The text emote “A Defend, Is A Defend!”, chosen by Boltrix, is now unlocked for all players.
    - All players who made a purchase using any Nexus creator code during the tournament will also receive banners chosen by Boltrix and ISAB and an avatar chosen by Tewtiy. 
    - These cosmetics are also available to any player who makes a purchase using the respective creator code. 
Balance Changes
  • Bloon Sends
    - Round 13 Spaced Ceramics: Spacing 0.75s -> 0.65s
    - Round 16 Grouped Ceramics: $400 -> $350, spacing 0.12s -> 0.11s, and eco change +1.8 -> +5
    - Round 23 Tight Leads: $1,200 -> $1,400 and eco change +20 -> +24
    - Round 28 Tight Ceramics: $4,000 -> $3,400
    - A few buffs for the ceramic sends since other rushes are typically more effective than these ones relative to their unlock round. We’ve also increased the price of tight leads so that they are not quite as efficient.
  • Dart Monkey
    - x4x Super Monkey Fan Club: $8,000 -> $9,000 and ability duration 15s -> 12s
    - x5x Plasma Monkey Fan Club: Ability duration 15s -> 12s
    - Dart has received a lot of buffs over the updates and has now gained recognition for being dominant tower in all stages of the game. We have decided to weaken its abilities so that it can keep its early game strength while being a bit easier to rush in the mid/late game.
  • Boomerang Monkey
    - 1xx adds +3 -> +10 pierce to xx3
    - 2xx adds +3 -> +12 pierce to xx3
    - There was no reason to ever pick the top crosspath option for Kylie Boomerang since the attack speed buff heavily outclasses the small pierce increase. This change aims to balance the crosspaths so that the superior crosspath is situational.
  • Ice Monkey
    - x2x Deep Freeze: Freezes 2 -> 3 layers
    - We’re providing a buff to an upgrade that doesn’t offer too much, to strengthen Ice Monkey’s early game a little bit.
  • Glue Gunner
    - xx4 Relentless Glue: No longer drops any puddles on the track
    - xx4 Relentless Glue: Every time a glued bloon layer gets popped, a small splat occurs which stuns nearby bloons (6 pierce and 12 radius). Stuns bloons for 1s, moabs/DDTs for 0.35s, BFBs for 0.2s, abd ZOMGs for 0.1s
    - x1x Bigger Globs: increase xx4 on-pop stun pierce by 1 (6->7)
    - X2x Glue Splatter: increases xx4 on-pop stun pierce by 3 (7->10)
    - x3x Glue Hose: $2,000 -> $2,200
    - Relentless Glue’s puddles have never felt right on this upgrade path, barely being a noticeable addition in most cases. Therefore, we have removed the puddles and given this upgrade something else to offer instead - greater stalling potential with stunning splats that occur every time a glued bloon is popped.
  • Monkey Ace
    - xx2 Centered Path: This upgrade now allows you to target the position of any flight path (centered, infinite, and figure eight). Renamed to Advanced Navigation.
    - A small quality of life change to give greater flexibility in Ace’s flight pathing.
  • Heli Pilot
    - xx1 Faster Darts: $150 -> $350 and this upgrade now increases dart pierce by 1 and razor rotor pierce by 3
    - Faster Darts does not provide any significant benefit and Heli Pilot is not a common starting tower either. This change is intended to improve both of these aspects.
  • Mortar Monkey
    - Base: Pierce 40 -> 35
    - x1x Faster Reload: $300 -> $400
    - x2x Rapid Reload: $500 -> $550
    - x3x Heavy Shells: $900 -> $800
    - Mortar Monkey has not really been affected by any recent nerfs, still remaining very strong and only seeing a drop in usage due to Etienne offering an exciting alternative. Therefore we think that it’s justified to make some significant nerfs to Mortar’s early game, as it’s been a top tier tower for quite a few updates now.
  • Wizard Monkey
    - 1xx Guided Magic: Seeking angle 270 -> 360 and turning rate 600 -> 720
    - 1xx Guided Magic: $150 -> $100
    - xx4 Necromancer: $2,800 -> $2,600
    - Wizard seems to be in a fairly decent spot in the meta, however we want to give it a little bump to encourage its usage. We’ve made a couple of small changes to Guided Magic so that it’s more dependable early on, as well as a small price buff to Necromancer for slightly cheaper purple popping power.
  • Super Monkey
    - xx4 Dark Champion: $30,000 -> $27,000
    - Sacrificing $15k of magic monkeys to 4xx or 5xx: The Super Monkey will buff towers in range with +10% -> +50% projectile lifespan and +2 pierce
  • Ninja Monkey
    - Base: Shuriken attack rate 0.7 -> 0.62
    - 1xx: Reduces all weapons’ attack rates by 38% -> 30%
    - 0x2: Caltrops attack rate 9 -> 8
    - 0x4: Sticky bomb attack rate 5 -> 4.5
    - 0x5: Sticky bomb attack rate 2 -> 0.18
    - These changes buff 0xx Ninja upgrades while leaving 1xx Ninja upgrades unchanged. One major reason for this is so that 023 Ninja can be slightly more dependable.
  • Druid
    - x3x Druid of the Jungle: Now has another vine attack that is identical to its regular one except it gives you $100 every time it pops a bloon and it has an 11 second cooldown between vines
    - x4x Jungle’s Bounty: $3,100 -> $4,500
    - We’re introducing this change so that there is a cheaper money generation option available and accessible early on when using Druid. Jungle’s Bounty’s price has been increased so that this upgrade does not become too efficient as a result.
  • Monkey Village
    - x1x Grow Blocker: Can now only affect a maximum of 200 bloons at once
    - xx3 Monkey Town: Renamed to Monkeyconomy. This upgrade no longer increases income from bloon sends. Instead, it produces four $100 crates each round and costs $5,000 -> $1,200.
    - xx4 Monkey City: No longer increases income from bloon sends or collects bananas in range. Instead, it increases the value of its crates to $400 and it costs $7,000 -> $7,500.
    - xx5 Monkeyopolis: Remains similar except it can now absorb xx3 and xx4 villages instead of farms. Money production is calculated in the same way, based on the cost of the absorbed towers. This upgrade also now increases income from bloon sends by 20% (what xx4 used to do). This upgrade costs $20k -> $15k, with $5k is added for every Village absorbed.
    - We’ve never been too fond of Village’s bottom path in this game - with xx3 and xx4 offering exactly the same thing and xx5 benefiting from being paired with Farms, which is not a common tower duo. We have simplified xx3 and xx4 to be simple money generation upgrades comparable to a Farm, and adjusted xx5 so that it no longer has any Farm dependency. Additionally, Grow Blocker has received a lot more attention recently, so we have added a limit to how many bloons it can affect at once.
  • Engineer Monkey
    - x4x Overclock: Overclocking a tower will now also boost all its children towers (xx4/5 Heli’s mini comanches, Etienne’s drones, 4/5xx Buccaneer’s planes, 1+xx Engineer’s Sentries, x4/5x Wizard’s Phoenixes, 5xx Super’s mini Sun Avatars)
    - This change makes sense for most child towers such as Etienne’s drones and Buccaneer’s planes, as without it they were unfairly unaffected by Overclock. This also offers a pretty decent buff to Engineer’s sentries, particularly 5xx, however we are keen to see how it goes since this isn’t a very strong upgrade at the moment.
  • Cyber Quincy
    - Level 1: Can now attack through blockers and has a faster projectile speed (480 -> 600)
    - Cyber Shot gives lvl7 explosions 2x pierce and 3x damage (previously it was simply +10 pierce and +2 damage, which did not scale up when his regular damage increased). 
    - Level 11: no longer reduces attack rate from 0.95 ->0.6. Instead, it now increases damage 1 -> 3
    - Level 14: bonus moab class damage 4 -> 8
    - Level 15: Cyber Shot gives explosions 3x -> 5x damage (previously +4 damage)
    - Level 16: no longer reduces attack rate to 0.4. Instead, it now increases damage 3 -> 8
    - Level 20: no longer reduces attack rate to 0.15. Instead, it now increases damage 8 -> 35
    - Cyber Quincy has never had enough changes in order to distinguish him from regular Quincy, and as a result there has never really been much reason to pick him. We think it’s finally time that Cyber Quincy gets some well deserved love and so we are making some significant changes. Firstly, his projectiles are now capable of flying through blockers which should provide more incentive to use him on certain restrictive maps. Secondly, we’ve traded a lot of his attack speed increases for pure damage increases, distinguishing the two heroes more and making him a much more powerful hero later on.
  • Gwendolin
    - Leveling curve: 1x Quincy -> 1x Striker Jones
    - Level 1: pierce 4 ->3
    - Level 2: gives +1 -> +2 pierce (pierce remains unchanged at 5)
    - Level 3: Cocktail of Fire damages every 0.2 -> 0.24s
    - Gwendolin is an exceptional hero, providing solid damage in the early game and great support later on with her Heat it up buff. We’ve made a few small adjustments, weakening her level 1 and level 3 DPS and altering the level curve so that she doesn’t reach level 10 quite so early.
  • Scientist Gwendolin
    - Leveling curve: 1x Quincy -> 1x Striker Jones
    - Base pierce 4 ->3
    - Level 2 gives +1 -> +2 pierce
    - Level 3 Cocktail damages every 0.15 -> 0.18s
    - Same changes as Gwendolin, as these heroes are very similar.
  • Obyn
    - Level 12: Druids in range get +1 damage to all bloons (previously this was only to fortified bloons)
    - Level 13: All tier 5 Druid upgrades in range cost 10% less
    - Our previous change to Obyn made him give Druids in range +1 damage to fortified bloons, however we no longer think that limiting this to fortified bloons is necessary, and so we have opened this up to +1 damage to all bloons. Additionally, we have added further incentive to run Obyn and Druids with a nice price discount for tier 5 Druids at level 13.
  • Ocean Obyn
    - Level 12: Druids in range get +1 damage to all bloons (previously this was only to fortified bloons)
    - Level 13: All tier 5 magic monkey upgrades in range cost 10% less
    - Similar to Obyn, we wanted to provide more incentive to pick Ocean Obyn as the hero of choice to be paired with magic monkeys like Ninja + Alchemist.
  • Sentai Churchill
    - Level 1: explosion pierce 4 -> 5
    - Level 2: explosion pierce 6 -> 7
    - Level 11: explosion pierce 9 -> 10
    - For quite a while now Captain Churchill has been preferred over Sentai Churchill, so we wanted to give Sentai Churchill a small buff to even it out.
  • Benjamin
    - Level 5: All banks earn +8% -> +12% income
    - Level 9: All banks earn +14% -> +18% income
    - We’ve buffed the Benjamin and Banks interaction since both of them still don’t see much usage.
  •  DJ Ben Jammin’
    Level 5: All banks earn +8% -> +12% income
    - Level 9: All banks earn +14% -> +18% income
    - Same as Benjamin.
  • Highwayman Jericho
    - Level 3: Stand and Deliver initial cooldown 60s -> 45s
    - For the past couple of updates, Highwayman Jericho has fallen out of popularity. Star Captain and Agent Jericho are both still seen as great heroes that are pretty relative to each other, however Highwayman no longer matches up to these two. To address this, we would like to partially revert one of the big nerfs we made to him a few updates ago.
  • Adora
    - Level 1: Pierce 6 -> 5
    - Adora has recently gotten a bit more recognition for being a powerful defensive hero in the early game, so we’re toning it down very slightly.
  • Fateweaver Adora
    - Level 1: Pierce 6 -> 5
    - Level 3: Sharp Sting of Fate projectile pierce = main weapon pierce * main weapon projectile count * 8 -> main weapon pierce * main weapon projectile count * 7
    - Level 10: Chains of Fate pierce cap 500 -> 450
    - Fateweaver is certainly deserving of some nerfs as she remains to be an top-tier hero, particularly because of her strong defensive abilities. In addition to the same change that Adora received, we have made a couple of changes which weaken her level 3 and level 10 abilities.
  • Etienne
    - Level 5: Now has the camo prioritisation option
    - We’ve added this in since all other heroes with camo detection have this option. Note that this targeting option affects both his drones and the UCAV.
Bug Fixes
 
  • Fixed Ocean Obyn and Pat Fusty selling themselves when placed on the edge between land and water.
  • Fixed issue where some players were unable to load the game after a season ended.
  • Fixed Village ability buffs not ending when Village is sold
  • Fixed Village ability buffs not affecting towers that were placed after the ability was activated
  • Fixed x5x Ninja damaging newly spawned bloons even when the ability was not active
  • Fixed notification icon not showing on the shop button during sales.
  • Fixed main menu league leaderboard not animating like a button.
  • Fixed Clan War timer not displaying correctly
  • Fixed the target light on Etienne’s drones not working once upgraded.
  • Fixed Etienne’s spy drone showing opponents cash during Hero Challenge (Arcade only)
  • Fixed occasional hang when upgrading Etienne.
  • Fixed event banners not aligning correctly to the edge of the screen on widescreen devices.
  • Fixed incorrect interaction between Fateweaver’s level 3 ability cooldown and the 5xx Monkey Sub.
  • Fixed score not appearing in the Hall of Masters leaderboard when viewed on mobile.
  • Fixed not being able to view the profile of players with animated banners or avatars.
  • Fixed the club icon being clipped if appearing on the #1 player in Hall of Masters.
  • Fixed event screen not scrolling to the correct event after clicking on one of the banners in the main menu.
  • Fixed settings button not working in the clan screen.
  • Fixed accolades and medals not displaying in the league leaderboards.
Going Foward

We've heard your feedback on Arena Leagues and are currently in discussions about making changes based on that. These changes will be spread across a few updates, but more immediately, we'll be making the following changes in update 4.1:
  • The return of Casual Mode
    - We've noticed a lot of comments from players who miss the non-competitive aspect of casual mode, so it'll be returning to the game in update 4.1!
  • A rework of Fast Track
    - A lot of the feedback we saw about fast track in its current form was that it felt quite grindy and just a race to 50 trophies, so from 4.1, it'll no longer be based on trophies. Instead, if you reach a win streak of 10+ games, you will be given the option to fast track to the next arena. There will be no limit to the number of people per league who can be fast tracked. The hope here is that it'll make fast tracking more skill-based!
As always, we welcome your feedback in the comments and be sure to keep an eye out as we announce further planned changes and ask for your input!
The Chronos Event - Strakchy


Attention, Chrononauts!

A few weeks have passed since we released our demo for The Chronos Event. To see gameplay videos, content and comments about the demo has been nothing short of spectacular for us!

To further celebrate our demo release milestone, we invite you to our first-ever Reddit AMA on Steam's subreddit!



To join the AMA on r/Steam, simply drop a question on the Reddit post via the link below:
Click this link to go to our r/Steam AMA

Looking forward to your questions, Chrononaut!

Play The Chronos Event Demo now!

https://store.steampowered.com/app/2832480/The_Chronos_Event/

Join The Chronos Event's Community!

If you have concerns/questions/suggestions/feedback etc., don't hesitate to chat on our Discord:
Official The Chronos Event Discord Server

Other Chrononauts are waiting for you. Follow us and stay tuned to more updates and announcements on our official channels:
Official The Chronos Event Subreddit
Official The Chronos Event X Page
Official The Chronos Event Instagram
Official The Chronos Event TikTok

https://store.steampowered.com/app/2477470/The_Chronos_Event/
Jun 19, 2024
Ex-Zodiac - Ben
This minor update fixes the issues people were having with the game not starting on the correct screen when played on a multi-monitor setup. The game will now remember the size, position and screen the game was last played on, so it should start up exactly where you left it. Please let me know in the forums if you have any issues with it.

Please note there is still an issue with using mouse controls when the game window is on anything other screen than the primary one. For some reason the mouse cursor is able to exit the bounds of the window which it shouldn't be able to do, but this appears to be an engine bug, so will probably take a bit longer to fix than the other stuff.
Jun 19, 2024
Chained Together - PixelPilgrim
After the game launched and experienced very high traffic, players realized that it was impossible to join their friends due to a very large number of lobbies to process. We are currently adding an invitation feature through the Steam overlay to bypass the problem. If you cannot find your friend's session, please update the game to the latest version (1.7.2), ask them to send you an invitation through the Steam overlay and accept it. We apologize again for the inconvenience.
Cats - ,
Hurry up! Random Duration Event

Run the game and get a NEW Paw every 1 hour!
For every hour spent in the game



https://store.steampowered.com/app/2977660/Cats/

Change list
  • New Colored Paw Common
  • New Colored Paw Uncommon
  • New Colored Paw Rare
  • New Colored Paw Mythical
  • New Colored Paw Legendary
  • New Colored Paw Immortal
Coffee Shop Tycoon - Riff Studios
Hello!

Welcome to another update for Coffee Shop Tycoon, this time we focused on three major areas: Addressing feedback, bringing the game to more players, and modernizing the game. With that, let's start with some changes to retirement.

Employee retirement changes

We’ve heard your feedback loud and clear, "Employees are retiring too soon". Retirement is supposed to help balance the game to prevent having god employees that can single-handedly do everything after playing the game for a while. It is also a mechanic that tries to simulate employee rotation in real life and put some economic pressure to make the game a bit more challenging. For those reasons we are not fully getting rid of it yet, first we want to try something out. Starting from this update, any new employee that you hire will have a significantly longer retirement time, this retirement time depends on the level of the employee when you hire them. (Pro tip: Use the budget slider during the hiring process to scout for candidates with a higher level)
  • For employees between level 1 and 2, retirement time will be up to 8 years
  • For employees between level 3 and 5, retirement time will be up to 6 and a half years
  • For employees level 6 and up, retirement time will be up to 5 and a half years
We hope this change lessens the burden of hiring new employees while keeping a fun and challenging balance.

Game available in Spanish
As native Spanish speakers and with a studio crew that is originally from Mexico, we wanted to make the game available in our language. This work also helped us find some gaps in the localization tech and fix some controls and screens that were truncating text or formatting it incorrectly. With this change, Coffee Shop Tycoon is now available in Spanish, English, and Chinese. We also leveraged AI technology to help speed up the process and we plan to keep using it to bring the game to new languages. We know there will be some errors when we first roll out those new languages, but we are confident that these tools will help us get the game to more players with our limited resources.

First location uplift
When reviewing the graphical fidelity of the different shop locations, we felt like the first location was feeling outdated and rough. Naturally, that was the first location we added to the game. We wanted to keep the same layout and overall look while making it look more polished. Without any further ado, here is a before and after. We hope you like the result!



Other changes
Finally, here is a list of other changes in this version.
  • Fixed the materials of several plants that were rendering as opaque planes
  • End of Trend notification ("The market has normalized") is now a popup and no longer pauses the game
  • Localization fixes
What's next
We are still working on the following things:

Achievement Bug Fixes: It has come to our attention that some achievements are not working as expected, we will prioritize getting a fix ready to unlock anyone from achieving 100% completion.

Localization: Continue adding new languages to the game. We'll announce what those languages will be later this year and create new beta branches for people who want to test them out and provide feedback.

Steam Deck Verified: We are working to have CST appear as verified for the Steam Deck; we hope that this will help bring the joy of coffee to new homes.

64-bit support for macOS

Investigating gamepad support: We are testing out several approaches to support gamepads in the game. We are still far from achieving this, but we believe it will improve the game experience for those playing on mobile consoles like Steam Deck.

Thanks for your support, suggestions, and bug reports, please keep them coming. Enjoy your coffee!
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