We are excited to announce the release of our second DLC Supporter Pack - the Fallen Seeds Artbook! This artbook is a collection of character concepts, backgrounds, and illustrations that you can see directly in the game, as well as their sketches and early versions. It's a unique opportunity to peek behind the scenes of game creation and see how key elements evolved throughout development.
The DLC includes the artbook itself in PDF format, along with a set of UHD PNG images that can be used as desktop wallpapers or otherwise. By purchasing this artbook, you not only get to enjoy beautiful illustrations but also support the developers and show your appreciation for their hard work.
Key Features:
Character, background, and illustration concepts from the game
Sketches and early versions of art materials
A set of PNG images for use as desktop wallpapers
All illustrations created by the project artist Alice Makoveeva
Don't miss the chance to be part of our story and support the further development of the game!
NO GUNS but we do have combat now! And there will be some melee weapons you can use to beat the crap out of your enemies.
According to Big Boss Rafal, melee combat fits perfectly into the gameplay of DDS2. It introduces means to defend yourself and play out a more violent playstyle to achieve your goals while not turning Drug Dealer Simulator into another shooter game, which we were purposefully avoiding. Fights between players and enemies, as well as different enemy factions, bring more action, life and thrill into the world.
What kind of enemies are we gonna encounter in the game? There are thugs, the police and gendarmerie. These enemies will be scattered around the world, some will be patrolling an area, and some even guard places of interest, like loot, prisoners or quest objectives. As such, you will not be able to avoid fighting.
And itâs not like they all gang up on you, and you alone. Thugs do fight between themselves so sometimes you might see brawls taking place in the streets or backyards.
If you find yourself in a situation where you have to attack someone or defend yourself, youâll have a wide range of melee weapons to choose from. From improvised weapons such as kitchen knives, pipes or wrenches all the way to actual machetes or army knives. In some areas of the world, you might get attacked by enemies holding unusual weapons: chairs, bottles, shovels, road signs and more. Sounds kinda nuts, no?
There are many ways you get into the possession of a weapon. Some youâll find in shops, some you can loot from the environment or the defeated enemies. Enemy weapons do drop damaged and get used up quick, so be careful while using those.
And of course, you canât have fighting in a game without bosses to defeat. So, in certain places on a map youâll encounter thug bosses who are a lot harder to defeat, duh, but also drop better loot and weapons when defeated, also duh. These bosses usually spawn with adds around them so do prepare yourself before taking on that challenge.
Fights affect your street cred as well. You might see your cred increasing after fighting thugs but in some cases, fights will impact it negatively. Violence may be a way to easily solve problems but if you are seen fighting by a police/gendarmerie (or if you fight them), youâre gonna suffer consequences.
In DDS2 if you get caught by the gendarmerie or in a raid on one of your hideouts, you can be sent to a work camp. If you get unlucky enough to get there, donât despair, itâs not the end of the world. Yet. To get out, youâll need to collect enough passes for your good behaviour. How many is enough? Well, that depends on the crime you are being punished for.
How do you get the passes? There are a few ways to do that: you can either roll cigarettes, wash clothes or bake bread.
Ironically, getting sent to the work camp may be an opportunity for you as well! If you have enough street cred, you can start selling goods there. If you can smuggle them in, that is. Itâs worth a try tho, right? Thatâs a whole new client base!
Just be careful not to make enemies there. Both the guards and fellow prisoners can get offended by some of your actions. If you canât be bothered to play nice and earn your passes, there is another method of getting out of the work camp. However, itâs gonna cost you an arm and a leg (money, we mean lots of money), and it counts as running away â it will be noted!
On the other hand, if you want to get that sweet money flowing and expand your clientele to include the work camp folks BUT you donât wanna get caught to get in, you can. You just need to find an alternative method. Trust us, it is possible.
ALSO, you can now find hidden DDS2 keys in special devlogs. How? And where? You will have to look around and find out for yourself. With love, Alyss <3 If you find one, redeem it on Steam as soon as possible, keep in mind that the game will be playable for you after release.
NO GUNS but we do have combat now! And there will be some melee weapons you can use to beat the crap out of your enemies.
According to Big Boss Rafal, melee combat fits perfectly into the gameplay of DDS2. It introduces means to defend yourself and play out a more violent playstyle to achieve your goals while not turning Drug Dealer Simulator into another shooter game, which we were purposefully avoiding. Fights between players and enemies, as well as different enemy factions, bring more action, life and thrill into the world.
What kind of enemies are we gonna encounter in the game? There are thugs, the police and gendarmerie. These enemies will be scattered around the world, some will be patrolling an area, and some even guard places of interest, like loot, prisoners or quest objectives. As such, you will not be able to avoid fighting.
And itâs not like they all gang up on you, and you alone. Thugs do fight between themselves so sometimes you might see brawls taking place in the streets or backyards.
If you find yourself in a situation where you have to attack someone or defend yourself, youâll have a wide range of melee weapons to choose from. From improvised weapons such as kitchen knives, pipes or wrenches all the way to actual machetes or army knives. In some areas of the world, you might get attacked by enemies holding unusual weapons: chairs, bottles, shovels, road signs and more. Sounds kinda nuts, no?
There are many ways you get into the possession of a weapon. Some youâll find in shops, some you can loot from the environment or the defeated enemies. Enemy weapons do drop damaged and get used up quick, so be careful while using those.
And of course, you canât have fighting in a game without bosses to defeat. So, in certain places on a map youâll encounter thug bosses who are a lot harder to defeat, duh, but also drop better loot and weapons when defeated, also duh. These bosses usually spawn with adds around them so do prepare yourself before taking on that challenge.
Fights affect your street cred as well. You might see your cred increasing after fighting thugs but in some cases, fights will impact it negatively. Violence may be a way to easily solve problems but if you are seen fighting by a police/gendarmerie (or if you fight them), youâre gonna suffer consequences.
In DDS2 if you get caught by the gendarmerie or in a raid on one of your hideouts, you can be sent to a work camp. If you get unlucky enough to get there, donât despair, itâs not the end of the world. Yet. To get out, youâll need to collect enough passes for your good behaviour. How many is enough? Well, that depends on the crime you are being punished for.
How do you get the passes? There are a few ways to do that: you can either roll cigarettes, wash clothes or bake bread.
Ironically, getting sent to the work camp may be an opportunity for you as well! If you have enough street cred, you can start selling goods there. If you can smuggle them in, that is. Itâs worth a try tho, right? Thatâs a whole new client base!
Just be careful not to make enemies there. Both the guards and fellow prisoners can get offended by some of your actions. If you canât be bothered to play nice and earn your passes, there is another method of getting out of the work camp. However, itâs gonna cost you an arm and a leg (money, we mean lots of money), and it counts as running away â it will be noted!
On the other hand, if you want to get that sweet money flowing and expand your clientele to include the work camp folks BUT you donât wanna get caught to get in, you can. You just need to find an alternative method. Trust us, it is possible.
ALSO, you can now find hidden DDS2 keys in special devlogs. How? And where? You will have to look around and find out for yourself. With love, Alyss <3 If you find one, redeem it on Steam as soon as possible, keep in mind that the game will be playable for you after release.
Good day, Detectives. Weâve got a news bulletin from the city straight out of the Candor Newsroom for you to investigate!
First, a notice for detectives currently investigating crime scenes. While similar in look, there IS a definitive difference between Ruby Choice, Ketchup and blood splatter. Make sure you thoroughly inspect your crime scene to ensure proper evidence collecting.
Recent reports state that Synth Beef is approved for consumption across all food boards informing its customers that it is indeed safe to eat raw and it is âJust like the real thingâ. This comes amidst citizens reportedly having bouts of nausea and vomiting after consumption.
We are also sending out a BOLO for a potential lead on what the surrounding cities are calling âThe Bad Poetâ killer. We ask that you report any evidence of this poetry to your local enforcers division.
There has been a surge of black market arms dealers setting up shop in the fathoms, city wide. Anyone discovered to be in possession of one of these rifles should be place on a watch list following an ongoing operation to clean up the streets of illegal weapons and potential sharpshooter assassins.
Our acronyms, while adorable, might have been hard to shorten for you all so we've made them stand out on their own!
Welp, that's all, just some small changes to get our house in order. Oh ya, we're now out on Nintendo Switch! I suppose that's a big deal!
~ Studio Supersoft
P.S. We've got something coming next week for every. last. one. of. you. Whoa, that sounds ominous... but it's the opposite of that! AND IT'LL BE FREE! Stay tuned ;)
đ˘Weâre pleased to introduce a dedicated space where you can explore our comprehensive roadmap and constantly updated changelog for Ocean Keeper. Here, youâll find detailed information about our ongoing development process, including who we are, what weâre working on, and whatâs coming next.
đOur roadmap outlines the major milestones and features we have planned, giving you a clear view of the journey ahead. Meanwhile, our changelog is regularly updated with the latest fixes, improvements, and new content, ensuring youâre always in the loop.
âWeâve also highlighted the most significant updates separately, making it easy for you to track the most impactful changes and enhancements.
âDive into our information hub and stay connected with every step of our development journey. Your feedback and engagement are invaluable as we strive to create the best possible experience in Ocean Keeper.
You can always find more if you type "Snow Plowing" on Steam
Have a great time playing, FreeMind
P.S. Yesterday we announced a big and important game "Purrrifiers". If you want to support us (Freemind or dev of the game) or have a chance to get into the beta test please wishlist now
You can always find more if you type "Snow Plowing" on Steam
Have a great time playing, FreeMind
P.S. Yesterday we announced a big and important game "Purrrifiers". If you want to support us (Freemind or dev of the game) or have a chance to get into the beta test please wishlist now