Operation STEEL - BB
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Closers - Closers Official


[color=#5f95cc]1. Skill Remake[/color]

[color=#ffae42]▶ Remake of some skills of Yuri and J Characters have been proceeded.[/color]
  • Some skill names have been changed.
  • Some skill stats have been changed.
  • Some skill effect and motion have been changed.
  • Yuri Character's skill change details

    [color=#FFE135]Skill Name[/color]
    [color=#FFE135]Details[/color]
    Thousand-League Step
    - [Supersonic Slash] Skill Enhancement
    - [Prism Shooter!] Skill Enhancement
    Special Skill: Shift
    - The stat of [Buff-Shift] increases by the level of the skill.

    - [Buff-Shift] effect
    Duration 30secs
    Total Physical/Psi Attack Power 5% ( + 1% per Skill Level )
    Crit. damage 11% ( + 1% per Skill Level ) when Back Attack
    Crit. damage 11% ( + 1% per Skill Level ) when Air Strike
    Phase Force 5% recover
    MP 5% recover

    - Skill Cooldown 8.3secs (Minimum 5secs)
    - Flash Slash 1622 % / 1622 %
    Supersonic Slash
    - Skill effect change

    - [Mastery-Advanced] Air Strike Crit. damage 20%
    - [Mastery-Expert] Back Attack Crit. damage 35%
    - [Invincible] effect while rushing [Mastery-Master] / Physical Crit. damage 15%

    - [Guaranteed Chase] effect
    - Always moves the same distance regardless of Attack Speed

    - Skill Cooldown 5secs (Minimum 3secs)
    - Slash (Physical/Psi) 1048 %

    - Additionally attack with [Afterimage Slash] when acquiring [Thousand-League Step]
    - Afterimage Slash (Physical/Psi) 1993 % / Direct Damage
    Supersonic Slash: Enforced Breakthrough
    - Skill Cooldown 5secs (Minimum 3secs)
    Prism Shooter!
    ( Before Change - Overhead Barrage! )
    - Skill motion and effect change

    - [Mastery-Advanced] Guaranteed Chase effect
    - [Mastery-Expert] Air Strike Damage 25%
    - [Mastery-Master] Air Strike Crit. damage 40% / [Supersonic Slash] Cooldown 3secs reduction when casting

    - [Guaranteed Air Strike] effect
    - [EX Auto Fire] stack detail removed
    - when acquiring [Thousand-League Step], additional hit open / Attack Speed increase / moving range increase when casting in the air

    - Skill Cooldown 15secs (Minimum 9secs)
    - MP consumption 70 (Minimum 42)
    - Guns (per hit) (Physical/Psi) 789%
    - Sword Tornado (Physical/Psi) 6210%
    Prism Shooter! - Sword Slash Polish
    (Before Change - Overhead Barrage! - Sword Slash Polish)
    - Additional explosion attack when bullet attack hits

    - Explosion (per hit) (Physical/Psi) 807% / Guaranteed Air Strike/Back Attack/Chase
    Roundhouse Slash
    - Skill motion and effect change

    - [Mastery-Advanced] Guaranteed Air Strike
    - [Mastery-Expert] Back Attack Crit. damage 10%
    - [Mastery-Master] Guaranteed Chase

    - Skill Cooldown 11.3secs (Minimum 6.8secs)
    - MP consumption 91 (Minimum 54.6)
    - Horizontal Slash (Physical/Psi) 3824 %
    - Vertical Slash (Physical/Psi) 4174 %
    Roundhouse Slash: Finale
    (Before Change - Roundhouse Slash: Fluttering Dance )
    - Skill motion and effect change

    - [Guaranteed Chase / Back Attack] effect

    - Skill Cooldown 11.3secs (Minimum 6.8secs)
    - MP consumption 91 (Minimum 54.6)
    - Horizontal Slash (Physical/Psi) 2499 %
    - Vertical Slash (Physical/Psi) 2939 %
    - Finishing Shot (Physical/Psi) 2705 % / Direct Damage
    Yuri Slash!
    - Cast [Mastery-Master] additional hit

    - Skill Cooldown 19secs (Minimum 11.4secs)
    - Spirit Swords Shoot (Physical/Psi) / 5479 % / Direct Damage
    - Spirit Swords Multi-Shoot (Physical/Psi) / 5479 % / Direct Damage
    Special Move: Blade Fury
    - Crit. damage 20% when [Mastery-Advanced] Back Attack / Crit. damage 20% when Air Strike
    - [Mastery-Expert] [Guaranteed Back Attack] effect
    - [Mastery-Master] Damage Dealt 15% / Air Strike Crit. damage 15%

    - [Guaranteed Air Strike] effect
    - [Invincible] effect while casting skill
    - Damage reduction while casting 50%
    - [EX Auto Fire] stack detail removed

    - Skill Cooldown 58secs (Minimum 34.8secs)
    - MP consumption 380 (Minimum 228)
    - Wild Burst (Physical/Psi) 15888 %
    Support: Lightning Fast
    - [EX Phase Flip - Advanced] Condition removed, always the last sword attacks will have [Direct Damage] and [Guaranteed Back Attack/Chase] effect

    - Skill Cooldown 29secs (Minimum 17.4secs)
    - MP consumption 140 (Minimum 84)
    Support: Lightning Fast: Instant
    - Skill Cooldown 29secs (Minimum 17.4secs)
    - MP consumption 140 (Minimum 84)
    Support: Lightning Fast: Eternity
    - Skill Cooldown 29secs (Minimum 17.4secs)
    - MP consumption 140 (Minimum 84)
    Superspeed Assault
    - [EX Auto Fire] stack detail removed
    - Always cast in the original enhanced form
    - [Guaranteed Back Attack] effect
    - Damage reduction while casting 50%

    - Skill Cooldown 15.8secs (Minimum 9.5secs)
    - Sword Attacks (Physical) 11474 %
    - Gun Attacks (Psi) 11474 %
    Suppressing Fire
    - Skill motion and effect change

    - [Mastery-Advanced] Guaranteed Air Strike
    - [Mastery-Expert] Air Strike Damage 25%
    - [Mastery-Master] Guaranteed Chase

    - [EX Auto Fire] stack detail removed
    - Shoot at the nearest target within a certain range in front
    - When casting [Down] key, immediate [Explosion] attack on the front

    - Skill Cooldown 21.6secs (Minimum 13secs)
    - Guns (per hit) (Physical/Psi) 973%
    - Explosion (per hit) (Physical/Psi) 2706%
    Special Move: Power Lunge
    - Skill effect change

    - [Mastery-Advanced] Guaranteed Air Strike / Back Attack Damage increase 30% / Back Attack Crit. damage 100%
    - [Mastery-Expert] Damage Bonus during Empowered State 20%
    - [Mastery-Master] Guaranteed Back Attack / Physical/Psi Crit. damage 30%

    - Removed charging related content, always cast immediately
    - [Guaranteed Chase] effect
    - [Invincible] effect while casting skill
    - Damage reduction while casting 80%

    - Skill Cooldown 74secs (Minimum 44.4secs)
    - MP consumption 780 (Minimum 468)
    - Lunge (Physical/Psi) 9864 % / Direct Damage
    - Rear Blast (Physical/Psi) 6640 %
    EX Auto Fire
    - [Mastery-Advanced] Guaranteed Chase
    - [Mastery-Expert] Air Strike Crit. damage 30%
    - [Mastery-Master] Back Attack시 Crit. damage 20%

    - [EX Auto Fire] stack related contents removed and [Rapid Fire] attack included
    - Changed not to cast [Reload]
    - Acquire [Buff-Magical Bullet] when casting
    - [Guaranteed Back Attack] effect

    - [Buff-Magical Bullet] effect
    Duration 30secs
    Total Physical/Psi Attack Power 5%
    Physical/Psi Crit. damage 40%
    - [Buff-Magical Bullet] additional effect
    MP 25% recover
    [Prism Shooter!] Cooldown 5secs reduction
    [Suppressing Fire] Cooldown 5secs reduction
    [EX Bullet Spray] 5secs reduction

    - Skill Cooldown 12.5secs (Minimum 7.5secs)
    - MP consumption 160 (Minimum 96)
    - Explosive Bullet (per hit) (Physical/Psi) 2709 %
    EX Bullet Spray
    - Skill Cooldown 23.3secs (Minimum 14secs)
    - MP consumption 240 (Minimum 144)
    EX Phase Flip
    - Crit. damage 20% when [Mastery-Advanced] Back Attack
    - [Invincible] effect while casting [Mastery-Expert]
    - [Mastery-Master] Air Strike Crit. Damage 40%

    - [Guaranteed Chase/Back Attack] effect

    - Skill Cooldown 18secs (Minimum 10.8secs)
    - MP consumption 230 (Minimum 138)
    Special Move: Power Lunge
    - Removes increase in damage from specific skills as much as the skill level
    - When casting skill, other [Special Move] Skill's cooldown 10secs reduction

    - MP consumption 880 (Minimum 528)
    Yuri Air Strike
    - Skill motion and effect change

    - [Guaranteed Air Strike/Back Attack/Chase] effect
    - 50% damage reduction while casting skill
    - Invincible effect while [Cross Cut] attacking
    - After shooting at the nearest target within a certain range, chase the target / cast in place if there is no target
    - When casting [Down] key, [Quick Fire] attack with [Guns] that do not chase the enemy

    - Skill Cooldown 25secs (Minimum 15secs)
    - Guns (Physical/Psi) 1716 %
    - Cross Cut (per hit) (Physical/Psi) 10296 %
    - Explosion (Physical/Psi) 22307 %
    - Quick Fire (Physical/Psi) 32089 %
    Everywhere
    - Change the distance of the sword thrown for [Ricochet] attack to be closer.

    - [Guaranteed Air Strike/Back Attack/Chase] effect
    - 50% damage reduction while casting skill
    - Invincible effect while attacking by [Sword Attacks]

    - Skill Cooldown 83.3secs (Minimum 50secs)
  • J Character's skill change details

    [color=#FFE135]Skill Name[/color]
    [color=#FFE135]Details[/color]
    Improved Constitution
    - Maximum HP increase
    - Recover HP and phase force per second
    - Can acquire [Vitamin Point] whenever J's skill casting

    - [Special Skill: Health Drink] Enhancement
    - [Special Move: Last Hurrah] Enhancement
    Acquire [Vitamin Point] *7

    - [Sonic Jab] Enhancement
    In case of casting by consuming [Vitamin Point] stack, [Zenith] attack is added whenever casting and
    [Special Move: Last Hurrah] Cooldown 1sec reduction
    [Sonic Jab] Cooldown Reset when casting [Special Move: Last Hurrah]
    Prime Agent - Super Taeyangin
    - Once achieving Skill Level 1, [Special Move: Last Hurrah]'s skill change, enhanced attack type and attack power changes
    While [Buff - Last Hurrah] is maintained, additional attacks occur for certain skills.
    [Kick Through], [Special Move: Cervical Correction Punch], [Hit the Deck], [Special Move: All Power Manual Therapy]

    - Upon achieving skill level 3, [Far-Infrared Heat] can be acquired
    - Upon achieving skill level 5, [Triple Blending Shot] can be acquired

    - When achieving skill level 7, additional attack occurs to next skill.
    [Special Move: Cervical Correction Punch], [Hit the Deck]

    - Once acquiring Skill Level 10, can obtain [Pyro-telekinesis Strike]
    Special Skill: Health Drink
    - Remove the attack ability
    - When casting, always obtain [Buff-Good Energy Boost]

    - [Buff-Good Energy Boost] effect
    Duration 2.15secs (+ 0.15secs per Skill Level) increase
    Invincible effect

    - [Buff-Good Energy Boost] Additional effect
    HP 15% (+ 1% per skill level) recover
    Phase Force 10% (+ 1% per skill level) recover
    Physical Attack Power 100 (Maximum 10 overlap)

    - Once acquiring [Improved Constitution], the effect of acquiring [Vitamin Point] up to the maximum point is added

    - Skill Cooldown 33.3secs (Minimum 20secs)
    Kick Through
    (Before Change - Punch Through )
    - Skill effect change

    - [Mastery-Advanced] Physical Damage 15%
    - [Mastery-Expert] Physical Crit. damage 15%
    - [Mastery-Master] Back Attack Crit. damage 30%

    - [EX Kung Fu Hustle] skill, [Dragon Kick] stack related contents removed
    - Changed to always cast [Flying Kick] attack immediately
    - [Guaranteed Air Strike] effect

    - Skill Cooldown 6.6secs (Minimum 4secs)
    - HP consumption 45 (Minimum 27)
    - Flying Kick 5007 %

    - Once acquiring [Prime Agent - Super Taeyangin] over 1Level, additionally attack with enhanced [Special Move: Last Hurrah]
    - Dragon Kick - Pyro 8094 % / Guaranteed - Air Strike/Chase/Back Attack
    Kick Through - Deep Breathing Polish
    (Before Change - Punch Through - Deep Breathing Polish )
    - Skill effect change

    - Dragon Kick - Heated 1144 % / Guaranteed Air Strike/Chase/Back Attack
    Neck Grab
    - Skill motion and effect change

    - [Mastery-Advanced] Guaranteed Chase
    - [Mastery-Expert] Air Strike Crit. Damage 25%
    - [Mastery-Master] Physical Crit. Damage 30%

    - Changed to attack with [Elbow Hit] while rushing when casting skill
    - [Elbow Hit] attack changes depending on whether the target can be caught.
    - Guaranteed Air Strike/Back Attack

    - Skill Cooldown 9secs (Minimum 5.4secs)
    - HP consumption 55 (Minimum 33)
    - Elbow Hit 1609 %
    - Throw in (grab success)) 12870 %
    - All or Nothing (grab fail) 5631 % / Direct Damage
    Neck Grab: Neck Patch
    - Skill Cooldown 9secs (Minimum 5.4secs)
    - HP consumption 55 (Minimum 33)
    Special Move: Cervical Correction Punch
    (Before Change - Special Move: Morning Aerobics )
    - Skill effect change

    - [Mastery-Advanced] Physical damage increase 15%
    - [Mastery-Expert] Physical Crit. Damage 20%
    - [Mastery-Master] Guaranteed Chase

    - [Guaranteed Air Strike] effect
    - Skill Cooldown 58.4secs (Minimum 35secs)
    - HP consumption 300 (Minimum 180)
    - Shock Wave 9648 %

    - Once acquiring [Prime Agent - Super Taeyangin] over 1Level, additionally attack with enhanced [Special Move: Last Hurrah]
    - Fire Pillars - Heated 6753 %

    - Once acquiring [Prime Agent - Super Taeyangin] over 7Level, additionally attack
    - Fire Pillars - Flame 13024 % / Guaranteed - Air Strike/Chase/Back Attack
    Groundbreaker
    - [Mastery-Master] Guaranteed Chase

    - [Guaranteed Air Strike/Back Attack] effect

    - Skill Cooldown 13.4secs (Minimum 8secs)
    - HP consumption 115 (Minimum 69)
    - [Nail Down] Direct Damage effect
    Groundbreaker - Deep Breathing Polish
    - Stomp-Pyro 3965 % / Guaranteed Air Strike/Chase/Back Attack
    - Nail Down-Pyro 3244 % / Guaranteed Air Strike/Chase/Back Attack
    Special Move: Last Hurrah
    - Skill's motion change when casting it in the air

    - [Mastery-Advanced] Air Strike Crit. Damage 15%
    - [Mastery-Expert] Physical Crit. Damage 25%
    - [Mastery-Master] invincible effect / when casting, [Kick Through] Cooldown 4secs reduction

    - [Guaranteed Air Strike/Chase/Back Attack] effect
    - Acquire [Last Hurrah] Buff when casting skill

    - [Buff-Last Hurrah]
    Duration: 30secs
    Total Physical Attack Power 3% (+ 0.3% per Skill Level) increase
    Physical Crit. Damage 65% (+ 3% per Skill Level) increase

    - Skill Cooldown 75secs (Minimum 45secs)
    - HP consumption 700 (Minimum 420)
    - Release Fighting Spirit 21265 %

    - Once acquiring [Prime Agent - Super Taeyangin] over 1Level, skill motion, effect and attack change
    - When casting skill with changed (Enhanced) status, additional attack to [Kick Through], [Special Move: Cervical Correction Punch], [Hit the Deck]

    - Heat Release 29395 %
    Support: Full Body Massage
    - [Guaranteed Air Strike/Chase] effect

    - Skill Cooldown 25secs (Minimum 15secs)
    - HP consumption 290 (Minimum 174)
    Support: Full Body Massage: Full Course Massage
    - Skill Cooldown 25secs (Minimum 15secs)
    - HP consumption 290 (Minimum 174)
    Support: Full Body Massage: Dry Sauna
    - [Sonic Jab] Skill related sentence removed, in case of [Improved Constitution] obtained-status, acquire [Vitamin Point] stack like before

    - HP consumption 290 (Minimum 174)
    Clothesline
    - [Mastery-Advanced] Physical Crit. damage 20%
    - [Mastery-Expert] Guaranteed Chase / Air Strike Crit. Damage 5%
    - [Mastery-Master] Back Attack Crit. Damage 100%

    - HP consumption 300 (Minimum 180)
    - [Grab and Downward Strike] Direct Damage effect
    Hit the Deck
    - Skill effect change

    - [Mastery-Advanced] Chase Crit. damage 25%
    - [Mastery-Expert] Guaranteed Chase
    - [Mastery-Master] Back Attack Damage increase 25% / Back Attack Crit. damage 50%

    - [Guaranteed Air Strike] effect

    - Skill Cooldown 16.7secs (Minimum 10secs)
    - HP consumption 380 (Minimum 228)
    - Noogie 9083 %
    - Uppercut 12262 %

    - Once acquiring [Prime Agent - Super Taeyangin] over 1Level, additionally attack with enhanced [Special Move: Last Hurrah]
    - Uppercut - Heated 7265 %

    - Once acquiring over [Prime Agent - Super Taeyangin] 7Level, additionally attack
    - Uppercut - Flame 9536 % / Guaranteed - Air Strike/Chase/Back Attack
    Sonic Jab
    - [Mastery-Advanced] Air Strike Crit. Damage 30%
    - [Mastery-Expert] [Guaranteed Back Attack] effect
    - [Mastery-Master] Back Attack Crit. Damage 30%

    - Can be cast up to 7 times in succession
    - Increases the distance that [Punch] pushes enemies away
    - [Guaranteed Air Strike/Chase] effect
    - Don't acquire [Vitamin Point]

    - Skill Cooldown 13.4secs (Minimum 8secs)
    - HP consumption 485 (Minimum 291)
    - Punch (per hit) 2099 %

    - Once acquiring [Improved Constitution], consume [Vitamin Point] every cast so that occurs additional attack and cooldown reduction
    - [Special Move: Last Hurrah], [Sonic Jab] Cooldown 1sec reduction (whenever casting)

    - Zenith (when consuming Vitamin Point) (per hit) 2266 % / Guaranteed Air Strike/Chase/Back Attack/Direct Damage
    - Judgment added to pull attacked enemies by Zenith
    Special Move: All Power Manual Therapy
    (Before Change - Special Move: Swan Song )
    - Skill motion and effect change

    - Invincible effect while casting [Mastery-Advanced]
    - [Mastery-Expert] Guaranteed Chase/Back Attack
    - Open [Ground Flip] to use immediately by entering [Mastery-Master] additionally

    - [Guaranteed Air Strike] effect

    - Skill Cooldown 80secs (Minimum 48secs)
    - HP consumption 1210 (Minimum 726)
    - Ground Hit 18008 %
    - Ground Flip 19068 %

    - Once acquiring [Prime Agent - Super Taeyangin] over 1Level, additionally attack with enhanced [Special Move: Last Hurrah]
    - Ground Hit - Heated 12710 %
    - Ground Flip - Heated 16944 %
    Special Move: All Power Manual Therapy: Come to senses
    (Before Change - Special Move: Swan Song : Come to senses )
    - Skill Cooldown 80secs (Minimum 48secs)
    - HP consumption 1210 (Minimum 726)
    EX Kung Fu Hustle
    - [Mastery-Advanced] Guaranteed Chase/Back Attack
    - Acquire one more [Vitamin Point] when casting [Mastery-Master] skill.

    - [Guaranteed Air Strike] effect

    - Skill Cooldown 14secs (Minimum 8.4secs)
    - HP consumption 310 (Minimum 186)
    - Superfast Shoulder Attack 32366 %
    EX Hundred Fists
    - [Mastery-Advanced] Back Attack Crit. damage 20%
    - [Mastery-Expert] Physical Damage 15%
    - Acquire [Sonic Jab] Cooldown Reset + [Vitamin Point] *7 when casting [Mastery-Master] [Dragon's Strike]

    - [Guaranteed Chase/Back Attack] effect
    - Damage reduction while casting 80%

    - Skill Cooldown 18.4secs (Minimum 11secs)
    - HP consumption 460 (Minimum 276)
    - Phase Punch Flurry 47900 %
    - Dragon's Strike 18076 %
    EX Biomagnetism
    - [Mastery-Expert] Physical Crit. Damage 35%
    - Invincible effect while casting [Mastery-Master] / [Special Skill: Health Drink] Cooldown 2secs reduction

    - Damage reduction while casting 50%
    - Changed to always cast [Energy Wave] attack
    - Select the fire direction of [Energy Wave] with [Up] key on the ground and [Down] key in the air

    - Skill Cooldown 15secs (Minimum 9secs)
    - HP consumption 355 (Minimum 213)
    - Energy Wave 21161% / Direct Damage
    Special Move: Second Prime
    - [Mastery-Advanced] SA EX Skill's Cooldown 2secs reduction / SA EX Skill's Cooldown Reset when casting [First Precision Shoot]
    - When casting [Mastery-Expert] [Special Move: Last Hurrah] Cooldown Reset / [First Precision Shoot], [Special Move: Cervical Correction Punch], [Special Move: All Power Manual Therapy] Cooldown 10secs reduction

    - When casting [Mastery-Master], recover stamina and phase force 100% / acquire [Vitamin Point] at final posing

    - Skill Cooldown 130secs (Minimum 78secs)
    - HP consumption 1500 (Minimum 900)
    Far-Infrared Heat
    - Skill effect change

    - Damage reduction while casting 80%

    - Skill Cooldown 33.3secs (Minimum 20secs)
    - HP consumption 650 (Minimum 390)
    - Flame 19440 %
    - Flame Slash 30240 %
    - Flame Explosion 36720 %
    Triple Blending Shot
    - Skill motion change when casting in the air / motion's speed increase in the air and on the ground compared to the existing
    - [Guaranteed Air Strike/Chase/Back Attack] effect
    - Damage reduction while casting 80%
    - when casting, attack with [Red Drinks] and acquire [Buff-Red Drinks]
    - when casting with [Up] key, attack with [Yellow Drinks] and acquire [Buff-Yellow Drinks]
    - when casting with [Down] key, attack with [Green Drinks], and acquire [Buff-Green Drinks]
    - All buffs are acquired immediately before attacking

    - [Buff- Red Drinks] effect
    Duration: 30secs
    Total Physical Attack Power 5%
    Physical Crit. Damage 50%

    - [Buff- Yellow Drinks] effect
    Duration: 30secs
    Movement Speed 30%
    Attack Speed 30%
    Phase Force 100% recover
    Special Move Cooldown 3secs reduction

    - [Buff- Green Drinks] effect
    Duration: 30secs
    Maximum HP 20%
    HP recover 80%
    Acquire [Vitamin Point] *7
    [Special Skill] Cooldown 10secs reduction

    - Skill Cooldown 83.3secs (Minimum 50secs)
    - HP consumption 950 (Minimum 570)
  • The tooltip description of some skills has been amended as a skill remake update.
  • The resource status window has been amended as a skill remake update.
  • Some of the skill voices have been modified as a skill remake update.
[color=#5f95cc]2. Training Ground Renewal[/color]

[color=#ffae42]▶ The attack practice training function has been added.[/color]
  • Monsters for attack practice will be summoned by clicking 'Attack Practice Sandbag’ button.
  • The summoned monster avoids the character without attacking it, and you can practice attacks such as grabbing or launching it into the air.
[color=#ffae42]▶ Total Evasion Practice Trainer function has been added.[/color]
  • When clicking ‘Total Evasion Practice Trainer’ button, 3kinds of trainers are summoned at the same time and proceed normal / super armor crash / invincible destruction attack each.
[color=#ffae42]▶ Random Evasion Practice Trainer function has been added.[/color]
  • When clicking ‘Random Evasion Practice Trainer’ button, trainer will be summoned where the character is located and proceeds random attack from normal / super armor crash / invincible destruction attack at the summoned position.



[color=#5f95cc][START][/color]

1. Flame King Extra Amplifier Drop Rate x2 Event
● Event Period: June 19, 2024 - July 10, 2024

2. Skill Remake Update Celebration Attendance
● Event Period: June 19, 2024 - July 10, 2024

3. Skill Remake Celebration Buff
● Event Period: June 19, 2024 - July 10, 2024

4. Bling-Bling Team Coin Event
● Event Period: June 19, 2024 - July 24, 2024

5. Misery of Nightmare Burning Event
● Event Period: June 19, 2024 - July 24, 2024

6. Growth Support UNION Pass
● Event Period: June 19, 2024 - July 10, 2024

7. JUL Closers Day
● Event Period: July 6, 2024 04:00 - July 7, 2024 03:59 AM UTC


[color=#5f95cc][END][/color]
  1. Conquest ver.2 Celebration Attendance
  2. Conquest ver.2 Celebration Buff
  3. Conquest ver.2 Celebration Accumulative Login
  4. Misery of Nightmare Dungeon Clear
  5. New Seoul Fireworks Festival





[color=#5f95cc][START][/color]

1. Noir Package
● Sales Period: June 19, 2024 - July 10, 2024

2. Noah Full Body Costume Package
● Sales Period: June 19, 2024 - July 10, 2024

3. Growth Support UNION Pass
● Sales Period: June 19, 2024 - July 10, 2024

4. JUL Closers Day Special Product
● Sales Period: July 6, 2024 04:00 - July 8, 2024 03:59 AM UTC

[color=#5f95cc][END][/color]
  1. New Challenge Package
  2. Fireworks Package
 

 
[color=#5f95cc][START][/color]

1. Outrage Noir
● Sales Period: June 19, 2024 - August 7, 2024
Available for all characters

2. Summer Meeting Unique
● Sales Period: June 19, 2024 - July 10, 2024

[color=#5f95cc][END][/color]
  1. Noble Serenade
  2. Midnight Crusader (Aeri Added) - By Team




[color=#377bbf]Other Updates[/color]

[color=#ffae42]▶ Newsletter Coupon #74[/color]
  • Subscribe to the Closers Newsletter and get a special coupon! Check https://www.closersonline.com/news/newsletter-coupon-notice-pGvrUJ359 to know how to subscribe Newsletter.
  • Coupon Valid Period: July 10, 2024 7:00 AM UTC
  • 74th Coupon Components:
  • [color=#FFAC1C]Newsletter UNION PASS Coupon[/color]

    x5 UNION Pass Booster
    *[color=#5f95cc]UNION Pass Booster[/color] will be removed on July 10, 2024 7:00 AM UTC
[color=#ffae42]▶ The difficulty of Conquest Program ver.2 has been alleviated.[/color]
  • The stamina of Dungeon Monsters on floors 1 to 7 has been reduced by approximately 1 to 5%.
  • Some patterns of monsters on 13th floor from Conquest Program Ver2 have been alleviated.
[color=#ffae42]▶ ‘Break Challenge’ UNION Watch Mission Type has been changed from [Dungeon Mission] to [Weekly Mission].[/color]

[color=#ffae42]▶ UNION Watch Mission <Returning/New : Daily - Contribution acquire>'s Mission Reward from New/Returning Support Event has been changed.[/color]
  • Trigger Combustion → Alien Copper Coin
[color=#ffae42]▶ Your room mini washing machine components have been renewed. [[url=https://www.closersonline.com/news/your-room-washing-machine-renewal-july-10-2024--i7FAJf1030]Click here to check more details[/url]][/color]
  • The costume component has been changed to Master of Service.
  • Enhancement Buff Voucher has been removed from the components.
[color=#5f95cc]Bug Fix[/color]

[color=#ffae42]▶ The Levia Character <Screaming Magical Bullet> skill has been modified to allow direction change when using the skill.[/color]

[color=#ffae42]▶ An issue where the flag prop was displayed in an abnormal position when playing the 'Wheel Of Trinity' winning motion after wearing a specific costume as the Yuri Character has been fixed.[/color]

[color=#ffae42]▶ An issue where friction stacks are not acquired when using the <Special Move: Wanted> skill with the Cheolsu Kim Character in a status above a certain attack speed has been fixed.[/color]

[color=#ffae42]▶ An issue in which the ‘Changes if Equipped’ is abnormally displayed when entering/exiting a dungeon in case of registering an item being worn in a skill slot has been fixed.[/color]

[color=#ffae42]▶ An issue of transparency adjustment information in the friends window not being saved has been fixed.[/color]
Exoprimal - miyazaki_chk
The final rankings for Savage Gauntlet Trial 39 have been calculated!
Exofighters, thank you for your contributions to this excruciating combat test.

Note: Results will be displayed on the Main Menu. Completion time rankings vary from platform to platform.

Trial 39 Overview
Map
Volcanic Base


Playable Period
14/06 2024 03:00 UTC ~ 18/06 2024 02:59 UTC
06/13 2024 20:00 PDT ~ 06/17 2024 19:59 PDT

Fastest Completion Time
#Discussions_QuoteBlock_Author
05:05.95
Note: This is the fastest completion time across all platforms.

Completion Rate
#Discussions_QuoteBlock_Author
26.9%
Note: This is the completion rate across all platforms.

Average Completion Time
#Discussions_QuoteBlock_Author
08:57.79
Note: This is the average completion time across all platforms.

Master Rank Cutoff Times
Xbox Series X|S / Xbox One / Windows
08:15.42
PlayStation🄬5/ PlayStation🄬4
07:18.98
Steam🄬
07:30.51

Fighter Rank Cutoff Times
Xbox Series X|S / Xbox One / Windows
09:04.17
PlayStation🄬5/ PlayStation🄬4
08:41.19
Steam🄬
08:36.90

Exosuit Usage Rate
First
Murasame
Second
Zephyr
Third
Barrage β: Fire Spray
Fourth
Vigilant α: Marksman
Fifth
Murasame α: Frost Glaive
Note: Usage rates are based only on data from players who completed Savage Gauntlet.

Rig Usage Rate
First
Shield
Second
Catapult
Third
Aid
Fourth
Drill Fist
Fifth
Cannon
Note: Usage rates are based only on data from players who completed Savage Gauntlet.

Next Trial
21/06 2024 03:00 UTC ~ 25/06 2024 02:59 UTC
06/20 2024 20:00 PDT ~ 06/24 2024 19:59 PDT


Thank you to all the exofighters who braved the Savage Gauntlet. We look forward to seeing you in future combat tests!
PUBG: BATTLEGROUNDS - [****] UZI
Jun 19, 2024
LoveBeat - GMLove
We plan to perform a regular maintenance("MA") to update new content as in following.
Please note that you're unable to play the game while MA.

Server Downtime
- June 19 @9PM – June 20 @00 AM (3h) (Pacific Time, In-game Time)
- June 20 @5AM - 8AM (3h) (Central European Time)
- June 20 @12PM - 3PM (3h) (Philippines Time)

*The end time is subject to change depending on the situation.
*You can enter #time in the game to check the current in-game time.

Patch Note
1. NEW FASHION ITEM
- 19 items for the female teen body type
- 20 items for the male teen body type
- 4 items for the female kid body type
- 4 items for the male kid body type
- 4 items for the female idol body type
- 4 items for the male idol body type

2. NEW MUSIC
- truth is by SRA ( Difficulty 3,5 )
- Easily Attached by Vicki Vox ( Difficulty 6,10 )
- Miss You Too by Blake Everett ( Difficulty 4,8 )
- Get Home by Amaroo ( Difficulty 6,10 )
- For Real This Time by Zorro ( Difficulty 4,7 )
Barricade - SOCKHOUSE STUDIOS
The Burster

The Burster is a slow enemy that will explode on contact with props, or when it's toxic sac is shot. Releasing a cloud of harmful gas on death that damages everything in it's area of affect, and provides a smoke screen that is hard to see through.

I thought we needed a little more variety to the enemies, something that would provide some utility to the zombies, and hopefully encourage a change in your barricading habits. Further testing is needed to get the balance just right, but hoping this enemy will be welcomed.

Repair Limits
One of the core problems with balance for a while has been prop repairing. While there has been several tweaks to address this, like increasing prop health, increasing repair rate, tweaking enemy damage ect. It always resulted in the mechanic feel over or under powered. I had toyed with the idea of limiting the amount of repairs each prop can take, but since the prop generator wasn't in the game it didn't make sense.

Now each prop has it's own repair limit bar, listed slightly below the health bar. This still needs some tweaking to get the values feeling right,

Raised Round Limit
I'll keep this short and sweet, the round limit has been capped out at 100.

Cheers!
-Sockhouse

Want to contribute to development?

Join the Barricade official Discord

Change Log

New Stuff
🆕: New zombie: Burster.
🆕: Repair limits to props.
🆕: Audio alerts near round end.
🆕: Async loading screen.

Changes
🛠️: Raised round limit to 100.
🛠️: Zombies spawn until the end of the round.
🛠️: Increased break duration from 75 seconds to 90 seconds.
Pampas & Selene: The Maze of Demons - Unepic Games
Pampas & Selene: Patch 1.06
Hello! Today's patch implements some adjustments and bug fixes, especially for Coyote Time that was put in last patch.

Thank you for your feedback


Gameplay Changes

  • Selene can now break the secret cages
  • Magic Armlet damage increased (From 1 to 3)
  • Additional ladders were graphically updated to help new players see and go down them.
  • Shredders added to late game rooms to provide hints to future movement technology.
  • Secrets in realms are now kept in chests instead of tombs.

Bug Fixes

  • BUG: Fixed an issue where controller icons could be displayed incorrectly
  • BUG: Fixed various unintentional behaviors with Coyote Time.
  • BUG: Fixed an issue where you could be kicked out of god shrines if you use the orb too quickly
  • DIALOG: Hecate's request for walking eyes has more specific directions
  • ONLINE: You no longer hear ghosts when talking to Ares
Girls and Blocks - Kaser Games

Last time we wrote that we started drawing the world map.
On the map you can see Easter eggs 👀

Join us on Discord | Telegram
Jun 18, 2024
Fragmented World - Otadanku Productions
Version 1.6.7

While reviewing everything after the last update, I came across a few things I wanted to refine, so I'm releasing another version so soon.

  • Optimized the fear of mannequins in the first intermediate level, as loading the models caused extremely low FPS on some PCs. This should no longer be noticeable.
  • Changed the post-processing effect for the appearance of some fears to be visually better and not overwhelm the image with excessive brightness.
  • Tweaked, optimized, and improved the lighting of the first intermediate level.
  • Prepared systems for possible future DLCs (currently only testing).




Wild Omission - Larch
Introduction
This is kind of a major update... again.... but that feels kind of wrong to say. I have been working way to much lol. So here is another large update.

Metal Shelves
It's now possible to stack up boxes thanks to the new shelf. You can put basically any item on it, not just boxes, but just about anything you want.



Fridge
The fridge is like a normal storage container, but it's a fridge.



Potted Plant
I added a cute little potted plant.



Lights
There are two new lights, the street light, and the floor lamp.




Rugs
There are two new rugs, a round rug, and a rectangle rug.

Wooden Sword Model
I finally got around to adding a proper model for the wooden sword.



Improved Rifle Animations
The rifles magazine now gets properly removed (as it should) when reloading.

Item Container Improvements
Item Containers such as storage crates, furnaces, camp fires, etc, now drop their loot when destroyed. They used to take it with them into the void, but that is just not acceptable.

Small Changes/Bug Fixes
  • Lowered barrel durability.
  • Fixed Sleeping Bags not working.
  • Fixed Pumpkin placement.
  • Fixed Rockets not being craftable.
  • Fixed Rocket category.
  • Pooka Pookas now drop gold, and their max drop quantity has been reduced from three to two.
  • Fixed issue that caused items to fall through world.
  • Fixed Structures not replicating in multiplayer.
  • Fixed multiple loot objects spawning in the same area.

Whats Next
Here is a list of some of my planned upcoming features. Let me know which ones you would like to see sooner than others, that will help me prioritize them.
  • Creative Mode
  • Clothing/Armor
  • Maps
  • Skins/Item Packs
  • Steam Workshop Integration

Community Spotlight
Want to be featured here? Produce content related to Wild Omission, and send it to me in the discord server. I will showcase any content I find interesting.

Check Out My Music Too
As well as making Wild Omission, I release music under the name Restless Orbit.

Discord Server
If you would like to take greater part in the Wild Omission community, get previews of updates before they are released, and more, you should join the Telephone Studios Discord Server.
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