Four Lights : The 1st World [Iruka Route] - Torriet
안녕하세요 토리에트입니다. 성우 캐스팅 관련 소식을 전해드립니다.
출시일 10월 31일에 맞추기 위해 녹음을 7월부터 시작해야 합니다. 20명이 넘는 성우님들과 스케줄 조율 도중 메르헨 역의 성우님의 일정과 개인적인 스케줄로 인해 녹음 일정과 맞지 않게 되어, 디렉터님과 성우님과 상의 한 뒤, 캐스팅 교체를 결정하게 되었습니다. 교체되는 성우님에 대해서는 추후 공지하도록 하겠습니다.
교체 시 네개의 빛 전체 톤을 맞추기 위해 에리 에버 루트의 메르헨도 재녹음을 진행할 예정입니다.
Kingdom Under Fire: A War of Heroes (GOLD Edition) - Lockon
Kingdom Under Fire 1.409
System
During 1:1 multiplayer matches, the 1:1 score window that is automatically displayed to observers at the start of the game has been abolished and replaced with a 1:1 map score window that displays only the score information on the map being played and does not block the view. However, the Locus Record button displays the existing 1:1 record window without change.
Building type selection using the Tab key no longer depends on the selected building in the UI. Instead, the Tab building selection state is initialized with a mouse L-click within the screen.
Added xBRZ to the DirectX11 screen filters.
Improvement of some SyncErr triggers.
Human Alliance
Warriors stuck in a building will automatically move to the outside of the building and escape.
Bomber Wings have been adjusted to take only 70% damage from Archer, Dark Elf, and Loriana in addition to Cellin. However, Cellin's Magic Arrow and the Archer's Fire Arrow do not apply and inflict 100% damage.
Dark Legion
Fixed the issue where Lily's attacks were ineffective against buildings.
When predicting shooting for long-distance attack units, including Lily, the accuracy is improved by reducing the degree of prediction when the target distance is close.
The time the Demon is revealed after casting Mana Drain and Vortex increased by 33% (Drain 0.67s -> 0.9s, Vortex 1.5s -> 2s).
Common
Raised the standard for the surrounding space required for newly produced large units to return to their original size, making it difficult for them to get stuck between buildings.
Workers now maneuver through friendly units while moving to construct buildings.
You can now build a building directly in the location occupied by your units waiting for orders. When you start building a building, the units above it move to the side.
Locus Game Chain
Added support for application operation in an environment where the number of shards increases to two or more.
Performance optimization for increased overall usage.
Enter into the Endless Possibility! Hello, Admirals.
Thank you for your patience! The scheduled maintenance has been completed. For all announcements made after the Apr. 24th scheduled maintenance, please see below
Fingers itching to hammer a keyboard? Need another dose of aggression triggered dopamine?
Excellent! Welcome to the club.
Thanks to all who tuned into our super "professional" and not planned at the last minute live streams because we got distracted by game projectiles and level polish....
Steam Next Fest may be over but we're still kicking. The demo will linger around for those who haven't had chance to play/vent pent-up work frustrations. Help us make Office Fight more kick ass before its launch. We take all criticism seriously. Suggestions, wants, and desires welcomed...
We hope you all had a blast watching the insights into our origins (screw you, Mega Corps.), the game and our studio banter.
Download and hit that wishlist to get your hands on the full game...
Let's play Word Relay (Online Custom) together. Join us, we are going to have so much fun! Depending on how many people join, we will play tournament. The winner will have a reward! Looking forward to seeing you all.
Hi. My name is !CyberApex. I Updated Hold The Noise.
1. The problem occurred again in the challenge "1972.11.21", so I urgently corrected it. If there is another problem with the challenge, please contact Steam discussion or my email.