The Spell Brigade - BoltBlasterGlenn
Wow, what a magical Steam Next Fest! 🧙‍♂️✨

We just wanted to send out a huge thank you to everyone who played our demo, made content about it, watched our live streams, provided feedback, and joined our Discord. We had an absolute blast hanging out with you all!

And guess what? 🤔 We're keeping the demo live until further notice, so feel free to dive back in any time! 🎉

This is just the beginning! We've got closed playtests on the horizon (more info on Discord & here, soon!), and we can’t wait to share more about the early access release later this year. 🔜

Thanks again for being such a fantastic community. See you next week for our regular biweekly update!

BOLT BLASTER OUT
Skye: The Misty Isle - Aurora Game Studios

Official Early Access Trailer

The time has come to grab your axe and set sail for distant lands!

We are thrilled to unveil our latest trailer and announce that Skye: The Misty Isle will be available for Early Access on June 19th, 2024! This marks a significant milestone as we transition into Patch 0.3, the beginning of our Alpha development phase.

Click below to wishlist now!

https://store.steampowered.com/app/1710180/Skye_The_Misty_Isle/

Click the links to read more!

Instagram | Facebook



Alpha Development

Alpha development focuses on enhancing performance, incorporating player feedback, and expanding core gameplay mechanics to refine and improve the overall gameplay experience. We’re excited to take this next step with our community and continue shaping the game together.



Performance Improvements

During our demo, we received so much incredibly valuable feedback on the game, especially regarding performance and optimisation. We want you to know that we’ve heard your concerns and are actively working on solutions:

Performance Fixes
We are currently working on a significant patch aimed at addressing the bulk of issues we have identified, including:
  • optimising the new landscape, which was introduced in Patch 0.2.8
  • improving the way in which Metahuman details are handled
  • resolving issues surrounding Nanite, which we believe have been causing a bottleneck
Updating Minimum Specs
We will also be updating our minimum specifications to better reflect the hardware needed to play the game at this time; as always, these will be subject to change over time, and we will endeavour to ensure the lowest possible minimum specs for full release. These new specifications will include recommended texture quality settings and the expected FPS players should be seeing. We hope this provides a better understanding of the game's current performance capabilities.

Automatic Quality Settings
To help every player achieve the expected performance for their specifications, we have implemented code that automatically detects your machine's hardware and applies the recommended quality settings. While you can override these settings in some cases, we highly recommend using auto-detection to allow for optimal gameplay.



GeForce NOW Partnership
We are excited to officially announce that we partnered with NVIDIA to bring Skye: The Misty Isle to GeForce NOW. This will allow players to stream the game using NVIDIA’s cloud servers, allowing players, even on lower-spec machines, to play the game smoothly.

Click the banner to learn more!





Community Feedback
Your feedback is crucial to us. We want to ensure that every player is fully informed throughout all stages of our development and is able to share their feedback and experiences. We are committed to transparency and want to ensure that all players are happy with the game in its currently available state before making the decision to purchase.

Demo Availability
To achieve this, we have decided to keep our demo live for the foreseeable Early Access period. The demo will be updated with the most stable version of the base game and will include performance, optimisation, and quality-of-life updates as they become available. While the playable area in the demo will not expand, this will allow players to track our progress through development and personally experience the game for free before deciding to buy the game.

Your Feedback Matters
We understand the challenges of entering public access at such an early stage in development. However, as a small, self-publishing team of only five, community feedback is vital to helping us make the game the best it can possibly be. We will continue to post regular updates documenting our progress, and we want everyone to have access to this journey without financial commitment.



Click below to play now!

https://store.steampowered.com/app/2875590/Skye_The_Misty_Isle_Demo?snr=1_7_15__13

Note: This is a pre-release demo. May contain bugs, and features may be limited.



Thank you for all the support and understanding you have shown us so far. We’re so excited to continue working with you all as we move into the next chapter of Skye: The Misty Isle!


Skål,

The Aurora Team 🌙



Website Discord {LINK REMOVED}
Jun 17, 2024
Reborn: An Idle Roguelike RPG - blakefarnsworth
Fixed Reincarnation menu bug preventing the player from moving if the window was closed without committing
Improved pickaxes now also increase the amount of ore mined from each node
Added total time played (going forward) and time since last reincarnation to Settings menu
Hovering over Reincarnation stats will now show descriptions when not actively reincarnating
Added BGM for start menu, village, and cave
Jun 17, 2024
ASTRONEER - Ginapedia
The Roadtrip Update brings new missions, schematics, and improvements to Astroneer. We've also made important adjustments and fixes to ensure a smoother and more enjoyable experience. Dive in, embark on new quests, and see what secrets the cosmos has in store for you!
Feature Updates:
New Missions
Alert: New Structures Detected!
  • Missions have been added to guide curious Astroneers to new discoveries.
  • Recruits must complete the following missions in preparation for this new endeavor:
    - G. desolo: Verification
New Schematics
Upon collecting requested Data Circuits, two new schematics will be unlocked
  • Extra Large Resource Canister
    - Recipe: 1 Diamond, 1 EXO Chip, 2 Nanocarbon Alloy
    - Printer: Large
  • Large Rover Seat B
    - Recipe: 2 Plastic, 1 Compound
    - Printer: Medium
Miscellaneous
  • Adjustments have been made to the Tapper. Most organic production rates have been slowed. This should leave a bit more breathing room for other power production methods in the early-to-mid game
  • Tooltip updates for certain items
  • Experimental: Save File Repair Settings
    - These settings can be used when saved files cannot be loaded.
    - WARNING: These settings will DELETE certain items from the save in an attempt to make them able to load
    - More about these settings can be found here.
Bugs:
The following bugs have been fixed as of version 1.31.76.0
  • AS-18105: In multiplayer during Rail Missions the host's performance degrades when a client joins when certain Rail Missions are active
  • AS-19640: Clients in a Multiplayer session do not receive the PUM-KN Shelter from the Fall LTE
  • AS-19502: Backpack Aux Slot does not autopull next bundle of Power Extenders when auto-connecting the the last extender in a bundle
  • AS-19639: The PUM-KN shelter hologram in the catalog is missing mouse collision
  • AS-19998: The full screen Message of the Day image is poor quality and squished
  • AS-20202: The Breakdown Event item tooltips still list printers and say they can be sent via Exo Request Platform Recovery Rocket after the event is over
  • AS-20204: The EXO Recovery Platform does not drop packaged Resource Canisters on launch and consumes/loses them
  • AS-20210: The Exo Request Platform’s progress bar in Control Panel does not match expected values during Repeating Stage in the Summer Event
  • AS-20511: Several items when drilled into non-terrain will not properly slot into the backpack when quick stowed
Jun 17, 2024
Battle for Wesnoth - Wesnoth Inc.
Campaigns
  • Eastern Invasion
    • Prevent Dacyn from picking up a different staff (issue #8885)
    • Reduce Barrow/Pyre Wight vulnerability to arcane
    • Many minor bugfixes
  • Heir to the Throne
    • Li'sar is no longer renameable.
  • Sceptre of Fire
    • S7: Fewer and slower enemies, to balance the buff to the Elvish Outrider unit type
  • Tutorial
    • Better timing for some of the hints
  • World Conquest
    • Fix World Conquest's Help dialog showing double scrollbars due to the left tree having it's vertical scrollbar disabled. Changed both vertical and horizontal scrollbar modes to automatic. (issue #8576)
Editor
  • Allow loading .mask files
Packaging
  • Fixed building with Boost 1.85.
Translations
  • Updated translations: Arabic, Bengali, Bulgarian, Chinese (Simplified), Czech, Finnish, French, German, Italian, Japanese, Norwegian, Russian, Slovak, Ukrainian
User interface
  • Added a button to the build info dialog to rerun the 1.16 to 1.18 migration tool (issue #7936)
  • Overhauled the Language selection dialog to make it more informative, including displaying translation progress and making it easier to select highly-incomplete translations.
  • Made the Changelog option in the macOS app menu link to the changelog for the particular Wesnoth app version rather than the Git master branch changelog.
  • Add a Community button to the title screen to link to the forums, discord, etc.
Miscellaneous and Bug Fixes
  • Fixed replays marking achievements as complete (issue #8858)
  • Fixed build with Boost 1.85
  • Fixed a crash in the recall dialog when turning off all sorting options (issue #8878)
  • Fixed clicking on a trait in the sidebar sometimes opening the wrong trait’s help page
  • Removed wesnothd’s unused threads commandline options
  • Trying to load an image filename ending ".jpg" will now automatically try ".webp" if the ".jpg" isn’t found.
  • Fix: releasing a mouse button at the same time as a dialog pops up sometimes dismissed the dialog immediately (issue #8644)
  • Fixed macOS saves going in the wrong directory.
  • Fixed unit portraits being too large in the in-game help when a pixel scale multiplier was set but disabled.
  • Fixed the unit idle animation preference not being saved correctly.
  • Fixed multiplayer games not entering linger mode after the scenario ends due to a turn limit.
  • Fixed achievements being marked completed when only watching a replay.
  • Fixed Wesnoth crashing when reloading a multiplayer game in debug mode.
The Braves - Mary
Brave Ones!

The villagers proudly tell tales of Martina's exploits, which with its intimidating methods fighting have saved them time and again from the invasions of dark forces. Her name is spoken with admiration, for Martina is a true heroine, a defender of the mysterious world of Singoru, and an inspiration to the young brave ones.

Thick lumps of viscous, sticky mud fly towards their targets, blinding and knocking down the foes. Martina effortlessly dodges the retaliatory strikes, using her superior mobility and knowledge of the area

Contest Announcement!

Conditions: Write a guide about the hero "Martina". Describe her strengths and weaknesses, and highlight the key gameplay aspects that you consider important.
Post your work in the dedicated Guides section with an appropriate title.

Attention: Don't forget to include your in-game ID along with the guide.
Deadline for submissions: June 22 19:00 UTC.

The winners will be announced on June 23, when the sun shines bright once more, revealing the splendor of the world of Singoru.

New World: Aeternum - timmyopa

Greetings, Adventurers!

Some of your favorite skins like the Sunblaze Apparel, Phoenix Weapon skins, and the Glorious Phoenix pet will cycle into the Store throughout this month. Once live, each wave will be available for 2 weeks. The final June unvaulted selection will run until 6AM PT (1PM UTC) on July 2. Items can be obtained in exchange for Marks of Fortune. Preview the full collection, including armor skins, weapon skins, emotes, and more below.

WAVE 1: JUNE 11 - 25
ROYAL COURT SKIN BUNDLES


These bundles are pro-rated, so if you’ve already purchased something in the bundle, that will reduce the cost.
  • Royal Court Apparel Skin Bundle - 44,000 Marks of Fortune
  • Royal Court Weapon Skin Bundle - 40,000 Marks of Fortune
EMOTES

  • Mic Drop - 3,000 Marks of Fortune
  • I Knight Thee - 3,000 Marks of Fortune
CAMP SKINS

“Rest easy knowing the spikes outside will intimidate most enemies away on sight.“
  • Spiked Sojourn - 20,000 Marks of Fortune
HOUSING ITEMS

"Royal resplendence fit for the noble-born, either living or Corrupted."
  • Royal Court Housing Bundle - 23,000 Marks of Fortune
TOOL SKIN BUNDLES

"These tools shine so that all may know who wields the power of gold on Aeternum."
  • Royal Opulence - 20,000 Marks of Fortune
WAVE 2: JUNE 25 - JULY 2
Each of the following outfits is a complete set, with skins that can be applied to headwear, chestwear, gloves, legwear, and footwear.

SUNBLAZE

"Outshine, outwit, and bring your opponents to their knees."
Cost: 15,000 Marks of Fortune

DANCING FLAMES

"As the pyre burns higher, so too does your spirit of battle within."
Cost: 15,000 Marks of Fortune

BIRDS OF A FEATHER

"As it is said, they flock together."
Cost: 15,000 Marks of Fortune

WEAPON SKINS

  • The Winged Savior - Life Staff skin - 8,500 Marks of Fortune
  • Wingpiercer - Rappier Skin - 8,500 Marks of Fortune
  • Wingclipper - War Hammer skin - 8,500 Marks of Fortune
  • Ascendence - Spear skin - 7,500 Marks of Fortune
  • Featherbeater - Hatchet skin - 7,500 Marks of Fortune
  • Blazing Phoenix - Blunderbuss skin - 8,500 Marks of Fortune
CAMP SKINS

“Relax in repose with a tent that springs forth from the ashes of Aeternum.”
  • Rising Phoenix - 20,000 Marks of Fortune
TOOL SKIN BUNDLES

"Airily light, to make it easy to lift your fortunes."
  • On Fire's Wing Toolset - 15,000 Marks of Fortune
EMOTES

“You're the champ! The underdog claims the crown!“
  • Champion Celebration - 3,000 Marks of Fortune
HOUSING ITEMS

  • Glorious Phoenix Pet - 15,000 Marks of Fortune
  • Rising Fire Room Divider, Brazier - 3,000 Marks of Fortune
  • Rising Phoenix Decor Bundle - 12,000 Marks of Fortune
Let us know which skins you want us to bring back in the next store unvaulting. Thanks for your support! We’ll see you in Aeternum.
Riding Club Championships - Yogi


Huge congratulations to our Weekly Showdown Grand Final Winner, Khatia.Eristavi who wins with a great round!
Our course this week produced a very competitive Grand Final with may riders going clear and less than 1 second separating the top 4!
Congratulations to everyone who made it through and did so well :)
Turtle Riders - Solenya
In this long form video, ilyandily shows the process from creating the soundtrack for our game, coming up with the theme and melody, to arrangement, sound selection and all the bumps in the road along the way!

Making Music for Video Games \\ Full Workflow

Enjoy the workflow and don't forget to like and subscribe if you like the content!
Jun 17, 2024
The Origin Theory - Episode One - info
- Upgraded game to Unreal Engine 5.4
- Fixed problem that caused virtual texture pool to reset every few seconds, which in turn caused hickups in framerates.
- Level streaming still causes small drops in framerates occasionally, but the impack is minimal when game is installed on SSD.
- Simplified lighting solution all around to boost performance.
- HUD crosshair now changes shape to a circle when pointed to a interactable object.
- Simplified room puzzle at the very beginning of the game in order to make the start more user friendly.
...