-Improved lighting (on all lighting modes) -Eating a red candy under the red candy effect will now reset the duration of the effect
The game should be less dark now. Also, I did some thinking on my bed and I've now figured out how I can implement infinite branching areas to the Mall, so expect to see that next.
Tunguska: The Visitation - Enhanced Edition - Rotorist
- Upgraded Unity engine to 2019.4. This version has deprecated the old binary format serialization scheme. If you have issue loading very old save games, please reach out to me for help.
- If you are using ARPG/ARPG2 control scheme with click-to-run enabled, you can now perform click-to-run while holding melee weapon. If you need to do a left attack with the LMB, you can click onto the enemy's body, or you can hold SHIFT to do that just like how it works in Diablo 2.
Bug Fixes: - Fixed a gamebreaking bug that would occur on the end game screen. - Difficulties should now correctly unlock after completing a run.
Gameplay changes: - 'Shackle' now reduces speed by 10% instead of setting speed bonuses to 0 (this effect was bugged and causing player speed to be set to 0).
Please post any bugs or feedback to the community hub or let me know on the discord server: https://discord.gg/NS8PgEdbCe
Do you ever get so tired of singing about BUTTON that you just wish someone else would do it for a while?
Same.
So I got AI to do it so we can both rest our lips. That way, they won't be sore when we eat Oreos. Or butter-topped Sour Skittles. Mmm... now I want some. Butter-topped Sour Skittles, I mean. Not soreness. I don't want that.