Play 10 matches as the Mercenary during the Open Beta and get exclusive 🟩Preservation🟩 skin after the game releases in Early Access.
Play 10 matches as the Alien Monster during the Open Beta and get exclusive 🟩Contamination🟩 skin after the game releases in Early Access.
Note: The mercenary skin will be applicable to a high-tier unlockable character. The Alien Monster skin will be applicable to a mutated Alien Monster once the Alien Progression Path (Mutations) feature becomes available after the Early Access launch.
2. The Extra Alien Event
Kill 100 Mercs as the Alien Monster during the Open Beta and receive the limited-time ⬛Creature of Shadow⬛ skin when the game releases in Early Access.
Note: This Alien Monster skin will be applicable to a mutated Alien Monster once the Alien Progression Path (Mutations) feature becomes available after the Early Access launch.
REMINDER:
Feel free to participate in the ongoing REP Community Event to get two more unique rewards.↑ Read the details here.
The events will run until the end of the Open Beta, which is June 17th, 10:00 CET / 1 am PT / 4 am ET.
Hello, everyone! Marcos here bringing another update to Dimensional Animals.
This is a big one, one that I feel we can call a major update, since it brings a rework to a boss in the game!
Don't worry, he still has the same attacks, but they feel a little better to play against.
So let's see what has been reworked on Cespuglio Bolshoi, the boss fight in Cobalt Forest:
1 - Prank Attack
The attack where the screen turns black, the boss disappears, you change position and minions are spawned.
My intention with this attack was always for it to feel like a prank. Since the boss shares similarities with the bush enemies from this level, I wanted one attack to have the same feel as the bushes.
Some people didn't like the black screen transition, as it felt too abrupt and too untied to the boss. So I changed the transition for it to look more like he is causing it.
It turned out like this:
2 - Biting Attack
Just a small fix on this one. This attack LOOKS like you can teleport across the boss, but you actually couldn't because his hitbox was way too big horizontally.
I always had the intention of making this attack avoidable only by the duck's double jump. But seeing as the animation makes it look like you can teleport across him, I decided to allow it, by decreasing the hitbox.
It will also make it a little easier to double jump above him! Which I think is still the easiest way to avoid the attack.
This is how it looks right now:
That's all for the boss's rework!
Now for another fix released on this patch:
Minimap Fix
Every time you are on the same screen as a collectable, a yellow sprite will appear on your minimap location.
I forgot to add some of them, though!
For this reason, if you would collect something in a room that didn't have the yellow sprite in it, it would make another yellow sprite disappear! This could create a very problematic situation where you'd have the whole map explored while still missing a collectable, but without being able to see a yellow sprite pointing towards this missing collectable, making you run around the map trying to find it.
This is now fixed!
And that's it for this update! Hope you enjoy the changes.
- Self-inflicted damage now bypasses block - Counter damage no longer bypasses block - Tooltips and information have been added to the Workshop repair screen for clarity and to emphasize each room’s importance - Tooltips added to Sacrifice groups - Demo now plays in borderless fullscreen - Added option to return to main menu from pause menu - Updated the Prophet’s combat sprites (he is no longer mysteriously shorter when wielding a sword)
Fixes:
- Removed unnecessary and irritating behavior of passives resetting when using the Envy gift - Fixed various bugs with the Black Market trade mechanic - The God Renovations in the Forbidden Annex can no longer be activated when no offering has been made or requested. The Dead Gods do not appreciate their Divine Crafts being wasted - Fixed an issue where the player could equip the same gift in all gift slots - Fixed an issue where using Dominate wouldn’t increase the contact effects applied on the same turn by other passives - Actions can no longer be changed mid-turn - Fixed options in the Revelation that were leading to the wrong scenes, inadvertently spreading Madness’s influence to the player - Fixed an issue where the Prophet’s stats were not being updated upon entering the Tales after spending skill points - Fixed a bug with Thrill blessing being less thrilling than intended. It will now apply twice if you equip it in the Tale and in the Chambers - Various text issues that were snuck into the demo by the Living Gods have been fixed
As specified in our system requirements, our game officially does not support laptops that only have integrated graphics card. The reason is that integrated graphics cards somehow fail to properly render our 3D scenes.
However, we strive to make the game playable if it does run, even though it might not be graphically appealing.
We recently released an update that allows matches to be played on low-end laptops. However, the game still crashed during penalty kicks.
So, we have made the following adjustment: during penalty kicks, the models of the shooter and the goalkeeper are hidden, allowing the weak laptop to render this scene. Of course, this is not visually appealing and may not be very clear how to perform penalties (if you are playing with enabled tutorial, the first time the penalty starts, the messages explain how to shoot and defend during penalties.), but it is a compromise we are willing to make to allow gameplay on devices we did not plan to support.
Please note, to make this possible, you need to: - Find and launch config.exe in the game folder - Click Troubleshooting - Check the "Simplified graphics" option
Memory Leak
We identified and fixed a part of the code that could lead to memory leaks under certain circumstances.
The Darkside Detective: A Fumble in the Dark - [AG] riv otter
Hey detectives,
We have updated the OST in Darkside Detective: A Fumble in the Dark to include the music from the bonus cases of Ghosts of Christmas Passed, One Flew Into The Cuckoo’s Nest, and Tales From The Darkside!
If you already own the OST, the music should already be in your library!
Aboard the Free Hatred, Orfenna's inventive brilliance and volatile temperament are renowned. Bound to the airship by her complex relationship with Stoutbeard, her foster father figure, Orfenna's disdain for tradition and thirst for innovation often clash with the dwarves' conservative ways. A mysterious volcano research mission further strains their relationship, leaving a deep ideological divide.
Curious about Orfenna's unique skills? Take a look at the image below! Don't miss the opportunity to get her in the upcoming new Season 4!👇
The 'OYASUMII' Steam page is now live! The highly anticipated trailer is about to drop, so don't forget to add 'OYASUMII' to your wishlist and stay tuned to the page for the demo release this August!