Jun 14, 2024
Miko Sniper - ancient.dolphin.sea
・Bug Fixes
 Countermeasure for bug that prevents startup in some regions
 How about this.
Jun 14, 2024
Quackdzilla: Pool Cleaning Simulator - ks robak umiera
Updated the version to v1.7.0.2.1 version of the game.
Jun 14, 2024
Pool Cleaning Simulator - ks robak umiera
Hi,

In this patch we mainly focused on fixing bugs that You reported. We also adjusted some mechanics and visuals to improve readability of the game.

  • Adjusted colliders on some levels to prevent getting stuck
  • Fixed visual glitches on some levels
  • Fixed issues with mixture preparation on Hotel 2
  • Fixed issue with loading items on Murder 1
  • Fixed issue with duck food on Spaceship
  • Fixed issue with task completion on Murder 3
  • Fixed issue with tape outline on Duck 3
  • Added mechanism to help sort toys on Murder 3
  • Trash fished out of the water on School 1 can now be picked up by hand
  • Improved readability of clean stains tasks in Tutorial and some more minor bugs and glitches

We also updated prolog and demo to the current version.

Dev Team
The Talos Principle 2 - IIIIDANNYIIII
Hi everyone.

We are extremely proud to announce that The Talos Principle 2: Road to Elysium is available now. This three-part coda delivers three individual character-driven stories about love, hope, and despair. But stories are not where things end. Oh, no! All three chapters are tailored to challenge your puzzle-solving skills in new ways. Some of them will be fun and casual, while others will undoubtedly make your heads spin.

https://store.steampowered.com/app/2981410/The_Talos_Principle_2__Road_to_Elysium/

The Talos Principle 2 was a story about building a more hopeful future, and Road to Elysium shows the first few steps towards that future. We hope you enjoy playing it as much as we enjoyed creating it.

Much love from Croteam!
Jun 14, 2024
FFFL: Brutalball Manager - StoutKasselGames
Chaos Mode: Laid back mode where each team can assign 16 of the players to go into the "eligible" player pool per game. 8 of the 16 will be randomly selected to play each game. Players that have played half the games in the current season will not be picked, so it ensures if you have the same 16 eligible they will all play half the games. No roster management besides assigning the top players.

Gave a slight increase to Team Training Events to make their average improvement about the same as Player Training Events. Now Team Training events improve the Coach specialties and 2 random other traits (up from 1).

Minor bug fixes and animation improvements
Jun 14, 2024
Mexico, 1921. A Deep Slumber. - paolavera
Join Paola Vera, Mácula's Director for a full demo gameplay commentary stream!

In this demo for Mexico, 1921 a Deep Slumber, you play a short prologue through the eyes of Inspector Roberto Cruz, the first night after the assassination of President Álvaro Obregón in 1928.



After that, you’re Juan Aguirre, standing on Mexico City's main square on your first assignment as a reporter for the underground newspaper "El Contracorriente". Get a glimpse of the art style and main mechanics like Juan’s nosey mode, camera and notebook.



This first update prepared for Next Fest features an updated Nosey mode and Camera UI as well as sound balance update and some minor fixes for performance and text display.

Welcome to post revolutionary Mexico City!

Follow us on social media!


✖️X
🎵Tiktok
▶️YouTube
📷Instagram
Community Announcements - CM_Anubis


Congratulations, Isyans!

You have defeated 15,000 Ratman and even more!
We have activated the following for all players:

Server Boost XP & Drop: 70%
The boost will be active until June 19, 2024 at 1:00 AM PDT.

Code: RATMANCATCHER
The code is available until June 15, 2024 at 2:59 PM.

Congratulations to our winners! You will receive a code within a day on Discord:

  • Madzilla, Server Khazul
  • adrianshunand, Server Isya
  • Amatonk, Server Cypian
  • Mariana, Server Isya
  • Ohsnaps, Server Isya
  • JohnCena, Server Malephar
  • FierySoul, Server Isya
  • Torment, Server Khazul
  • Lurouu, Server Isya
  • ZekaFLV , Server Khazul
  • Groeck, Server Malephar
  • Lila, Server
  • I_Leona_I, Server Isya
  • MathHead, Server Isya
  • Rambar, Server Isya
  • MrLock. Server Isya
  • Taija, Server Khazul
  • Meruisa, Server Isya
  • Kennie_, Server Isya
  • Kohima, Server Isya

To prepare even better events for our community, please fill out the feedback form (CLICK).

Thank you all for joining!
Your Fiesta Online Team
Last Epoch - EHG_Steve
Greetings Travelers,

Last month, we released our 1.1 through 1.4 Roadmap and our plans for the upcoming 1.1 Pinnacle Boss. As always, collaboration with our community is a big factor in creating Last Epoch, and we use polls like this to help us make informed decisions. With that came the Poll discussing different ideas around the release of the new Pinnacle Boss and its timing. Well, thousands of you gave us feedback, and we are excited to share that information with you today.

Our decision regarding releasing the Pinnacle Boss is as follows:

  • We will proceed with our suggested plan, which involves a short delay in releasing the Pinnacle Boss to Offline and Legacy environments.
  • After a week has passed since the launch of 1.1, the Pinnacle Boss will be released to all environments, even if it has not been cleared within those environments. More precisely this will happen on Tuesday the 16th.
  • If the Pinnacle Boss is defeated within the first week, it’ll be released to all environments within the next working day. If Pinnacle Boss is defeated on Friday the 12th, it’ll be released to everyone on Monday the 15th, for example.
  • Clearing the boss in any 1.1 Cycle game mode will count. It is also not required to be defeated solo.

We examined different sets of data from the survey based on responses to different questions, but we are showing the full data in this post. Now, let's review the concepts, the poll results, and how this feedback shaped our future plans.

First, we asked players how they felt about the concept surrounding a specific part of patch content releasing to Legacy and Offline characters after a specific in-game event or timer. More specifically, we asked if the community liked the idea of releasing the upcoming Pinnacle Boss to Legacy and Offline with a delay instead of immediately, which encourages playing naturally through the content to experience the new Pinnacle Boss with new characters instead of immediately crushing it with existing Legacy or Offline characters. This type of release delay can also be used to make events or races much more interesting in the future, and it doesn’t make players feel the need to prepare characters in Legacy or Offline before new patches so that they can practice them before attempting them.



We were in favor of this concept internally; it was the main reason for the survey to begin with. However, it was the kind of decision that would benefit greatly from more communication directly with the community. Well, 69.9% thought that utilizing a format like this was something they agreed with, while only 14.8% said it was something they didn’t. This survey also sparked discussion in the community about potentially having “Cycle-only” content be restricted to Cycles for a shorter amount of time instead of the entire duration.

In question 2, we wanted to know if there was any demand for a maximum period before we release the Pinnacle Boss to the Legacy and Offline environments as a failsafe in the event that the Pinnacle Boss isn’t defeated. While we are confident that our community will totally smash our decided 1 week failsafe time, we wanted to ensure that there wasn’t a situation where the content was withheld unintentionally.




This question definitely saw a split and not one that we anticipated from the community. Mostly a position where the “No Time Limit” option garnered as much of the vote as it did. We expected a smaller minority of people who liked this idea, so 30.2% was much more than expected. We also wanted to clarify that these times would only take into account working days, as our 1.1 patch release date of July 9th was not yet public when the survey was put out to the community.

Internally we were quite heavily leaning towards one week. And with the data collected, it was close, but the results aligned with utilizing a one-week solution too.

For question 3, we were a bit more split on how long it should take after the first clear of the Pinnacle Boss in Cycle Online before we would also release it to Legacy and Offline modes, so it was naturally a question we wanted to get the community to provide their feedback on.



The results were very close, and we considered and examined how answers from questions 1 and 2 would relate to question 3 and how those votes would be aligned to help us make the final decision. Our decision came down to “The Next Working Day,” and we will start working on what a timeline for this would look like. It’s likely that we will choose something like 11am CST (Epoch Time, as we call it) the next working day. This means that if the Pinnacle Boss is cleared on a Friday, the next working day at EHG would be the following Monday.

In question 4, we asked, “Well, are there any specific game modes that would be preferable to consider it to be defeated to count for releasing it, or would any game mode be fine?”.




The response to this question was very unified, and was a clear winner even when the poll data was further narrowed down to only see the results of people who liked the suggested release delay of the Pinnacle Boss to begin with. We were also heavily leaning towards this option internally.

One thing to keep in mind however, is that in the future if we decide to utilize this for events or races surrounding new or old content like defeating endgame bosses, there might be restrictions such as needing to kill solo in an environment where you cannot trade with other people, or Hardcore.

As always, we greatly appreciate the community supporting the work of Last Epoch, and we look forward to seeing you in Eterra on July 9th for Cycle 1.1 - Harbingers of Ruin.

Thank You,
EHG Design Team
Dragonheir: Silent Gods - 小愿望吴邪
🐯Maashtur, the Fierce Tiger King 👑
[Melee, Legendary, Defense]
Element: Lightning

Born into royalty, Maashtur's path diverged from his brother Halramar's when he left the palace to lead the Tiger Claw Brigade in battle. His military prowess earned him the crown, but his leadership was soon challenged by his brother's growing influence within the church.

Check out the image below for a glimpse of Maashtur's powerful skills! Don't miss the opportunity to get him in the upcoming new Season 4!👇
#dragonheir #dragonheirsilentgods #downloadnow
🔥 Download Dragonheir NOW: {LINK REMOVED}
Jun 14, 2024
The Braves - Mary
Brave Ones! Today, fate has prepared an incredible surprise for you at the very heart of the legendary Castle Bran!

Imagine as you make your way through the gloomy labyrinths of the ancient corridors, where danger may lurk around every corner. Your sharp and attentive gaze does not miss the slightest movement. Suddenly, in the depths of the darkness, you notice two red dots, watching your every action intently. In haste, you retreat to engage the castle's inhabitants in a more favorable location.

Thus, by the will of fate, your feet lead you to a vast hall. There, seated on the throne, majestically and at ease, sits Prince Vlad. He greets you with a question, asking if you would like to join his brilliant retinue. But you, not succumbing to his tricks and promises, boldly refuse and, flaring with righteous anger, rush into battle. The swift skirmish ends, and the world is freed from the tyranny of yet another monster. Approaching the throne where the prince sat, you notice a chest behind it.

With a heart beating in anticipation, you approach the chest and, holding your breath, open it. Before you lie the treasures, weapons, and armor celebrated in legends. This equipment will be a great help in the fight against the monsters that have flooded the world of Singoru.

This weekend, in the Castle Bran location, by defeating the bosses, you will be able to obtain Legendary equipment and weapons. This event applies to all difficulty levels of the Castle Bran location. The chances of obtaining Legendary gear will increase depending on the difficulty you choose and from boss to boss. So, by completing Castle Bran on Inferno difficulty, you will have the highest chances of obtaining legendary armor and weapons.

But don't waste time! This unique event is available only until Monday. So hurry to the sinister depths of Castle Bran and acquire the legendary power that will help you achieve the greatest feats!



Suddenly, a mysterious stranger, illuminated by a mysterious glow, appears in your path. His whispering voice utters the coveted words: SORRYFORDELAY

You, as if enchanted, repeat these words after him, and your backpack noticeably becomes heavier.



We apologize for the delay in the release of the update. We are working hard to ensure that you can see it as soon as possible. Don't hesitate, brave heroes! This mysterios code will be active until Tuesday.

Important! Relog into the game for the updates to take effect!

We thank you for your patience and wish you thrilling adventures!
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