May came and went faster than usual, it seems. The weather is getting warmer, summer break is upon us, and we know that everyone has been eager for some new content. In other words, it’s the perfect time to release an update!
Sun Haven Patch 1.4: New Region, Kids, Romance Update, and the Black Market launches today, and it’s packed to the brim with a brand new region to explore, tons of new features, 9 new DLC packs, and a bunch of fixes. Oh, and there is also full controller support for PCs and Steam Decks now. And did we mention translations for Windows, Mac, and Switch once Sun Haven’s Nintendo Switch port is complete?
Yeah. This patch is huge.
If you didn’t get the chance to read through our Devblog, we also have news about Sun Haven’s Switch release! Patch 1.4 is the final patch filled with major features that will be released before the Nintendo Switch port releases. This means that no major content will be added to Sun Haven after Patch 1.4 until Sun Haven is released on the Switch!
We’ll still be working on Sun Haven updates in the meantime though, so after Sun Haven is on the Switch, we have another big expansion planned! Keep an eye out for more information from us!
Now, on with the show!
The views in the Deeps are espe-shell-y beautiful.
Patch Highlights:
Added a new region, the Brinestone Deeps
You can now have one child with your spouse
Added full controller support
Updated translations and added localizations for Mac OS
There are now goodnight kiss cutscenes with your spouse
You can now sleep with your spouse in their spouse room bed
Added longer wedding vows and dialogue
Added staffs for increased spell damage and more mage equipment
Added solvable riddle quests in Sun Haven, Nel’Vari, and Withergate
Added interactable trash cans around Sun Haven, Nel’Vari, and Withergate
The manhole cover by the Sun Haven Cafe is now open and leads to the sewers
New fish can be caught in the sewers
The Black Market is now accessible via the sewers with a new currency, secret merchants, and more
Added 9 new huge DLC packs
Added the Great Vault that allows you to buy unlimited copies of purchased DLC pack items for in-game gold
Sun Haven Patch 1.4:
Awww, my kiddo is hanging out at the Sun Haven library for story time!
DLC:
We are excited to announce that 9 new DLC packs will be available on Steam alongside Patch 1.4!
The Pop Sensation Pack includes: 37 idol Clothing Items, 8 idol Wigs, 16 idol Furniture Items, 1 idol Mount, and 1 idol Pet. Calling all stans and fans! If you want to be a rising star in the world of pop, then this is the pack for you! The Pop Sensation Pack has 63 stylish outfits and luxury furniture items for you and all of your friends to dress and decorate just like the idols you always knew you were.
The Starlight Pack includes: 32 starry Clothing Items, 7 starry Wigs, 10 starry Furniture Items, 1 starry Mount, and 2 starry Pets. If you’ve dreamed of being a guardian of the stars, then look no further! The Starlight Pack has an incredible collection of 52 starry-themed items that will make your farm look and feel magical!
The Toy Packincludes: 18 toy Clothing Items, 2 toy Wigs, 13 toy Furniture Items, 1 toy Mount, and 1 toy Pet. If you’re looking for a set full of childlike wonder, then this is the pack for you! The Toy Pack is filled with 35 trinkets and treasures that will turn your house into the playroom of your dreams.
The Snow Day Packincludes: 26 wintery Clothing Items, 2 wintery Wigs, 8 wintery Furniture Items, 1 wintery Mount, and 1 wintery Pet. It might be cold outside, but this set will be sure to warm your heart! The Snow Day Pack has 38 winter-themed items that will make your farm feel like a true winter wonderland.
The Sugar Rush Pack includes: 6 sugary Clothing Items, 3 sugary Wigs, 1 sugary Mount, and 1 sugary Pet. The Sugar Rush Pack has the cutest collection of 11 candy-themed items that are so sweet, you could just eat them up! Watch out for cavities!
The Deep Sea Pack includes: 10 underwater Clothing Items, 1 underwater Wig, 10 underwater Furniture Items, 1 underwater Mount, and 1 underwater Pet. Get your life vests on, it’s time to dive into the Deep Sea Pack! This pack is overflowing with 23 underwater-themed items that can turn any farm into an ocean-lover's paradise.
The Celestial Pack includes: 10 astral Clothing Items, 4 astral Wigs, 10 astral Furniture Items, 1 astral Mount, and 1 astral Pet. Space lovers unite! This Celestial Pack is full of 26 star-themed items that will transform your farm into an outerspace wonderland.
The Bloom and Doom Pack includes: 33 insect-themed Clothing Items, 9 insect-themed Furniture Items, 1 insect-themed Mount, and 2 insect-themed Pets. Get your bug nets ready! The Bloom and Doom Pack has 45 creepy crawly-themed items that will add the perfect jungle flair to any farm.
The Claws and Paws Pack includes: 35 pet Clothing Items, 13 pet Furniture Items, 1 pet Mount, and 1 Pet.Meow! The Claws and Paws Pack is full of 50 feline and canine-themed items that are sure to make any farm a pet lover’s dream.
New DLC packs AND ways to obtain multiple copies of DLC items in-game? Count us in!
The Brinestone Deeps:
Added the ability to unlock the Brinestone Deeps
The quest to unlock the Brinestone Deeps has become available on Spring 13
Saves after Spring 13 will unlock the Brinestone Deeps immediately
Brinestone Deeps Questline
Help save the Brinestone Deeps from an evil lurking in the shadows
Face new bosses through your adventure
The Deeps
New underwater-themed monsters with unique drops
Added Brinestone Deeps NPCs with unique dialogue
Added Brinestone Deeps Bulletin Board with dozens of unique quests
Added Brinestone Deeps Town Map
Added new underwater-themed rocks to the Deeps with unique drops
Added new Brinestone Deeps food recipes
Increased jump height when underwater
New Currency - Doubloons
Exchange your Gold, Mana Orbs, and Tickets for Doubloons in the Brinestone Deeps Palace Throne Room
8 New Merchants
Added Brinestone Deeps Pet Merchant
Added Brinestone Deeps Hat Merchant
Added ocean-themed Mage Armor sets
Added ocean-themed Staff weapons that boost spell damage
Added 3 Food Merchants with all new Deeps meals
Added new underwater-themed house customization
5 New Fruit Trees
Brine Berry tree
Citrus Star tree
Fathom tree
Nautitrine tree
Trench Nut tree
These new fruit trees can be planted on the Sun Haven farm
New and Updated RNPCs:
New romanceable characters: Karish and Zaria
Karish and Zaria are not able to be romanced until after the Brinestone Deeps storyline has been completed
Karish
A Shark Amari with a big heart and desire to be a hero even in the Deeps, where heroes aren’t celebrated
Zaria
The Redwash Corsair, otherwise known as the most feared Water Elemental in the Deeps
Zaria will not attend any events in Sun Haven until after her second hangout event
Goodnight Kiss Cutscenes
You can now sleep in your spouse’s bed
Sleeping in your spouse’s bed always gives a goodnight kiss cutscene (awww)
This cutscene is only available after the player is married and has a Tier 3 house
Updates to All Romanceable Characters
Updated wedding speeches
Romanceable characters will do unique animations throughout the day
Romance characters now have dialogue when you turn down dates and/or marriage
Kids:
Your spouse will now ask you to have one child after marriage
Having a child is optional and you can choose not to have one
Once your spouse asks to have a child, you can wish for a baby at the Wishing Well
Your baby’s appearance depends on your character’s race
Your toddler’s appearance is fully customizable
Added quests to grow your baby into a toddler
Added Nursery Crafting Table that allows you to craft baby food, diapers, and other items for your baby’s requests
After becoming a toddler, your kid has their own walk path
If you get divorced, your child will disappear, but if you get remarried, you can have a new child with your new spouse
If you don’t want a child anymore, you can wish your child away at the Wishing Well
Sun Haven Black Market:
The manhole to the Sun Haven sewer East of the Sun Haven Cafe is now open
Travel through the Sun Haven Sewer to get to the Black Market
New Sun Haven Sewer Fish
New Sun Haven Sewer Fish Recipes
New Currency
Black Market exclusive currency: Black Bottle Caps
Sell quest items from around the world to a merchant in the Black Market to get Black Bottle Caps
3 New Merchants
Pet Egg Merchant:
Added new pet eggs that can hatch 1 of 3 pets with additional rare variants of each pet
Furniture Merchant:
New Chess furniture items
New Game furniture items
Hat Merchant:
Added 14 new hats
Stat Exchanger
Added a trader that will exchange Mana for HP or HP for Mana
Misc Changes:
Riddle Quests:
Added hidden quests and puzzles around the world in Sun Haven, Nel’Vari, and Withergate
Turn in quests and puzzles for exclusive rewards
Destructible Items:
Added destructible barrels and vases to Sun Haven, Nel’Vari, Withergate, and the Brinestone Deeps
Break the destructible items for rewards
Destructible items respawn
Trash Cans:
Added searchable trash cans to Sun Haven, Nel’Vari, and Withergate
Searching trash cans can offer you high rewards but it comes with a high risk
If you’re caught digging in the trash, you may lose hearts with NPCs or romanceable characters
The Great Vault:
Added the ability to enter your Selling Portal to gain access to the Great Vault
The Great Vault contains all the current DLC packs to view and/or purchase directly through Steam
If you already own a DLC pack, any DLC pack items are now available in the Great Vault for in-game gold
UI:
Meet Sprouty! Pixel Sprout Studios has a new little mascot that now greets you when you boot up Sun Haven
Minorly adjusted the character selection UI
Overhauled the keybind UI
Updated keybind UI to better support controllers and mouse buttons
Translations:
Updated translations database
Updated fonts in all languages
Translations are now functional on Mac OS
DLC:
Added new Pop Sensation DLC Pack
Added new Starlight DLC Pack
Added new Bloom and Doom DLC Pack
Added new Claws and Paws DLC Pack
Added new Snow Day DLC Pack
Added new Toy DLC Pack
Added new Celestial DLC Pack
Added new Deep Sea DLC Pack
Added new Sugar Rush DLC Pack
Balance:
Rebalanced 100+ consumable items
Rebalanced some cooking recipe sell prices
Quality of Life Changes:
Added full controller support
Updated virtual keyboard when using controllers
Reduced graphics memory usage for faster load times and reduced system stress to help Sun Haven run better on higher-scale and lower-scale devices
Updated hundreds of assets and animations to further optimize Sun Haven
Adjusted player farm structure interiors to further optimize Sun Haven
Added in updated and new UI SFX
Removed the Reset Progress button to prevent issues with saves
Added a confirmation button when attempting to delete a backup save file
Bug Fixes:
Fixed an issue causing Shang and Miyeon to not arrive in Sun Haven. For older saves, you will need to be further in the Sun Haven Story to unlock these characters than newer saves.
The Craft from Chests option should now be working as intended
Fixed an issue not allowing players to properly craft and craft items from the Sushi Table and Fish Grill
Fixed an issue that was causing your spouse’s room to not appear when first entering your Tier 3 house
Players will no longer randomly gain the ability to date Vaan during his hangouts, he is now romanceable like everyone else
Fixed an issue with monsters attacking you during Shang’s hangout
Fixed multiple typos across the game
Adjusted some colliders around the world that were causing clipping
Fixed an issue with the aquariums causing fish to appear outside the glass
Fixed an issue with being able to change pages in the book UI
Fixed an issue causing trees to become invulnerable when placed on the Withergate rooftop
Fixed an issue causing automatic collectors and automatic feeders to not work properly
Removed the Farmer Table’s flickering ghost animation
Fixed an issue causing Snaccoons to disappear
Fixed an issue causing some quest items to not be given
Fixed an issue causing problems with some recipes that require the use of health and mana
And a whole bunch more!
Other Changes:
Added new NPCs surrounding the Nel’Vari main story quest
The lights of the town now remain on throughout the day (I don't want to think about their power bills!)
Updated the descriptions for Enchanted, Enhanced, and Perfect tools and weapons to include their full stats
Adjusted the location of Claude’s second hangout to his backyard (no more getting third-wheeled by Snaccoons!!)
The encyclopedia and the mines tracker are currently disabled for performance increases
Updated the Kickstarter item letter dialogue
Readjusted Lynn’s yard decor
Features in Development:
Nintendo Switch port
Steam Deck verification
Another new region
Portrait updates for all romanceable characters
New romanceable character dates
Multiplayer update with PvP combat and more
Barn animals revamp
Customizable house flooring
More farm decorations, path tiles, fence variations, and furniture items
That’s everything for this patch, thank you so much for reading! We know this patch took longer than some of our previous patches, and we hope the wait was worth it! As always, we’re grateful for the community’s suggestions, feedback, and help with testing 1.4’s PBE build so we could release the patch as soon as possible!
Don’t forget to join our Discord to find a group to play with, ask for game help, or just hang out with the rest of our amazing community!
Lost Isle's third round of Alpha playtesting will take place on Thursday, June 13! We'll be giving out 75 access keys this week to approved playtesters for the Steam build that will be available to download with servers live to join from 7-9 pm ET.
If you're interested in participating in this round of playtesting, or any future testing, all you have to do is follow the simple sign-up steps below - this process should take <2 minutes to complete:
Navigate to the "playtest-sign-up" channel in the General Hub. Review the requirements, fill out the fields, and submit this form for admin review
When approved, you'll receive a message with instructions to navigate to the "playtest-embargo-agreement" form. Review the terms and, if you agree with them, complete and submit for admin review
After your embargo agreement form has been reviewed and approved, you will automatically be given the role of "Playtester" and have access to the "playtesters" chat channel which will serve as the hub for all playtesting participation
If you have any questions, feel free to reach out in the Discord and we'll get back to you as soon as possible.
Thank you for your willingness to participate in playtesting - this is an extremely important part of the process of making our game the very best it can be.
We look forward to surviving together with you, and against you, very soon.
Added hover text to Reserve menu Adjusted keyboard movement controls when multiple controls are pressed at once Fixed bug with movement when clicking on NPCs
New Yomi 2 update; we’ve added one new character and language support for multiple languages! Read more about it below:
June 12th, 2024 PATCH NOTES ------------------------------------------------------------------ NEW CHARACTER
—Bal-Bas-Beta, also known as BBB, is now available to play. He's a robot who uses keep-away tactics and is extremely strong when at long-range, but he does have one super move that he can use when close.
MORE LANGUAGES
—In addition to English, the game now fully supports Chinese, French, and Russian
Bug Fixes
—Master volume slider now mutes music/sounds at zero volume.
—The backspace and arrow keyboard key icons are no longer displayed too low in the button help.
—Fixed bad combat-reveal animation (missing reveal of the opponent's card, missing all on-openers-revealed UI animations) when an on-openers-revealed effect causes the combat to end prematurely. (Surprise Gift, Keep Away.)
—Fixed a bad Career mode tweet trigger for winning or losing against bacon&eggs at specific locations, which could trigger the wrong win/loss tweet.
—Grappling Mastery (Midori Ability) is no longer legal to play when Midori has no throw cards in discard. (Because then it would do nothing.)
—Fixed crash when choosing random select in online friend matches.
—Fixed Lum's Gimme a Jackpot ability so that it actually reveals the hand cards shown in the game log to the opponent.
—When Bigby's Jail super kills the opponent as an opener, the game no longer plays the Jail super movie twice.
—When a super dodge or super block kills the opponent, the game no longer shows its movie twice.
—Fix to known-hand-cards: When you exchange to fetch a second known copy of a given card, your known-hand-cards will now show two of that card, not just one.
—When Lum's item card Coin comes from a move whose hit was prevented (it dealt no damage because of Invisible, for instance), then that Coin will no longer incorrectly deal 6 damage.
—When Onimaru has the green gem storm active, his Martial Law super is now always considered to be level 3, and using it no longer drains his meter.
—Fixed some gamelog events such as "Hand Limit: Can't return Low Block" occasionally losing their text.
—River's stat/strategy card now correctly says that Bladestorm goes to Finesse stance, not to Hyper Finesse stance.
UI Improvements
—The AI is better able to value dealing lethal block damage, and lethal damage mixups in general.
—AI River expects attacks much more often while in Finesse Stance, and thus no longer mashes Counter Lunge (Finesse 4) quite as often ------------------------------------------------------------------
We’re always working on new features for Yomi 2, so hang out with us on Discord and stay up to date on further developments! We hope you had a fantastic holiday season and hope to bring you more Yomi 2 news throughout the year.
Hope you're all doing great! I wanted to give you an update on what's been happening and where I am at with the incoming big update 0.3.1. I know it has been a lot of time since it was supposed to be released and it is still not quite finished.
The reason is that I've been working on something pretty important outside of the game in recent couple of weeks. Over the past few weeks, I've been preparing for and taking the PNPT (Practical Network Penetration Tester) exam. It’s a pretty intense process - the exam itself is 5 days of lab work, 2 days writing a report, and then a live debrief/presentation.
I'm super excited to share that I passed the exam last week! I didn't want to say anything until it was official, but now that it is, I believe that this deeper security and pentesting knowledge will help me create an even better hacking game for you all.
I know the update has been delayed a few times (yes, originally it was January-February, then April, May, and now we're in June), and I completely understand that it's annoying. But now that the exam is out of the way, I’ve shifted my focus back to the game. So here I am to tell you that the game is not dead.
The upcoming 0.3.1 update is going to be huge! Here’s a quick reminder of what it's going to be: - Introduction of 3D world -limited- gameplay (almost done for the version!) - Completely new, reworked UI for the in-game computer (in progress) - Completely new network generation system for game (more realistic behavior) - Overhauled mission system + of course new missions - More dynamic and better-simulated in-game world and NPCs
I received a lot of support from some of you, and encouragement, which helps me a lot to not give up! I must admit I included a lot of things for that update and the scope creep made it really insane process! Especially the new game computer UI was not planned at all for that update and it itself is a huge change. It's all because I want the game to be drastically improved after this update on multiple areas, but it also means that the amount of changes required has been overwhelming for me at times. But again - I believe the worst part is already done and behind me.
Thank you for your patience. I'm pumped to bring you the really unique hacking game experience and can’t wait to see your feedback when it's finally on!
Today's release includes a variety of bug fixes and quality of life improvements across SteamVR, Steam Link, and Linux.
We continue to focus on OpenXR as our preferred API for new games and applications. SteamVR’s official OpenXR subforum is here and we’d love to hear your feedback, as well as suggestions for new features.
SteamVR:
Fixed error spam when Vive tracker trigger pogo pin state changes.
SteamVR Home:
Fixed looping 'updating' behavior when a content pack cannot be downloaded.
Steam Link: To fully utilize the updates to Steam Link in this version of SteamVR, you must join the Steam Link Public Beta channel for the Meta app. To join, you must install Steam Link to your Meta headset, then you can opt into the Public Beta channel using this link https://www.meta.com/s/1hti7gedQ from your phone, or by using the Meta application on your phone to select the Public Beta channel in the settings for the Steam Link application.
"Waiting for host" screen will now wait before displaying, meaning the app will transition straight to stream rather than the UI displaying.
Small improvements to stream startup speed.
Add additional errors to display if it's a video code error/video network error.
Fix a few bugs around stream transitions to UI.
Improve link establishment reliability in networks with occasional packet loss.
Multiple fixes for crashes on the host PC.
Reduced hitching from network problems with AMD cards.
OpenXR:
Fix case where vive tracker bindings would all be bound to the first suggested binding.
Add previously missing squeeze mapping for Vive trackers.
Fixed menu binding mapping for Vive trackers.
Remove trigger touch component from Vive tracker as it does not have one.
Linux:
Fixed issues with Room Setup launch.
Experimental improvements to async support.
Help & Information:
The Steam Link for Meta Quest FAQ page is available here.
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.