So you've seen the Summer Game Fest trailer (if not, watch it here) and you're pumped to get a first-hand taste of the action?
Well look alive, soldier - we've got some good news on that front: we'll be running a closed playtest next month (July). Check out the FAQ below for a rundown of what to expect:
Q: Which platforms will participate in the playtest?
A: The July playtest will take place on PC through Steam and the official launcher, which is available from https://playdeltaforce.com
Q: When exactly will the playtest happen?
A: Exact dates have yet to be confirmed. In the meantime, make sure you wishlist Delta Force: Hawk Ops in order to be notified of the playtest start date.
Q: How can I access the playtest?
A: There are three ways to access the playtest:
Steam: Playtest access will be provided through Steam's Playtest fuctionality. Players can opt-in through this function once the playtest begins, and chosen players will be granted access.
Official website: Sign up through https://playdeltaforce.com and register a Level infinite Pass. Player who are chosen for the playtest will receive an email notification when access is granted.
Giveaway keys: Stay tuned to our various community and social channels to avail of Steam key giveaways:
A: Players will be able to try out Hazard Operations (extraction) and Havoc Warfare (large-scale combat) game modes. We'll provide a more detailed introduction to both game modes closer to the playtest start date. Please note that the Black Hawk Down campaign mode will not be available in the playtest - we'll have lots more on that soon!
Q: Can I play with my friends?
A: Yes! Delta Force: Hawk Ops includes a party system designed to help you squad up with your friends.
Q: What input methods will be supported during the playtest?
A: Keyboard & mouse input will be supported for the playtest, with controller support planned for the future.
Q: I'm a content creator. Can I stream or create content related to the playtest?
Q: Which regions are eligible to participate in the playtest, and what languages are supported?
A: This playtest will focus on North America and Europe (including the UK, Germany, France, Spain, Austria, Ukraine, Switzerland, Netherlands, Belgium, Denmark, Italy, Poland, Czech Republic). The following languages will be supported: English, French, German, Spanish, and Russian.
Q: Will playtest progress carry forward to the full release version of Delta Force: Hawk Ops?
A: No. The playtest version represents a work-in-progress build of the game, and progress will not be compatible with the release version.
Q: How can I leave feedback during the playtest?
A: You can reach out on any of our social channels, but we recommend joining our Discord and providing feedback through the appropriate channels there: discord.gg/deltaforcegame
Q: What are the minimum system requirements for the Playtest?
With the launch of the Steam demo for Wizard of Legend 2, we would like to extend a heartfelt thank you to all the Wizards that have taken up the arcana to tackle this new journey with us.
We want to make Wizard of Legend 2 the best experience that we possibly can, and any feedback you're able to share with us from your demo playthroughs so far will go a long way toward helping us do just that.
You can make your voice heard by sharing your thoughts with us using the form below:
Grocery Store Simulator: Prologue - Teleopsia Games
Hello,
Over the past two weeks, we have almost entirely reworked the game. We understand that the previous build did not meet some of your expectations, so we are asking you to give it another go. We hope you enjoy it more.
NOTE: Previous save games will be unusable after this update. We apologize for this, but there is nothing we can do as it's a different game now.
[NEW]
Added shelf/store equipment placement.
Added store level progression.
Added store size progression.
Added ability to order shelves and other store equipment (fruit racks, checkouts, etc.).
Added fruits and vegetables.
Added store name customization.
Added ability to sprint.
Added warnings.
Added more items.
Added more store equipment.
Added more customer voice lines.
Added more music.
Added volume settings.
Added customer bend down animation for picking items on lower shelves.
Redesigned computer UI.
Redesigned parking lot.
[FIXES]
Fixed customers walking into each other at checkout.
Fixed customers standing too far from the checkout.
Fixed issue with not being able to checkout customers after entering the correct amount into the card reader.
Fixed lights not turning off during the daytime.
Fixed items placed on storage shelves duplicating after restarting the game.
Fixed box throwing while overlapping with objects.
[MISC]
Changed how the delivery truck delivers your order.
Changed customer anger. Now they don't yell at you the second they arrive unless players take too long to check them out.
Improved game visuals.
Enlarged credit card pickup radius. Now it should be much easier to take the card from a customer.
Improved price change number validation and added restrictions. Previously, players could enter a negative number or set the price to something like "...,,0,1", which caused serious issues.
Removed the mess around the dumpster.
Items now stick to customers' hands when they take something.
I've never done this where I said a patch needs downtime.
I just got hacked by a SSD destroyer as many have recently.
I didn't lose data or a backup, but pushing this update is incredibly difficult because my patch drive is disabled. I've been moving houses and it's just wild how little resources I have now + how much work I need to do to get basic things done.
To top it off, I'm developing mostly airgapped since of some unstable events in the realm of cybersecurity.
Rest assured, this patch is pretty cool, and once I get my workflow, we patch as often as possible, even bi-weekly if possible.
Right now Starfighter General is down, hopefully up within a few hours, this is chaos over here. Just admitting it brings me some peace. You have no idea how difficult it is being an indie dev, but we're the guys who raise the bar so the gaming community has better product and culture.
M. Bison - Summer 2024 Terry - Autumn 2024 Mai - Winter 2025 Elena - Spring 2025
From Fatal Fury by SNK, the first two guest characters to ever grace the Street Fighter series are joined by two high-spirited veterans.
All four Year 2 characters are included in both Year 2 Character and Ultimate Passes! For details, please refer to the official Street Fighter website.
Street Fighter 6 is on SALE now! The Year 1 Character and Ultimate Passes are also discounted for the first time! For those who haven't played yet, now is the time to jump in!
The Steam Store sale is running until 6/17 9:59am PDT.
Just one day in the town SEA MYTHIC PACK with an innocent but very hungry shark - Syamo the Furry! 🍣 The little one already has sharp teeth and huge boobs, that's why she's so desirable and unreachable... Dive to the sea floor and become the new Poseidon. After all, no “Mariana Trench” can resist your trident... 💦💦💦
In this exclusive set you will find:
MYTHIC card "Syamo the Furry";
LEGENDARY item card "Message in a Bottle";
LEGENDARY item card "Coral". 🪸
Master this dangerous shark and make your harem even stronger! I'm going to lay on the beach for a while, I don't want to get bitten. 🐚 Don't forget, the Maid Jacqueline event continues in the game. And only in our hotel, your room is always serviced by a milf maid in the doggy-style pose... You still have time to book the best suite and get the first place in the overall rating! Just don't slow down or the milf will call her straponess girlfriend. ✊
Very soon our city will host the first Pride 🏳️🌈 and a crazy sex festival... the main theme of which I'll keep under wraps for now. Keep your fingers crossed. And don't be afraid of anything! Because I'm right next to you... 🫵
P.S. Even the sharpest teeth do not interfere with throat blowjob. I assure you! 😍 Your Dayana💋
M. Bison - Summer 2024 Terry - Autumn 2024 Mai - Winter 2025 Elena - Spring 2025
From Fatal Fury by SNK, the first two guest characters to ever grace the Street Fighter series are joined by two high-spirited veterans.
All four Year 2 characters are included in both Year 2 Character and Ultimate Passes! For details, please refer to the official Street Fighter website.
Street Fighter 6 is on SALE now! The Year 1 Character and Ultimate Passes are also discounted for the first time! For those who haven't played yet, now is the time to jump in!
The Steam Store sale is running until 6/17 9:59am PDT.
Also, we have a playable demo live now! Check it out! It’s the first hour or so of the game, as Jemma spends one last, slightly awkward day in her hometown before heading out into the Wilderness beyond. You’ll get a taste of our nice clicky mechanics, our charming, weirdo world, and maybe even a boss!
We’re super happy with how the game turned out, and so grateful that you’re interested in our li’l role-puzzler. If you haven’t yet, give it a wishlist!
The game is all done, we’re just putting on the finishing touches and preparing for our launch. We’ll also be going on a little tour with the game - if you’ll be at Tribeca in NYC, BIG Festival in Brazil, or BitSummit in Kyoto, come say hello!
We’ll be back with more news soon, but in the meantime, why not subscribe to our newsletter over at arranger.quest? It’s like this, but with more seeeeecrets.