Ready or Not - catindabox
Attention Officers,

Thank you for joining us for the 74th edition of our Ready or Not development briefing, June 7th, 2024!

This week we'll be covering our completed transition from Unreal Engine 4.27 to the new UE5 and the delay of DLC 1. Throughout this briefing, we’ll outline what specific benefits we expect from UE5.3 as well as how the DLC release and UE5.3 modding scene is affected. Furthermore, we’ll show off some slices of content that you can expect from DLC 1.

The UE5 transition was a longtime project that was in large part diligently handled by close external partners. This extensive preparation has resulted in a relatively seamless final transition, yet there were still some related issues and additional delays that we had to recently overcome. Other general issues including one or two high-priority issues are still not fixed. Aside from that there is some extra DLC 1 work and quality assurance to be completed.

One main high-priority remaining issue is that some of the open-source tools used for modding countless Unreal Engine games, including RoN, are not yet compatible with UE5.3. In the crucial interest of our great modding community we want to avoid launching without modding support. We have several solutions to pursue including a bounty on the tools.

With the UE5 transition complete an official modding Software Development Kit (SDK) is going to happen but it will take time to do right.

Therefore, Officers, we are posting open bounties to support Unreal Engine 5 modding as a whole. Payout will be based on contributions that fix the issues at hand for each tool:

- UE4SS (https://github.com/UE4SS-RE/RE-UE4SS) (Primarily affects map modding)
- UAssetAPI (https://github.com/atenfyr/UAssetAPI) (Primarily affects equipment modding)
- UAssetGUI (https://github.com/atenfyr/UAssetGUI) (Primarily affects equipment modding)

These development briefings serve to keep you in the loop about parts of our ongoing support for Ready or Not, however the briefings do not encompass everything that we’re working on at a given moment. Please keep in mind that everything in this development briefing is work in progress and subject to change.

Vol. 74 Development Briefing Summary Points:
(not a changelog)
  • DLC 1 will no longer release during the Spring timeframe, though it is close to completion. It will release as soon as properly viable
    • We will be able to provide more info in the coming weeks with the next newsletter as progress on the situation is made
  • Vast majority of DLC 1 content is completed
    • DLC 1 comes with 3 new weapons (plus effectively a 4th)
      • (available to all players regardless of DLC ownership)
    • 3 new maps largely completed with glimpses shown
      • (available to all players in multiplayer with a lobby host who owns the DLC)
  • We have completed a transition for RoN from Unreal Engine 4.27 to Unreal Engine 5.3
    • It was important for efficiency and engine benefits that we complete the engine transition before adding new content to the game
      • Not every new UE5 feature will be utilized by RoN, but there is a solid list of immediately noticeable benefits that we’re confident will be included:
        • Better PSO integration tools, PSO precaching, DLSS 3.7, FSR 3, and new anti-aliasing methods (TSR).
  • We are posting open bounties to update open-source modding tools and support Unreal Engine 5 modding as a whole (Affected tools: UE4SS, UAssetAPI, UAssetGUI)
    • RoN will receive official Software Development Kit modding support now that the UE5 transition is complete, but it will take time for the official SDK to be done properly and polished


DLC 1 Delay

We’re sorry to say that DLC 1 and its broader Home Invasion launch will no longer fit into the Spring timeframe.

Unfortunately, our timetables shifted more than we anticipated during our UE5 transition and development process, along with the fresh uncertainty presented by the modding tool dilemma.

The delay also represents an adjustment of our focus towards developing some more core game features and actualizing the new benefits that UE5 can offer.

The vast majority of DLC 1 is already completed. With it will come 3 new weapons (not counting a novel twist that effectively creates a 4th new weapon option). Our three new maps are looking incredible, and we have a few glimpses to share with you all.

Fortunately for the rest of the roadmap, preliminary work is already being done on DLC 2 by our level design/art teams when available, and experimentation on features for the core-game is continuing to progress. UE5 brings hope in the new efficiencies and benefits it brings to our internal development processes. However, we’ll ultimately have to assess later how this DLC 1 delay affects timing on other roadmap goals.

(Image below: [DLC 1] A battered building hangs in a state of disrepair. Its decrepit hallways echo with the murmurs of those with nowhere else to go.)

(Image below: [DLC 1] A sun-drenched neighborhood crumbling close to its end.)

(Image below: [DLC 1] A grand estate sits atop the valley.)




A New Engine for Future-Proofed Content

Upgrading our game engine to Unreal Engine 5 prior to launching DLC ended up being imperative to most efficiently future-proof new content and reap benefits from the updated engine. Specifically, the current version we’re on is UE5.3.

As stated earlier, our external partners handled the majority of the transition, allowing us to focus on developing 1.0 and new content until the final stage of the UE5 transition was ready.

Although Ready or Not is not positioned to use every new or flashy feature UE5 has to offer, there is a solid list of easily noticeable benefits that we’re confident we should be able to take advantage of. A few of these potential benefits are better PSO integration tools, PSO precaching, DLSS 3.7, FSR 3, and new anti-aliasing methods (TSR). We're already seeing positive results in gameplay from many of these features.

Better PSO integration tools means that we should have an easier time implementing PSO caching for each map/level in the future, which would reduces loading times and in-game stutters.

PSO Precaching is an automatic approach to PSO caching that could help cut down on load times and stutters even further. This technique contrasts with traditional PSO caching which may require you to load a level first before you can benefit.

Nvidia’s DLSS 3.7 offers improvements over the DLSS 3.5 currently in the game to enhance performance and visual fidelity simultaneously for RTX cards.

Meanwhile AMD’s FSR 3 suite offers similar features for all graphics cards, able to replace the FSR 2.1 in-game now.

TSR (Temportan Super Resolution) is a new anti-aliasing method that comes with UE5 that which improve anti-aliasing graphical quality substantially, especially during movement.



Conclusion

Even though DLC 1 is nearing completion it is not expected within the Spring timeframe anymore; we aim to release it as soon as properly viable. More info should be offered during the coming weeks with the next newsletter as progress on the situation is made.

Our completed UE5 transition will future-proof development while providing you all some useful features, but we still have some things to address including the recently outdated Unreal Engine modding tools.

Once again we recognize that an official polished SDK, which we always wanted for RoN, would be an ideal modding solution. The SDK is going to happen as a next step since the UE5 transition is complete, but getting it right will take some time. Until then we hope this solution is beneficial for the entire Unreal Engine 5 modding community. Keep an eye on the respective Github pages for more info.

This concludes our 74th development briefing, thank you again for joining us. Be sure to fall in next time for more development news!



Follow Ready or Not on Steam here.
Our other links: Discord, X, YouTube, Instagram, Facebook.

Stack up and clear out.
VOID Interactive
Jun 7, 2024
Mirror Throne: Auto Battler - Zackavelli_Dev
Demo 6 Update

The Mirror Throne Beta demo has been updated to demo 6! This includes the addition of 4 new Greenskin Trading Co. Units and the introduction of the Experimental multiplayer format.

Content
Beta Demo 6 introduces 4 new units! The Angler, a unit that provides fish in the shop. The Smuggler, a unit that "acquires" free items in the shop. The Trapper, a strong counter to summoning units. And the Harpoonist, a very strong ranged unit. A new multiplayer format called "Experimental" has been added. In the experimental format, for the first time the pool of possible units is combined between some units from both factions. This should open the door to new and unique strategies, yet to be discovered. In addition, new trinkets and smaller changes have been added.

Demo Update 6 Changes
-Angler, Trapper, Smuggler, and Harpoonist added to GTC
-Experimental Multiplayer format is now available
-Hope loss tweaked so that it is less punishing early on
-Tooltips added to win/lose multiplayer screen
-Close Combat Manual Trinket Added
-Tragedy Mask Trinket Added

Maximum Football - MXFB Luke
It's Almost Time to Lace Up Your Cleats
It's been two years since we announced Maximum Football was aiming to be the most accurate simulation football game to hit the market, and you, the community, have been so supportive of that vision.

On Monday, we take a huge step to making that vision a reality with Maximum Football's very first publicly playable Beta! As a part of Steam's Next Fest, you will be able to experience a taste of what we've been building over the last two years, and leave your feedback on its gameplay as we march closer to Early Access.
More Details Coming Monday at 10am PDT!


You will be able to download the Beta on Monday June 10th at 10am PDT. We will also release details of what is included in the Beta at that time.

Get ready for the Beta by joining the Maximum Football Discord
Fiesta Online NA - CM_Anubis


The Ratman have invaded Roumen and are causing all sorts of trouble! Some of them are even spreading a nasty disease. It’s time to show these pesky Ratman where they belong! Will they listen to your pleas, or will it take some good old-fashioned force to drive them out of Roumen? The choice is yours. Maybe you can even teach them some hygiene tips and live in peace together? Who knows, it’s up to you!

The Ratman have taken over X (formerly Twitter) and are posting all kinds of silly stuff.

What will you do now?

Here’s how to join the fun:

  1. Log in to Discord.
  2. Visit the channel #Rise-of-the-Ratman.
  3. Whatever task you choose, post your character name & server.

Choose Your Strategy:

  • Kick the Ratman out of the game and show them who’s boss. Share a screenshot of you defeating them in-game!
  • Try to make friends with them by posting your tips and tricks for the Ratman as a short story on Discord.
  • Prefer to stay neutral? That’s cool too! Show us how you’re participating, maybe by creating a fun video or playing a tune on the flute!

The general rules apply.

Of course, you want to know what you can win. The Ratman will be giving out surprises to 20 players. But watch out, some are tricky, and some are very generous.
Some of the Ratman will publish your submission on X.

Special Challenge:

If the community can defeat 15,000 Ratman (Lvl 13), everyone will unlock a special redemption code with a cool surprise and a surprise boost for the Server.

Dates

Start: Friday, June 7, 2024, at 7:30 AM PDT
End: Thursday, June 13, 2024, at 1 AM PDT

Winner Announcement: Friday, June 14, 2024, on Discord
Boost and Code Activation: Friday, June 14, 2024, at 1 PM PDT

No matter what you choose, we hope they retreat soon.
For details and conditions, click here.

Good luck, Isyans, and have fun!
Jun 7, 2024
Community Announcements - livia
Ossu!

The free prologue JDM: Rise of the Scorpion launch day is almost here, and we want to see how excited you are about it! We prepared an Instagram contest for you under the title #LetsRise. Exciting rewards await you, so read on!

The theme is to show us in what way you are preparing for a JDM prologue premiere. Are you watching a lot of racing movies? Maybe you’re spending the day on the track? Show us a photo or a reel with your wallpaper, outfit, drawing, view, or anything you will think of. Let your creativity flow.

The following is a summary of the competition. If you are interested in participating, please read the COMPETITION RULES.



Competition task
Your task is to present in what way you are getting ready for the premiere day of JDM: Rise of the Scorpion. Show us your love for Japanese or automotive culture.
You can present your idea in one of the two ways below:
  • Instagram photo,
  • Instagram reel.
Rules
To be eligible for the competition, you must:
  • have a public Instagram account,
  • tag the official @japanese_drift_master Instagram account in the post description,
  • use #LetsRise hashtag in the post description.
The competition is open to adults only.


Prize
The winner will receive a gift set which includes:
  • JDM T-shirt,
  • JDM stickers,
  • early access to the prologue JDM: Rise of the Scorpion.
The winner will be chosen by a panel of judges who will assess the entries based on creativity, relevance to the theme, and quality of execution.

Deadline
The competition starts today, 7th June 2024, and ends on 7th July 2024.
Entries must be submitted on Instagram by 11:59 PM CEST on 7th July 2024.

The competition results will be announced on 8th July 2024 in the form of a devlog on Steam and an Instagram Story post.



As you can see, the prizes are attractive, so don't hesitate and get to work! We can't wait to see what you come up with! Please remember to read the COMPETITION RULES before entering the competition.

Add JDM: Japanese Rise of the Scorpion and the full version of JDM: Japanese Drift Master to your wishlist on Steam!

Join our Discord, server for more community events and take a part in giveaway where you can win early access keys to the prologue. Stay tuned for more information and follow our social media, to be the first to know!

We wish all participants the best of luck! See you in the next devlog.

https://store.steampowered.com/app/1364930/JDM_Rise_of_the_Scorpion
https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


Let’s Drift!
Gaming Factory


Jun 7, 2024
JDM: Japanese Drift Master - livia
Ossu!

The free prologue JDM: Rise of the Scorpion launch day is almost here, and we want to see how excited you are about it! We prepared an Instagram contest for you under the title #LetsRise. Exciting rewards await you, so read on!

The theme is to show us in what way you are preparing for a JDM prologue premiere. Are you watching a lot of racing movies? Maybe you’re spending the day on the track? Show us a photo or a reel with your wallpaper, outfit, drawing, view, or anything you will think of. Let your creativity flow.

The following is a summary of the competition. If you are interested in participating, please read the COMPETITION RULES.



Competition task
Your task is to present in what way you are getting ready for the premiere day of JDM: Rise of the Scorpion. Show us your love for Japanese or automotive culture.
You can present your idea in one of the two ways below:
  • Instagram photo,
  • Instagram reel.
Rules
To be eligible for the competition, you must:
  • have a public Instagram account,
  • tag the official @japanese_drift_master Instagram account in the post description,
  • use #LetsRise hashtag in the post description.
The competition is open to adults only.



Prize
The winner will receive a gift set which includes:
  • JDM T-shirt,
  • JDM stickers,
  • early access to the prologue JDM: Rise of the Scorpion.
The winner will be chosen by a panel of judges who will assess the entries based on creativity, relevance to the theme, and quality of execution.

Deadline
The competition starts today, 7th June 2024, and ends on 7th July 2024.
Entries must be submitted on Instagram by 11:59 PM CEST on 7th July 2024.

The competition results will be announced on 8th July 2024 in the form of a devlog on Steam and an Instagram Story post.



As you can see, the prizes are attractive, so don't hesitate and get to work! We can't wait to see what you come up with! Please remember to read the COMPETITION RULES before entering the competition.

Add JDM: Japanese Rise of the Scorpion and the full version of JDM: Japanese Drift Master to your wishlist on Steam!

Join our Discord, server for more community events and take a part in giveaway where you can win early access keys to the prologue. Stay tuned for more information and follow our social media, to be the first to know!

We wish all participants the best of luck! See you in the next devlog.

https://store.steampowered.com/app/1364930/JDM_Rise_of_the_Scorpion
https://store.steampowered.com/app/1153410/Japanese_Drift_Master/


Let’s Drift!
Gaming Factory




Narcalid - [MY] Regis

Dear Enlightened Travelers,

We are delighted to share that Narcalid is entering the Open Beta phase!🌟This significant step on our journey wouldn’t be possible without your continuous support and positive energy.
🌟 Open Beta Details:
The Open Beta invites you to immerse yourself in the serene yet captivating world of Narcalid. Embark on a cooperative quest with up to 3 friends, face majestic bosses, harmonize with alien creatures, and align the planet’s chakras. Together, we can heal and restore balance to this beautiful world.


🔄 How You Can Help:
Your insights are a huge inspiration for us. We invite you to explore, enjoy, and share your experiences on Narcalid's Steam page discussion section. Every piece of feedback is a step towards making Narcalid a more harmonious and fulfilling experience.

📣 Feedback & Questions:
  • Leave Feedback: Visit the Narcalid Steam Discussion Page to share your thoughts. We deeply appreciate all your feedback and insights, whether it’s about the gameplay, areas for improvement, or new ideas.
  • Join the Conversation: For any questions or to engage directly with the developers, join our Narcalid Discord Server. Our team is here to connect with you and answer any queries you may have. We'd love to hear from everyone!
🌟 Join the Journey:
We are grateful to share this tranquil adventure with you and look forward to your contributions. Thank you for being a part of the Narcalid community and for helping us cultivate a space of peace and spiritual healing.

May your journey be filled with joy and enlightenment. See you in the world of Narcalid!

With gratitude and peace,
The Lotus Mountain Team
RIFTSTORM - Nocturnowl
Watch our creators, MoonlightReaperHien, Fiizkey, and RyanRadly as they collaborate to conquer the game's most demanding challenges. Observe their exceptional teamwork and strategic approaches as they navigate the perilous challenge tower and confront the daunting Shade Resurgence. Throughout the live stream, gain valuable insights from their commentary, discussing tactics, build preferences, and their most cherished aspects of RIFTSTORM. Engage with them directly in the chat, posing questions and gaining knowledge to elevate your own gameplay. Furthermore, delve into the details of the RIFTSTORM Creator Program, a platform designed to empower talented creators like these to share their passion for the game. Discover how you can become a part of this vibrant community at https://playriftstorm.com/creator-program

About Our Creators
MrSneakyyYT
YouTube: MrSneakyy Gaming
YouTube: Sneakyy's Riftsorm Content
X: MrSneakyy94

CPTFIVE
Twitch: CPTFIVE

About the RIFTSTORM Creator Program:
The RIFTSTORM Creator Program is designed to empower talented content creators like MrSneakyy and CPTFIVE, providing them with tools, resources, and opportunities to share their passion for the game with the world. From exclusive previews to direct developer support, we're committed to fostering a thriving community where creativity and camaraderie go hand-in-hand.

Don't miss out on this exciting live-stream! Get ready to be inspired, learn new strategies, and discover the endless possibilities of RIFTSTORM.

————————————————————————————————————————

About RIFTSTORM
Assume control of the elite secret operatives of the Mythic Protocol secret society and face off against cosmic horrors and supernatural threats around the world. Riftstorm is a multiplayer Roguelite Looter-Shooter set in a world of cosmic horrors and chic occultism where unique operatives, skills, weapons, and dungeons combine to create endless replayability.
Community Announcements - CM_Anubis


The Ratman have invaded Roumen and are causing all sorts of trouble! Some of them are even spreading a nasty disease. It’s time to show these pesky Ratman where they belong! Will they listen to your pleas, or will it take some good old-fashioned force to drive them out of Roumen? The choice is yours. Maybe you can even teach them some hygiene tips and live in peace together? Who knows, it’s up to you!

The Ratman have taken over X (formerly Twitter) and are posting all kinds of silly stuff.

What will you do now?

Here’s how to join the fun:

  1. Log in to Discord.
  2. Visit the channel #Rise-of-the-Ratman.
  3. Whatever task you choose, post your character name & server.

Choose Your Strategy:

  • Kick the Ratman out of the game and show them who’s boss. Share a screenshot of you defeating them in-game!
  • Try to make friends with them by posting your tips and tricks for the Ratman as a short story on Discord.
  • Prefer to stay neutral? That’s cool too! Show us how you’re participating, maybe by creating a fun video or playing a tune on the flute!

The general rules apply.

Of course, you want to know what you can win. The Ratman will be giving out surprises to 20 players. But watch out, some are tricky, and some are very generous.
Some of the Ratman will publish your submission on X.

Special Challenge:

If the community can defeat 15,000 Ratman (Lvl 13), everyone will unlock a special redemption code with a cool surprise and a surprise boost for the Server.

Dates

Start: Friday, June 7, 2024, at 7:30 AM PDT
End: Thursday, June 13, 2024, at 1 AM PDT

Winner Announcement: Friday, June 14, 2024, on Discord
Boost and Code Activation: Friday, June 14, 2024, at 1 PM PDT

No matter what you choose, we hope they retreat soon.
For details and conditions, click here.

Good luck, Isyans, and have fun!
Jun 7, 2024
Void Foundation: Into The Void - #30A6D-S Kuma
-Fix a bug causing the "Relic of Fog" missing.
-Fixed a bug causing the first Wise Event replay.
...