Heroes of Science and Fiction - Oxymoron Games
In this (pre-recorded) one hour stream we play a skirmish map and show a couple of playable factions from the distant Siren star system. Come check out some of the interesting mechanics and features in this upcoming turn-based strategy game with RPG elements.



Jun 7, 2024
Doom Sweeper - é«˜č¾¾å¤§ęˆ˜å®£å…‹ē‚…
We will update today
BUG:
1:Endless Mode will be more fluency

New Content
1:You can change Game Effects dispaly now
Jun 7, 2024
Gray Haven : Witch's Garden - NINEHECTARE



Hello residents, šŸ‘Øā€šŸŒ¾

Long time no see. The beta version of the 1.8 update for <Grey Haven> has been released!!

Due to the large scale of the added content, we are releasing it first as a beta version to ensure save compatibility and bug fixes.

Spanish and Japanese updates will follow in the 1.8.1 update next week along with bug fixes!!





New Content

- Mei's subquest added
- Mei's hot spring interaction added
- Mei's food effects improved and new types added

- Nik-01's subquest added
- Eloney's epilogue added
- Cyberware effects and types added

- Apis's subquest added
- Vespa - Queen's Collection content added (costume purchase and upgrade unavailable)
- Vespa's Palace added

- Kukul's subquest added
- New Dungeon <Temple of the Black Serpent> added
- Kukul - Nine-Tithe added
- Kukul - Kukul's Altar added



Convenience Improvements

- Quick travel portal added next to Stein's house to the arena
- Deep area quick travel portal added
- Controller support and vibration added
- Attack direction displayed below character
- Immediate death option available with F1 button for bug situations



Graphics Improvements

- Some cutscenes revised
- Shadow settings optimized
- 1280*800 resolution supported



Major Content

Vespa's Queen's Collection

You can exchange accessories with Vespa for new costumes! Wear variations of existing costumes and resident costumes~

Kukul's Nine-Tithe

Exchange various accessories and items with Cukul for Cukul-Coins! Drink precious Cukul-Cola or donate to Cukul's altar with Cukul-Coins!

Kukul's Altar

Bestow infinite blessings based on your faith! Use Cukul-Coins to infinitely and eternally enhance your abilities!!



The end of Early Access is approaching!

We were briefly discouraged by early bad reviews, but thanks to those who have enjoyed and loved our game, we have come this far!!!

The next update is scheduled for July, and we will meet you with the full release!!

We are always sincerely grateful~!!!!!!!
B-PROJECT RYUSEI*FANTASIA - EldritchEve


B-PROJECT RYUSEI*FANTASIA LANDS JULY 15!

The boys are counting down the days to see you!

As their A&R, you're an essential part of their journey to fame. The show simply can't go on without you!

Get ready for an unforgettable journey with this idol visual novel!



As our gift to you, don’t miss your chance to play the DEMO, available NOW!

TetrisĀ® Effect: Connected - aileenrobot


Reach the community goal in the CLASSIC Effect Mode this weekend in these game modes: Marathon, Zone Marathon, Classic Score Attack (single player), Sprint, Ultra, and Master.

3v1 Multiplayer: Play as a team or the boss in Connected Vs.

Starts Saturday, noon UTC
Ends Sunday, noon UTC
Jun 7, 2024
Panic Room 2: Hide and Seek - Evanesca


Mysticism is in the mansion. The Puppeteer has been acting strangely for the past few days. Suddenly, he announced a discount on rare amulets in the store. Some will give owner extra copper coins, while others will reward them with wisdom, but only temporarily. Try their effects on yourself and find the one that suits you best. The discount lasts for two days. šŸ“æ
The Vigilante Diaries - HereWeAre*******
The Vigilante Diaries has now a Demo available, and will be participating in the upcoming Summer edition of the Steam Next Fest, which will take place from June 10th to June 17th.

Take this chance to meet the vigilante and learn more about his motives to start fighting crime through his own means by reading his journal, where you’ll find an account of his struggles and make choices that will affect his story.

Put yourself in the shoes of a man who has lost it all and, after seeing how his city has become ravaged by crime and corruption, has decided to take justice into his own hands. What he fights for and what he stands for is entirely up to you and will depend on your choices!

Remember that if you like the Demo, you can add the game to your wishlist now to prepare for the launch! The full game will be available later this year.

https://store.steampowered.com/app/2841600/The_Vigilante_Diaries/
Jun 7, 2024
Outward Definitive Edition - PLAION_Kseniia
Hey there, adventurers!

We're thrilled to bring you an exciting new update for Outward: Definitive Edition!

This latest patch is packed with improvements, enhancements, and bug fixes to ensure your journey is smoother and more enjoyable than ever before. Dive into the full patch notes below to discover all the changes and upgrades we've implemented.

Here is the full patch notes:

Changes:
  • Added an Invert Camera X axis option.
  • Iron wristband can now be purchased from Cierzo's Blacksmith.
  • Shield Charge can now be performed while being sheathed.
  • Using Flamethrower with a Virgin Lantern enchanted with Copper Flame enchantment now inflict Extreme Poison instead of regular poison.
  • Poltergeist enchantment now converts 50% of the Physical Damage to Raw Damage and repairs 0.5 durability per second.
  • Desert Khopesh can now receive the "War Memento" and "Rainbow Hex" enchantments.
  • Removed mana cost penalty on Master Kazite Boots.
  • A fix for the backpack losing its interaction prompt when switched between players in Split Co-op.
  • Dodge Action is now slowed when a Chalcedony (and Charged) Backpack is equipped.
  • Iron Knuckles recipe has been changed so it doesn't need a Boozu Hide anymore.
  • Gong Strike's explosion radius had been increased.

Fix:
  • Fixed an issue where placing an upgrade on the Chapel would decrease housing count which could result in a progression block of the quest line.
  • Fixed Jager Sullivan rewards when all the evidences are collected at the end of the Purifier quest.
  • Fixed an issue where Yzan appears in both the palace and hideout after triggering the fight against Cyrene.
  • Fixed runic lantern distortion FX.
  • Fixed an issue where Simeon would use the wrong dialogue at the end of the Blue Chamber Quest line in Monsoon.
  • Fixed an issue where corruption effects would be ignored after a player as been revived after they died from 100% corruption.
  • Fixed and issue where stamina would continuously drain after drinking a potion and pressing the attack button while holding a bow.
  • Fixed an issue where it would not be possible to block anymore after being knockdown while casting a spell.
  • Fixed an issue where night-only enchantments could be applied during the day.
  • Fixed an issue where enchanting would not taking into consideration the incense in all the pillars.
  • Fixed an issue where Unerring Read and Prime altertness warning would not be properly localized.
  • Fixed Blood Sigil description to match its gameplay effects.
  • Fixed an issue where Virgin Lantern could not be properly used to arm a pressure plate trap.
  • Fixed an issue where The Golding Matriarch would always respawn.
  • Fixed an issue where pressure plate traps would be deployed in the air while standing near a ledge.
  • Fixed an issue where arrow could be unequipped during the Strafing Run skill.
  • Fixed an issue where Pistols would lose their loaded ammunition when a player would join another player's game.
  • Fixed performance issues due to lights on various imbue.

  • -Fixed terrain issue near Old Sirocco.
  • Fixed an issue where Runic traps would fail to detonate when deployed by the guest player too close to an enemy.
  • Fixed an issue where the last grenade thrown by a guest player would not explode while in online coop.
  • Fixed an issue where FXs would be visible at a level's origin in some circumstances.
  • Fixed an issue where Unknown Arena would not play the proper background music.
  • Fixed an issue where the player would either be stuck in the tent or respawn under the terrain if being knockback/knockdown as they confirm rest.
  • Fixed an issue in online coop where area switch would not be possible anymore if the guest quit as the host is attempting to switch area and rejoin after.
  • Fixed an issue where a tent would be considered "already in used" when a guest could run past in while attempting to interact with it during online coop.
  • Fixed an issue where two players taking a back at the same time would result in each seeing the bag equipped on the other player during online coop.
  • Attempt to fix the issue where the Parasite on the Giant Horror would be invisible when detaching from it host as it is being staggered.
  • Fixed an issue where the player would not be able to attack bare fists after dropping a weapon while it was unsheathe.
  • Tuned bloom to remove artifacts.

To get the latest news on all things Outward, follow us on Twitter, Instagram or join the official Outward Discord Channel

City Transport SimulatorĀ® - VAhasenpanzer
Less than two weeks to go until City Transport Simulator: Tram finally launches in Early Access on Steam on June 20th. Today, we want to introduce you to the different game modes and the line creation feature.

Week 25 – Line Creation



A highlight in City Transport Simulator: Tram is the ability to create your own lines. This is made easy thanks to Tramau’s 22.5 km track network – our largest yet!

Simply choose a starting station, connect as many different stations as you like, and end the route at one of the ten terminus stations. You can also select the line color, the long and short name, and the code to enter into the IBIS, the onboard computer. Then, assign your trams to the line.



Passenger Management and Vehicle Deployment

Each created line has a set number of passengers who will use it every hour. To transport these passengers, you will need appropriate vehicles. On the market, you can purchase various trams, differing in price, capacity, and passenger comfort.



Depending on the length and connectivity of a line, you may need more or fewer vehicles. It’s important to plan carefully and choose the right trams to ensure efficient passenger transport and maintain high satisfaction levels. The trams you select will actually operate on the assigned lines in Tramau!



Timetable and Interval Management

In City Transport Simulator: Tram, you can not only create your own routes but also set the intervals and timetable. Simply set the start and end times for the line, then choose an interval between 3 minutes and 1 hour. The timetable will be automatically generated based on these settings.



The AI trams will follow the created routes and timetables. Be mindful of how you set intervals and times to avoid congestion and delays. Efficient timetables are just as important as connected lines to ensure smooth operations.

Career Mode and Sandbox Mode

City Transport Simulator: Tram offers two different game modes: Career Mode and Sandbox Mode. In Career Mode, you can build your own operation by earning XP to unlock resources and vehicles. In Sandbox Mode, everything is already unlocked, allowing you to start driving all trams and create lines without any restrictions.

Sandbox Mode is perfect for players who want to create routes and schedules without limitations. Even if you don’t want to create your own lines, this mode includes six pre-made lines that work logically and cohesively. This means you can have a fully functional network from the first minute.

CTS: Tram releases on June 20th in Early Access on Steam, and you can wishlist it now. Stay tuned for more exciting news and updates! Follow us on our social media channels and join our ViewApp Community Discord.

Join the discussion on our Steam Forum, Discord Server, and explore our social media channels (YouTube, Instagram, TikTok, and Facebook).

Sign up for the CTS: Tram Newsletter to receive exclusive insights, behind-the-scenes content, and much more – click here to join our mailing list!

https://store.steampowered.com/app/2604480/City_Transport_Simulator_Tram/
Eruption ēˆ†å‘ - 签客骚人
Foreword:Ā 
As we approach the third anniversary of the game’s EA release, a free trial will be re-launched shortly for a duration of one week. This version has added some content and has undergone some minor fixes and adjustments.

Cuban Collar with a Cuban Chain and a Flute:Ā 
  • The green T-shirt has been replaced with a bold Hawaiian-style Cuban collar shirt, paired with striking blue running shoes and a watch, as well as an exceptionally thick gold Cuban chain.
  • Introducing the metal flute as a new weapon for the green-clothed target in the first level, and also as the initial weapon for the player in the second level, serving a dual hint: the game includes different attack actions, and weapons can be taken.
  • Metal Flute:Ā Unlocked in free and multiplayer modes after passing the first level of the story mode. Combat skill allows switching between striking or stabbing attack actions, always causing crushing damage.

Fixes:Ā 
  • Fixed the fire axe’s overly large damage range, which now matches the visual range. Fixed the dynamic blurry effect of the fire axe.
  • Fixed issues where the camera could get stuck in certain scenes.
  • Fixed an error where the kick command would be retained when the character’s hit stun was short, causing forced action immediately after ending.
  • Fixed an error where the character would suddenly disappear when passing the last level in story mode (which is the fifth level for the Demo).

P.S:Ā 
The next update will also be coming soon! Stay tuned!


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