HELLDIVERS™ 2 - PS_6
Liberty’s greetings, Helldivers! Are you ready to learn all about the new Viper Commandos Warbond?

Firstly, we have been listening to your feedback as we develop our Warbonds in general. The idea behind each Warbond is to allow our Helldivers to roleplay their favorite soldier fantasies within our universe, but it’s important that these are fantasies that actually appeal to our players.

We’re changing our approach to Warbonds moving forward based on player input in a couple of ways. Firstly, we’re slowing down the pace at which we release Warbonds to give us a little bit more time to polish these designs before they’re released. We don’t want to rush anything out of the oven before it’s fully baked.

Secondly, we are changing the arrangement of items in each Warbond to make room for new item types, and also higher quality armors and weapons. This will prevent us from simply adding more of everything, leading to weapons that feel redundant and uninteresting armors. It’s time to focus on quality over quantity.

When we started researching items for Viper Commandos, we wanted to be sure we answered our player calls for stronger theming that coordinates across all the items, more emotes, unique armor passives, and more thoughtful designs rather than simply giving more of the same. We can’t wait for players to get a hold our latest addition, so let’s dive into what’s in store!



Think jungle. Think swamp. Think about a hot, humid trek through an untamed, marshy wilderness to do reconnaissance on some unliberated scum.

If you ask me, this is our strongest themed Warbond yet, with Helldivers equipped from head to boots with the finest tools to live out their jungle combat dreams.

What kind of tools, you ask?

Weapons
The items in the Viper Commandos set really sell that fantasy of “up close and personal.”



For a primary, we’re giving you a new version of the Liberator, the AR-23A Liberator Carbine, but this one has a modified, shortened form-factor that handles differently from the true classic, with a bit higher recoil, but faster handling that feels perfect for spraying and praying up close.

You can combine carrying that with the new SG-22 Bushwhacker triple-barrel, sawed-off shotgun with two different firing modes, including one that fires all three barrels at once.



Yes, you read that right. This shotgun is a secondary weapon. Meaning you can equip your favorite AR primary, or your favorite shotgun primary, and keep the Bushwhacker handy for close encounters.

Armor
And the armors are nothing short of inspired. Catch me in the PH-9 Predator, inspired by a veteran of the Viper Commandos who was said to have held off an entire Terminid brood with nothing but a machine gun, pocket knife, and Orbital Laser. The headpiece has a beret, and it looks devastatingly cool when combined with the Mark of the Crimson Fang cape.

We also have the PH-202 Twigsnapper for your jungle heavy, which looks awesome with the Executioner’s Canopy cape. Although, mixing and matching works great for both of these sets.

Both armors in this Warbond feature the Peak Physique passive, which improves melee damage and weapon handling. And they both also feature bare arms (and bulging biceps, with a variety of randomized skintones) to keep you sweat-free when diving in the humid atmosphere.



Patterns, Boosters, and More
Another exciting addition to this Warbond are new skins for your hellpods, Exosuits, and Pelican-1, inspired by the classic woodland and tiger stripe camouflage patterns. This is just pushing that customizable fantasy just a little bit further, for a really cohesive look for your squad.



One of my things in Viper Commandos is our new utility item: the throwing knife. Imagine mowing down a crowd of Terminids and running out of ammo with only one bug remaining, no time to reload, so you dive backwards and throw a hunting knife into its carapace right before it descends on you.



There’s also a new booster called Experimental Infusion, which gives your stims the added bonus of boosting your movement speed and reducing the damage you take for a short time.

We’ve also got capes, player cards, and emotes, too. Check out the rest of the items in the Viper Commandos Warbond:



The Viper Commandos Warbond releases on June 13! Welcome to the jungle, Helldivers.



Skystead Ranch - ToastieLabs_Lee
We're in Alpha!
That's right! We have officially moved into Alpha with Skystead Ranch. That means a select few people can play Skystread Ranch right now! If you are one of those with access, thank you so much for your feedback so far, it has been invaluable.

For everyone else, Beta is just around the corner so more and more of you will be able to get early hands-on play testing experience of Skystead, and we can't wait for you to see what we have done.

Cooking and Fishing!
We have officially committed to adding Cooking and Fishing as mechanics to the game! A huge shout out to our volunteer, Cameron, who prototyped the mechanics to demonstrate the work needed to add them to Skystead Ranch.

Our artist Laura has already begun making various models to process the ingredients for cooking!
(Note: These are still a work-in-progress and missing textures)



What purpose will fishing and cooking serve?
To ensure that the added mechanics fit the game and aren't just added on for extra content, we are integrating both the fishing and cooking into the Skylets behaviour, likes and dislikes - because, after all, your Skystead Ranch is all about your Skylets!

By adding the ability to crush, mix, chop and cook food, we are unlocking the potential for a much wider variety of food options for your Skylets, allowing you to spend more time with your favourite Skylets to discover what each wants the most and allowing each to have the best Skylet diet possible!

Fishing is still a WiP too, so more info on that soon! 🎣

Gameplay Changes
Using your valuable feedback from the Steam Farming Fest, we have made a multitude of changes to Skystead Ranch - so thank you to everyone who filled out the feedback form or chatted with us in Discord!

Sandbox Mode
Added as a way to showcase the game during the farming fest, we asked if you would like to see a Sandbox mode in the full game, and you overwhelmingly said "Yes!" so we've kept it and made it neater on the Main Menu.

What is Sandbox mode?
Essentially a way to play Skystead Ranch without worrying about unlocking anything or having a need for resources! Enjoy the Ranch life with unlimited resources and access to everything from the get-go to build and terraform any scene you like without having to maintain a farm or manage your Skylets.

Longer Day and Night
A small change, but important based on your feedback, is the day and night cycle has been made longer!
This allows you to get more progress made per day and enjoy the nighttime Skylets for longer at a time. This will be more important when we add more and more night-time-based Skylets!

There is still work to do on this as we need to re-calculate the growth times of all crops and trees to align better with the new day lengths.

Tutorial
We already knew we needed a tutorial in Skystead Ranch, but thanks to your comments, we have pushed this up the timeline drastically! Originally planned to be developed in September, we have already begun work on the Tutorial now!


Currently, the tutorial takes you through the basic controls and how to use the Crook, but we are still working on the next stages, such as resource management and meeting the Skylets.
Voice-over work for the Tutorial will be added again at a later date.

Thank you!
Thank you to everyone for your continued support and interest in our Skystead Ranch development! Make sure you wishlist the game if you haven't already, and keep an eye out for more news soon!

Ghost of Tsushima DIRECTOR'S CUT - Nixxes_Community
Hey everyone,

Today we are releasing a Legends hotfix for Ghost of Tsushima Director's Cut. This update contains improvements for Legends co-op multiplayer matchmaking. Thanks again for playing and for sharing your feedback with us!

Release notes v1053.3.0605.1431

  • Improvements to Legends co-op multiplayer matchmaking

If you encounter any issues, please contact support and supply the requested files, to help us gather more data and insights.




Diabotical Rogue - Raven
Servers and stability
  • Fixed a crash related to loading particles on some processors which could happen when launching a map (made available in hotfix 0.21.4a).
  • Fixed an animation-related crash that could happen when a player is rapidly being shot, usually with a Shaft.
Visual changes
  • Fixed an issue where projected textures didn’t work.
Gameplay
  • Removed a movement pause that happened when initiating a slide.
  • Tentative fix for a bug that caused players to spawn without full ammo.
  • Fixed an issue with players that had left a match and rejoined it not keeping their chosen persistent suit ability and being able to repick it (made available in hotfix 0.21.4a).
Performance
  • Some performance improvements.
Maps
Hub changes:
  • Collision fixes.
  • Adjusted out-of-bounds volumes.
Titan changes:
  • Fixed multiple potential stuck spots in the wall when using teleport abilities.
  • Minor visual fixes.
  • Pickup repositioned to stop it spawning underground.
Wellspring changes:
  • Collision fixes.
Interface
  • Fixed an issue with the Chunk’s progression tree displaying the Scout’s progression tree (made available in hotfix 0.21.4a).
  • Updated Brazilian Portuguese, German, Japanese, Latin American Spanish, Spanish from Spain, Russian translations.
Don't Be Afraid 2 - Sledziu
"Don't Be Afraid II" is getting closer to its release, and we want to give you a sneak peek of what's in the game.
We've prepared the beginning of the adventure to show you what lies ahead...


We decided that the best approach is to give real gamers a taste of our game. They'll share their opinions on the beginning of "Don't Be Afraid II," and we'll review the feedback in the comments on their videos.

Horror has a huge fan base, and it's not just about games. You love movies, TV shows, books, comics, and many other fear-related things. By gathering feedback from the comments, we can learn what you expect and incorporate your desires into our game, refining our ideas to better meet your expectations.


It's worth following our social media, as well as creators who specialize in horror games, because "Don't Be Afraid II" will be increasingly featured by those who deal with horror content daily. We are developing "Don't Be Afraid II" entirely on our own from the ground up, drawing inspiration from pop culture and our experiences, but we're always eager to hear your opinions and gather feedback from wherever we can.

You can expect more game content in the near future. The game is evolving every day, with new content being added, and it's possible that more online creators will soon show you new materials from the game.

We can't wait to show you more, and we know the game will bring you plenty of joy... and fear.




Jun 6, 2024
Hexguardian - yichizh
(1) You can now customize keyboard shortcut bindings in the settings menu.

(2) New attack priority options have been added:
  • Farthest from the castle
  • Nearest to the castle
  • Farthest from self
  • Nearest to self
  • Not in an abnormal status that it can inflict (e.g., an Ice Tower can choose to target enemies not in a slowed state)

(3) You can now hold the left Alt key to display the levels of buildings on the map during the game.
Jun 6, 2024
Hexguardian - yichizh
(1) You can now customize keyboard shortcut bindings in the settings menu.

(2) New attack priority options have been added:
  • Farthest from the castle
  • Nearest to the castle
  • Farthest from self
  • Nearest to self
  • Not in an abnormal status that it can inflict (e.g., an Ice Tower can choose to target enemies not in a slowed state)

(3) You can now hold the left Alt key to display the levels of buildings on the map during the game.
Jun 6, 2024
Ants in Space! - barmikla
- flee effect added - when ants are scared they start to flee
- planet new state added - COMPLETED, it appears when we gather every piece of resource, aphids and we beat other colonies (planet will have golden halo around it)
- some menu lifting

- outline bugs fixed
- ranged units are no longer marching into mele range to attack
- queen timer bug fixed, she's always getting old now:)
- balance tweek of other ant castes
- reroll no longer adds gold -.-
- prologue completion popup updated


The Spell Brigade - BoltBlasterGlenn
Do you want to play our game with us? Or ask us questions about the game?

This is your time! We'll be live-streaming during Steam Next Fest!

Come and join us 🧙‍♂️
War Thunder - Blitzkrieg Wulf


It’s D-Day. June 6th, 1944. 80 years ago today, Allied forces landed on the beaches of Normandy to take back France. As part of Operation Overlord, more than 150,000 Allied soldiers landed at Normandy, first by parachutes and gliders and then under the cover of aircraft and artillery and from transport ships. In total around a million people were involved in this operation.

We’re honoring the largest seaborne invasion ever today on its 80th anniversary. Take a look at the various different activities and discounts that we’ve created dedicated to this day.

Unique Bundles Available in the Gaijin.net Store!

When: From June 6th (12:00 GMT) until June 10th (12:00 GMT).

Celebrate the anniversary with the following unique bundles available for purchase in the Gaijin store.

“First in Deed” Bundle -40%
$59.02
  • M4A3E2 Sherman Jumbo Cobra King;
  • M18 Black Cat Pack;
  • George Bostwick's P-47M-1-RE Thunderbolt Pack;
  • Mustang Pack;
  • Unique title: “First in Deed”;
  • Unique decal: “First United States Army Insignia”.

“Sledgehammer” Bundle -40%
$56.38
  • M10 Achilles Pack;
  • Sherman Firefly Ic Pack;
  • Prendergast`s Spitfire FR Mk.XIVe Pack;
  • Typhoon Pack;
  • Unique title: “Sledgehammer”;
  • Unique decal: “2nd Army Formation badge”.

“Overlord” Bundle
$75
  • M4A3E2 Sherman Jumbo Cobra King;
  • M18 Black Cat Pack;
  • George Bostwick's P-47M-1-RE Thunderbolt Pack;Mustang Pack;
  • M10 Achilles Pack;
  • Sherman Firefly Ic Pack;
  • Prendergast`s Spitfire FR Mk.XIVe Pack;
  • Typhoon Pack;
  • Unique title: “Overlord”;
  • Unique decal: “SHAEF insignia”.

  • + Decals and titles from “First in deed” and “Sledgehammer” bundles.

Note! You can also get a unique title and the decal, if you log in to the game from the 6th to the 10th of June and gain at least three victories, whilst at the same time you previously purchased all separate packs which are included in the bundles above (M4a3e2 Sherman purchased in the game using Golden Eagles). The titles and the decals will be assigned after the 11th of June to all users who have fulfilled these conditions.

Get a D-Day themed Ship Flag and Decal!
Decorate your vehicles with the unique D-Day ship flag and decal that features the flags of France, the US, Great Britain and Canada.


“80th Anniversary of D-Day (1944-2024)” ship flag
“D-Day Allies Badge” decal

When: From June 6th (12:00 GMT) until June 10th (07:00 GMT).

Task: Play 3 battles using US, British, and French vehicles at rank III or higher to receive the “D-Day Allies Badge” decal!
Task: Get a total of 10,000 mission points with US, British and French vehicles of rank III or higher in Naval Battles to receive the “80th Anniversary of D-Day (1944-2024)” ship flag!

Additional details:
  • You must use a minimum of rank III.
  • Your activity must not be below 70%.
  • You can complete the task in random battles, except for Enduring Confrontation missions, and [Assault] mode.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → 80th anniversary of the Normandy landings.
  • You can find the decal in the “Holidays” tab in the Customization menu.

Participate in the Operation Overlord event to earn the Churchill AVRE!

When: From June 5th (11:00 GMT) until June 17th (11:00 GMT).



The Operation Overlord event, part of our D-Day 80th anniversary celebrations, has just begun! In this event you can get yourself the Churchill AVRE, a special vehicle first used during the Normandy Landings, plus two decals and the Flying Dustbin decoration.



The Military Engineer: Percy Hobart in June’s Pages of History!

When: From June 1st (11:00 GMT) until June 30th (11:00 GMT).


For June’s Pages of History, we’re honoring Percy Hobart. Hobart was the main man behind Hobart’s Funnies, a set of special engineering vehicles, including the Churchill AVRE, that played a vital role on D-Day. Complete 8 tasks and his profile icon is yours.



HMS Belfast is Available at a 50% Discount!

When: From June 6th (12:00 GMT) until June 10th (07:00 GMT).
Where: Great Britain > Bluewater fleet > Premium vehicles.



HMS Belfast played a crucial role on D-Day, being one of the first ships to bombard the Normandy coast before Allied troops landed, softening up German defenses. HMS Belfast is now a permanent static display on the River Thames in London and is one of only three bombardment ships left from D-Day. She’s available for a discount on this special occasion!


D-Day Tournament Series!
We’ve prepared some aircraft, ground and naval vehicle D-Day tournaments that you can register for right now until June 8th! In these tournaments you can win the special “D-Day” decal and “Normandy Ace” title. Be sure to join the official Esport Discord community!


How to participate in the War Thunder Tournaments
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