Wrong Escape - nonoptimized
I made the first room a little less confusing. Yippie!
Jun 5, 2024
Neon Shift - Keywarn | Keydoo Software
v0.4.0 is now live! We've made a lot of progress and have puublished 5 new levels for players to enjoy!

These levels were created using our custom level editing tool which will be released in an upcoming version for Steam Next Fest!
Community Announcements - Andrew
A special thank you to everyone who has been sending me emails to help diagnose bugs.

  • Fixes the message loop crash
  • Fixes certain apps randomly crashing CompressorX when (un)compressing.
  • Fixes a misconfiguration in window creation
Claustrophobia - [CD] Adonisraket
Hello everyone!

Today we have the achievements update, with 11 achievements available to unlock in claustrophobia!

there are no pictures for them yet, those will follow in the next update.

Cheers!

Mimic Logic - nihohe
"Mimic Logic" is now available in Chinese!
[Neolithic]To the End - orochi2k

English
############Content###############
[The Psychedelic Cave]The computer terminal on the deepest floor now has a new document <<The Psychedelic Cave Expedition Log>> (You can find how to open that gate at the end of this document.)
[The Psychedelic Cave]New background music when you enter the building on the deepest floor.
[The Psychedelic Cave]The graphics tone shall also change when you enter the building on the deepest floor.
[The Psychedelic Cave]Added a note inside the building.
[The Psychedelic Cave]The entire building is now accessible.
[The Psychedelic Cave]Added some initial story content of a part of a new story.
简体中文
##########Content#################
【迷幻洞穴】最深处的电脑上现在有了一份新文档《迷幻洞穴调查日志》(在文档的结尾部分,你能发现开门的方法。)
【迷幻洞穴】在你进入最深处的建筑物内时,现在会有新的背景音乐。
【迷幻洞穴】在你进入最深处的建筑物内时,画面的色调现在也会发生变化。
【迷幻洞穴】在建筑内加入了一张字条。
【迷幻洞穴】整个最下层的建筑物现在均可以进入。
【迷幻洞穴】加入了一段新的故事剧情的第一部分。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/20850d8b
{LINK REMOVED}
Trash Goblin - MilkySmith
Well now, here's a thing. We updated the demo, as you know, in time for the Cozy and Family Friendly Games Celebration and boy howdy did it go well!

Here's how we were thinking about it going in!

CONS

  • it is a sales festival, so most people will be interested in finding games to buy & play
  • we're a fair way from launch
  • we're doing well getting the game out there, but I'm not sure we're as well known as Tiny Glade, Outbound, or our chums over at Tavern Talk (who have a demo out too!).
  • there are a lot of games celebrated in the event, well over 150!
  • we knew we weren't going to get a featured spot (that's all arranged ahead of time)
  • we didn't know what kind of placement the event would get on Steam, if any

PROS

  • the demo is polished & robust (thanks to all you Goblins out there making suggestions and reporting issues!)
  • the demo update went live after the festival had started, so maybe Steam's algorithm might impact it positively in some way, being fresh?
  • this is Trash Goblin for crying out loud, who doesn't love it?! 😅
  • we've got the lovely folks at Plan of Attack helping with press and streamer outreach

Anyway, I'm sure there's more but you can see we felt that the odds were stacked against us having a brilliant event, but were keenly watching our wishlist numbers for whatever bump we might see.

But I don't want that to come off as defeatist by the way! We just tend to assess and settle on what we think are realistic expectations. So we thought perhaps we'd see a few days of a few hundred extra wishlists.

WHAT ACTUALLY HAPPENED
Er, we saw the second biggest spike in wishlists since we launched the Steam page, behind only the one-two punch of the Kickstarter & demo launch back in December, and that had the Wholesome Direct boost helping it out too!


Left: launch of the Steam page. Middle: Kickstarter & demo launch. Right: Cozy & Family Friendly Celebration

Ok so technically this was the 3rd biggest spike, but I reckon all those spikes around the Kickstarter count as one; they're certainly as a result of the same event.


Games usually chug along at a low-ish baseline, so we were doing just dandy and then BOOM! It is very exciting, let me tell you!

Seeing this huge uptick in wishlists made the team positively giddy with excitement. There might've even been tears. The past 6 days have seen 6,332 Goblins wishlist the game (compared to the perfectly healthy 221 for the previous 6 days) and now we're sat at an amazing 52,500 wishlists in total!

So it goes without saying we're a happy bunch, and we couldn't have done it without you. Literally as well as figuratively. This is your success, your moment to celebrate as much as it is ours, so at any point in the next few days that the opportunity presents itself please do raise a glass (of wine, or soda, or whatever!) to yourselves. Onwards and upwards!

Stay amazing,

The Spilt Milk Goblins
Dwarf Fortress - Not Alex
Hey Urists,

It’s Alexandra here with a small community update. Tarn is still in menu land working on the rest of the features for Adventure Mode. If you’re curious about what’s left to be done, we provided a list of improvements in this April update.

Steam Soundtrack Updated

https://store.steampowered.com/app/2232370/Dwarf_Fortress_Soundtrack_Fortress/

The Dwarf Fortress soundtrack (Fortress version) on Steam has been updated with .wav files. Thank you to everyone who requested the change.

New FanGamer Merch

FanGamer just released two new pieces of Dwarf Fortress equipment. The baseball shirt features very cool old school RPG inspired art by FanGamer artist Nina Matsumoto. Every order of the shirt also includes a holographic sticker of the art. We think it suits Dwarf Fortress perfectly! Available in the US and EU shops.




PC Gaming Show 2024



Keep your eyes out for Tarn and Zach who will be making a cameo appearance on Sunday’s PC Gaming Show. Kitfox Games and the Caves of Qud team both have big announcements to share that might be very interesting to Dwarf Fortress players.

Kitfox Games is announcing a brand new game we’ve been secretly working on for the last two years that is very simulation heavy and Tarn himself is providing consultation on design and architecture.

Plus, Caves of Qud has the Spring Molting update with a complete UI overhaul and a ton of other improvements!

The PC Gaming Show starts on June 9th at 1pm PDT/ 4PM EDT/ 9pm BST/ 10 pm CEST on Youtube.

That's all for now. We will have another Adventure Mode patch coming real soon so stay tuned!

-Alexandra
Jun 5, 2024
Dino Trauma - raptorex18

  • Added Chinese (Simplified) localisation.
  • Added glow & brightness effect in video options.

  • Fixed fog indoor/outdoor issues.
  • Fixed logic for switching dialogue localisation.

  • Improved camera renderer color correction.
  • Improved levels miniatures and loading screen.
  • Improved levels lightings.
  • Improved time calculation in Power Grid Puzzle.
  • Localisation tweaks.
  • Game stability improvements.

=========

Dino Trauma Social Links
Dino Trauma Discord - https://discord.gg/Nvjzp3bwEx

Facebook - https://www.facebook.com/PhobiaInteractive/

Twitter - https://twitter.com/phobiainteract

YouTube - https://www.youtube.com/channel/UC16_7S3AFtNAmFnJ-sVnM3w

If you have a question about the game, you can find the FAQ here on the Steam forums. And if your question is not answered there, make sure to ask us in our Discord server (where you can interact directly with us!).
Little Locked Rooms - fishking2223
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