3types of 'Dot Tone' brushes have been added! A stamp brush that creates a dot easily. Those brushes are available to download only with FireAlpaca SE.
Here are a few hotfixes based on user reports. You can send in your own reports via the ESC -> Help -> Report a Bug button which can also upload your save file if you enable the check box.
Sorry for the frequent updates -- we just want to make sure we make things right for a few users. We are trying our best to limit the number of patches per month!
🛠️ General Fixes
Fixed a crash that could happen with fast traveling to specific crafting configurations (if you sent us a bug report where you crashed when teleporting to Pop Pop's house, this should be fixed now)
Fixed a rare case if an employee was loaded beneath the ground causing them to die and making their status show as "Home" instead of loading in properly in the "Working" state
Adjusted interactable collider for North Star platform to resolve a user's issue where they placed an North Star item on the platform and couldn't get it out
Adjusted Prologue building and Shoe Box LOD ranges
Magical Mic Duel: Senpai, Hear My Spell - [GMB] Jim
June 13, 2024 Update:
Today, we have updated the runtime libraries related to game execution (VC Redistributable Packages). If any users who installed the game before the 13th are experiencing issues where the microphone works but voice recognition does not function properly during oath-taking, please try uninstalling and reinstalling the game.
First of all, we apologize to the magical girls who have experienced inconvenience related to game launch issues.
Here are some solutions to common issues that may occur when launching Steam games.
0. Check if the microphone is connected to the PC. For Windows 10, go to Settings > Privacy > Microphone and ensure 'Allow apps to access the microphone.' For Windows 11, go to Privacy & security > Microphone and make sure 'Microphone access' is turned 'On.' Also, verify that the microphone permissions are granted for the game. Microsoft Support
1. Change the installation path of Steam and the game If the folder path where the game is installed is too long, it may cause loading issues. Try installing the game in a folder with a shorter path. https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129
2. Run Steam Client as an administrator Try running the Steam Client as an administrator. Right-click on the Steam Client on the desktop or in the program list and select "Run as administrator."
3. Antivirus program flags Steam games as problematic Sometimes, antivirus programs mistakenly identify certain files as viruses and delete them. Temporarily disable your antivirus program, reinstall the game, and then try running it again. https://support.steampowered.com/kb_article.php?ref=4361-MVDP-3638
6. Update your graphics drivers Sometimes issues with game launch can be caused by outdated graphics drivers. Update to the latest or most stable graphics drivers using your graphics card software (NVIDIA GeForce Experience, AMD Adrenalin, etc.).
If you still experience issues after trying the above methods, please send detailed information (CPU, GPU details, Windows version, etc.) to cs@relugames.com to help us identify the problem.
First of all... I'm sorry! The difficulty level of the game was too high. Classic mode was written as an easy difficulty, but the actual difficulty was not easy at all. This is all my fault for trying to increase a playing time. Even if I get hit with a hammer, I have nothing to say.
In v 1.0.2, it changes as follows.
Decreased water depth by mode
The default depth for each mode changes. Classic mode: Changed from 1000m to 800m. Normal mode: Changed from 1300m to 1200m.
Change in the appearance method of anormalies
In the previous version, anomalies were classified according to the depth of the water, from those that were easy to detect to those that were difficult to detect... The anomalies that appear in the latter half of the story are so difficult to detect that they keep getting reset. In the beginning, there were many problems, such as seeing the same anormalies over and over again. Starting with v 1.0.2, all anormalies will have the same probability to appear regardless of mode and water depth.
Difficulty of some anormalies lowered
Some anomalies were extremely difficult to detect. We have adjusted the shape, size, and color of these anomalies to make them more noticeable.
Improved gameplay
Optimization of movement lines
Areas where exploration is unnecessary because no abnormalities have occurred have been blocked so that movement is not possible.
Bug fix
Removed the area where you could get stuck in the stones in the last level of Classic Mode.
Prevented players from being deprived of oxygen by insects while already dead in the final level of normal mode.
We're working our way through all of the game's environment renderings, replacing Unreal-rendered placeholders with hand-drawn paintings. This update adds 9 more, for a total of 12!
We're also now nearly done with the beta version of Chapter 7, the second new chapter that will be included in the next batch of story content!