Hundreds of new fight variations have been added so that every run feels even more unique! Fight variations refer to the positioning of enemies, what the enemy types are, what star level, how many enemies are in a fight. It does not mean that there are new enemies. *Note that balance changes will follow up if some fights are too hard and too easy.
Integer overflow fixed and new attributes caps**
Effects and spells can now deal damage / heal / shield up to a very very high number, previously this was capped by the Integer32 which is ~2.1 billion.
The damage meters have been fixed to now work with higher numbers.
**This generally only impacts very high floors in Endless.
New caps added in the game:
Attack Damage, Spell Power & Max HP are now capped at 1 billion (this takes into consideration the total Attack Damage and Spell Power, and not flat Attack Damage/Spell Power and +% Attack Damage/Spell Power individually)
Critical Strike Damage caps at 100,000%
Mana Regen caps at 1,000
Max Mana caps at 10,000
Max Debuff application: 100,000 (per debuff, per enemy)
Join the beta!
The beta branch is a version of the game where we test future updates!
This allows you to play updates that are not yet live to the public, and it allows us to find and fix bugs/issues before they go live! For instance, the Summer Content Update is now already testable on the beta with 2 new heroes, 8 new recipes, 4 new relics and 5 new origins.
Being a Beta tester helps me tremendously! Since I am a solo dev working on the game, I do not have any team but myself to internally test the game. Finding all the bugs and issues by myself would slow the development of the game by a LOT! This is why I need you!
Note that at all times you are able to switch between the Live Branch and Beta Branch!
To join the beta, join our discord and follow the instructions in the #βjoin-beta channel.
Enhancements - The Turbo Junk Finder Hat now also beeps nearby entrances to buildings that still have uncollected Turbo Junk. - The Turbo Junk Finder Hat now also beeps nearby Ricky if he still has Turbo Junk in his pocket.
Fixes - Fixed an issue where the Gameplay Settings don't show the applied settings after re-launching the game. - Fixed the shovel sometimes not working as expected on slopes. - Fixed the mini map not opening if you tried opening it immediately after closing it. - Fixed some lighting issues in The Generator. - Fixed an issue with some hat descriptions not displaying when acquiring the item.
Achievement revalidation - If somehow the Mushroom Chime achievement didn't trigger for you, it should now be revalidated when you load your save file or enter a map.