Good Afternoon Everyone! Quick note about the new version.
Version 1.09
-Added back in the ability to change positions while not having the puck in classic control mode. Sorry to any customers that were experiencing frustrations caused by that.
-You now have the ability to call for a pass in POS Lock control mode. However, be aware of the pass target above your head. if you call for the pass while the cpu is locked to another the CPU will pass it to the person highlighted. This can be advantageous when moving the puck around.
-Defense will now pass the puck more so be aware of that when in offensive zone.
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Heartless & Dreadful : Return by 72 Hours - Kirillian
- Custom mission menu - Fixed the Gamepad cursor not working in the custom mission menu. - Custom mission menu - Fixed a reference to the Gamepad cursor causing errors in the log. It wasn't affecting anything, but it sure spammed the console log. - Fixed go home button not being selected by default on gamepads in the end of the story campaign. - General - Adjusted default flick/double tap sensitivity. - General - Fixed a small inconsistency in the costume unlock condition. - General - You can now pick the post-game day manually in case you want to replay or re-read some parts of the post game content. - Linux specific - Fixed an issue where the custom missions would not be visible on some Linux distros in the native Linux version of the game. (Tested on Kubuntu, your mileage may wary. If you have a specific distro where it's not working, let me know.)
If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail, or on the stinky Discord server. For Discord, it may take time to approve new people due to someone having to sleep. Whichever works best. https://discord.gg/2ZyurUSbeE
Here comes another patch, this time addressing a few building bugs 🏰🐛
Building:
* Placing windows & lanterns next to stone columns is now less restrictive. This should also address not being able to place a window if there is a hidden column on the inside of the building 🐱👤
* When a flat-roofed shape is fully inside another flat-roofed shape, the merlons are now correctly removed (just like they would be, if the shapes were only intersecting). This should make platform stacking easier and discovering it more intuitive ^^
* When erasing a wall, ivy is now more eagerly removed to prevent leftover bits left hanging mid-air
* Speaking of ivy, ivy is now properly removed from inside tall arches
Misc:
* We heard that the in-game Discord button wasn't working for some of you. Hopefully it will now correctly redirect you!
We continue to investigate startup crashes. If you’re still experiencing issues with the game crashing for you on launch, please check our troubleshooting guide and if the game still doesn't work, please let us know!
Discover an exciting crossover in our latest trailer featuring the action-packed RPG REYNATIS and Square Enix's NEO: The World Ends With You!
The video features a meeting in Shibuya between REYNATIS characters Marin Kirizumi and Moa Fukamachi and NEO: The World Ends With You’s Shoka Sakurane of the Shinjuku Reapers.
REYNATIS is an atmospheric urban fantasy set in a realistic recreation of Shibuya, Tokyo, where the ultimate clash between magic and order is about to unfold. Seeking freedom through strength, the wizard Marin heads to Shibuya, where he meets Sari, an officer of the M.E.A., an organization dedicated to keeping wizards under control.
+ Wishlist today and stay tuned for updates leading up to the game's release!