Jun 2, 2024
CUSTOM ORDER MAID 3D2 It's a Night Magic - S-court
Thank you for your continued support of CUSTOM ORDER MAID 3D2 It's a Night Magic.
Here are the DLC planned for release in June 2024.
This month, we have an all-in-one pack and an additional personality.

▼6/13 (Thu) CUSTOM ORDER MAID 3D2 Step in Summer ALL in ONE Pack
This DLC contains the following content:

【Costume】
*Normal Maid Outfit
*Raincoat Set
*Milky Lingerie Set
*Preppy Headband

【Hair】
-Bangs
*Preppy Bangs
*Girly Semi-Long Bangs
*Prim and Proper Bangs

-Back Hair
*Preppy Long Hair
*Girly Semi-Long Hair
*Prim and Proper Long Hair

-Hair Extension
*Preppy Ponytail

【Events】
Heroine type: Muku
*A battle of service for a cheater!
*A targeted Idol

Heroine type: Majime
*The secret reading of a serious maid
*A sacrificial idol

Heroine type: Rindere
*A short break for my gallant self
*The end of a dream

【Dance】
*Luminous Moment-Karaoke Ver. Yandere
*Sakura Uraraka Hara Hirari-Karaoke Ver. Yandere
*Melody Of Empire-Karaoke Ver. Yandere


▼6/27 (Thu) CUSTOM ORDER MAID 3D2 Character EX Pack Gyaru

One of our newest personality packs, released in Japan in 2023, is now coming to Steam: it's Gyaru!
She's a cheerful, energetic maid who treats Master like a friend, and now you can share a life with her at your Empire Club!

Since this is a Character EX Pack, it includes "Sex Slave Contract" and "Exclusive New Yotogi" content.
Keep an eye out for an additional post before release for further details!
Can't wait that long? Why not check out our company website?


That's all for June.
Our staff are continuing to pour themselves into development, and we have more major titles being translated, so check back here for more info!
We hope you continue to enjoy your life as the master of an Empire Club.
Jun 2, 2024
PILGRIM - desperatemeasuresgames
Patch 3

- Adding in the first environmental blocker
- Fixing spectator camera crossing map quickly when player enters/exits dungeons. Now instantly teleports.
- Lighting fix for when a player dies inside a dungeon and then is re-spawned outside the dungeon
- Trying out adding spawn points outside of dungeon entrances
- Some entrance variants for dungeons
- General bug fixes
- Dungeon length changes
- Monster balance changes
Starship Simulator Dev Playtest - Fleetyard Studios
Time for another post-stream build!

  • Added SQLite functionality in preparation for importing a 2000ly radius of real world stars (about 60 million real stars)
  • Updated the "Hold E to use the mouse" functionality so that it no longer zooms the view. You can still hold RMB at the same time to zoom.
  • Updated the Sensors GPS screen so that the Display Focus buttons properly switch between modes.
  • Added a "Manual Loc" marker to the Sensors GPS screen.
  • Updated the general look and feel of the "Ship Loc" and "Manual Loc" markers on the Sensors GPS screen.
  • Polished the position/zoom of the galaxy map on the Sensors GPS screen. It's now correct for any focus/coordinate combination.
  • Updated the "Manual Location" coordinates on the Sensors UI so that the same coordinates are shared between the GPS and Long Range modes.
  • Fixed the ship marker being in the wrong place on the holo-display.
  • Updated the Holo-display to support all of the various galaxy map focus/coordinate combinations.
  • Fixed the various label/marker materials so they properly stop rendering beyond the border of the holo-display.
  • Optimised some of the target marker code for the GPS display mode.
末日竟在我身边2 - Zombies Everywhere 2 - 祛魅与末日竟在我身边制作人
4.0.0版本更新内容
1. 修复捕鼠人成就无法达成的BUG。
Ooga - v.fuzball
Hello! If you are a big player of Ooga, please join our Discord Server, in the game's Extras menu, or on the left bar of our Steam page. Let us know you wanna playtest when you join! Happy oog-ing!



ARTIFICIAL - SimpleGhost
Hey there!

More than 30,000 people currently have ARTIFICIAL in their Steam Wishlist! I never imagined this would be possible! My original goal for the project was somewhere around 5-7k, and even that felt a little bit too ambitious at the time. I'm very happy to see so many people interested in my work!

There are a lot of things happening behind the scenes, and I hope I will be able to talk about everything in regular monthly updates, which will be starting soon!



In the meantime, you can:
  • Wishlist SECTOR ZERO, a new side story from the universe of ARTIFICIAL
  • Join our amazing community on Discord
Thank you and see you soon! ːp2cubeː ːsteamhappyː
- Ondrej
Jun 2, 2024
Time to Strike - Ravernt
  • Fixed an issue where sometimes after completing area, reward screen shows up multiple times and counts as multiple area completes
  • Fixed some effects that give multiple copies of the relic working on boss relics
Office Fight - Keodara
Hey Wage Warriors!

We've been hard at work in the down under over at Fenix Studios. Office Fight is shaping up well and we're steadily approaching completion but more details on that later. For now, Steam Next Fest is coming up so we have a new gameplay trailer out for everyone to enjoy!



Your journey of corporate revenge is approaching so tell your family, your friends, maybe your grandma?

Social links

➫ Website: https://www.office-fight.com
➫ TikTok: https://www.tiktok.com/@officefight
➫ Twitter: https://twitter.com/OfficeFightGame
➫ Discord: https://discord.com/invite/MZHW8McbWq
➫ Instagram: https://www.instagram.com/office_fight
➫ YouTube: https://www.youtube.com/@OfficeFightGame
Jun 2, 2024
Ancient Dungeon - contact
- improved stability of the world generator
- fixed an issue where the host freezes randomly and breaks the game
- fixed beast bile companion not getting removed when going into the next run in multiplayer
- fixed an issue with public lobbies not being selectable
- fixed some issues with climbing in multiplayer
- updated multiplayer solution
- stability improvements for enemy networked state which should result in less issues of bosses not dieing for one player etc.
Selaco - Nexxtic
The 'Public Beta' branch is now live!

First and foremost, thank you all for the valuable input! It's been fantastic to see so much love surrounding the game. There are some issues, but we are working on it.

We have created a Beta where we can test new versions together befor making them available to the Default branch of the game.

We are still slowly recovering from a very hectic launch period, so please bare with us before we start making more drastic changes to the game. They will come, do not worry!

The current Beta aims to address some flaws and improve the Armor system.

HOW TO ACCESS:
- Right click 'Selaco' on the Library Page
- Click 'Properties'
- Click 'Betas'
- On the dropdown menu, select 'publicbetabranch'

The game will now download the newest version.

WHAT DO LOOK FOR
Please check if your saved games are still working! That's all we need for now.

VERSION 0.83A (BETA)
  • - Increased Armor Durability by 20%. Armor will no longer break as easily. (IMPORTANT: This only applies to new saves! We will improve the backend ASAP where such balance tweaks are applied to existing saves as well)
  • - Added Autosaving system that automatically saves when returning to previous levels that haven't been visited in a while
  • - Fixed a broken autosave that was meant to appear before disengaging the Lockdown
  • - Fixed a bug where the credits sequence would not appear when beating the game
  • - Fixed a major performance issue that would cause when blood decals went out of bounds
  • - Fixed an error where some backers were not credited accordingly
  • - Fixed a crash when placing crushed sodacans under a doorway
  • - Fixed a crash caused by objects failing to penetrate glass
  • - (LINUX) Fixed a bug where Achievements did not work
We have slowly began developing the first major content patch for the game. We will announce more details as soon as we can!

Early next week, we will drop another update that greatly improved the Level Editor and general mod support.

Have fun!
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