Gorgon Shield - Whiskeybarrel Studios
Greetings, mighty heroes!

With the Steam Next Fest just around the corner, version 0.8 is a timely patch indeed. Gorgon Shield is pretty close to completion, scheduled to launch in late July - so with all features in the game, now is the time for balancing, polishing and bugfixing. This new v0.8 represents a lot of that, with the first of a number of minor patches coming in the weeks ahead as I further refine the game.

The most notable update in this patch ? Labyrinths are now no longer optional, and occur every 9th level of the game - meaning you must navigate your way through them before you reach the boss. The savvy hero will use their time in the labyrinth to heal up, maybe gain in power and grab a few new loot items!

Also in this patch, shops now have individual shopkeeper portraits so you can make strategic decisions on which shop might best serve your needs. Over time you'll familiar yourself with what service each shopkeeper offers. Perhaps you need healing? Visit the muse. Or a shiny new weapon - visit the Corinthian. The full version of course has a lot more shops and scenarios, but the demo should give you a fair taste of what's in store.

There is a lot more to explore in this patch, but one thing I want to note :

Some users have been experiencing a crash on load. This apparently has something to do with the Vulkan graphics drivers ( so if you update your graphics drivers to the latest, it *should* solve it, but please let me know in the comments how you get on!)

Also, on first load, there is still a bit of game stutter while it caches all the particles/shaders etc. Repeat plays won't suffer from this, but I'm also working on a solution ( actually waiting on the next version of Godot , 4.4, which has a shader cache solution that is *exactly* what I need!)

Anyway, I hope you enjoy this new patch of the game and best of luck on your quest to defeat Medusa!

Full patch notes for v 0.8.0.0

  • All character classes now have their own special bonuses. Barbarians get double melee damage every fourth hit, etc
  • Each character colour also gains a melee damage bonus when fighting against monsters of the same type.
  • Labyrinths are no longer part of the doorway option system. Instead, every 9th level of the Tower will be a Labyrinth that must be navigated in order to reach the boss. Use these wisely to heal your heroes and repair the shield before boss fights!
  • Changed the visuals in labyrinths to make them darker and more torchlight to add atmosphere
  • Mini character stat panels now appear on the pause game settings menu (when in the tower)
  • Shops now have individual names and portraits, so you can choose which you want to visit. Maybe the armourer, or the muse, etc.
  • Added Prisons into the game (full version). Here you can rescue trapped prisoners who may join your party.
  • Added Mystery rooms into the game. These lead to either a shop, prison, etc. You never know where!
  • Reintroduced Level Quests into the game. These happen on levels 3 and 6 of each Tower level and are optional for a reward.
  • Added Warp Mirrors into the game - rewards for Level Quests. Hold SPACE to use them once you receive one.
  • Added extra information to hero mini panels displaying how much damage, healing, etc you do when on a particular platform
  • Party rankings are now shown on level up screen
  • All shop scenarios are now in the game ( full version only)
  • Proper implementation of Traditional Chinese language support
  • Added Korean language support
  • Improved Chinese and Japanese language
  • Fixed a bug where the final demo boss wouldn't use their special power
  • A number of other bugfixes and bits of balance/polish
天呐!找不到真爱就扑街! - 橡皮

Dear players

Oh my goodness! If you can't find your true love, just go to the streets! Finally, in anticipation of everyone, it officially launched on the Steam platform at 12:00 noon on May 31st! We are thrilled to announce that you can enter the game now and embark on a unique and wonderful journey of love!

This product is the result of our team's countless days and nights of dedication and passion. But obviously it has many imperfections, such as this and that. We will continue to work hard to improve the areas that are not good, and also continue to refine what we excel at.

Tianna is not a standalone product, and there will be new works produced under the same Tianna series in the future. Stay tuned.

Finally, I hope that "Oh my goodness" can bring a sincere touch and an unforgettable journey to every player in this restless world.

Every blessing and sharing from you is our greatest support and encouragement. I hope everyone can find their own touching moments in "Oh my goodness! If you can't find true love, just go to the street!" and join us on this wonderful journey!

Go to the Steam platform now and experience this unprecedented interactive love adventure!

Respected King Entertainment Team
Mirror of Heaven - xuanxuano


Hello everyone, we meet again!

Happy to tell you that only 2 days left for the Full Release!

The Giveaway is not over yet, Just come↓↓↓
【GIVEAWAY】

Feel free to join the DISCORD and provide us with feedback and suggestions. Thanks!
May 30, 2024
Here Goes Muffin - Virus610
- Fixed a super annoying, kinda rare bug where stuff doesn't load in properly (eg: The ground)
- Adjusted a loading zone to make things less frustrating
Myth of Empires - ricoooo
In past editions of the Myth of Empires Greece DLC dev logs, we’ve shown off some of the concept art for the armor, weapons, and buildings that will be making their debut when the DLC launches later this year. Today, we’d like to give you a preview of some of the instruments that will be featured in the DLC, as well as a special storage box and a construction bench.



Let’s start by taking a look at two of the instruments, namely the aulos and the lyre. The aulos, originating from Anatolia, was one of ancient Greece’s earliest instruments. It is also one of the oldest double-reed instruments in the world, consisting of two reed pipes arranged in a V-shape, and was commonly used in religious ceremonies and musical performances. The lyre, also originating from ancient Greece, is one of the earliest-known plucked string instruments in the Western world. It consists of a resonating chamber, a long neck, and some strings. When the Myth of Empires Greece DLC launches, you will find these instruments faithfully recreated for you to play, along with other instruments we have yet to announce.



Next, we have Pandora’s Box. The ancient Greek legend of Pandora’s Box tells of the often disastrous consequences of human curiosity and greed, and serves as a warning against recklessness. In Myth of Empires, Pandora’s Box can be used to store items, but much like the myth of yore, this Pandora’s Box will also curse those who try to open without authorization.



The Greek Advanced Armor Station emphasizes practicality and function. Firstly, it integrates all of the functions of a Tailoring Bench and an Advanced Armor Bench. Secondly, it can handle multiple crafting queues simultaneously, reducing the footprint of the workbench and greatly improving the efficiency of armor production.



The Myth of Empires Greece DLC is expected to be released in July of this year. Players are welcome to share their ideas and feedback regarding future development content in our official communities and forums.
Raven's Carnage - LaxBMC
Corpse Master Carnage is getting a BIG update next week (AND THAT'S JUST THE BEGINNING), check out what's changing in the game here.

- ALL MAPS WILL CHANGE, reworked, with new names, new identities, new easter eggs, new and EXCLUSIVE perks for each map. Maps will now have AVERNAL BARRIERS, these barriers can be destroyed by Round Up, leveling up, or even spending your points to open them!

The new maps available ON THE DAY THE UPDATE IS RELEASED:
- Hideout 116 (The Bunker reworked)
- Abandoned (Nightmare reworked)

- I'm going to remove the point limit. Kill, make the blood spurt and EARN AS MANY POINTS AS YOU CAN.

- The perk limit will also change. Now you can consume as many perks as you want, you just need to level up and your perk cap will go up AUTOMATICALLY as well.

- Level rewards have been removed, and now you'll have other methods to get powerups!
(The bat that used to shoot next to you has now turned into a PERK MACHINE! Exactly, you just need to buy it and you can improve its damage as many times as you want!)

- The main hub has also been COMPLETELY reworked, you now access the maps through a large electric portal on the ground. You choose the map and enter the portal.

BUT THAT'S NOT ALL
(Check out what's in development for upcoming updates!)

>>> LET THE CARNAGE RUN WILD BY PLAYING ONLINE! <<<
YES! ONLINE IS COMING VERY SOON!
Survive endless hordes of demons with 3 more friends!

There will also be a new roguelike game mode, just like the Original Corpse Master. You can also play online in this game mode.

That's all I can say right now! Stay tuned. There's a LOT to come!
May 30, 2024
Fight Crab 2 - nusso
Hi everyone,
Thank you for enjoying Fight Crab 2.
Today, we have updated to Ver. 0.7.14.0.

Ver. 0.7.14.0
Feature Changes
  • The number of rounds won is now displayed in the top right of the screen.
  • At the end of the round, the screen will now show "VICTORY" or "DEFEAT" depending on your results.
  • Completely turned off the vertical tracking that occured when resetting the camera in Classic controls.
  • Improved network synchronization.
  • Slightly raised the upper limit of movement speed.
  • Weapon attacks can now only deal up to a certain maximum amount of damage in one hit to avoid single hits causing too much damage.
Balancing
  • Crabs now have a harder time getting back up when they have accumulated too much damage (roughly more than 200%).
  • Slightly lowered the damage dealt by the chainsaw.
We hope you continue to enjoy Fight Crab 2!
PLAYISM
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Path of Exile - CommunityTeam_GGG
This weekend, we're having a sale on cosmetic effects from the Affliction Mystery Box! All microtransactions from the Affliction Mystery Box as well as their variations will be on sale!

Check out the full list of specials by pressing M in-game. This sale will run until 6pm June 3rd 2024 (PDT)



Thank you for your support!
May 30, 2024
TAIMANIN RPG Extasy - sakai.s
・New Event
・New Gacha
・Issue fixes
May 30, 2024
Gunshots in the barren hills - pengeeepeng
1. Optimize the smoothness of the scene
2. Enhance the abilities of enemies in the red zone and increase the difficulty of the challenge
3. Replace the robot model
4. Add a main interface button, click to make store purchases and archives
5. Optimize some minor issues
...