Closers - Closers Official


Monthly Attendance Renewal
Month of June

The Monthly Closers Attendance Rewards has been updated!

Receive item rewards when you log in to Closers from the first of every month until the last day of your log-in!


[color=#ffc000]Day[/color]
[color=#ffc000]Item Name[/color]
1
x1 Elite Status (1-Day)
2

x1 Perfect PNA Evolution Kit
3
x3 T1 Colored Chip Selectable Box
4
x1 Transcendental Elixir
5
x5 Gear Booster Fuel I
6
x1 Dyeing Ampoule
7
x1 T2 Colored Chip Selectable Box
8
x50 Common Phase Fiber
9
x1 Contribution +1000
10
x1 Maid Celine Voucher (3-Day)
11
x1 Gardening Voucher (3-Day)
12
x10 PNA Growth Activator
13
x1 Costume Fusion Fiber
14
x10 Gear Booster Fuel I
15
x1 Alpha Equalizer
16
x1 Costume Fusion Fiber
17
x1 UMP +1000
18
x2 T2 Colored Chip Selectable Box
19
x1 Transcendental Elixir
20
x1 T1 Platinum Chip Selectable Box
21
x1 Platinum Driver
22
x2 Splendid D Component : Gear
23
x1 Splendid D Component : Costume
24
x1 Gear Booster Fortifier
25
x1 T2 Platinum Chip Selectable Box
*Unused Consumables Items will be removed on December 31, 2024 at 9:00 AM UTC.
Dark and Deep Playtest - Walter at Here Below
Hey all! This is a smallish update for the demo build.

Bugfixes
-fixed an issue that caused the camera to clip through geometry sometimes
-implemented a fix for an issue that prevented antialiasing
-fixed several typos
-Fixed issues with loading screen timing. Now more accurate and smoother experience overall
-fixed stutter on rotating the frame. Much smoother now.

Improvements:
-added a hint system that allows player to press a button to receive a contextual hint at any time
-further improved snakes to actually pause when you look at them. This causes some very tense moments as you try to maneuver. Added more snakes...
-improved ember visibility in waterfalls
-Added perdiodic reminders to player to submit feedback (not in demo build)
-Changed default controls to simplify throwing embers (replaced RMB binding with F interact)
-Changed default controls to simplify message reading (changed to RMB binding)
-hand position of flipped frame was unnatural and has been adjusted
-Updated Crawler AI to be more aggressive when pursuing the player
-doubled the chat space at the expense of the websites/podcast player. The player spends much more time in the chat, so quality of life should be improved
-improved the frame message UI to be more obvious and added a text reminder
-removed unneccesarily pulling frame down when sending the player a message
-improved performance in "another day" section
-added more story content to the "another day" section
-added subtitles to "another day" section
-improved grabbing ember first person animation
-added the most glorious billboard

Known Issues:
-Issue with pausing during the opening credits. It's weird. Maybe don't do it.
Vectorio - Vitz
For anyone having constant crashes or disconnects, this update should fix it. The issue stemmed from the entity pool where components sometimes wouldn't be matching. (mainly on blueprints)

Bug Fixes:
  • Fixed entity component mismatch after entity was sent to the object pool. This should fix 95% of cases where players were disconnecting or even crashing.
Combat Champions Playtest - dbrandt
The Schedule
The test kicks off on May 31, 2024 7:00 PM UTC for all servers globally and is scheduled to end at 3:00 AM UTC on June 2nd.

What are we testing?
We have three areas we are focused on for this weekend’s playtest:

Latency: Last time we had some issues with players not getting paired up on their closest servers. We’re going to be trying out a solution this weekend.

Hit-reg: Last playtest you told us that there were some major hit-reg issues. We are tweaking a few things that should help improve your experience here.

Who needs their fix: We’ve had thousands of you requesting access to our next Alpha playtest after our last test on the 19th, and folks on our Discord have been asking about the next test daily. One goal this weekend is to see how many folks actually show up with their friends to play some Combat Champions!

How are we granting access?
A few hours before a server goes live, everyone who has requested access to our playtest on Steam will be allowed in to start downloading the game.
Once the playtest begins, we’ll open up the playtest so all your buddies can roll in, request access, and hop right into the action.

Important notes!
We will be seeking specific feedback you can send us via the in-game feedback button, but to join the ongoing conversation please join our Discord server here: https://discord.gg/hpWNUyNNkM

C77 Entertainment
World of Grimm - Static City Games
0.7.5-EarlyAccess! Build Change Notes - May 28, 2024

NEW CARDS

CLEVER CAPTAIN REYNARD
  • On Play: Destroy the last Card you played and add 2 copies of it to your hand.

FISH PRINCE
  • On Play: Turn a random Card here with less Attack Power than this Card into a Fish.

LONELY SHEPARD
  • Channel: At the end of each turn, +3 Attack Power if there are no other Cards here.

DAME ALICE
  • On Play: Transform the Cards in your deck into random Cards. Cards you draw get 1 extra Attack Power.

NEW REALMS

THE BATTLEFIELD
  • When a Card is played here, it attacks an opponent's Character. They both deal damage equal to their Attack Power.

FROGS FORTRESS
  • 1-Mana Cards cost 1 less.


NEW ART
  • Mother Malcho

  • Bittern

  • Hoopoe

  • Cinderella - Post-Apocalyptic Variant

ADDITIONS:
  • n/a

CHANGES:
  • Allerleirauh has been re-added into the Card unlock pool.

FIXES:
  • Fixed a bug where Huntsman would kill Snake Prince and softlock the game.
  • Fixed a bug where sometimes damage taken would not be shown in the Realm's details when clicked.
  • Fixed a bug where Golden Princess's ability would not activate.
  • Fixed a bug where Cursed Shadows's ability would not activate.
  • Fixed a bug where Sunjimah, Malian King's ability would not activate.
  • Fixed a bug where Ravenswood's Realm ability would not activate.
  • Fixed an issue if a card with a Channel ability was destroyed, the buff would not be removed from surrounding cards.
  • Fixed an issue where Stepsister Florinda would not destroy the appropriate amount of cards.
  • Fixed an issue where Snake Prince's Snakes would not receive the Dark Forest debuff.
  • Fixed an issue where Imitate Arcana would not cooperate.
  • Fixed an issue with XP bars at the end of the match not matching up to their numbers.
  • Fixed an issue where Miller's Daughter would not activate her On Play ability.
  • Fixed an issue where Torture Chamber would not trigger Fury.
  • Quests were not properly rerolling at the correct time.

KNOWN ISSUES:
  • We're aware of sometimes an interaction between cards does not completely resolve, freezing the match into a "Waiting" state. Conceding is the only way to currently bypass this.

Join our Discord if you haven't already! https://discord.gg/e8cqm9eNd9

Good luck and happy collecting!

Josh
Studio Head / Static City Games
The Isle of Elanor - CommonWombatGames
1. Added fullscreen graphical mode in the settings tab.
2. Fixed cauliflower and potatoes. Added new graphics for those crops.
3. Fixed saving maps when only altered by the pickaxe.
Tavern Keeper 🍻 - [💚] Maniii
Hello, future Tavern Keepers!

We’ve been cooking up something pretty special to give you a taste of Tavern Keeper, and now we’re ready to reveal it: the first Tavern Keeper gameplay trailer is here!



Build and decorate your own fantasy tavern, oversee every detail, meet the locals, and play the most important role of any adventure: the Tavern Keeper! Opening Q4 2024.

Tell us: Did anything specific catch your eye in our trailer? 👀


Cheers! 🍻
The Greenheart Games 💚 Team


https://store.steampowered.com/app/436780/Tavern_Keeper/
May 28, 2024
PROJECT : GENESIS - RAMIC STUDIO
  • We've made some modifications to how you use totals.
Last Whisper - Mazxz
Hello, everyone,

Yesterday, I learned about the game's loading time issues. Since then, I've been trying to find a solution to make the map load faster. I apologize for only posting this on Discord and not here earlier.

I will keep you updated on my progress.

Regarding the multiplayer issues, I understand that some of you are unable to play with friends. I'm working on fixing this as well and will resolve it as quickly as possible.

Thank you all for your testing efforts. I've seen some of you streaming or making videos on YouTube, and you are all awesome!

Love you all

Maxime
May 28, 2024
Doll Impostor - DaViCyYo
Thank you all so much for continuing to support Doll Impostor! and for all the feedback I'm getting!

The next update will finally bring the daycare update!



What's Next?

New Map, New 20 Dolls, New 27 Achievements, New Actions and New Trophy Room in the Safe House!

Male dolls
  • Valera (The Horrifying)
  • Miaw (The Grim)
  • Nem (The Ghastly)
  • Phat (The Spooky)
  • Kendro (The Unsettling)
  • Japa (The Malicious)
  • Scudi (The Dreadful)
  • Venti (The Haunting)
  • Thorlar (The Chilling)
  • Terry (The Eerie)

Female dolls
  • Bim (The Macabre)
  • Ann (The Deadly)
  • Panda (The Sinister)
  • Emma (The Frightening)
  • Ari (The Ominous)
  • Jace (The Diabolical)
  • Madison (The Menacing)
  • Candy (The Gloomy)
  • Mil (The Creepy)
  • Blair (The Terrifying)

Important: Although some names can refer to people directly, their tastes, traits, nicknames, etc. would not be in accordance with them but with the characters they play

This is not the definitive list and things can change!
...