we just released a new patch for Police Simulator: Patrol Officers, this time with version number 13.5.3. It includes a bunch of bug fixes, gameplay changes, balancing adjustments, and something very special: Two additional skins for your patrol cars!
Here they are in action:
These two new skins can be put on all your patrol cars, right from the garage. And they're free for everyone! Check them out and choose your favorite livery!
(Well, this is just the beginning... we'll let you speculate on what's coming next. So much potential. Hehe.)
Check out the full changelog down below.
Changelog - Update 13.5.3
Patrol Car Skins
Added two additional patrol car skins, now available to all players for all cars inside the garage
Gameplay
Fixed option to search vehicle being unavailable
Fixed option to call a tow truck being unavailable
Fixed an issue causing the Injured NPC Callout to not be cleaned up correctly
Adjusted the amount of SP gained or CP lost for CPR and some other actions
Fixed an issue causing CP Loss when arresting someone for owning an illegal handgun when they are carrying a stolen or fake ID (this caused a lot of confusion and frustration in the past)
Reduced chance and increased cooldown for car thefts to appear
Rebalanced some callout probability
NPCs
Fixed an issue causing driving NPCs to stay in driving state when involved in a passive accident scene
Fixed an issue causing the NPC driver to be sometimes not interactable in accidents
Fixed an issue causing the NPC driver to be sometimes not interactable after pulling them over
Fixed random NPCs to appear critically injured for no reason
Fixed NPCs exiting the vehicle after already having exited it
Patrol Car & Traffic Cars
Adjusted the damaged model of the Cruiser
Fixed that after blipping an NPV near intersection while it is still moving it sometimes jumps to a parking slot
Graphics & Game World
Fixed the glass of the lights for the Pickup looking weird
Moved plant away from a pedestrian crossing in Baytown
Fixed some issues causing NPVs to overlap in accidents
UI
Changed Intuition Feedback of pulling over the WPV
Changed the 'Recharge Tools' icon
Created 'Please stand up' icon
Fixed an issue causing the Escorting NPC Callout Marker to stay on location
Today's update focuses on crucial bug fixes and enhancements to improve your strategic warfare experience.
Smooth Alliance Management: Alliance leaders can once again access member settings on mobile devices without error messages.
Quality of Life Improvements: We've tackled issues such as missing confirmation popups, tooltips, and non-functioning info buttons to enhance overall gameplay.
Today's update focuses on crucial bug fixes and enhancements to improve your strategic warfare experience.
Smooth Alliance Management: Alliance leaders can once again access member settings on mobile devices without error messages.
Quality of Life Improvements: We've tackled issues such as missing confirmation popups, tooltips, and non-functioning info buttons to enhance overall gameplay.
Are you ready for the ultimate test? Following the trials of Trailer Park and Undead Valley, it's time to confront the chaos head-on - Old Mine, the final free Horde Mode map, awaits you and your squad NOW!
Dive into the chilling depths of this forsaken mining site, where every shadow hides a lurking zombie. Build your defenses, ration your ammo, and prepare to battle relentless waves of the undead.
The Old Mine marks the end of the Season of Chaos – all three Horde Mode maps are now unlocked and ready for your co-op squad. Update your game for free, gather your team, and triumph against the mayhem!
Today's update is a small one, bringing some new items that didn't make it to yesterday's update. The main addition are the new town shops where you can sell wool and spices, as well as more rare resources such as paintings or songs.
Oh, and by the way, we're now officially Steam Deck verified! We know there are still some issues with handling suspend/resume on it, and we'll try to get them fixed soon!
New items:
New town shops: Art Gallery, Restaurant, Arts&Crafts
New crops: 4 variants of Pepper
Improvements:
"Money spent" on item stats now is reduced when recycling items (by half if done manually, by full if done via Farm Recycle). This can't be applied retroactively, so stats for farms that have been recycled will keep showing inaccurate values.
Clicking anywhere on the townspeople task request will no longer be treated as clicking on the accept button.
Manually recycling a crop will now refund 5 additional coins (from the plowed land). We're rich!
Just like with houses, trying to recycle a town shop will always show the confirmation prompt, overriding UI settings.
Bugfixes:
Fixed empty panel shown when checking profiles in the guestbook.