Thank you for playing JR EAST Train Simulator. Thank you for your patience, we have started to distribute the 17th DLC, "Narita Line and Kashima Line" today, May 28 (Tuesday)!
▢Narita Line
About the Route
The Narita Line is a 75.4 km long line connecting Matsugishi Station in Chōshi City, Chiba Prefecture, to Sakura Station in Sakura City, Chiba Prefecture.This DLC includes a 94.7 km long section, including a portion between Chōshi and Matsugishi Stations and between Sakura and Chiba Stations on the Sōbu Main Line.The Narita Line, which opened between Narita and Sakura stations in 1897, has a history of more than 120 years.In the past, the “Suigo” express train operated between Tokyo Station and Chōshi Station via the Narita Line.Currently, only regular trains run from Chōshi Station to Sakura Station. The Narita Line runs along the Tone River after leaving Matsugishi Station.The line heads for Narita Station via Katori Station, the gateway to Katori Jingu Shrine, one of the three shrines in the eastern part of Japan; Sawara Station, where you can enjoy the atmosphere of a Koedo town; and Shimōsa-Kōzaki Station, the nearest station to the historic sake brewery town.The long, quiet stretch of fields stretches all the way to Narita Station.From Narita Station to Sakura Station, the “Narita Express” express train runs between central Tokyo and Narita Airport, making this a busy section with many trains. We hope you will enjoy the Narita Line with this DLC, which is full of local train feeling while enjoying the rural landscape with its fields.
Points of Appeal
The first JR EAST Train Simulator that can drive the 209 Series!!
Implemented a schedule with driving time exceeding 2 hours!
Voice broadcasting by a conductor and pointing and calling by a driver are implemented! (Narita Crew Supervisory Center is in charge)
Route Information
Section: Narita Line Inbound Chōshi ⇒ Chiba
Total length: 94.7 km
Number of Stations: 22
Security equipment: ATS-P
Train schedules that can be operated
Train Number:436M
Type/Destination: Local train to Chiba
Section where you can drive: Chōshi(07:13)→Chiba(09:11)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
Train Number:450M
Type/Destination: Local train to Chiba
Section where you can drive: Chōshi(12:07)→Chiba(14:10)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
Train Number:2446M
Type/Destination: Local train to Narita
Section where you can drive: Chōshi(11:03)→Narita(12:27)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
Train Number:2462M
Type/Destination: Local train to Narita
Section where you can drive: Chōshi(16:08)→Narita(17:29)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
▢Kashima Line
About the Route
The Kashima Line is a 17.4 km long line connecting Kashima-Soccer Stadium Station in Kashima City, Ibaraki Prefecture, to Katori Station in Katori City, Chiba Prefecture.This DLC includes a 21.0 km long section, including a portion between Katori and Sawara Stations on the Narita Line.It has a relatively short history in the JR-EAST service area, having opened in 1970.Although the Kashima Line begins at Katori Station, the first station for operational purposes is Sawara Station (some trains depart from Narita Station), so trains run on the Narita Line tracks between Katori Station and Sawara Station.In the past, the “Ayame” express train operated up to five round trips per day.As of 2024, there is one round-trip rapid train per day that runs directly from the Tokyo area.In addition, since Kashima-Soccer Stadium Station is a temporary station, trains operate between Kashima Jingū Station and Sawara Station except when events are held at Kashima Soccer Stadium.Most sections of the line run on elevated tracks, allowing passengers to enjoy scenic views of Kitaura, Hitachi-Tone River, and Tone River, which are typical of the Suigou area. Enjoy the DLC of the Kashima Line while enjoying the rural scenery of the Hokuso Plateau spreading out from the elevated line.
Points of Appeal
Ability to operate from Kashima-Soccer Stadium Station, which is not served by regular commercial trains.!
First implementation of "a Out of Service" train schedule on JR-East routes!
Voice broadcasting by a conductor and pointing and calling by a driver are implemented! (Narita Crew Supervisory Center is in charge)
Route Information
Section: Kashima Line Inbound Kashima-Soccer Stadium ⇒ Sawara
Total length: 21.0 km
Number of Stations: 7
Security equipment: ATS-P
Train schedules that can be operated
Train Number:回522M
Type/Destination: Out of Service to Kashimajingū
Section where you can drive: Kashima-Soccer Stadium(06:22)→Kashimajingū(06:26)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
Train Number:522M
Type/Destination: Local train to Sawara
Section where you can drive: Kashimajingū(06:30)→Sawara(07:00)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
Train Number:524M
Type/Destination: Local train to Sawara
Section where you can drive: Kashimajingū(07:01)→Sawara(07:27)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
Train Number:536M
Type/Destination: Local train to Sawara
Section where you can drive: Kashimajingū(13:23)→Sawara(13:44)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
Train Number:540M
Type/Destination: Local train to Sawara
Section where you can drive: Kashimajingū(16:35)→Sawara(16:56)
Type of train: Series 209-2100 4 cars
Responsible for real voice train announcements: Narita Crew Supervisory Center
The following features have been added and modified for the release of the DLC.
【Takasaki Line】
Corrected the location of the signal station The location of the Ibori signal station has been corrected.
【Sōbu Line(Rapid)】
Corrected the location of the signal station The location of the Kurosuna signal station has been corrected.
【Common to E233 series cars】
Adjustment of viewpoint The driver's cab center viewpoint was slightly to the left, so it was adjusted.
【Common】
Introduction of manual skipping of train stops time Train stop time skipping has been changed to automatic/manual selection. If manual is selected, you can now enjoy progression in actual time until departure time, or you can skip at any time. Keyboard :Press enter key Controller:Can be assigned to a button of your choice from the STEAM client's controller settings.
Expanded controller support (compatible with Zuiki controller) Supported models:ZKNS-001/ ZKNS-002/ZKNS-011/ ZKNS-012 You can use the Zuiki controller by selecting the official layout (the one with the ZUIKI text) from the controller settings in the STEAM client. For detailed setup instructions, please click here (page link to the Operating Manual on STEAM).
★Zuiki controller are also available at JRE MALL!★ ▶Click here to purchase
[/h3] *Due to the renewal of the JRE MALL website, there will be a period of time when you will not be able to make purchases. For more information about the site renewal, please click here. [/list]
If you like this update and the Narita Line and Kashima Line DLC, we would appreciate your review ratings. Your reviews are the driving force behind our work.
We will continue to update the software based on the reviews and comments we receive.
For a while now, we have been unsatisfied with the main menu in One-Armed Cook. It was confusing to use, and had unnecessary sections and buttons. We’ve completely redesigned the main menu, in style with our more recent game One-Armed robber. The two menus are now very similar in design. This makes the one-armed cook menu much more intuitive to use.
The entire menu has been condensed down to a single easy-to-use screen. In the previous design you would have to press several buttons before you were able to play the game, now only a single click is needed.
Previously you would have to select whether you wanted to play singleplayer or multiplayer before you could do anything else, but with the new menu design both singleplayer and multiplayer are possible in the same menu.
Starting the game while you’re alone in the lobby will simply start a singleplayer game. Invite your friends or change the lobby type to public to turn your game into multiplayer!
The map select has changed a bit as well, previously there were 2 separate designs for the map select, depending on whether you were playing singleplayer or multiplayer, not anymore.
The inventory tab is still the same overall, but you are now able to change your outfit even if you are in a lobby with other people.
FEATURES - new laws "Parties regulation" and "Marriage law" - new action to send person to mission
IMPROVEMENTS - players are now limited to one person action per turn - rendering and end turn performance improvements - search filters improved and many new filters - more tooltips and information - news entry when resource demand increases - several improvements to UI and icons
FIXES - some calendar entries were visible when they should not have been - countless minor fixes
New feature: Merge Collection! This allows you to create tables with names prefixed with "co_" that act as component collections (including logic) that can be imported into the table you are currently editing. See accompanying video for more details.
Added new Logic Controller Event Type: Play Sound. Simply plays the Target Sound Effect when triggered.
Improvements
Slowed movement of plunger for more accurate placement.
Teleporter is now hidden in Play Mode and teleporting ball does not create sounds or effects. These can be added via Logic Controllers, if desired.
Fixes
Fixed keyboard controls display in Settings/Controls
We're thrilled to announce that inbento is part of the Cerebral Puzzle Showcase! To celebrate, we're offering a 70% discount on inbento for a limited time. 🐱🍱
But that's not all! We're also excited to introduce the demo of our newest game, Pup Champs—a tiny tactical puzzle game where you lead a football team of cute dogs to victory! 🐶⚽
We're thrilled to announce that Railbound is part of the Cerebral Puzzle Showcase! To celebrate, we're offering a 33% discount on Railbound for a limited time. 🚂✨
But that's not all! We're also excited to introduce the demo of our newest game, Pup Champs—a tiny tactical puzzle game where you lead a football team of cute dogs to victory! 🐶⚽
The initial discount will last for two weeks, and we hope everyone can show their support. The uncensored version, which many of you are concerned about, is still in production and is expected to be available by mid to late June. The bundle pack will go online later today (Yakuza Rogue 1&2). Players who haven't purchased Yakuza Rogue 1 (Self Defense Dojo) can buy the bundle pack with an additional 10% discount! DLC has been uploaded and will be available online as soon as it passes Steam's review. The achievement system is currently in production and is expected to be released within two weeks. The collectible card system will be developed after the game achieves a certain level of sales, so we ask for your patience. The Portuguese version will be available next week, and we would like to express our special thanks to Thiago for their translation support. We would like to express our special thanks to Scorch for helping us with English translation and edengenesis for their free proofreading assistance. Thank you very much!
The initial discount will last for two weeks, and we hope everyone can show their support. The uncensored version, which many of you are concerned about, is still in production and is expected to be available by mid to late June. The bundle pack will go online later today (Yakuza Rogue 1&2). Players who haven't purchased Yakuza Rogue 1 (Self Defense Dojo) can buy the bundle pack with an additional 10% discount! DLC has been uploaded and will be available online as soon as it passes Steam's review. The achievement system is currently in production and is expected to be released within two weeks. The collectible card system will be developed after the game achieves a certain level of sales, so we ask for your patience. The Portuguese version will be available next week, and we would like to express our special thanks to Thiago for their translation support. We would like to express our special thanks to Scorch for helping us with English translation and edengenesis for their free proofreading assistance. Thank you very much!
Eden Genesis is a cyberpunk adventure where platforms, exploration, a deep story, and some Metroidvania elements will be mixed... a formula that improves with the voice acting of professionals like Nikki García.
Our game mixes a frenetic pace and an important narrative component, with a deep story set in a world dominated by corporations and neon lights. In this ever-closer future, those who have neural implants suffer a terrible fate. Leah, the main character, is one of them and it will be up to us to help her to find a cure for her dying mind.
Such a promising premise, in addition to a script that includes complex themes about the limits of technology and the human condition, demands the inclusion of voiced characters. Each dialogue will feature English voices, an inclusion that makes Eden Genesis a much more immersive title. To do this, we have gathered a cast of international voice acting professionals directed by Stephen Hughes who also provides the voice of one of the most charismatic characters in the video game... the all-mighty Skip-it.
It should also be noted that all in-game texts, whether interfaces, menus or dialogues, will have localization in both English and Spanish. Nikki García, Stephen Hughes, Elisabeth Gray, Adela Leiro, Schuyler Hedstrom, Robbie K. Jones, Sito Shutter, Craig Stevenson and Luis Aspe von Essen will give life to a story that will arrive on Steam, PlayStation, Xbox and Nintendo before the end of the year.
It's almost time to put ourselves under the control of Leah Anderson and immerse ourselves in the virtual world of Eden Genesis!