Mark your calendar for June 4th, a day dedicated to our Field of Glory franchise. We’re thrilled to bring you an event that combines history and gaming at our office in Milan.
The event will be structured in two parts. First, we will enjoy an historical introduction by esteemed historians Robert Houghton and Claire Kennan, who will guide us into the fascinating history behind Field of Glory: Kingdoms. We will learn about the historical contexts that our game is set in.
The second part will celebrate the release of our upcoming game, Field of Glory: Kingdoms. The Slitherine team, including Alberto Casulini and Neil McKenna, will showcase gameplay strategies and highlight key features.
To celebrate the franchise, Fanatical will be our official commercial partner of choice. Don’t miss it!
Stay tuned and join us on June 4th at 17:00 CET on our Twitch channel for this extraordinary event dedicated to the Field of Glory franchise and the release of Field of Glory: Kingdoms.
Mark your calendar for June 4th, a day dedicated to our Field of Glory franchise. We’re thrilled to bring you an event that combines history and gaming at our office in Milan.
The event will be structured in two parts. First, we will enjoy an historical introduction by esteemed historians Robert Houghton and Claire Kennan, who will guide us into the fascinating history behind Field of Glory: Kingdoms. We will learn about the historical contexts that our game is set in.
The second part will celebrate the release of our upcoming game, Field of Glory: Kingdoms. The Slitherine team, including Alberto Casulini and Neil McKenna, will showcase gameplay strategies and highlight key features.
To celebrate the franchise, Fanatical will be our official commercial partner of choice. Don’t miss it!
Stay tuned and join us on June 4th at 17:00 CET on our Twitch channel for this extraordinary event dedicated to the Field of Glory franchise and the release of Field of Glory: Kingdoms.
Mark your calendar for June 4th, a day dedicated to our Field of Glory franchise. We’re thrilled to bring you an event that combines history and gaming at our office in Milan.
The event will be structured in two parts. First, we will enjoy an historical introduction by esteemed historians Robert Houghton and Claire Kennan, who will guide us into the fascinating history behind Field of Glory: Kingdoms. We will learn about the historical contexts that our game is set in.
The second part will celebrate the release of our upcoming game, Field of Glory: Kingdoms. The Slitherine team, including Alberto Casulini and Neil McKenna, will showcase gameplay strategies and highlight key features.
To celebrate the franchise, Fanatical will be our official commercial partner of choice. Don’t miss it!
Stay tuned and join us on June 4th at 17:00 CET on our Twitch channel for this extraordinary event dedicated to the Field of Glory franchise and the release of Field of Glory: Kingdoms.
The 24 Hours of Le Mans is fast approaching and to celebrate the milestone, the BMW M Hybrid V8 will become the first playable 2024 Hypercar on Le Mans Ultimate, the official game of the FIA World Endurance Championship and 24 Hours of Le Mans. The car will be a FREE DLC for Early Access supporters along with all the 2024 liveries of Hypercars currently in the game.
June will be a special occasion for the Bavarian manufacturer, as BMW celebrate 25 years since its iconic outright win in 1999 with their BMW V12 LMR, and to mark the milestone the M Hybrid V8 LMDh will be available to players for free as part of a wider June update ahead the 2024 edition of the endurance racing classic.
Following a season in IMSA in 2023, BMW elected for a two-pronged attack in 2024 with the #15 and #20 cars joining the FIA WEC roster – fighting for wins across the globe against sparring partners from the likes of Ferrari, Porsche and Toyota. The 4-litre V8 German Hypercar adorned in the works BMW liveries will be available as a free DLC download on Steam on Monday 10th June and will be able to race against 2023 cars on 2023 circuits already in the game once downloaded from Steam.
Joining the BMW will be an array of new liveries for all the 2024 Hypercars currently in the game – these will also be free to all players as part of the June update and will include the menacing black Toyota GR010, eye-catching yellow AF Corse Ferrari 499P and retro themed Porsche 963 from Proton Competition to name but a few.
“We have been working closely with BMW to faithfully replicate its BMW M Hybrid V8 in an important anniversary year for the manufacturer – and what a car for us to start with for our 2024 content, as we focus on the new wave of exciting cars in the FIA WEC, said Stephen Hood, CEO of Studio 397 and Motorsport Games.”
“Our forthcoming June update will be our first in a long series that will bring further improvements to the game, new features and gameplay tools that the community have been crying out for, as well as making new 2024 content available to the community – something so many have been looking forward to, including myself!” The update from Studio 397 along with the free BMW Hypercar DLC will be available to the Le Mans Ultimate community on Monday 10th June, with further details on the update and 2024 season content drops coming in an announcement next week.
Make the most of the Le Mans Ultimate Early Access offering and take your place on the grid now – buy purchasing your copy on Steam today - {LINK REMOVED}https://bit.ly/LeMansUltimateOnSteam
Say hello to the goddess of Easter herself. She's probably very ancient, but don't let that fool you! She has the body and sexual appetite of a twenty-year-old. ”Sit back and enjoy. Oh and think of soft winds, green pastures, beautiful flowers!”
Snaps are a chance to bring back old events, and grab any juicy scenes you might have missed!
Thanks to the support by this community, I've been able to put my head down and work on the largest update to Drift yet. The Space Exploration update will improve every aspect of the game and open new ways to explore.
Today, I'll take a look at two exciting new features coming with this update. In future posts, I'll go into the new gameplay systems, progression and more.
Improved Environment Art
New modes of transport created the opportunity to re-visit some of the environments you can visit, specifically moving the art style closer to the concept art - and the early texturing tests have looked fantastic.
Small Ships
Flying the big ship is a huge improvement, but I like to build big and commonly got myself into trouble. Enter the small ship (name TBD: send suggestions in the comments!). This two-seater is great for moving from your base to a nearby dense asteroid field to strip mine for resources or pick up a stranded friend.
And flying this is a blast. Full six degrees of movement and an afterburner - great for crossing the distance and squeezing into caves.
What's next?
There's still a lot of work to be done before this update is in your hands. But there will be some opportunities to help us get there.
Small Ship Network Stress Test - Making fun, flying spaceships work with up to 7 friends all over the world is hard. And even harder as a tiny dev team. In early June, we'll put together a playtest where you can fly around with us so we can fix any issues. Join the Discord to be the first to hear.
Closed Beta - Later this summer, we'll do a closed beta focusing on a the new gameplay systems, research and further netcode testing.
Thank you so much for helping craft Drift into the game it is today and I'm excited to get this update out to you soon!
Attention all pilots! The UMC received an emergency contract from the so-called Broker. The marathon will end on June 10.
All mercenaries who took places from 1 to 12 in the “Brain drain” PvE leaderboard will receive 500 monocrystals and 1000 GS, paint “Morse code”, taunt “The explosion of your ship is beautiful like a sakura flower at dawn, it attracts the eye.”, title “Champion of destruction”, portrait “Jackie”.
All mercenaries who took places from 13 to 24 in the “Brain drain” PvE leaderboard will receive 500 xenocrystals, paint “Steganography”, taunt “If I'd known they took wimps like that in samurai ranks, I'd have joined the flight attendants!”, title “Star fighter”, portrait “Beauvoir”.
All mercenaries who took places from 25 to 40 in the “Brain drain” PvE leaderboard will receive 300 xenocrystals, paint “Code ASBR”, taunt “Calm your anger, my young friend.”, title “Dauntless”, portrait “Margaret Zele”.
“Close encounter” Brawl
The objective of the first team is to destroy 3 enemy navigation stations, the objective of the second team is to defend them during the game time. The stations are additionally protected by a special energy shield, which must be destroyed in advance, and then it is necessary to destroy the stations with a special bomb that appears near where the first team appears. Only 1 bomb can exist simultaneously. The ship carrying a bomb can’t go at full speed. The number of flights is not limited. Be careful! Ships in this brawl can easily crash against any obstacle and even against the station’s energy shields!
At the start of the brawl, players will be able to choose ships specifically upgraded for battles When the ship is destroyed, you can take it an unlimited number of times.
Players can receive new achievements for winning in the “Close encounter” mode:
For 5 victories you can get the “Centurion” achievement
For 10 victories you can get the “Legatus Legionis” achievement
For 40 victories you can get the “Legatus Augusti” achievement
The brawl will be available on Fridays, Saturdays and Sundays until June 10.
Optimization: Do not use ancient tombs as the basis for monsters to occupy areas Optimization: Add instructions to the preaching platform, and the book needs to be synthesized on the research platform Optimization: Display the list of workers in the construction work task list Optimization: In the help file, production facilities, add numerical information to display the synthesis formula. Optimization: When collecting wild fruits, vegetables, wild grasses and trees individually, only the mature ones are collected. Tips: For buildings built in the wild, give a clear reminder that the buildings will be deleted when you switch the map. Guidance: Parameter setting interface, tutorials can be disabled or enabled