May 25, 2024
Cemetery of Bob - 322games
Human changes:
Olaf:
- Savage Drums: bonus attack/attack speed per level: 10/15/20/25 -> 4/8/12/16

Uruz:
- base attack speed: 60 -> 50

Eiwaz:
- base attack speed: 30 -> 25
- base health: 70 -> 80

Undead changes:
Banshee:
- Never Ends: health regen 7/14 -> 5/10

Cerberus:
- base attack speed: 35 -> 45

Items:
Item changes:
- Mana Ring: mana regen 2 -> 3

New items:
- Amulet of Death
- Fork of Death
- Boot Of Death
- Skull Cap of Death

New item effect:
- Agony

UI
- better Summary Screen
- now Summary Screen shows in story mode



Other
- now by getting levels you unlock new items (progression system)
- when buying Attributes for bones, the Attributes name is now displayed
- added new display options: saturation and contrast sliders
- improved brightness slider (now it's actually changing brightness)
- from now on Cemetery of Bob runs in background (as an app)

May 25, 2024
Shogun Curse - pas
v0.1455 patch notes:

  • Brief Respite: Cost increased from 1 to 2
  • Brief Respite+: Cost increased from 0 to 1.
  • Delayed Cargo/ Delayed Cargo+: Rarity lowered from Rare to Common. Shop cost lowered accordingly.
  • Demonic Roulette+: Now it is properly targeted at all enemies.
  • More Powder: Demonic Bullets granted lowered from 2 to 1.
  • More Powder+: Might granted lowered from 2 to 1.
  • Reload: Rarity increased from Common to Uncommon. Shop cost increased accordingly.
  • Reload+: Demonic Bullets granted lowered from 2 to 1. Rarity increased from Common to Uncommon. Shop cost increased accordingly.
  • Cursed (Reworked): This card is added to the player's deck by enemies. New text displays "Receive 5 damage. Vanish. Hold."

  • Reworded many cards to make them more clear.
  • Increased hp bars size, and tweaked UI elements to make the game easier to read.
  • Fonts were further tweaked to increase readability.
  • Card speed was increased to help the game flow better.

  • Fixed a bug that caused lingering cards hovering the player's hand or deck.
  • Fixed a bug that displayed multi hits as a single hit for the total damage (both at the beginning of a fight or after applying Impaired).
  • Fixed a bug that caused an incorrect card count with Ritual Earring.
  • Fixed a bug that made some cards being dealt as a miniature.
  • Fixed an error in Soul Upgrades display.
May 25, 2024
The Crust - VEOM Studio
# Patch 0.90.34

## New Additions
- Introducing a new option to customize the hotkey for free camera rotation (Middle Mouse Button).
- Now you can set a specific button for the Wiring tool (Default: C).
- Access the universal dismantle tool with ease using the newly assignable button (Default: Z).
- Ability to to rebind the radial menu (Default: RMB) .
- Additionally, you'll need to hold the radial menu button for 0.3 seconds for it to appear.

## Fixes and Improvements
- Auto-save functionality no longer interferes with your module handling.
- Maintain mirroring when placing modules with the Shift key held down.
- When copying mirrored modules, you'll now receive the mirrored version.
- Improved proofreading of Input settings for clarity.
- Fixed room detection issues with the oxygen dispenser.
- Removed debug contracts.
- Fixed bug when you are unable to accept contracts when reputation was too good.

## Balance updates
- Increased the base speed of the rover and truck.
- Increased the base battery capacity of the rover.
- Changes to the research map: increased the cost of some research, added research that increases rover speed.
- Added a chance for Urgent Contracts to appear.
- Increased the average time given to complete Moon delivery contracts.
- Increased the volume and profit from Moon delivery contracts.
- Increased the upper limit of all contract volumes.
- Increased global reputation growth from successfully completing contracts.
- Decreased the growth rate of faction relationships.
- Adjustments to colonists:
- Decreased energy and food consumption of colonists.
- Reduced the impact of discomfort on colonists.
- Reduced the impact of the workplace on decreasing colonists' energy and food.
- Adjusted LODs for Water Extractor and fuel factory
- Added smart concrete for small solar panel building price
- Less science would be generated from rover
- Increased starting resources
- small adjustments
- added new urgent contracts

# Patch 0.90.35

- Fixed a bug where the lunar contract delivery point was generated at a bullseye point

Since some features and exploration map have been touched up in the game we recommend you start a new game.
To avoid issues with newly added hotkeys, we recommend resetting the input settings page and then setting up hotkeys that feel comfortable for you.
May 25, 2024
Getaway Storm - Oddscure
  • Fixed wrong player results displayed in the lobby
  • Fixed Audio Drive tracks not loading
  • Fixed police being less present when other players are wrecked or replay car is present
  • Fixed police driving too slow to other players
  • Fixed no HUD displayed when spectating
May 25, 2024
Skautfold: Knight's End - Pugware
A demo featuring the first two chapters is out now.

Saves WILL carry over into Early Access release.
Hope you enjoy it, and wishlist if you do.

https://store.steampowered.com/app/2725350/Granser/
May 25, 2024
Skautfold: Usurper - Pugware
A demo featuring the first two chapters is out now.

Saves WILL carry over into Early Access release.
Hope you enjoy it, and wishlist if you do.

https://store.steampowered.com/app/2725350/Granser/
May 25, 2024
Skautfold: Into the Fray - Pugware
A demo featuring the first two chapters is out now.

Saves WILL carry over into Early Access release.
Hope you enjoy it, and wishlist if you do.
May 25, 2024
Isles of Sea and Sky - Gojirra
Bugs
  • Fixed an issue with turtle docking when returning from the Sanctum that could cause a crash and other issues.
  • Fixed a soft lock that could occur when using the tide switch of Tidal Reef A0.
  • Fixed a pathing issue that could cause a soft lock starting from C2 on the Raging Volcano.
  • Fixed an issue with the player being able to move during a late game cutscene which could cause a crash.
  • "Obtainable item" effect disabled on all items besides Rune Stones, temporarily, due to a false positive bug.
  • Fixed erroneous secret indicators in a handful of locations such as Tidal Reef C4 and Frozen Spire B4.
  • Removed map from Lost Landing.
  • Several collision and minor tile art errors have been fixed.
System
  • Achievement Gemologist updated: Now requires 12 of each gem.
Gameplay
  • Minor layout tweak for Star Tropic A0.
  • Limited access to Raging Volcano E2 has been granted to avoid confusion about the island's "Idol" puzzle.
May 25, 2024
Skautfold: Shrouded in Sanity - Pugware
A demo featuring the first two chapters is out now.

Saves WILL carry over into Early Access release.
Hope you enjoy it, and wishlist if you do.
May 25, 2024
Skautfold: Moonless Knight - Pugware
A demo featuring the first two chapters is out now.

Saves WILL carry over into Early Access release.
Hope you enjoy it, and wishlist if you do.
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