May 23, 2024
War of Wheels - Drestsi
Change the history of Zeranthia
.Take part in the chronicles of the kingdom of Zeranthia! At the end of the War of Wheels, the kingdom is subjugated by the Emperor, but combat vehicles have soon spread to all regions. Experience firsthand the events of the realm and be the first driver to change history!

  • The realm of Zeranthia holds adrenaline-pumping and exciting events: experience them firsthand!

The entire kingdom is in your hands



The realm has a very diverse terrain, and each region has distinctive villages and towns; scattered throughout the realm, moreover, are ancient ruins where the precious Aether can be obtained, but beware of vicious marauders lurking in the streets!

  • Different types of terrain to explore;
  • Each region features distinctive towns and villages;
  • Search for the Aether in the remains of ancient ruins....
  • Beware of lurking enemies: always be ready for a fight!

Visit outposts



After a long journey, you will happen to stop by a small village, rather than a real province or even a 'mighty capital: you may meet citizens who can improve your vehicles and weapons, but also enlist valiant comrades-in-arms.

  • Visit outposts to resupply yourself while traveling;
  • Buy or manufacture new weapons;
  • Improve the aesthetics and power of your vehicles;
  • Recruit valiant war pilots.

Continuous battles



Some cities offer the chance to challenge other fighters in Gladiatorial Arenas, but numerous battles await you throughout the realm: you'll face fierce marauders in epic pitched battles or in the winding ruins to determine who gets the Aether.

  • Take part in gladiatorial arena games;
  • Fight pitched battles together with your army;
  • Explore the ruins and challenge raiders to determine who will get the Aether.

The arcane crystals: Aether
Coming soon
Aether crystals are Zeranthia's main source of energy and wealth: they power vehicles and, through a refining process, greatly improve their performance on the road and give them unique abilities for combat.

  • Aether is the main tool for obtaining wealth;
  • By refining crystals, you can obtain upgrades for your vehicles;
  • This mineral is able to endow vehicles with unique abilities.

Political deployments
Coming soon
The race for the Aether and the Emperor's hegemony have caused the emergence of factions also eager to gain power and riches-you can ally with a faction to gain valuable aid during your long journey.

  • Ally with a faction to get unique improvements for your vehicles;
  • By visiting your faction's outposts, you will gain access to additional benefits.
  • You will be able to betray a faction and seek a new ally....

The world of Zeranthia is vast, full of pitfalls and intrigue--it will be up to you to write a crucial new chapter in its history!
May 23, 2024
EOEOnline - endofelnthalpyemail
improved pvp arena combat with power ups and a new match making system
May 23, 2024
ZSG - AimShark
Compete against other players with the new global leader board
Little Kitty, Big City - Double Dagger Studio
- bones and rubber ducks will reset their positions on load unless they were used to progress "their quest"
- soccer balls now no longer save their position unless you've completed their individual net quest - if you haven't completed it, the ball will reset on each load
- slight wall jump improvements to make it harder to do them accidentally
- made it a tad easier to cling to a wall for a wall slide
- improvements to ledge climbing overall
-- ledge climbing onto a thin ledge will now no longer force you to keep moving forward and drop off the other side - you will now stop
- precision jumping visuals are now a bit more accurate and will "snap" to the legde if you can ledge climb to give you more of a visual indicator for success
- added a visual paw indicator feedback when it snaps
- updated the precision jump dot lines to be more accurate
- fixed birds getting stuck on you if you caught one and immediately got scared
- doggo balls will now reset to their spawn position on loading if they haven't been put in the hole
- the blue rooftop bin and the conv store fan will now reset their positions on load if they havent been used to complete their quest - after the quest is complete, they save their position
- fixed being able to get a prompt for crawling while pulling a bin
- lots of collision updates, fixes and improvements
- fixed a case where the construction yard failsafe for hiding the blue bin wasn't working
- fish now reset their position on load unless they are eaten
- fixed not being able to get on top of the kyoto style house
- fixed the aim paws not aiming off of tall drops
- if you precision onto ivy, you'll now auto cling/climb
- fixed a bug that caused the game to play slowly if you caught a bird and tripped a human right after
- fixed not being able to pull bins in non-english languages
- kitty will pause when sneaking now when you stop moving instead of transitioning back to an idle state
Taora : Beginning - Tulpar Games
The day has come. After a long development process, we are ready to release our very first game in Early Access release of. Taora: Survival is a project we have been dedicated to for nearly 2 years, shaped by the feedback you provided. We are grateful for the contributions of our players that have brought us to this point.

We extend our gratitude to the community that has stood by us throughout this journey. Your feedback, suggestions, and support have made our game much better already. We look forward for more help from you during the Early Access stage as well so we can develope amazing game all together.

We will soon share the roadmap with you. Remember to follow our Steam and Discord pages during this process. You can always reach out to us for any questions, suggestions, or feedback.

Thank you once again to everyone who has been with us on this journey.

Tulpar Games Dev Team

https://store.steampowered.com/app/2165470/Taora__Survival/
ICEBOUND - GameFormatic Team
Henry controls an All Terrain Vehicle specializing in crossing a multitude of wild environments, especially the more snowy type that we can expect to encounter in ICEBOUND. Affectionally called "The Beast" by its owner, clearly referring to its enormous size and intimidating appearance, is still indeed a beast when crossing the icy ravines and forested mountains of the northern Appalachians. Connected to the tractor, which serves as Henry's de facto living space, is the cargo section of the vehicle. This section provides ample space to help Henry deliver supplies to those in need and to store what he might need on his journey.



The ATV offers some limited amphibious abilities, with which will aid us in crossing treacherous, ice-covered swamps ribboned with narrow, post-glacial lakes, dark coniferous forests, as well as rocky passes of low and medium mountains.



The Beast won't have an easy task ahead of it, and it has most certainly seen better days. Henry will be the only person around to perform even the most basic maintenance, such as replacing broken tracks and worn, under-performing engine components. Repairing mechanical damage to the body, chassis and electrical subsystems will prove to be a constant problem, interferring in our mission. It's a good thing we'll have the opportunity to visit the occasional abandoned mechanic shops and to scavenge certain encountered vehicles.



To perform repairs Henry needs to be in a good shape himself. The biting cold certainly won't make things easier and keeping the engine running, and thus heating, will make the difference between keeping your only friend - The Beast - in a working condition and protecting you from both the cold and the fauna, and making a mad dash to the closest place of opportunity. Remember, that should you choose to get there on foot, you might encounter not just wolves...


Counter-Strike 2 - Piggles ULTRAPRO
[ GAMEPLAY ]
  • Height of the 'pillar' of flame for both Molotov and Incendiary grenade now decreases over time
  • Reduced the terrorist team award when bomb was planted but defused from $800 to $600, to decrease the impact of the first-round on subsequent rounds
  • Reduced the price of the M4A4 from $3100 to $3000
  • Minor adjustments to first-person camera movement
  • Added explicit "switchhandsleft" and "switchhandsright" console commands
  • Deathmatch bonus weapons are now the same for all players regardless of loadout
Incendiary Grenade
  • Adjusted the explosion and flame visual treatment
  • Reduced duration
  • Reduced area covered by spreading flames
  • Reduced price from $600 to $500

[ RENTALS ]
  • When players open a Kilowatt case with a key, they will have the option to rent the entire Kilowatt collection (i.e., every weapon in the case, excluding the rare special item) for a week instead of receiving an item from the collection
  • Equipped rented weapons will be replaced with the stock version of the weapon when the rental period expires
  • Rented weapons cannot be modified (e.g., via stickers or name tags), traded, or sold on the Steam Community Market

[ HUD ]
  • Fixed a bug where the MVP player name displayed incorrectly during bot takeover
  • Fixed a bug where the Refund All button in the Buy Menu would only refund a single flashbang grenade
  • Fixed a bug where the ESC menu scoreboard during end-of-match didn't match the TAB scoreboard
  • Fixed a bug where the Loss Bonus scoreboard tooltip would get stuck on-screen after closing the scoreboard
  • Blocking stranger Steam avatars will now block other user-generated content such name tags and sticker placements

[ CHICKENS ]
  • Chickens have a few new animations
  • Chickens can now walk up hills
  • Chickens can now turn right while walking

[ UI ]
  • Various performance improvements to the Warehouse main menu and item inspect background scenery

[ DEMOS ]
  • The demo playback timeline now show indicators for kill and death events
  • Demo playback can be toggled into "highlight mode" which will show only kills and deaths for the active player
  • Various minor demo playback UI changes
  • Fixed a demo playback crash

[ MAPS ]

Vertigo:
  • Added catwalk by bombsite A, connecting to back of A
  • Removed connector between back of A and elevators
  • Opened up passage between elevators and scaffolding
  • Slightly tweaked size of bombsite A
  • Tweaked spawn timings slightly
  • Changed Wingman layout to feature bombsite A changes
Baggage:
  • Fixed movement hitch on lower conveyor
  • Lowered height of central conveyor tray to help open sniper view
Office:
  • Fixed a case where a player could shoot through multiple walls
Mirage:
  • Fixed bad collision on certain props
  • Fixed some sticky collision around windows in palace
May 23, 2024
Counter-Strike 2 - Piggles ULTRAPRO
Today's update includes some love for the CT economy, with price cuts to the M4A4 and Incendiary grenade, and a bit less cash going to the T's when the bomb gets defused.



In addition to the price cut, the incendiary grenade has gotten a bit of a makeover with a new visual treatment for its explosion and flames, and reduced spread and duration.

And in other gameplay news, Vertigo's A-site has gotten some significant changes--it's now the site featured in Wingman matches, so check it out.



Calling all Kilowatt Collection fans! Now, when you open a Kilowatt case with a key, you'll be given the option to rent the whole collection for a week (excluding the rare special item) instead of keeping a single item. You can play with the weapons as much as you like during that week, but they can't be modified by stickers or nametags.

Lots of other changes in today's update, including some quality of life improvements for demo playback, slightly smarter chickens, and a bit of spring cleaning--good news for fans of 'various bug fixes.'

Jump into a match and see what's new!
Taora : Beginning - Tulpar Games
The day has come. After a long development process, we are ready to release our very first game in Early Access release of. Taora: Survival is a project we have been dedicated to for nearly 2 years, shaped by the feedback you provided. We are grateful for the contributions of our players that have brought us to this point.

We extend our gratitude to the community that has stood by us throughout this journey. Your feedback, suggestions, and support have made our game much better already. We look forward for more help from you during the Early Access stage as well so we can develope amazing game all together.

We will soon share the roadmap with you. Remember to follow our Steam and Discord pages during this process. You can always reach out to us for any questions, suggestions, or feedback.

Thank you once again to everyone who has been with us on this journey.

Tulpar Games Dev Team

https://store.steampowered.com/app/2165470/Taora__Survival/
May 23, 2024
Avium - The Vanguard
  • Minor improvements to Lower Avium Sequence.
    1. Components no longer despawn after time limit is reached
  • Minor improvements to Official Ending sequence.
    1. Improved lighting
...