The Operator - Lewis
Hey everyone!

The Operator is set to participate in the Cerebral Puzzle Showcase that runs from May 23 - 27th. This is your opportunity to play our demo (which can take up to 30 minutes) to get a taste of what The Operator has to offer.

In case you missed it, here's our latest trailer to give you a glimpse of the game. Good luck, Agent.



https://store.steampowered.com/app/1771980/The_Operator/
Space industrial empire - 天野小茫
说明:《星际工业国》已开发完毕。依然会进行优化与调整。
将《诸天刷宝录》的日志发在这里,亦是迫不得已,希望得到老玩家的关注。
作为一个人做游戏,没有公司、发行、团队的人力与资源。我只能默默的跪求大家"愿望单+关注"。

在游戏商店上线及第一期开发日志发布后,小茫收到很多玩家反馈没有女性妹子角色的问题。
小茫一直是以玩家的爽点为开发目标,虽然,我是一个人开发游戏,没有美术,不会画画。
但这不有ai吗~既然大家需要妹子,我就来给大家介绍以下近期游戏女性角色的制作情况……
[color=yellow](本期内容并非展示美术与立绘,旨在披露想法与进度,本游戏并非以美术为卖点)[/color]

《诸天刷宝录》开发日志 第二期:女性角色

1.首个位面:汉末三国的女性角色
开发渐渐进入了内容阶段,准备先做出第一个位面的内容,以达到可以测试的目的
第一位面的规划是中国古代的三国时代,这里除了关羽、吕布等男性英豪外,也有很多耳熟能详的女性角色



2.卖点并非美术:但美术不行,态度来补
需要特别说明的是,这绝对不是一个以美术好看、立绘精致为卖点的游戏,这超出了我个人的能力范围
我只是利用仅有的ai水平在制作看上去不错的人物,尽可能的让游戏更加生动有趣
因为技术有限,很难避免形象上的相近、相似,或者风格上的不一致性。还请海涵,我会加油进步



3.性别错乱?应该更喜欢看妹子吧
在《诸天刷宝录》中,很多角色的性别会和您以前看到的不一致
比如华佗这个角色,他本来该是一个暮年老者的形象,
但是,让他变成妹子之后,她似乎更有趣味和魅力了。我希望将这一点变成游戏的特色之一
当然,这种性别突变并不是全部,只是偶尔发生在某些特定角色身上



最后,再次说明,[color=yellow]这并不是只有三国的游戏,而是多位面穿越游戏(大杂烩)~[/color]
[color=yellow]以上展示的,只是第一个位面的部分女性角色~[/color]

开发进度说明
如上所述,我自己把饼越画越大,光是第一个位面,就远超出一个普通小游戏的内容量。
更加超出了我一个人的能力与工作量!再加上,我又加入了很多系统与想法,这导致近期开发速度变慢!
扩展内容、增加玩法、添加系统,我的出发点当然是想让游戏更加好玩。
我心里十分明白,如果是单纯为了挣钱而去的话,并不需要做这些!反而快速上架,再发新作才是赚钱之道!
可是我就是有强迫症,我希望把它做成,我自己玩都会激动不已的游戏!
不过也请大家放心,我会努力肝,也争取两全法让游戏既好玩丰富,也能兼顾开发进度。
总之,游戏如果达到了可以测试的阶段,我会第一时间在公告邀请大家参与测试。
感谢您的守候与耐心!

"愿望单+关注"
一个人做游戏,并没有工作室、公司或者发行团队的资源与能力。
我只能跪求"愿望单+关注",希望能得到你们的帮助。

https://store.steampowered.com/app/2776450/_/
Sailwind - RawLionWorkshop
- items left on your other ships should not disappear anymore when you move away from the ship
- fixed a bug where the head bob and footstep sounds would continue playing after activating a winch or a steering wheel
- the player should now properly collide with objects above (roofs, etc) when jumping up
Cluckmech Oasis - gct
Hello~
Thank [Animal Crusaders] for the positive feedback and suggestions! Starting this week, we're officially re-pacing our updates and starting to work on new versions of content thatWe have many new ideas and play styles we want to realize to share with you!Will gradually show you a more interesting animal world in subsequent updates! AndIn addition to the update announcementMore gameplay content!

New Cluckmech! New Enhance! New Map! New event! Even new modelWait a minute, we'll be right back.

In addition, other partners feedback bugs we are also actively collecting and processing, you can also come to our live feedback problems & suggestions, you have what you want to Cluckmech, you can also come to the live chat of the wishing session and we exchange ~!Thanks


Here's what's new in v1.0.9 -

  • New maps added (beach, desert, swamp ......)
  • Optimized the lagging problem of [Spikes of Tycoon] (gold coins exceeding 50 will go directly to the bag)
  • [Nuke Shock] now inflicts kills that are inherited to the main Cluckmech
  • Fixed the issue where the unique enhancement [Homeward Temptation] was not unique
  • Optimized some text issues
  • Fixed the bug where the [Sharpened Elite] Health deduction was disabled
  • Fixed the issue where [Nano-Trepang] did not have Enhance Focus
  • Fixed [Mantis Razor] not counting as a trap kill after enhance [Bearing Overclock]
  • Adjustment of desert & beach occurrence logic
  • Fixed an issue where the [Capybara Stand] bonuses to the Event Cluckmech were not effective
  • Fixed the missing text of the talent [Elusive Grace]
  • Fixed the bug that selecting a Cluckmech with a shortcut key on the level upgrade triple option screen would cause time to pass while on the upgrade screen

Cluckmech Adjustment:
  • Fly Factory: Remove [Soldier Enhance] [Nano Core] [Super Upgrade]
  • Stonelion Tower: Remove [Big Hairpin]
  • Turtle Armor: Able to place a Cluckmech above, Make it <color=#04FF00>+25%</color> Attack Damage CD 5 → 10 Helth 3750 → 3500
  • Luminous Salted Egg: Now slowly throws light eggs Attack range 1.5 → 2.5

Map update(some):

“Birdy”



“Skull ”



“A”



“Sister”



“ignition point”


There are many more ............ Waiting for everyone to explore! More new maps & new content in the making!



Thanks for playing our game! If you have any problems, welcome to join the Discord to give us feedback~
Discord: https://discord.gg/gJYQbQhdrx


Follow us to get more information:

Youtube: https://www.youtube.com/channel/UCDGj2ZIusSx2zqL6d9P-mSQ
Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click
Community Announcements - Unrug_WG
This is a short overview of the planned features for Update 13.5. If you want to participate in the Public Test for the coming update and would like to read more about its features, visit the dedicated article on our website:

EU NA ASIA

IMPORTANT! Because the update is still being tested, the information in this article is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live.

D-Day Operations

Update 13.5 will play host to two new D-Day Operations—each available to play for 2 weeks. As with the first Operation taking place in the current Update (13.4), you will be able to unlock Classified Documents by opening Intelligence Folders earned while playing the Operations. These Classified Documents come in three secrecy levels and grant different buffs against certain enemy types.

Atlantic Wall Defense


The first Operation of Update 13.5 will place you in the boots of a German Captain leading a desperate defense of the beaches and coastal batteries from the onslaught of Allied forces.

You can play the Operation aboard Tier V–VII German destroyers; if you don't own one, a rental vessel will be provided to you. All destroyers in this Operation come equipped with the new Drop Minefield consumable.



Your main goal is to place as many minefields as possible in the way of the attackers, with the bonus tasks being to save as many coastal guns as possible and destroy the Allied destroyers, battleships, and aircraft carrier while surviving until Axis reinforcements arrive. Lastly, if one of your teammates is destroyed, a buff will be activated for your team so you can continue the fight.

Omaha Beach Assault


The final D-day scenario will put you back on the Allied side on the same map from the previous Operation.

Your team can consist of Tier V–VII battleships, cruisers, and destroyers from Great Britain; the U.S.A.; the Commonwealth; France; and the Netherlands, as well as select European ships.



This time, your mission is to rescue the crews of the damaged vessels and then destroy the very same coastal batteries you were defending in the prior Operation. Other tasks include destroying all the Schnellboots, escorting the attacking force, defeating the remaining destroyers, and having half of your team still standing at the end of it all.
May 23, 2024
Age of Water - pryanick

  • Fixed the behavior of hulls during explosions: cannons no longer overturn ships that weigh several tons. Explosions from cannon hits have been reduced in power. Repelling force of grenade explosions has been rebalanced.
  • An error that caused the player to lose crafting materials has been fixed.
  • Support for partial items acquiring has been added for controllers on all platforms.
  • Hints with item stats have been added to the base inventory, in the exchange and boarding menus, and in the tech, crafting, and research menus.
  • Previous settings are now saved when opening a map.
  • Now it is possible to disassemble a wooden steering wheel.
  • Map navigation with a controller has been improved.
  • Several missing icons have been added to the mini map.
  • A quest marker for one of the Ambassador’s quests (Anything for me?) has been added.
  • Random dredge points have been added to the sea.
  • Cruise control now has only one setting and isn’t canceled after small collisions.
  • Small improvements to the UI and texts.
Multiverse Loot Hunter - 天野小茫
在游戏商店上线及第一期开发日志发布后,小茫收到很多玩家反馈没有女性妹子角色的问题。
小茫一直是以玩家的爽点为开发目标,虽然,我是一个人开发游戏,没有美术,不会画画。
但这不有ai吗~既然大家需要妹子,我就来给大家介绍以下近期游戏女性角色的制作情况……
[color=yellow](本期内容并非展示美术与立绘,旨在披露想法与进度,本游戏并非以美术为卖点)[/color]

《诸天刷宝录》开发日志 第二期:女性角色

1.首个位面:汉末三国的女性角色
开发渐渐进入了内容阶段,准备先做出第一个位面的内容,以达到可以测试的目的
第一位面的规划是中国古代的三国时代,这里除了关羽、吕布等男性英豪外,也有很多耳熟能详的女性角色



2.卖点并非美术:但美术不行,态度来补
需要特别说明的是,这绝对不是一个以美术好看、立绘精致为卖点的游戏,这超出了我个人的能力范围
我只是利用仅有的ai水平在制作看上去不错的人物,尽可能的让游戏更加生动有趣
因为技术有限,很难避免形象上的相近、相似,或者风格上的不一致性。还请海涵,我会加油进步



3.性别错乱?应该更喜欢看妹子吧
在《诸天刷宝录》中,很多角色的性别会和您以前看到的不一致
比如华佗这个角色,他本来该是一个暮年老者的形象,
但是,让他变成妹子之后,她似乎更有趣味和魅力了。我希望将这一点变成游戏的特色之一
当然,这种性别突变并不是全部,只是偶尔发生在某些特定角色身上



最后,再次说明,[color=yellow]这并不是只有三国的游戏,而是多位面穿越游戏(大杂烩)~[/color]
[color=yellow]以上展示的,只是第一个位面的部分女性角色~[/color]

开发进度说明
如上所述,我自己把饼越画越大,光是第一个位面,就远超出一个普通小游戏的内容量。
更加超出了我一个人的能力与工作量!再加上,我又加入了很多系统与想法,这导致近期开发速度变慢!
扩展内容、增加玩法、添加系统,我的出发点当然是想让游戏更加好玩。
我心里十分明白,如果是单纯为了挣钱而去的话,并不需要做这些!反而快速上架,再发新作才是赚钱之道!
可是我就是有强迫症,我希望把它做成,我自己玩都会激动不已的游戏!
不过也请大家放心,我会努力肝,也争取两全法让游戏既好玩丰富,也能兼顾开发进度。
总之,游戏如果达到了可以测试的阶段,我会第一时间在公告邀请大家参与测试。
感谢您的守候与耐心!

"愿望单+关注"
一个人做游戏,并没有工作室、公司或者发行团队的资源与能力。
我只能跪求"愿望单+关注",希望能得到你们的帮助。

https://store.steampowered.com/app/2776450/_/
May 23, 2024
Ember Knights - iKermit
Hello, Knights!

How are you liking the Skills Mastery Update?
We've seen the videos and screenshots of some of the busted upgrade combinations (*cough* Dice *cough*) so rest assured, we'll be looking to make some balancing changes in 1.5. Until then, we hope you have fun with them!

Now, no update is complete without a few annoying bugs, so we decided to put out a patch to address them!
Please see below for everything that's included in this hotfix patch.

Note: items marked with 🔥 are a result of player feedback.



Balancing & Minor Adjustments
  • Reduced the cost in half for unlocking skill upgrades
  • Decreased the attack speed on the Praxis hands attack 🔥
  • Decreased the attack speed and reduced the number of lasers on the Praxis lasers attack 🔥
Fixes
  • Fixed an issue where the player could become softlocked when killing a miniboss with Soul Siphon and having its third upgrade equipped 🔥
  • Fixed a few issues related to bosses and relics, mods, or upgrades that spawn projectiles when refreshing a skill where the boss could take damage during its intro potentially causing a softlock 🔥
  • Fixed a multiplayer issue where a softlock could occur when one player has Brittle Scepter and another freezes an enemy with a perfect Frost Wall 🔥
  • Fixed a multiplayer issue where a softlock could occur if the host defeats a miniboss with Rupture’s Ultimate upgrade 🔥
  • Fixed a bug with Warrior Wisps and its third upgrade where players could become excessively healed 🔥
  • Fixed a bug where the ice rings from Frost Wall and Hailstone Armor wouldn’t damage or freeze Rakkling Nests
  • Fixed a bug with Gravity Well and its first upgrade where it would spawn a projectile
  • Fixed a bug that was allowing locked skill slots to be upgraded
  • Fixed a bug with the Oooh Shiny! achievement where it was unlocking without unlocking all the mods for a weapon 🔥
  • Fixed a bug that was preventing Invigorate from granting 20% attack speed
  • Fixed a bug with Razor Wind’s Empowered mod where it was applying 6 stacks instead of 5
  • Fixed a bug that was preventing Cloak and Dagger’s Ultimate upgrade from applying the proper amount of damage on crits
  • Fixed a bug with Void Mantle’s Laser Focus mod where it could cast dark spells multiple times 🔥
  • Fixed a bug with the exit door in the Credits minigame
  • Fixed some visual issues with various player auras where the visual effects would continue after the player dies
  • Fixed a bug where additional meteors could be seen by clients in multiplayer games 🔥
  • Fixed a visual issue where the revive message was not properly displaying for defeating a miniboss or boss
  • Fixed a few font issues that would occur when switching between languages
  • Fixed a few UI issues that were happening in various languages

That's it for this hotfix patch. Thank you for your continued support!
-Doom Turtle





Join the Community!

As always, if you want to stay on top of the news, see new content before it's live, share your favorite memes, or simply chat strategy about the best weapons and skills, join us on Facebook, Instagram and Twitter!

We will also be especially grateful for your feedback and suggestions as we work towards a massive 2024 so be sure to join our Discord to share your comments directly with us!

Stay tuned for more news and updates!
Ships At Sea - Misc Games
We sincerely apologize for the inconvenience caused by the crashes on the initial release. We are pleased to inform you that the issue should be resolved with the two hotfixes, and the patch is now available.

Thank you for your patience and support!

Here is a small hotfix that fixes a few major crashes.
  • Fixed a possible crash when joining multiplayer session
  • Fixed a crash when accessing inventory

- Team Misc Games
Strange Horticulture - ben
Since the release of Strange Horticulture in 2022, you, the fans, have been itching to delve further into the mysterious town of Undermere, and the myriad of enigmatic characters that populate it. Well, the wait is over! We’ve tried our best to keep this under wraps, but now we can unveil a new store, a new occult mystery to unravel, and, of course, a new cat… Welcome to - Strange Antiquities!

https://store.steampowered.com/app/2885870/Strange_Antiquities/

Check out the Teaser Trailer for a sneak peek of what awaits you…


We are two brothers from the UK who have been making games together for over a decade. In 2022 we released our occult puzzle game Strange Horticulture, and the response has been incredible; from amazing reviews and award nominations to appearing in numerous best-of-the-year lists. Most importantly, it has been a joy to read the kind words left by so many of our players on Steam, where we are still rated Overwhelmingly Positive after almost 10,000 reviews!

We want to thank everyone who has played Strange Horticulture, left us a review, told their friends, or supported the game in any way. It has been an amazing journey and we can't wait to share the next chapter with you.

Please wishlist and follow Strange Antiquities here to stay up-to-date with the development and help us spread the word.

Many thanks,
[h5]Rob & John[/h5]



Bad Viking
Iceberg Interactive
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