May 23, 2024
Ember Knights - iKermit
Hello, Knights!

How are you liking the Skills Mastery Update?
We've seen the videos and screenshots of some of the busted upgrade combinations (*cough* Dice *cough*) so rest assured, we'll be looking to make some balancing changes in 1.5. Until then, we hope you have fun with them!

Now, no update is complete without a few annoying bugs, so we decided to put out a patch to address them!
Please see below for everything that's included in this hotfix patch.

Note: items marked with 🔥 are a result of player feedback.



Balancing & Minor Adjustments
  • Reduced the cost in half for unlocking skill upgrades
  • Decreased the attack speed on the Praxis hands attack 🔥
  • Decreased the attack speed and reduced the number of lasers on the Praxis lasers attack 🔥
Fixes
  • Fixed an issue where the player could become softlocked when killing a miniboss with Soul Siphon and having its third upgrade equipped 🔥
  • Fixed a few issues related to bosses and relics, mods, or upgrades that spawn projectiles when refreshing a skill where the boss could take damage during its intro potentially causing a softlock 🔥
  • Fixed a multiplayer issue where a softlock could occur when one player has Brittle Scepter and another freezes an enemy with a perfect Frost Wall 🔥
  • Fixed a multiplayer issue where a softlock could occur if the host defeats a miniboss with Rupture’s Ultimate upgrade 🔥
  • Fixed a bug with Warrior Wisps and its third upgrade where players could become excessively healed 🔥
  • Fixed a bug where the ice rings from Frost Wall and Hailstone Armor wouldn’t damage or freeze Rakkling Nests
  • Fixed a bug with Gravity Well and its first upgrade where it would spawn a projectile
  • Fixed a bug that was allowing locked skill slots to be upgraded
  • Fixed a bug with the Oooh Shiny! achievement where it was unlocking without unlocking all the mods for a weapon 🔥
  • Fixed a bug that was preventing Invigorate from granting 20% attack speed
  • Fixed a bug with Razor Wind’s Empowered mod where it was applying 6 stacks instead of 5
  • Fixed a bug that was preventing Cloak and Dagger’s Ultimate upgrade from applying the proper amount of damage on crits
  • Fixed a bug with Void Mantle’s Laser Focus mod where it could cast dark spells multiple times 🔥
  • Fixed a bug with the exit door in the Credits minigame
  • Fixed some visual issues with various player auras where the visual effects would continue after the player dies
  • Fixed a bug where additional meteors could be seen by clients in multiplayer games 🔥
  • Fixed a visual issue where the revive message was not properly displaying for defeating a miniboss or boss
  • Fixed a few font issues that would occur when switching between languages
  • Fixed a few UI issues that were happening in various languages

That's it for this hotfix patch. Thank you for your continued support!
-Doom Turtle





Join the Community!

As always, if you want to stay on top of the news, see new content before it's live, share your favorite memes, or simply chat strategy about the best weapons and skills, join us on Facebook, Instagram and Twitter!

We will also be especially grateful for your feedback and suggestions as we work towards a massive 2024 so be sure to join our Discord to share your comments directly with us!

Stay tuned for more news and updates!
Ships At Sea - Misc Games
We sincerely apologize for the inconvenience caused by the crashes on the initial release. We are pleased to inform you that the issue should be resolved with the two hotfixes, and the patch is now available.

Thank you for your patience and support!

Here is a small hotfix that fixes a few major crashes.
  • Fixed a possible crash when joining multiplayer session
  • Fixed a crash when accessing inventory

- Team Misc Games
Strange Horticulture - ben
Since the release of Strange Horticulture in 2022, you, the fans, have been itching to delve further into the mysterious town of Undermere, and the myriad of enigmatic characters that populate it. Well, the wait is over! We’ve tried our best to keep this under wraps, but now we can unveil a new store, a new occult mystery to unravel, and, of course, a new cat… Welcome to - Strange Antiquities!

https://store.steampowered.com/app/2885870/Strange_Antiquities/

Check out the Teaser Trailer for a sneak peek of what awaits you…


We are two brothers from the UK who have been making games together for over a decade. In 2022 we released our occult puzzle game Strange Horticulture, and the response has been incredible; from amazing reviews and award nominations to appearing in numerous best-of-the-year lists. Most importantly, it has been a joy to read the kind words left by so many of our players on Steam, where we are still rated Overwhelmingly Positive after almost 10,000 reviews!

We want to thank everyone who has played Strange Horticulture, left us a review, told their friends, or supported the game in any way. It has been an amazing journey and we can't wait to share the next chapter with you.

Please wishlist and follow Strange Antiquities here to stay up-to-date with the development and help us spread the word.

Many thanks,
[h5]Rob & John[/h5]



Bad Viking
Iceberg Interactive
Strange Antiquities - ben


Taking place several years after the events of Strange Horticulture, Strange Antiquities is a new, dark, and cosy standalone adventure set in the world of Undermere. It is a place of ancient woodland, candle-lit libraries, and macabre folklore, where strange things happen as often as it rains.

You are the Thaumaturge’s apprentice, tasked with running a shop dealing in occult antiquities. When hundreds of ravens start circling over the town of Undermere, those in the know become concerned. Occult Scholar Verona Green visits Strange Antiquities to enquire about the unnatural series of events. But before she is able to meet with the Thaumaturge, events take a sinister turn…

[h5]Check out the teaser trailer for a sneak peek of what awaits:[/h5]



We are two brothers from the UK who have been making games together for over a decade. In 2022 we released our occult puzzle game Strange Horticulture, and the response has been incredible; from amazing reviews and award nominations to appearing in numerous best-of-the-year lists. Most importantly, it has been a joy to read the kind words left by so many of our players on Steam, where we are still rated Overwhelmingly Positive after almost 10,000 reviews!

We want to thank everyone who has played Strange Horticulture, left us a review, told their friends, or supported the game in any way. It has been an amazing journey and we can't wait to share the next chapter with you.

Please wishlist and follow Strange Antiquities here to stay up-to-date with the development and help us spread the word.

Many thanks,
[h5]Rob & John[/h5]



Bad Viking
Iceberg Interactive
May 23, 2024
ASKA - ThunderfulPaige | Community
Hey Vikings!

What an exciting day for ASKA with lots of news to share.
First off, we’re delighted to say we’ll be taking part in both the Open World Survival Craft Festival on 27 May - 3 June AND Steam Next Fest on 10 - 17 June which means you’ll have plenty of time to check out ASKA ahead of Early Access on 20 June.
Phew!

On top of that, we’ve just released a super cool Deep Dive Trailer going into more detail about what you can expect playing ASKA and how to grow your village from surviving with a simple fire & shelter to a thriving colony with villagers a-plenty.
Check it out here:



We’re so excited to see you all playing in both of the upcoming demos and we look forward to hearing how your villages are growing.
If you like what you see, we would love if you could add ASKA to your wishlists 🙏
Don’t forget - you can find us on most social platforms under @askathegame and you can find our growing tribe in Discord here
May 23, 2024
Kink.inc [18+] - TenderTrouper
The war between Good and Evil just got another dimension.
Can you keep the balance in check by pleasing both sides of this age-old conflict?



May 23rd-27th 😈💥👼
Construction Simulator - PsychoCow


Coinciding with the upcoming start of the European Football Championship, we are pleased to announce the latest DLC for Construction Simulator. The Construction Simulator - Stadium Expansion will be released on June 06, 2024 and will bring a brand-new major contract to the game's European map - the construction of a football stadium and its associated infrastructure!



Construction Simulator – Stadium Expansion
  • Latest DLC introduces a new campaign for the European map - the construction of a football stadium and its associated infrastructure!
  • More than 30 hours of additional playtime!
  • To be released on June 06, 2024 for 12.99 EUR / 12.99 USD (SRP) on the digital stores.
  • Alternatively, also available as part of the Construction Simulator - Year 2 Season Pass - at an attractive bundle price with more than 40% discount!

With the Construction Simulator - Stadium Expansion, you will have the opportunity to contribute to the construction of a football stadium and its facilities on the game's European map. The campaign, which adds more than 30 hours of gameplay, involves building the stadium itself as well as a pedestrian bridge, a parking area, a multi-storey car park and a clubhouse. Once the stadium, including its newly erected spectator stands, VIP lounges and the impressive entrance area of the building, has been completed, the final touches can be added to the epic scenery - the construction of the pitch and the installation of the floodlights. And then it's time for the kick-off in the Friedenberg Arena!


https://store.steampowered.com/app/2657390/

https://store.steampowered.com/app/2666240/


We hope you are looking forward to the new DLC as much as we do!

Your Construction Simulator team
MultiVersus - jordan.archer


*Ki-Ki-Ki Ma-Ma-Ma* Jason, our special, special boy. The Masked Weirdo has
come to MultiVersus!

MultiVersus is a free-to-play platform fighter with an ever-expanding cast of
iconic characters and legendary universes, various online modes, in-game
events, on-going content-filled seasons, and more.

Check out our updated website:https://go.wbgames.com/MVSWebsite

Questions? Give our FAQ a look see: https://go.wbgames.com/MVSFAQ

Warp into MultiVersus:
Twitter: https://go.wbgames.com/MVSTwitter
TikTok: https://go.wbgames.com/MVSTikTok
Instagram: https://go.wbgames.com/MVSInstagram
Facebook: https://go.wbgames.com/MVSFacebook
Reddit: https://go.wbgames.com/MVSReddit
Discord: https://go.wbgames.com/MVSDiscord

#MultiVersus #Jason #Fridaythe13th
Wizard's Way Out - Kikimora Games
Hello Wizards!


We have a big surprise for you! Today we are releasing the Confidence Update for Wizard's Way Out!

The biggest change is that you can now finish levels without perfect execution 😱 and progress in the game without mastering each level. For each level you master the little Wizard will become more and more confident in their skills 🙌



However, the Wizard needs to be completely confident in their skills to tackle the final level and escape the magical prison!

We hope this change will also give you the confidence to experiment with the levels and discover new ways to solve the puzzles you might be stuck on!

Don't worry, if you're coming back to Wizard's Way Out after a long hiatus, levels you have completed previously are already considered mastered and you won't need to solve them again in order to progress. Due to how the old level progression worked you may find yourself in a situation where newly unlocked levels will appear as already mastered, this is due to you having mastered them prior to this update and is as intended.

That said, if you feel the need to refresh your telekinetic puzzling skills you can revisit and replay any level at any time 🙂

We also revamped the movement controls, both inside a level, and on the level selection screen.

In a level, you can now select any tile, and the little Wizard will figure out how to get there fastest! No need to click a million times to move anymore!



Level selection now lists all the levels on the bottom of the screen, and you can simply select the level you want to go to and be taken there directly. The level buttons also better indicate if a level has been cleared, mastered, or is yet to be unlocked.



Thank you for supporting our indie dream ❤

If you want to give us feedback, chat or anything else, hit us up on the Steam forums or Discord!

Have fun,

Kikimora Crew
Sumo Tatami Prologue - SAYADZIN
Sumo Tatami is a multiplayer arcade racing game with platformer elements. We want to provide players with the experience of fun and crazy races with guns and physics. Therefore, this game must have a customization system so that players can express their individuality to the fullest.




In Sumo Tatami, players have access to a range of options that will make their sumo wrestlers look unique and express their player.



First, the player can customize the sumo wrestler's skin. The character, like a chameleon, can turn pale, tan, or even green if you're feeling particularly zany today.



But that's not all that can be done to the character's skin. The player can choose from a list of tattoos that will be drawn on the sumo wrestler's body. Of course, the tattoo will be visible only if it will not be covered by clothes, but sometimes you can afford to shine such a manly body.



Secondly, there is of course the clothing. The player can dress up the sumo wrestler in different sets of clothes, or even mix them up amongst themselves to create their own individual style. A cowboy hat and a Viking cape can fit your current fighting mood unexpectedly well.



A sumo wrestler's closet falls into several categories:
  • Shoes: sandals, boots or even slippers;
  • Pants: shorts, pants, and the traditional sumo wrestler's loincloth, which is called mawashi;
  • Hands: these are gloves of various kinds, except boxing gloves because they belong to a separate weapon slot;
  • Body: shirts, cloaks, robes and armor, this is perhaps the most diverse element of customization;
  • Face: masks, glasses and facial vegetation;
  • Headwear: hats, caps and caps to complete the perfect look. Or, instead of headgear, you can opt for a trendy hairstyle.



You can even change the color for hairstyles and some sets of clothes.




And thirdly, it is of course the sumo wrestler's weapons. For each type of weapon in the game there are different skins, which will affect not only the appearance of the weapon, but also the effects of its shots and attacks. Among our concepts, for example, there is a harpoon that fires sticky chewing gum instead of a cat hook (WARNING, this product is not suitable for eating!).




And what kind of weapons and how they work we will tell you in one of the next devlogs!
By the way, what skin would you like the developers to add to the game?
Add the game to your wishlist to avoid missing news about Sumo Tatami development process!
...