Old School RuneScape - Mod Yume
This week’s update brings minigame improvements and some tweaks to recent Skilling changes from Project Rebalance.


Changelog

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Project Rebalance: Skilling Tweaks
  • Expert Mining Gloves now work with Sandstone and allow players to mine one extra unit before the rock depletes.
  • HOTFIX: Increased the minimum contribution required for loot eligibility at Zalcano to 75, up from 50.
  • HOTFIX: All players must now deal at least 5 ‘armour’ damage to Zalcano to be eligible for drops.
  • HOTFIX: Applied a delay to re-entering the Brimhaven Agility Arena after teleporting out.
  • Increased XP and lowered fail rates when pickpocketing gnomes, paladins and heroes.
  • Re-adjusted the fever spiders’ loot table.
  • Corrected messaging that plays when the Ore Sack at Motherlode Mine is full.
  • Efaritay’s Aid now correctly interacts with tier 1 and 2 vampyres.

Minigame Improvements
  • Adjusted XP drops from various activities in Trouble Brewing.
  • Converted Pieces of Eight from tangible items to account variables, in-line with other minigame currencies.
  • Added a ‘Classic Free-to-Play- option to the ‘Magic’ dropdown in Clan Wars set-up. This setting makes Bind the only ‘freeze’ spell available.
  • Fully-grown plants in Tithe Farm no longer decay.
  • Tears of Guthix now shows your Personal Best while collecting tears.
  • Visually updated the entry barrier in Guardians of the Rift.

Other Changes
  • Players may now set their own +x% and -x% buttons in the Grand Exchange. Right-click the button to alter the value.
  • Changed how Verzik scales in Theatre of Blood.
  • Added a warning message when releasing Mature Tecu Salamanders.
  • Restored the troll tunnels leading to Trollweiss to single-way combat.
  • The Staff of the Dead’s special attack is now cleared when using a Rejuvenation Pool.
  • Added a new option which allows players to choose which sound plays when they are hit by an enemy.
  • The left-click option on Elven Teleport Crystals can now be toggled between Lletya and Prifddinas.
  • Adjusted animations on wyrms to make them more accessible for players at risk of seizures.
  • Fixed a bug which allowed players to skip Vet’ion’s second phase.
[/expand]


Project Rebalance: Skilling Tweaks



It’s been a couple of weeks since the first part of Project Rebalance went live, and we’re happy with where most of the changes are at. Even so, we have a few more tweaks for you this week.

First, an update on Expert Mining Gloves, which have been re-enabled for Sandstone with some minor balancing changes. Initially, players were able to mine a whopping three extra Sandstone before the rock depleted, which was a little stronger than we intended. As of today’s change, they’ll be able to mine one extra.

Sticking with the Mining theme, we also hotfixed a couple of Zalcano changes. To deter leeching, all players must now deal at least 5 armour damage to Zalcano, regardless of how much health damage they deal over the course of the fight. Additionally, the minimum contribution required has increased to 75, up from 50.

A third hotfix applies a delay when re-entering the Brimhaven Agility Dungeon after teleporting out. This prevents players using the Achievement Diary Cape to repeatedly teleport out, re-enter and tag a pillar close to the entry ladder, resulting in unexpectedly high XP rates.

Last week, we reduced fail rates when pickpocketing paladins, gnomes and heroes – but many of you still feel they don’t hit the mark. This week we’re improving their fail rate even more, and re-upping XP per pickpocket. Note that XP per hour for these NPCs does scale drastically with your Thieving level. Paladins, for example, ramp up from ~90,000 XP per hour at Level 70 to ~180,000 XP per hour at Level 99.

Along similar lines, we’re walking back a change we made to fever spiders loot table last week which turned them into powerful, risk-free AFK moneymakers. That’s another kind of spider altogether, so we’ve taken things down a notch by replacing the Rune Medium Helm and Battleaxe with their Adamant equivalents and swapping Water Battlestaves for Limpwurt Roots. We remain open to further changes following your feedback.

To round us off, we have two tiny tweaks:
  • Corrected messaging that plays when the Ore Sack at Motherlode Mine is full.
  • Efaritay’s Aid now correctly interacts with tier 1 and 2 vampyres, instead of reducing damage dealt to them.


Minigame Improvements



Today’s update also brings a selection of QoL changes to minigames all over Gielinor:
  • Various skilling actions in Trouble Brewing now provide XP for the associated skill:
    • Capturing a Monkey awards 15 Agility and 15 Hunter XP.
    • Increasing the Boiler pressure awards 80 Strength XP.
    • Lighting logs in the Boiler now awards 320 Firemaking XP, up from the 40 XP provided when adding logs to the Boiler.
    • Obtaining a Bitternut awards 160 Hunter XP.
    • Depositing a Bitternut into the Hopper awards 640 Cooking XP.
    • Obtaining Scrapey Tree Bark from logs awards 160 Fletching XP.
    • Depositing Scrapey Tree Bark into the Hopper awards 320 Cooking XP.
    • Obtaining Sweetgrubs awards 160 Hunter XP.
    • Depositing Sweetgrubs into the Hopper awards 320 Cooking XP.
    • Adding your team's coloured water to the Hopper awards 320 Cooking XP.
    • Figuring out how any of this results in ‘Rum’ earns you the gratitude of the entire Community Management team.
  • The reward currency from Trouble Brewing, Pieces of Eight, have been converted into a variable stored on your account rather than a physical item. This brings them in line with other Minigame currencies.
  • Added a new 'Classic F2P' option to the 'Magic' dropdown while setting up a Clan Wars game. This setting makes it so that Bind is the only 'freeze' spell available in a game with this setting enabled.
  • Fully-grown plants in Tithe Farm will no longer decay.
  • Tears of Guthix will now show your Personal Best while you're collecting tears.
  • The Guardians of the Rift entry barrier has received some visual updates. It should be even more red when you're unable to enter the minigame, and we've added a new 'Red, Eye Open' variant for scenarios where the player count has reached 200 but the game has not yet started.

It's worth noting that our next QoL Poll will see us focus on more significant changes to some minigames/activities, including Wintertodt and Guardians of the Rift.


Other Changes

Just like all good updates, we've got a scattering of smaller updates spread throughout a variety of content that's not easy to group up with everything else.

Up first is a change to the Grand Exchange interface, allowing you to set up your own +X% and -X% buttons when buying or selling - for the trader in a serious rush.

You can use these buttons to enter in any custom amount you'd like to strike the perfect balance between 'less spam clicking on the 5% button' and 'paying millions of GP for one niche Quest item'! Right-clicking on the button lets you customise this value at any time.

Next is a change to the Theatre of Blood, specifically to how Verzik scales to one remaining player in Normal mode Theatre of Blood. These changes were initially floated to you alongside Project Rebalance, but have been worked on by a different team - hence their slightly earlier release!
  • If only one player remains during Normal Mode Verzik's P2, only one Nylocas Matomenos (the red one) will spawn, as in Hard Mode.
  • If only one player remains during Normal Mode Verzik's P2, the Lightning Ball damage is capped, as in Hard Mode.

To round us off, here's a list of other tweaks - we're sure your favourite part of today's update is likely to be somewhere in here, as is tradition...
  • A warning message has been added to prevent players from accidentally choosing to 'Release' a Mature Tecu Salamander.
  • The Troll tunnels leading up to Trollweiss, encountered during the Troll Romance quest, have been restored to Single-way combat. This is to correct an error in a recent update where they'd accidentally been made Multi-combat.
  • The Staff of the Dead's Special Attack effect is now cleared when using a Rejuvenation Pool inside your POH.
  • A new option has been added to the Settings menu that allows you to pick your 'hit sounds'. This is the sound that your character makes when they're hit by an enemy.
  • Elven Teleport Crystals now have a 'Toggle' option when right-clicked, which will allow you to set your left-click teleport to either Lletya or Prifddinas.
  • Wyrms have had their animations adjusted to make them more accessible for players who are at risk of seizures.
  • Fixed a bug where it was possible to skip Vet'ion's second phase.


This Week in Old School

Before we sign off, we’re trying out a new newspost feature where we summarise a selection of cool goings-on from the previous week.

Yesterday, we posted a first look at Deadman: Armageddon, the thrilling sequel to last year’s Deadman: Apocalypse. We’ve made a few gameplay changes which you can read all about in this blog. Deadman: Armageddon runs from July 19th to August 3rd, so get your holiday requests in ASAP – or you might be met with the same result we got in this video.

In other Deadman news, don’t forget to vote for Armageddon-themed tradeable cosmetic kits in next week’s in-game poll! Should they pass, you’ll be able to spend your hard-earned Deadman Points on some seriously cool Corrupted Weapon kits – or pick them up at the Grand Exchange, if that’s more your bag.

If you're looking for something to watch during your latest grind, check out this epic piece of investigative journalism, in which star reporter J1mmy delves deep into Neypotzli to document a man driven to madness by the Moons of Peril (spoiler alert, the man is talented community artist 8sat). That's two Golden Gnome winners working hand-in-hand - it doesn't get much better than that!

https://www.youtube.com/watch?v=D_o7gfDVw6E

If you can’t see the video above, click here to watch it.

After all that excitement, why not wind down with a copy of RuneScape: The Gift of Guthix?



This is the first of three new novels packed full of Scape-y goodness, written by Erin M Evans in partnership with Titan Books. It tells an epic tale of the origin of magic, the plight of civil war, and the crushing defeat of the Fremennik Great Invasion. If you'd like to snag a copy for yourself, you can grab one online or from local bookstores. Check out this handy page on the Titan Website for a full list of retailers around the world!

And that's a wrap! We'll see you next week for another action-packed Game Update. Good luck on the gains, and happy 'Scaping!


PvP World Rota

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.


You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Mack, Manked, Markos, Maylea, Meat, Moogle, Morty, Necro, Nox, Nylu, Other, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Sarnie, Saiyan, Shogun, Shroom, Sigma, Skane, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, Torrance, Tsourorf, Tyran, Veda, Vegard, West & Wolfy

The Old School Team.
May 23, 2024
Teravit - aakknn
Hi everyone.
This is the Teravit Operation Team.

An update file for Teravit was released on May 23th, 2024, at 18:00 (JST).
The following changes have been made in this update."

The game version will change to "002.01" after the update.

■Bugs Fixed
・Fixed an issue where the Skin shop could not be opened in the World.

Thank you for your continued support of Teravit.
A.V.A Global - jeehyojun


Mercenaries!

The May Update will be in process in the below schedule.

=================================
The servers are running now!
Thank you for your Patience.
================================

[Update Schedule]
Universal Time (UTC): 2024. 05. 27, 01: 30 AM ~ 06:00AM
*Please note that the updated schedule may be subject to change.

Thank you.

Sincerely,
Your AVA Operations Team
May 23, 2024
Teeny Tiny Trains - EssentiallyAmberTTV
Hello, Train Lovers!

Climb aboard for a delightful journey with Teeny Tiny Trains on Steam! Discover a charming miniature world inside a cozy home, where each room brings new and fun challenges.

Here’s what you’ll find in the demo:

Chapter 1: The Living Room Loop - Take on 30 playful levels where your trains wind past toys and under sofas. Plus, there are 5 extra challenges for those who want to master the tracks.

Chapter 2: The Kitchen Conundrum - Tackle 12 more levels through the kitchen’s twists and surprises. Watch out for obstacles like plates and discarded shoes!

Rediscover the simple joys of your first train set and create your own tiny adventures. All aboard for a nostalgic ride!

Let us know what you think!
Trailmakers - alexirons92
Bring your dinghies, keels, propellers, and boat motors for this one because we are racing on water this week. The Laguna Mojada is now open! You’ll find it on the same island as the previous race.



The is of course a dashing new decal for you to unlock upon completing the race - maritime themed of course!



Remember we are also hosting the second edition of Flashbulb vs. Content Creators races today at 17:00 CEST. This time we are taking on Yzuei on the watery track.

Follow us on Twitch or subscribe to our YouTube to get notified when we go live!
Ethyrial: Echoes of Yore - boosterdoem
Join our discord for more frequent updates and community discussion!

Improved DPS Meter
Bardcore continues to improve the Combat Utility widget which shares your personal combat stats
  • DPS
  • HPS
  • XP/Minute
You can toggle them off, or hide the widget if desired.

Continued UI Work
Chisme is absolutely killing it on the UI and bard is beginning to implement it. First up is the Character Creation flow which should be done soon. Take a look at the awesome work so far.



Notes:
  • Shift + B now opens all bags, including the quest bag (we will add closing the quest bag with the next patch)
  • Left click to move now requires a single click isntead of double
  • Left click to move movement delay reduced to reduce sluggishness
  • World Map transparency removed and zoom speed increased
  • Left click no longer stops Auto Run
  • Left clicking will now interact with objects and no longer requires Ctrl + Left Click. (We need to make a few improvements to this for next patch)
  • Left Clicking will now interact with the hotbar instead of Right Click
  • The camera will now zoom in/out on mouse scroll, without requiring ctrl + scroll
  • Attempted fixes implemented for resource desync
  • Nameplates should no longer rotate with the camera by default
  • Attempted fixes for white/black screens when teleporting
  • DPS Meter updated with DPS / HPS / and XP per Minute calculations, along with reset buttons to clear data
  • GCD slightly increased to match animation durations
  • Cloak physics implemented on a few cloaks, the rest will be done for next patch.
  • Werewolves, Leshii, Greater Living Lava, Cyclops, Doombringers, and more mobs have had their mouseover area expanded so looting their corpse is easier
  • /played command added to see your total playtime
  • Leaderboards will now update daily in ⁠👑rankings
  • Utensils should no longer be removed when failing a craft
  • Original Cobble was added back in, we may switch to a new style in the future
  • Seaholm conversation improvements continue - starting on a brand new tutorial very soon
  • New Talent added for delivering your first trade pack from Edrivine to Narrowbane
  • The large mammoth in the eternal mountains should now be killable and is intended to be a group world boss
  • More cooking recipes added
  • the Chromatic Band is now craftable
  • Ebonshade Spellbook added, was missing previously
  • Trade Pack weight reduced to 225
  • Berserker Battlecry and Bloodlust CDs reduced slightly
  • Respawn times for some monsters on Solitary Isle increased
  • Spirit Wolf retaliation bug fixes

Thanks for your support and apologies for the delayed patch! Tomorrow we should have some bug fixes for today's changes, open nearby loot windows, and support for alternate currencies in trade shops.

-OG
May 23, 2024
买个可乐饼吧! - Buy a Croquette! - 梦境位面主0v0
距离游戏发行已经快一个月时间了!

感谢大家一直以来的支持~我们带来了V1.1.0版本的更新!

本次更新内容较多,具体如下——

Ver1.1.0更新内容:

一、游戏文件夹目录修改
为了优化游戏加载速度,修改了游戏的文件夹名,仅对新安装玩家和卸载重装本游戏的玩家生效,若不慎卸载重装,存档消失的话,可以通过如下操作找回存档:
· Steam库-右键游戏名-管理-浏览本地文件,此时打开的是新的文件夹名(Buy a Croquette)
· 返回文件夹上一级(common),进入旧的游戏文件夹(买个可乐饼吧! - Buy a Croquette!),进入www文件夹,将整个save文件夹复制
· 返回最新的游戏文件夹(Buy a Croquette),进入该文件夹下的www,粘贴save文件夹(若提示覆盖,则注意备份)

二、游戏bug修复/细节修改
修复了部分信上文字不是手写体的bug
修复了实验C区特殊情况下无法打开门进入D区的bug
修复了办公室电脑、书柜调查时部分对话的对话框没有居中的bug
修复了信息检索页面偏光振片词条的文本错字
修复了从波动层离开回到北巷时异常触发提示剧情的bug
修复了共鸣C区对路线进行演示时切换图片闪烁的bug
修复了Akiya End可能误操作、按键加速跳过演出的bug
修复某些地图的门打开时没有音效的bug
修改了标题页面变化触发逻辑:若第一次通关为Michiru End,则不变化原标题

三、剧情文案优化
以防剧情上的误解,修改了Akiya End对于作案动机的部分描述
新增了一些选择物品时,选错特定物品时的特殊互动文本
修复了剧情上逻辑不合的地方:
· 修改了某两个路线使用手电筒时的文本
· 修改了Masako End结尾秋月真佐子的一小部分对白
· 修改了档案收录-艾莎多恩的部分文本
· 修改了结局流莹无声结尾的部分文本

四、操作说明与攻略书更新
修改了操作说明的内容:提示全屏按键、达成前提可在特典查看
新增了操作说明处的内容:F4可以切换全屏/窗口;结局达成前提可在特典-歧路正途查看;攻略手册位置在游戏根目录下
修改了攻略手册的部分内容:
· 一处Akira End改为Oohara End
· 增加了未完成前置结局可能造成剧透的提示

五、日文配音优化
修改了游戏内的部分配音:为了优化体验,我们请日语母语者CV(如月理妃、草薙茉莉)重新进行了ed部分角色配音
新增了绘空事结局处部分文本的配音

六、键位优化
新增了按键映射设置功能(该功能可能不稳定,建议有需要再使用):
· 在设置-按键映射设置中可以打开面板
· 可设置WASD为移动方向键
· 部分按键若无法使用,可将其所对应的功能设置到其他键位

七、提示优化
根据玩家们的反馈,进一步增强了游戏的提示功能:
· 在没有完成前置结局就搜集380円购买可乐饼时,提示会造成剧透
· 在歧路正途中,End3和Oohara End达成前提中新增了“无需进入卷帘门”的提示
· 第一次解锁特典时,增加了对特典选项的闪烁提示
· 调查北巷时,满足条件但多次错过通风口时提示调查通风口
· Masako End在街上收集线索时,多次未找到则提示遗漏线索的位置
· 实验室密码输错多次后,提供密码线索的提示
· 挂画后密码输错多次后,提示密码所对应的物品;以及没有调查多处地方、遗漏了部分数目时的提示
· 提示挂画和木盒子的密码对应了两处位置的线索,将其明确区分

后续还有任何问题,也欢迎加入玩家群493328684反馈~!ːcharmedː

2024.5.23
越青 & 梦结界工作室
May 23, 2024
Chronique des Silencieux - PFS_Tom
- Fixed one element in chapter 2 not being recognized for a valid connection
- Fixed some inconsistencies in dialogues, documents and journal entries
Little Witch in the Woods - egg
v4.1.4.0
  • Rewards have been issued for achieving S rank with FurBall Rat but not receiving them.
  • Fixed an issue where the FurBall Rat was not emerging from the flowers in certain situations.
  • Fixed some decor furniture that was set with the wrong theme.
  • Adjusted some props in Cloud Valley.
  • Fixed an issue where specific texts were not displaying correctly.
May 23, 2024
Escape Peng - Moru
Fixed a clear timer error.
Fixed in-game typos.
Changed default graphics setting to high.
...