Sky: Children of the Light - ThatSkyStellify


Prairie Peaks is usually a haven away from the remains of the kingdom, but starting on May 27th, Spirits and Sky children alike will be called to aid the river that brings life to the area when Days of Nature returns.


For three weeks, Shard Eruptions and the Darkness they bring threaten the health of Prairie Peaks’ waters. Spirits will be on hand to build a device that keeps the corruption from spreading downstream, but it’s up to Sky kids to capture its pollution and stop it from impacting the spaces around the river.

“Well you’re in luck,” we hear you say. “I happen to be something of an expert at clearing away Darkness.” That’s reassuring, because it turns out this Shard Eruption has attracted a new type of Dark Creature—one who’s not as eager for the debris to be cleared from their new home. Be sure to team up and be quick on your feet to dodge them as you aid the river and your fellow players (or alternately let them share their hugs with you, we support your choice of either play style).



As you fly and swim and roll around the area, don’t forget to watch out for event currency! Four can be found around the area each day. Use them to unlock a mask with a splash of glittering blue, and an ocean-themed scarf in shades of sapphire and turquoise.

As for other new and returning items, we’ll have those too! If you’re looking for more new outfit items, the Nature Wave-Touched Hair may add some cerulean to your style, and the Nature Wave Pack captures the movement of a running river in cape form.

Not to mention, all the classics from past years will be back, from the translucent Nature School Cape to the Nature Turtle Pack and even the 2020 original, the vibrant green Earth Cape.



2024 Charity Items
We’re also pleased to share that the majority of IAP items sold during Days of Nature will support real-world cleanup efforts in oceans and waterways. These are the items listed below. A little more than half of the total list price for each item sold will be donated. Of the remaining amount, 30% will cover platform fees and 20% to a portion of development.

(Platform fees: the amount that all developers are charged for each sale on platforms such as the Apple App Store, Google Play, etc. Development: includes operations, taxes, and post-event refunds.)

  • New this year—Nature Wave Pack: $19.99 (new this year)
    • As a token of gratitude in return, 75 regular Candles are included with the purchase of this charity pack
    • $10.00: donated to charity
  • Ocean Necklace: $1.99 (returning item)
    • $1.00: donated to charity
  • Nature Sonorous Seashell: $4.99 (returning item)
    • This placeable item has a toggle to play relaxing ocean sound effects
    • $2.50: donated to charity
  • Earth Cape: $4.99 (returning item)
    • $2.50: donated to charity
  • Ocean Cape: $14.99 (returning item)
    • $7.50: donated to charity
  • Nature Glasses Pack: $19.99 (returning item)
    • A toggle for these sunglasses adds a bluer tint to the world around you
    • As a token of gratitude in return, 75 regular Candles are included with the purchase of this charity pack
    • $10: donated to charity
  • Nature Turtle Pack: $19.99 (returning item)
    • As a token of gratitude in return, 75 regular Candles are included with the purchase of this charity pack
    • $10: donated to charity


For more details on all the new and returning items coming for Days of Nature, stay tuned for our 0.25.5 patch notes, coming soon! And if you want to read more about our past support for ocean clean-up projects, check out our page here!



Once Days of Nature begins, talk to the Event Guide Spirits in Aviary Village, who can teleport you to Prairie Peaks and offer items to unlock in their Friendship Trees. Don’t forget, you can also head to the Sanctuary Islands area to play the activities from last year’s event, too (in case you need more quality time with the manatees).

Days of Nature begins at 00:00 on May 27th and continues until 23:59 June 16th. We can’t wait to see you in the skies (and in the waters) of Prairie Peaks!

May 20, 2024
Dungeon Vixens: A Tale of Temptation - joschi
Fixed a rare bug that causes the player to keep turning when a fight starts.
Arcane Assembly - Isaac Lee
You can now rebind the keys for:
- Move Left
- Move Right
- Look Up
- Look Down
- Drop Through (a platform)
- Menu Navigate Up
- Menu Navigate Down

Minor fix: Orbited orbs orbit speed is affected by the `MultiplySpeed` instruction.

Also, I've added a new instruction in the `Senses` section: `OrbActive(Orb orb)`.
This returns "true" if the input orb is active, and "false" if the input orb has been destroyed / it's lifespan has run out.

Cheers,
Isaac
May 20, 2024
Check and Slash - Bruno Gouvea
Hey everyone!

I just released a new update for the demo.

Main changes:
  • adjusted -> performance optimizations.
  • changed -> "QUIT" changed to "MAIN MENU" in the continue/newgame options panel.
  • changed -> polish translations reviewed/changed by a native speaker.
  • added -> localization credits section added to the credits screen.
May 20, 2024
Heart of Shadows - zhmtzhmt
"Endless mode" added.
Suit for Hire - Crimson
Hey everyone,

We pushed a patch with a few fixes and improvements- please let us know if you experience any issues with the new changes:

  • CHANGED: Art Exhibit final room/fight has been simplified, the lava floor traps have been disabled
  • CHANGED: Reduced enemy detection range (from 1800 units to 1600 units)
  • CHANGED: Perfect dodge now replenishes more stamina (from 20 to 30)
  • CHANGED: Physical animation removed when grappling, which should make it less buggy
  • FIXED: Respawning with a secondary (but primary equipped) will cause the secondary to be on the character without being usable
  • FIXED: Auto-aimed bullets sometimes don’t hit and shoot above enemies (usually when diving)
  • FIXED: Enemies will start flying randomly after vaulting or dropping down
  • FIXED: Enemies/player can shoot through walls in Art Exhibit maze
  • Optimized framerate in Art Exhibit level

Thank you again for all the feedback, and we hope you're enjoying the new changes!



Discuss the game with us and the community on Discord and Twitter. If you want to see the game developed live, catch Crimson on Twitch.

Report any bugs or feedback on our Community Hub.
Find My Wiener - Several
I have some thrilling news to share! Find My Wiener, is making its way to mobile and will be available on Google Play this summer!

To celebrate, I am giving you an exclusive sneak peek with the screenshot below. Check it out! Notice the custom virtual joysticks.

But that's not all – I have been reading your feedback and am excited to announce that both versions will soon include some of the most frequently requested features:

Volume Sliders: Customize your audio experience to your liking.
Look Sensitivity: Fine-tune the control settings for the perfect gameplay feel.
Two Major Updates: Stay tuned for more details on these exciting additions!

Get ready to Find Your Wiener on the Go! Whether you’re commuting, on a break, or just lounging at home, you’ll be able to enjoy the thrill of the chase wherever you are. Your support has been incredible, and I am committed to making this game the best it can be.

Thank you for being part of my journey. Stay tuned for more updates as I get closer to launch!



May 20, 2024
Adventures of Pip - Zeitzen
Game now runs on M1 Macs.
Improved compatibility for Steamdecks.
General performance enhancements.
Squashed pesky bugs.
May 20, 2024
Room 13 - pradiantcell
Hello
I have been working on a new game for a month or so now and I am now releasing it.

What comes with Room 14:

- an endless Highschool with spot the difference gameplay
- 7 different shaders
- 30 anomalies
-Realistic art style

About:
You are inside an endless high school but there is a way you can escape. Search in the hallways of the school and find the changes within them to reach Room 14.
If you find anomalies, turn around!
If you think the room is normal continue to the exit.
To get to Room 14.
Room 14 is a small walking simulator inspired by the backrooms and liminal spaces.



Steam page link: https://store.steampowered.com/app/2976500/Room_14/
May 20, 2024
Radiant Cell - pradiantcell
Hello
I have been working on a new game for a month or so now and I am now releasing it.

What comes with Room 14:

- an endless Highschool with spot the difference gameplay
- 7 different shaders
- 30 anomalies
-Realistic art style

About:
You are inside an endless high school but there is a way you can escape. Search in the hallways of the school and find the changes within them to reach Room 14.
If you find anomalies, turn around!
If you think the room is normal continue to the exit.
To get to Room 14.
Room 14 is a small walking simulator inspired by the backrooms and liminal spaces.



Steam page link: https://store.steampowered.com/app/2976500/Room_14/
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