May 20, 2024
Project Wunderwaffe - Weasel Games
We're excited to announce a huge discount on our game! For a limited time, enjoy 40% off on Project Wunderwaffe.
Immerse yourself in Project Wunderwaffe, set in the realities of World War II, which will keep you on the edge of your seat. Whether you're a seasoned player or new to the game, now is the perfect time to dive in and experience the thrill.

Act fast! Save 40%! The sale runs May 20–27, 2024.
https://store.steampowered.com/app/1477700/

Don't miss out on this incredible offer! Grab your Project Wunderwaffe before the sale ends. Upgrade your gaming collection and save big!

Your support and energy mean everything to us!

Weasel Games Team

Spider Fox - Planet 47 Games
The update with Arachnophobia Mode where you can play as a Ladybug-Fox hybrid instead of a Spider-Fox hybrid is now live! You can access the new mode in Settings under Gameplay.

To celebrate the update the game is also taking part in Steams Weeklong Deal this week for 25% Off!

You can check out the Ladybug Fox in action in the video below.



Thank you for all the support!

Planet 47 Games
E-Startup 2 : Business Tycoon - Hogus
  • - Remove Email Button
  • - Add Security in code of the game to prevent errors
  • - Fix Czech translation
  • - Implemented FPS cap to 60 to improve performance and reduce hardware strain.
Title_Pending - Ray
The DEMO for our next game, Dr. Finklestein's Marvelous Room, is OUT NOW!

Try it for free here!

https://store.steampowered.com/app/2238620/Dr_Finklesteins_Marvelous_Room/




Dr. Finklestein's Marvelous Room is a community run experimental story game. With the end of the world fast approaching, Dr. Gumphrey Finklestein announces his plans for a groundbreaking scientific experiment. What will it entail? Does even he know?

Fantasy Survivors - buttonsoft
Hi all,

We've completed a new map that can be unlocked from Cursed Sands. The update also lets your pet level while it accompanies you.
  • Using the Lockpicks artifact, you can unlock the entrance to the Forgotten Tomb in Cursed Sands.
  • The Forgotten Tomb has a playable character, a warlock that uses a weapon called Decay.
  • A Bestiary reward and 4 achievements were added. These achievements are offline (not on Steam) until we migrate them all to Steam in the future.
  • A pet that's not boarding in the Stable, will now level every hour of combined playing time. Pets will still level if you hatch the same type from a monster egg.
  • If you click on a monster in the Bestiary, it will now show you what maps it can be found in.
  • If you click Tips in the main menu, you can now browse and search through all the in-game tips.
  • Game Options => Audio Falloff Distance let's you indicate how far positional audio can be heard. If you set it low, you won't hear attack sounds from other players unless they are right next to you.
  • A Loadout can now be cleared in the Stash with a single click.
  • The oil slime was removed from the Slime Ball weapon, since it can make an oil puddle that prevents the 3rd guardian from getting wet and slowing when electrocuted.
  • A monster's walk animation now switches to it's idle animation if it's slowed down a lot.
  • Scroll speed (via the mouse wheel) was increased in the shop, stash, bestiary and stables.
  • The Tanglebow and Frostbow were bugged. The cooldown upgrade made them slower instead of faster.
  • Harvesting/mining efficiency was increased again. Please try it in the Sunken Caverns.
We hope you enjoy the new map. We found it quite challenging.

Till later,
André
Men of War II - FQ_MichalC

Greetings, Commanders!

The first major update for Men of War II that we have promised is coming tomorrow, May 21st at 8:00 AM CEST (23:00 PT). We ask for your patience while it's being deployed, as it will require turning off multiplayer servers for about an hour. However, this will only affect multiplayer and you will be able to play all the single-player campaigns during this time.

Highlights of the update:
  • Reduced server wait times
  • Fixes to several crashes reported by users
  • Increased AFK timeout limit
  • Fixes to the flow of several missions
  • Additional button slot in the central hotbar
  • Improved visuals for various maps in the game
  • Design and animation improvements for various unit and weapon models
  • Localization fixes
Major Modding Update Coming This Week
We also have big news for our modding community – the Team at Best Way is preparing a major update of the modding tools in Men of War II, which we plan to release in the coming days. We can’t wait to share all the details with you!

Even more updates and patches are already in the works, introducing various bug fixes and technical improvements we will announce soon; as well as the offline mode for single-player and other highly requested features.

All this is only possible thanks to you, our awesome community, and the excellent feedback you provide to us - please continue doing so either here in Steam Discussions, or better yet, join the conversation on the Official Men of War II Discord Server. And if you are enjoying the game, please, support it by leaving a review here on Steam.

Full Change Log:
Servers
  • Reduced player connection time on login.
  • Increased AFK timeout duration by one minute before kicking the player from the match.
General fixes
  • Fixed a crash during mission loading.
  • Fixed a rare crash that could occur after playing for an extended period (1 hour or more).
  • Fixed the issue where the main.pak package wouldn't load due to modifications.
  • Engineers would not dig if there was a shell crater in a destroyed trench.
  • Sometimes tractors could move with deployed guns.
  • Correctly set the position of objects immediately after they appear in multiplayer.
  • Restored inventory viewing for destroyed vehicles.
Balance
  • Reduced the probability of ammo explosion in the realism package.
  • Increased shooting range in the mod example if the realism package is enabled.
  • Fixed point scoring in "Tanks Only" mode on the Marle map.
  • Fixed shooting range of the M1 Carbine.
  • Adjusted bot behavior in flag capture mode.
Missions/Maps
  • Fixed the flag issue in the "Rur Bastion" mission.
  • Improved soldier behavior in the "Safe Route" mission.
  • Fixed mission failure when destroying a Sherman in the "Safe Route" mission.
  • Corrected sapper hint texts.
  • Fixed triggering of the KV-1 story in the mission.
  • Fixed incorrect setting of the enemy tankers' and artillerymen's nation in Conquest mode.
  • Mortars in the training mission "Counter-Battery Fire" fired too frequently.
  • Fixed errors found on the Falaise Pocket map.
  • Corrected training maps.
  • Fixed issues on the Crossroad map.
Improved visuals in the following campaign maps:
  • Bobruisk
  • Minsk
  • Vitebsk
  • Vanguard
  • Bunker
  • Bridgehead
  • Before the Storm
  • Storm Fel
  • Dagger Strike
  • Outpost
Improved visuals in the following multiplayer maps:
  • Suburb
  • Chepel
  • Town
  • Airfield
  • Winter Crossroad
Editor
  • The 'map' debug in the editor now shows terrain height.
  • Added 'include_inactive_linked' option for the 'all' selector.
  • Fixed mission logic in "mod_example."
  • Updated maps in the "mod_example" package.
UI
  • Menu UI: Fixed overlapping elements in the battle list.
  • Combat UI: Disabled boarding icons above vehicles that cannot be boarded according to the scenario.
  • Combat UI: Added one more slot to the central button block.
Models
  • Redesigned the flare gun ammo model.
  • Fixed seating positions and animations on some vehicles.
  • Corrected path obstacles on the mounts of some guns.
  • Improved textures of some slopes.
  • Added desert camouflages for the T34 flamethrower tank, M1 anti-aircraft gun, and Soviet captured Pz3f.
  • Fixed the deployment animation of the Browning M2 and MG34.
  • Corrected the destruction of the Windmill.
Music / Sound
  • Improved the main theme track of the game.
  • Removed placeholder Russian voiceover in the "Counter-Battery Fire" training mission.
Localization
  • The Self-Destruct button has been renamed to prevent soldiers from being disembarked by mistake.
  • Minor fixes in Polish localization.

That is all for now - we will see you on the battlefield soon, Commanders!

Feet Paradise - yourbunnystudiio
Roxy Raccoon 2: Topsy-Turvy - Roxy
1 New Playable Character
Rapid Ryan

Level Creator Content
10 New Songs:
Devious Donna Theme, Dungeon Ambience, Forest Ambience, Level Creator, Nala Ambience, Nala Ambience Alternate, Nala Theme, Pinball Ambience, Random Maze, Roxy Theme, Tricky Trev Theme

4 New Interactable Objects:
TNT, Wall Spikes, Spring-Pad, Pinball Spinner

1 New Decoration Piece:
Bone Pile

6 Post-Processing Profiles:
Blood Red, Film Grain, Film Grain Alternate, Lava World, Snow World, Farm
Zero Hour - M7™


As we're moving closer to the release, we wanted to conduct an official survey on the current state of the game to gather your thoughts on it. Your input, combined with feedback from all our social platforms will help us get the game ready for release.

Thank you for staying with Zero Hour, we'll be looking forward to your answers!

Click here for the survey
Eggstraction - TwoShoedGames
Thank you to everyone who has been playing and providing us with great suggestions and feedback. We have a bigger patch on the way but this one addresses some of the more important bugs that you have reported.

Bug fixes
  • Chickens can no longer be hit by the bear trap when in the cage.
  • Cage (the chicken) can no longer escape the cage.
  • Fixed issue where players would fall through the floor after jumping in the cage.

Changes
  • Can now see "In Progress" games in the server browser.
  • Farmer traps are now slightly larger.
  • Added more translations for Brazilian Portuguese.

If you find any bugs please post them in our Discord or if you have suggestions on how to improve the game please leave us a review!

Thanks,
TwoShoedLou
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