May 18, 2024
Trapped Souls - FullmetalDev
Added sound settings to the escape menu of the player
Reduces wind noise
Some other small fixes
May 18, 2024
Sphere 3 - Evanesca


The weekend is here!

We cast a good mood buff on you and give you something nice!

1) Copy this promo code into a special window in the "Gifts" section of the play store
2) Take something good in the magic chest
3) Done! You are gorgeous!

PROMO CODE:
00bcc9b776bde36dbcede906d400ec

Hurry up, the promo code is active until next Wednesday!
May 18, 2024
Rivalry warlord Sengoku - StaticOssanGames
minor update,fix.
CaseCracker2 - 算了b哥别认真
Update on May 18th:
- Corrected typos in the text
- Updated the wall of thanks to include users up to May 16th, i.e., users who have been added on or before May 16th are now on the wall.
Note: In addition to users who add to the wishlist and follow, users who make a purchase and follow can also be featured on the wall. It is best if names do not contain special characters or other sensitive content.
May 18, 2024
Chaotic Conflicts Playtest - steampunk0108
another one
May 18, 2024
Horde - Beni


The bully of the playground. Often surrounded by minions, this big guy can take a hit without flinching. Immediate use of serious firepower recommended on contact.

Under the hood, we updated the bullet detection, added bullet trails, improved particles effects on muzzle blasts and made some changes how explosions generally work.

Since the Hellspawn grow stronger, so must we: Development is currently focusing on weapons overhaul to even the odds.

Stay tuned!
UltraNothing - snorillaka
  • Incorrectly uploaded with a debug feature active.
  • Several further level adjustments (Mare's Nest, Publicky Pudding, 3x3 Nystery, A Desperate Struggle)
Master of Chess - BRANE
It's been a long loooong trip and the rocky part is yet to come.

Early access release is coming very soon (I'll drop the announcement at the end of May). That's why I need your help (*insert 'once more I'm asking for your support' meme) to test out Master of Chess.



Known problems

  • The progress of your player character is not balanced and it's what I'm working on right now. He progresses too fast, with some playtesters having World Champion players younger than 17 (try to beat that, Gukesh!)
  • Knockout tournament doesn't simulate properly with skipping rounds. (I already fixed this one, and will be part of next release)
  • Names generation totally wrong for some countries
  • Trophies rendering wrongly when the room is full
  • Some minor issues with tournament qualification logic



Your tasks

To have fun with the game as much as possible! And to report whenever game didn't allow you to. Things like:
  • Obvious game-crashing bugs
  • Minor grievences when game makes something you want to do hard for no good reason
  • Unusual slowness and poor optimization
  • Are you interested in translating the game? https://www.localizor.com/master-of-chess

My plan

I must fix the problems I listed and also those that will be reported in the meantime. I also want to conjure up some kind of marketing campaign but obviously I don't know how. If you know a streamer that could be interested in streaming the game let me/them know!
Snacko - enralis
Meowllo! Wee hotfix to fix a frustrating issue present in both demo and full game!
Inputs should no longer randomly drop when playing in windowed or fullscreen windowed mode.
If this continues to happen to you, please let us know ASAP~

We're working on some system changes on how drops are handled and set up. We think it'll be a great quality of life improvement for balancing, and it'll make it easier for the two of us to add new content in the future.

"Why are the farm drops different?"
"The mine drops should get better as I go deeper..."
Stuff like that should be a thing of the past once this is completed.

We know it's taking a bit for us to get into the core of NPC polish, but we'll get there!!
Thank you very much for reporting issues, chatting, and sharing your screenshots with us.

Since this patch note was very uneventful, here is a treehouse by Luna.
Thank you very much 🙇
May 18, 2024
City Game Studio: Your Game Dev Adventure Begins - Binogure

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.

Changelog
Twitch
  • Add option to set the polling time (default 60 secs, 10, 15, 30, 60, 120, 300)
  • Add tooltip to twitch button
  • You cannot rename a viewer
  • Viewers can show emoji hover their head (heart or tears)
Misc
  • Add a button to the exit menu to go back to the main menu without saving
  • Add a button to the exit menu to quit without saving
  • Game engine: Add a rewrite button to deal with legacy code. So you don't have to create a new engine.
  • Update the difficulty selection panel regading new difficulty options.
Mod maker
  • Add a new parameter for the game engine creation
Bugfix
  • Recruits were not generated correctly
  • Custom platform: might returns more unit than it sells.
  • Custom platform: there's a bug in total unit sold
  • Duplicating a save slot rename your company by adding +1
...