Trailmakers - alexirons92
The Trailmakers Racing Festival is now live with the first track, Sandstone Circuit, now unlocked!

You can find it here on the Race Island map:


By completing the race you will earn the very first Seasonal Decal:


From May 16th to June 17th a total of four new races will unlock in Race Island - each with their own unique decal that is unlocked after completing the race.

Put the pedal to the metal and compete for Leaderboard dominance. Let us know your best times in the comments. 🙌
May 16, 2024
Genome Guardian - Alpherior


LOADS MORE CONTENT TO UNLOCK!!! This update comes jam-packed with 14 new pieces of content, all for free. Like last time, remember that you need to actually UNLOCK them first (some you may already qualify for, so you'll unlock them as soon as you boot the game up).

NEW CONTENT:
  • TURRETS:
    • Saturn:
      "all aboard the cosmic carousel."
      Get ready for an all-new experience: Saturn's projectiles orbit around it, and you manually control how fast they spin + the radius of the projectile "rings"!
    • Crane:
      "cells are the building blocks of life."
      A wildly new approach to Genome Guardian: instead of shooting at microbes, Crane builds WALLS of death to protect itself!
    • Bouncer:
      "spring-loaded security."
      Innate Bounce and +200% Range always makes for a fun time!
    • Tower:
      "enemy spotted, dispatching."
      A turret that can eliminate any microbe with a single shot... of course, that's not the full story - you'll have to unlock it to find out!
    • Riptide:
      "Twist and turn, the riptide churns."
      Riptide also offers a unique playstyle - revealing any more about it would give away late-game spoilers though!
    • Jester:
      ????????????????
      ??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
  • PERKS:
    • Kettle:
      Cooling Delay -30%! ...but don't overheat - the delay when overheated is 4 times as long.
    • Stamp:
      "Stamp" a random microbe every 3s - it's guaranteed to take Critical Damage!
    • Cosmo:
      An increase to Critical Damage at the cost of regular Damage - worthwhile if you're going all-in on crits.
    • Backpack:
      puts a little green backpack (just a curved line lul) behind you that blocks hits!
    • Worm:
      Firerate boost, but projectiles become squiggly...
    • Pot:
      Size boost, and (for better or for worse) Size varies with each shot.
    • Leaf:
      Speed boost, and (for better or for worse) Speed varies with each shot.
    • Nitrate:
      eliminates offspring (babies/projectiles) within 50% range when hit by offspring.

BALANCE:
  • (perk) Extinguisher: Cooling Rate -60% → -70%
  • (turret) Commander: Firerate -50% → -45%
  • (perk) Stone: no longer prevents the Ferrofluid perk from taking away all of your Shield when you're hit.
  • (perk) Nitro: now only triggers when hit by microbes, not offspring (microbe projectiles/babies), and now only eliminates microbes, but its range is being extended from 40% to 50% (which means it'll now eliminate the microbes that stop to shoot you at mid-range).
CHANGES:
  • The icons for the Nitro and Nitrate perks were swapped (so that the smaller-looking one is for offspring, while the big bottle is for microbes).

FIXES:
  • Fixed the locking system breaking if you had an item locked in Classic Mode, then filled all slots of that item type (it would make the button to unlock it dissappear, effectively disabling the locking system).
  • The perks introduced in 1.1.0 would say "NEW!" on their icon even after using them.
  • Fixed 2 songs that never ended up playing ("Cyberpunk Computer Game | IDRA" and "Informa - Sleep Paralysis").
  • Fixed Satellite not being able to trigger power-ups sometimes.
Project L33T Playtest - Silenterror


Project L33T has received a new update that adds a new big feature and a lot of bug fixes including adjustments.


Patch Highlights

We've been implementing our new Anti-Cheat Easy Anti-Chat to the game. This will help us fight against forbidden programs and make it fair for everyone.
It's an early state meaning disconnects or false messages could occur. If this is happening, please make sure you report it through our Discord server. We will be able to set everything correctly with your feedback and make the feature as good as possible.


Bug Fixes
  • Adjusted the opening sound of your inventory
  • Fixed 2 bugs that were caused by climbing up with your friend
  • Disabled the nearby alias feature during the raid
  • Fixed a bug where you couldn't close a menu if you assigned a different hotkey
  • Fixed some misplaced icons
  • Fixed a bug where armors with internal plates had infinite durability, now 0 means no protection
  • Fixed the reload animation of the 1911
  • Added the missing progress bar of weight in the customization menu
  • Fixed some exploits where players were able to remove parts of the environment
  • Added more guns to the Shooting Range
  • Fixed some tattoo cosmetics
  • Fixed a lot of missing names, descriptions, and icons
  • Environmental improvements
  • Added a reporting system
  • Fixed the stims advanced case
  • Items in the stash are getting stacked properly now
  • Fixed a bug where it was not possible to move a craft material from the backpack to the stash
  • Fixed some positions of crates that were spawning outside of the playable area
  • Fixed the notifications after using a key, it wasn't showing properly before
  • Fixed a bug where you saw a part of the Ghillie Suit while aiming

First of all, big thanks for all the reports and feedback, this helps a lot. Keep going!

Are you interested in bringing up reports, feedback, and discussions with the staff team? Join our discord server discord.gg/l33tgame
May 16, 2024
THE FINALS - Embark | Oscar
Update 2.8.0
Welcome to Update 2.8.0 and an all-new community event!



We are hosting a community event in honor of our last week of Terminal Attack! If everyone in the community can pull together to achieve a total of 7 MILLION eliminations in TA this week, everyone who contributed will earn a sweet prize: canvas shoes to add to your cute-mmunity look!

We’ll also host a leaderboard for the event so you can see the top contributors! As always, we’ll give out prizes on Discord during the event.

This update focused on many quality-of-life changes and improvements. Most notably, we have made changes to melee weapons, hoping to improve how they feel to play with in the game. We’ll need your feedback on these changes!

Let’s get into the nitty-gritty:

Content and Bug Fixes

Animation
  • Fixed an issue where hand gesture animations were overriding the Mesh Shield animations, resulting in broken character poses
  • Fixed an issue where throwing animations would not play while inspecting weapons
  • Added an intro animation in terminal attack to improve the round countdown

Audio
  • Player Voice lines will now only play for teammates and not opposing players

Gadgets

Anti-gravity Cube
  • We made the cube heavier so that it doesn’t get pushed as easily when hit by other objects
  • Fixed a bug where objects would lift much faster than intended when they were attached together
    • This also prevents an exploit in which the cube could be carried upwards together with the objects it’s lifting, causing entire structures to traverse upwards into the sky endlessly
Dome Shield
  • Fixed an issue where it was not able to be glitched when the center was occluded
Gameplay

  • A new carriable object has been added to the Arena: Glitch Barrels
Dev note: Glitch barrels are carriable objects. Pick them up and throw them to apply their effect in an area, or shoot them to detonate them from afar. The Glitch barrels apply the same effect as Glitch Grenades, removing the target's ability to use their Gadgets and Specializations.
  • Fixed an issue where players were able to start opening a Vault during the beginning of an emote
  • Fixed an issue where the Cashbox was incorrectly dropped far away from the player if it clipped through the map border
  • Interactions such as using a zipline, pressing elevator buttons, and interacting with a revive statue should now be more responsive, especially on console/gamepad
  • Improved visibility of barrels in dark and monochrome areas
  • Fixed a bug with sliding where auto-sprinting players could get stuck between the crouch and sprint state
  • Fixed a bug that allowed players to deal damage to their teammates
  • Fixed an issue where players would get stuck in goo when running up to it
Dev note: This will only fix the issue outside of moving platforms. We know that goo sometimes behaves strangely on moving platforms and are looking into it for a later patch.

Maps

All Maps
  • Rooftop reflections have been improved

SYS$HORIZON
  • Tweaked the zipline at the Museum entrance so you exit earlier automatically, instead of it taking you all the way to the ceiling
Monaco
  • Power Shift: Adjusted spawns to balance out the distances to the platform and to reduce how often you have to run after the platform when defending

Modes

Terminal Attack
  • Added a distinct sound change on the Terminal when there is only 15 seconds left to stop the decryption
  • The icon for the terminal will no longer appear in the center of the screen when decryption starts
  • Due to a known issue that could not be resolved in time, players can only swap weapons and gadgets between rounds and not in spectator mode after elimination

UI
  • Ping wheel additions and changes
    • Added new ping messages “Breach here” and “Hold this Position”
    • To make room for the two new pings “Hype” and “Danger” have been moved/removed. Hype is added to the expression wheel, replacing “Need Help.” “Danger” is removed from the wheel but still accessible via double-tapping the ping button on any target
    • Support/Social pings are now located at the bottom of the wheel, while tactical options are on the top half
    • “Going here”, “Defending here” and “Attacking here” in the Ping wheel are now called “Go here”, “Defend here”, and “Attack here” to make it clearer that they are requests to your team, and consistent with the character voice lines
  • Updated several event log messages related to pinging game mode relevant objects, to more clearly communicate the context
Dev Note: There are still some events missing their proper messages. They will be added in the future!
  • When holding the ping wheel on your own ping now we only show the remove option to make it clear that you pinged an existing ping
  • Fixed an issue that sometimes made it impossible to cancel the ping wheel
  • Fixed UI elements being drawn on top of the in-game menu in Terminal Attack
  • Flipped background opacity for dead/alive players in the scoreboard
  • Updated contestant icons
  • Fixed an issue in frontend where clicking buttons multiple times in short succession would cause them to not register
  • Updated required round completion on a terminal attack contract from 10 to the intended 14
  • Changed the key bind for “Hide UI” from F12 to F10
  • Changed the order of tiles for Quickplay
  • Updated the lighting on Player Cards

Specializations

Charge'N'Slam
  • Can now clear higher obstacles when activated on the ground to reduce instances where players get stuck on geometry

Weapons
Dagger
  • Improved backstab validation
  • Dev Note: We've received a lot of feedback about Backstabs not feeling as good. Hopefully, we've rectified that issue in this patch. The only way to tell is to let you try it and then gather your feedback!
  • Fixed so that the aim assist for backstabs now synchronizes with the swing, rather than triggering at the start of the charge-up.
All Melee Weapons
  • Improved hit validation for all melee weapons
  • There is now a setting for turning melee aim assist on/off in the “Gameplay” section
  • The aim assist and lunge range is slightly more generous for quick melee
  • We have changed the way sprinting gets blocked when attacking with melee weapons and using quick melee, so that sprint is only blocked through parts of a swing, instead of the whole duration of the attack. This is tweaked on a weapon-to-weapon basis
  • The sprint toggle no longer gets canceled by melee attacks, so players don’t have to re-toggle spam to efficiently chase their target while attacking
Riot Shield
  • The shield can now be raised more quickly after performing an attack
SR-84
  • Is now correctly marked as a Marksman Rifle instead of a Melee Weapon in the menus

Security
  • Updates and improvements

Known Issues
  • Heads up! There is an issue with all gamepad presets (except for “Modifier Button Equipping”) which causes players to equip weapons when pressing the “Interact and Equip Weapon” button, which is not intended. This will be resolved in the next patch, but until then, please go into the controller settings and fix it by clearing the “Weapon” bind. Sorry for the inconvenience!
3on3 FreeStyle: Rebound - 3on3 Freestyle


Dear Ballers,

We have applied sanction to the users who used illegal program and played with hacker to get benefit.

1) Permanent Ban
G##'s C##l# (Steam)
N##e (Steam)
Z##x (Steam)
A### ♥ (Steam)
R##z (Steam)
M###n## (Steam)
S## y##l l###r (Steam)
C###a (Steam)
l##e (Steam)
c##ch###ca (Steam)
I##Bo# (Steam)

2) 30 Days Ban + Rank Reset + Rank Reward Rerieval
J##ge# (Steam)
p###o (Steam)
I###lIIl###ll##l###IIl (Steam)
Co### A#t (Steam)
mir##a5# (PS)

3on3 FreeStyle Team will continuously monitor the abnormal players to create a fair competition environment.

Any action that can harm the environment will not be allowed.

- 3on3 Freestyle Team
3on3 FreeStyle: Rebound - [GM] Laren

Greetings, FS City Ballers!

We would like to inform everyone that these events will be available starting today!

Invite your friends to play 3on3 Freestyle and participate in the latest events!

1. May’s Special Buff Wave



Get Special Coin buff in 3vs3 mode!

2. C P5 Shopping Bag 50% Sale



Lyoid, Howl, Jimmy, Christa Shopping bag is half-price only for 2 weeks!

3. Pass me the ball!



Assist 30 times with any characters and get an exclusive reward!

4. Platinum Kennel on Super Sale!



It’s time to get the most-loved pet!
4 times higher chance to obtain Pick-up pets!

5. SF Random Box



Get Pick-up character with 200% up rate!
Maxed skill characters are waiting for you!

6. Skill Package Sale



Chance to obtain skill items with special discount!

7. Master of Jump Shoot



Score 2500 points in Arcade mode: Jump shoot!

8. FreeStyle Pack Sale



If you need to upgrade your FS Skill, do not miss this special chance!

9. SPECIAL LOUNGE: Special Wing Random Box (REORDER)



Special Wing Random Box are returned!
It’s exclusive chance to get new wing!

Thank you for your continued support! Enjoy gaming!

- 3on3 Freestyle Team
Phantasy Star Online 2 New Genesis - [PSO2_Moderator]

The second half of Halpha’s Super Origin Festival features Daily Tasks where you can get AC Scratch Ticket-equivalent Scratch Tickets each day, plus a super-powerful Rare Drop Rate boost!

Free SG Scratch Tickets that can be drawn 10 times a day, Limited-time SG Scratch Ticket Item Recycle, and weekly super phantastic gifts are still ongoing!

There are new campaigns for Part 2 so make sure to check those out!
Check the article on the official site here to see more!

Below again is an overall look at the campaigns! Ongoing and planned.
ASCENDANT - PlayFusion Dezza
Tune in for a Developer Update for ASCENDANT! We got the big man himself, CEO Mark Gerhard joining us to talk about big things from the April Closed Beta, changes being made from feedback, and what our roadmap!

Topics:
    Closed Beta Feedback
  • Performance Update
  • Gameplay/Movement Update

    ASCENDANT Roadmap
  • Bot Matches
  • Controller Support
  • Ranked Play
  • Seasons & Battle Passes

    Insider Program (What to expect for Feature Build 1.0)
  • New Events
  • Updated Lobby
See you on 16 May 2024 at 11:00 PDT / 14:00 EDT / 19:00 BST at https://www.twitch.tv/ascendantgame
May 16, 2024
Onigiri - shiori
â– Update
-New Nyankoropon Added!
-New Sailor Uniform Outfit Change Pack Added!
-Ware the Scythe's Temptation Event Begins!

Please see [5/16/2024 Update Information] for the detail.
Bless Unleashed - Phantasma


Dear players,

We would like to inform you that there will be a scheduled maintenance for the game. This means that the game will not be available temporarily, and it will also affect Steam services. During this time, we will be working on important updates and improvements. We appreciate your understanding.

Server Maintenance
  • NA - May 16, 2024 - 6:30 pm PDT
  • EU - May 17, 2024 - 3:30 am CET
  • Maintained servers - All Servers
  • Estimated time - 4 to 8 Hours

Update Content
  • Routine Server Maintenance
  • Adjustment to make the Fortress Totem tradable.
  • We have decided to modify the deletion safeguard for characters below level 10. Going forward, these characters will be protected from deletion for a period of 7 days.
  • Simplify the exchange of star seeds by reducing the original six times to two, with the total number of star seeds remaining unchanged.
  • Lumena Store limited-time return pass fashions: Medieval costume chest, Spire Cultist costume chest.
  • Opening of the Battlefield 3x Event.
  • Adjusted the maximum number of levels that can be claimed for quests in some areas.
  • New Ordo Chess Event.

※ Note
Please note that the game will be unavailable for play during our server maintenance. There is a possibility of delays or rescheduling, so please keep this in mind.

After the maintenance is completed, compensation items will be sent to accounts via mail. This will only happen once.

If you have any problems or suggestions regarding our game, please feel free to contact us. We appreciate your ongoing support and love for Bless Unleashed.

Sincerely,
The Bless Unleashed VALOFE Team
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